Unreal Engine 4 / C++ Developer Offline
Requirements:
At least 1-year experience with Unreal Engine 4
At least 3 years experience with C++
Experience in OpenGL/ DirectX
Experience with Shaders (GLSL / HLSL)
Intermediate English
We offer:
Working with worldwide names (like BMW, Gett, McKesson) and technical startups with challenging tasks
People-oriented management without bureaucracy
Friendly climate inside the company – previous employees have come back often
Flexible working hours
Business trips to customers
100% paid sick leave
Paid participating in the sports events
Educational budget
Responsibilities:
Developing code using UE4
Working with VisualFx
Working with real-time graphic rendering systems
Working with DirectX or OpenGL
Working with sharers (GLSL / HLSL)
About the project:
Erizos develops tools for the broadcast / on-air graphics render systems (real time rendering systems).
Their tools allow Advance VisualFx, Animations & workflows.
Website: http://www.erizos.tv/
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