Game Producer (Mobile Games)

  Looking for a Game Producer to an international product game studio with Ukrainian roots, a developer and publisher of mobile games that have been ranked in the top of their genres on the global market for over 10 years. The games  with a million-strong audience across 200 countries and a top-3 ranking in the US in its genre, as well as No. 1 in the world in the F2P Hidden Object genre.

The Project  The new casual mobile game  with solitaire mechanic on MVP stage

The company size -  150+ employees

Project team- Designers, artists, developers, product owner, etc

Location - remote job from any country, office Cyprus (Limassol).

Conditions - Competitive salary fix +  up to 30 % of  revenue game + benefits, remote or office work (Full-time), career and financial growth, paid vacation and sick leave, and other goodies.  

 

Requirement:

  • 3+ years of experience as a Game Producer in mobile game publishing, with successful launches of 2+ games in the global market.
  • Experience with free-to-play (F2P) models, including retention, monetization, and live operations.
  • Strong skills in business plan creation, budget management, and profitability analysis (P&L).
  • Understanding of markets and the nuances of game launches in different regions.
  • Knowledge of analytical tools and working with key metrics.
  • Experience using AI to optimize user acquisition and monetization is a plus.
  • Ability to work with founders, clearly communicate business goals, plans, and strategies for achieving profitability.

 

Responsibilities: 

  • Launch Strategy Development: Planning and executing global game publishing campaigns, including soft launch and full global release.
  • Monetization: Defining and implementing effective monetization models (free-to-play, in-app purchases, subscriptions) to ensure profitability.
  • Product Optimization: Continuously improving retention, engagement, and monetization metrics through analytics and A/B testing.
  • Market Analysis: Researching audience, competitors, and trends to position the game effectively in the market.
  • Founder Relations: Presenting business models, demonstrating paths to profitability, and ensuring process transparency for stakeholders.
  • Team Leadership: Collaborating with development, marketing, and analytics teams to achieve business goals.
  • Marketing: Planning user acquisition campaigns and increasing product awareness.
Published 10 March
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