C++; Unreal Engine; UE Online Subsystem

2 years of C++ experience;
Knowledge of Blueprint, C++;
Experience with VR (Vive, Oculus);
Experience in optimizing projects for mobile applications;
Knowledge of multiplayer development using UE Online Subsystem (local, Steam, Oculus);
2 years working with Unreal Engine 4 on both level design and engine/game programming;
Understanding of versioning and repository best practices;
Strong 3D math, optimization, debugging, and problem-solving skills;
Knowledge of classical algorithms, data structures, and design patterns;
Experience with other project management tools and techniques (Agile / Scrum, Jira / Trello, Hansoft & Shotgun, etc.);
Written and spoken English (at least Intermediate level).

Work on a project-oriented development team to create custom Unreal Engine 4 applications for diverse use cases;
Aid project management team with scoping and task estimation;
Design innovative implementations of the desired functionality;
Build tools and automation for use by others;
Implement user interfaces based on mockups;
Diagnose, document, and fix reported bugs;
Collaborate with other developers to evaluate project requirements.

Experience with Playfab/GameSparks/Photon;
Experience in the development of Plugins;
Experience with Voice Chat.

About Program-Ace

Program-Ace is a unique, Ukraine-based company, with a very special mixture of technological excellence and artistic talents. We combine innovations in technology with a friendly atmosphere and endless possibilities. Founded in 1992, Program-Ace became a solid player in the IT outsourcing market.

Company website:

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