Technical Artist (Unity)
Please, send the CV along with your portfolio
Experience in Unity - a must
Hiring process: 2-3 stage - HR, technical + home assignment
Description:
About project: mobile gaming studio that develops exciting and popular games, focusing on skill games, provides entertainment to millions of users around the world.
Responsibilities:
Liaising between the design and development departments.
Import assets & animations, and implement them into the game engine, ensuring product quality and efficiency.
Collaborations with designers and developers.
Investigate and implement new techniques and tools to enhance the workflow and performance.
Solving complex technical issues during development.
Requirements
2 years of experience as a Tech Artist in the mobile games industry
Proficiency in Unity - a must (knowledge in UI, animation system, optimization, and proper hierarchy structure).
Profound expertise in Photoshop. - a must
A creative designer/artist with a penchant for analytical and technical thinking.
Strong problem-solving abilities.
High attention to detail
A self-disciplined, great communication skills, autonomous, and effective team member.
Basic knowledge in Git
Basic knowledge in C# - Nice to have
Required skills experience
Adobe Photoshop | 2 years |
Unity | 1 year |
Required languages
English | B2 - Upper Intermediate |