Graphics Developer (Supermassive Games studio) (offline)

Requirements:
โ€” 3+ years experience with ะก++;
โ€” Knowledge of rendering pipelines;
โ€” Strong working experience with DirectX12 and/or Vulkan, OpenGL;
โ€” A broad knowledge of the theory and practical application of 3D maths in games and linear algebra;
โ€” Unreal Engine 4;
โ€” Understanding of OOP and Templates;
โ€” Debugging memory-related issues;
โ€” Modifying existing systems;


Would be a plus:
โ€” Console SDKs (PlayStation and Xbox);
โ€” Python;
โ€” Optimizing for execution;
โ€” Optimizing for memory;
โ€” Intermediate English level


Main duties:
โ€” Modify Unreal Engine 4;
โ€” Integration of new functionality from unmodified UE4 to the internal version of UE4
โ€” Implement, document, and maintain the extensions to the Unreal Engine(render, asset pipeline, etc.).


We offer:
โ€” Open-minded, collaboration-friendly, invention-driven team;
โ€” Office in the center of Kiev;
โ€” Flexible working hours and ability to work some time from home;
โ€” Paid vacation (20 days a year) and sick days;
โ€” Medical insurance;
โ€” Gym;
โ€” Training and education;
โ€” In-house English classes;
โ€” Corporate/team/special events.


About the project:
Supermassive Games is a BAFTA-winning, independent AAA game studio with a reputation for innovation in both storytelling and VR.

The team already released a number of successful titles and is best known for the critically acclaimed PS4 hit Until Dawn. There was recently announced The Dark Pictures Anthology โ€” a series of stand-alone, horror games for PS4, Xbox, and PC.

With a passion to deliver experiences such as high-end interactive drama and immersive VR, the team is carving a unique and exciting path in the games industry.


Want to join us on the journey?

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Job unpublished on 2 August 2021

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