Unreal Engine 4 / C++ Developer Offline

Requirements:

At least 1-year experience with Unreal Engine 4

At least 3 years experience with C++

Experience in OpenGL/ DirectX

Experience with Shaders (GLSL / HLSL)

Intermediate English

 

We offer:

Working with worldwide names (like BMW, Gett, McKesson) and technical startups with challenging tasks

People-oriented management without bureaucracy

Friendly climate inside the company – previous employees have come back often

Flexible working hours

Business trips to customers

100% paid sick leave

Paid participating in the sports events

Educational budget

 

Responsibilities:

Developing code using UE4

Working with VisualFx

Working with real-time graphic rendering systems

Working with DirectX or OpenGL

Working with sharers (GLSL / HLSL)

 

About the project:

Erizos develops tools for the broadcast / on-air graphics render systems (real time rendering systems).

Their tools allow Advance VisualFx, Animations & workflows.

Website: http://www.erizos.tv/

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