Unity Technical Artist – Mobile Game (Stylized, Scalable Project)
We’re looking for a Unity Technical Artist to join our team and help bring a high-quality, stylized mobile game to life. Our project features a clean visual style, intuitive gameplay loop, and scalable design capable of supporting thousands of unique levels. This is an opportunity to contribute to a game with high production values, addictive mechanics, and elegant core systems.
🔧 Responsibilities:
- Collaborate closely with artists, designers, and developers to implement and optimize visual assets in Unity
- Create tools, shaders, and visual effects that enhance the stylized look and feel of the game
- Ensure performance optimization across mobile devices (Android/iOS)
- Maintain asset workflows and help establish efficient pipelines for scalable content
- Implement and support visual polish — lighting, materials, VFX, and more — without compromising performance
- Prototype and iterate on visual ideas in Unity in a fast, collaborative environment
✅ Requirements:
- 2+ years of experience as a Unity Technical Artist (preferably in mobile games)
- Experience working with stylized art — understanding of color, shape, and composition
- Proficiency with tools like Shader Graph, VFX Graph, and Unity’s animation systems
- Comfortable working independently and proactively identifying visual improvement opportunities
💡 Nice to Have:
- Experience with scalable systems and procedural content
- Familiarity with mobile performance constraints and optimization strategies
- Passion for gameplay-focused design and visual clarity
If you're passionate about stylized visuals, elegant systems, and mobile game development, we'd love to hear from you!
Published 16 June
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