Unity Engineer Offline

Required skills

 

— Strong knowledge of OOP;

— Strong understanding and 4+ years’ experience C# and .NET;

— Understanding of game development process and best practices;

— Good level software architecture and design experience;

— Performance optimization techniques;

— Experience with HTC Vive/Oculus Rift/WMR/Oculus Quest/Oculus Go;

— Experience with ARKit/ARCore/ Vuforia/Microsoft Hololens;

— Experience integrate, maintain, or create SDKs enabling new features and functionality;

— Experience with PR review / Gitflow process using GitHub or equivalent;

— Experience with full game creation cycle, from idea to published product (can be small, but complete);

— Ability to work in English speaking environment (at least Intermediatу).

 

As a plus

 

— Experience of Unity plugins usage (UI libraries, third-party services integration, etc.);

— Experience in Unity Editor extensions and plugins creation.

 

We offer

 

— Great opportunity to work in a strong professional environment;

— Competitive salary;

— Strong technical support of the company’s architectural board and implementation team;

— Flexible working schedule. We respect your personal time. So you can start any time till 11 a.m. and finish accordingly till 8 p.m.;

— A friendly international working atmosphere with clients from EU/US/Canada/Hong-Kong/etc.

— Paid vacation and sick leaves, corporate events;

— Сomfortable office in the Kyiv city center (near Lvivska square, BC Kiyanovskiy).

The job ad is no longer active
Job unpublished on 4 April 2021

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