Unity Engineer Offline
Required skills
— Strong knowledge of OOP;
— Strong understanding and 4+ years’ experience C# and .NET;
— Understanding of game development process and best practices;
— Good level software architecture and design experience;
— Performance optimization techniques;
— Experience with HTC Vive/Oculus Rift/WMR/Oculus Quest/Oculus Go;
— Experience with ARKit/ARCore/ Vuforia/Microsoft Hololens;
— Experience integrate, maintain, or create SDKs enabling new features and functionality;
— Experience with PR review / Gitflow process using GitHub or equivalent;
— Experience with full game creation cycle, from idea to published product (can be small, but complete);
— Ability to work in English speaking environment (at least Intermediatу).
As a plus
— Experience of Unity plugins usage (UI libraries, third-party services integration, etc.);
— Experience in Unity Editor extensions and plugins creation.
We offer
— Great opportunity to work in a strong professional environment;
— Competitive salary;
— Strong technical support of the company’s architectural board and implementation team;
— Flexible working schedule. We respect your personal time. So you can start any time till 11 a.m. and finish accordingly till 8 p.m.;
— A friendly international working atmosphere with clients from EU/US/Canada/Hong-Kong/etc.
— Paid vacation and sick leaves, corporate events;
— Сomfortable office in the Kyiv city center (near Lvivska square, BC Kiyanovskiy).
The job ad is no longer active
Job unpublished on
4 April 2021
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