Technical Artist (Unity)

Please, send the CV along with your portfolio

Experience in Unity - a must
Hiring process: 2-3 stage - HR, technical + home assignment 

Description: 

About project: mobile gaming studio that develops exciting and popular games, focusing on skill games, provides entertainment to millions of users around the world.

Responsibilities:
 

Liaising between the design and development departments.
Import assets & animations, and implement them into the game engine, ensuring product quality and efficiency.
Collaborations with designers and developers.
Investigate and implement new techniques and tools to enhance the workflow and performance.
Solving complex technical issues during development.
 

Requirements
 

2 years of experience as a Tech Artist in the mobile games industry
Proficiency in Unity - a must (knowledge in UI, animation system, optimization, and proper hierarchy structure).
Profound expertise in Photoshop. - a must
A creative designer/artist with a penchant for analytical and technical thinking.
Strong problem-solving abilities.
High attention to detail
A self-disciplined, great communication skills, autonomous, and effective team member.
Basic knowledge in Git
Basic knowledge in C# - Nice to have
 

Required skills experience

Adobe Photoshop 2 years
Unity 1 year

Required languages

English B2 - Upper Intermediate
Published 22 September
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