Regular C# Developer at 3D tools and plugins Offline

Project Description:

We are creating a technology to bring photo-realistic GPU-based image rendering for everyone.

 

Our team:

We are a team of professionals in different areas of software development, testing and automation, artists and technical writers. We are agile, friendly and supportive, tightly collaborating with each other.

 

Technologies used:

We use well known widespread technologies like Jira, GitHub, CMake, Visual Studio and industry standard languages like C++ and Python.

 

Opportunities:

We offer an interesting work content and friendly atmosphere to make it possible creating a great learning curve and become a professional in software development.

Responsibilities:

- Development of the plugin for SolidWorks to incorporate Rendering and Ray-tracing technologies into it;

- Software verification, bug fixing, improvement;

- Collaboration with team mates to make software better;

Mandatory Skills:

- Proficient with the C#;

- Experience with SOLIDWORKS CAD system software development;

- Familiar with 3D Modeling in Solidworks;

Nice-to-Have Skills:

- Python;

- Good understanding of 3D Math applied to 3D Graphics and Models;

- Experience with other CAD system;

- Physically based rendering (PBR);

- Experience with source control systems like GIT

The job ad is no longer active
Job unpublished on 1 December 2020

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