Game Product Analyst

Join Burny Games β€” a Ukrainian company that creates mobile puzzle games. Our mission is to create top-notch innovative games to challenge players' minds daily.

 

What makes us proud?

  • In just two years, we've launched two successful mobile games worldwide: Playdoku and Colorwood Sort. We have paused some projects to focus on making our games better and helping our team improve.
  • We've created a culture where we make decisions based on data, which helps us grow every month.
  • We believe in keeping things simple, focusing on creativity, and always searching for new and effective solutions.
     

Some numbers

  • 45M Total Downloads
  • 5M MAU
  • 14 countries is an employer area 
  • 10 weeks in an average development time 
     

What are you working on?

  • Genres: Puzzle, Casual
  • Platforms: Mobile, iOS, Android, Social

 

Team size and structure?

100+ employees


Key Responsibilities:

  • Monitor and interpret key product and business metrics, identifying trends, risks, and opportunities;
  • Set up, launch, and evaluate A/B tests and other experiments;
  • Perform deep-dive analyses on new features, game loops, player behavior, and monetization flows;
  • Translate messy data and complex logic into clear, actionable dashboards and insights;
  • Automate repetitive data processes, build alerting systems, and optimize existing workflows;
  • Collaborate with Producers, devs, and other analysts to improve data collection, instrumentation, and event design;
  • Own your work – we value initiative and give you space to implement bold, impactful ideas.


About You:

  • At least 1 year of experience as an analyst in game dev industry;
  • Understand mobile game KPIs and lifecycle stages;
  • Fluent with tools like Amplitude, AppsFlyer, OneSignal, and know how to get the most out of them;
  • Built dashboards and reporting systems in Power BI, Tableau, or similar β€” ones that actually get used by teams;
  • You can write clean SQL, use Python comfortably, and work with common data/analytics libraries;
  • Understand of A/B testing nuances, from design to interpretation;
  • Detail-obsessed – the kind of person who notices when something’s off before anyone else;
  • Able to tell a data story and present complex findings clearly to both tech and non-tech teammates.


Will Be a Plus:

  • Experience building and optimizing ETL workflows (dbt/Dataform, Airflow, etc.);
  • Applied machine learning for player segmentation, retention modeling, or monetization forecasting.


What we offer:

  • 100% payment of vacations and sick leave [20 days vacation, 22 days sick leave], medical insurance.
  • A team of the best professionals in the games industry.
  • Flexible schedule [start of work from 8 to 11, 8 hours/day].
  • L&D center with courses.
  • Self-learning library, access to paid courses.
  • Stable payments.
     

The recruitment process:

CV review β†’ Interview with TA manager β†’ Interview with Head of Analytics β†’ Optional Test Task β†’ Job offer

If you share our goals and values and are eager to join a team of dedicated professionals, we invite you to take the next step.

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