Concept Artist

About the project:
A new venture in the mobile gaming space is reinventing chess, making it fun and accessible for everyone. Founded in 2024, the team focuses on mobile-first experiences that blend tradition with innovation. Through simplified mechanics, interactive tutorials, and creative game modes, the project aims to turn chess into a mainstream digital pastime enjoyed worldwide.

Requirements: 
- 5+ years in graphic design and concept art (preferably for games). 
- Mastery of Adobe tools (Photoshop, Illustrator) and Figma/XD.
- Proven UX/UI work for web/mobile products (portfolio required). 
- Familiarity with game product development workflows. 
- Strong conceptual thinking; able to work independently. 
- Solid proficiency with AI-based content creation tools โ€“ strong plus.
- Chess knowledge โ€“ advantage.
- English: Upper-Intermediate

Responsibilities: 
- Design intuitive, engaging UI and craft addictive UX for mobile games. 
- Illustrate 2D graphic elements, characters, and game worlds. 
- Develop a cohesive visual language and style guides across features. - Leverage AI-powered design tools to generate/iterate visual content efficiently.

Required domain experience

Gamedev 1 year

Required languages

English B2 - Upper Intermediate
Photoshop, Illustrator, figma, Photoshop | Figma | Illustrator, UI/UX, Game UI, Game Designer
Published 10 November
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5 applications
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