Junior C++ Game developer Offline

$
Product

Requirements:

 

β€” C++ experience from 1 year (not necessarily commercial experience);

β€” understanding of design patterns, ability to use them;

β€” ability to work in a team environment as well as independently;

β€” result-oriented mindset;

β€” understanding principles of automation;

β€” ability to adapt to the existing code style.

 

As a plus:

 

β€” game development experience with one of popular engines (Unity, UnrealEngine, cocos2d-x);

β€” experience with the boost library;

β€” experience with SDL2 library;

β€” basic knowledge of Adobe Photoshop;

β€” understanding of agile principles.

 

 

We offer:

 

β€” Beginner’s training and mentoring program;

β€” Lack of bureaucracy, efficient workflow organization, and quick decision making;

β€” Friendly team of professionals;

β€” Convenient office location in the city center;

β€” Paid vacation and sick leave;

β€” Medical insurance.

 

Responsibilities:

 

β€” writing client-side game code for new games or new game’s features;

β€” following the entire game life-cycle, from game-design document until game release;

β€” maintaining code and fixing game bugs.

Required skills experience

C++, STL, Boost, Multithreading

The job ad is no longer active
Job unpublished on 23 February 2023

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