There is a PBR (physically based rendering) engine which uses Ray Tracing approach to generate photo-realistic images from 3D models (geometry, lights and materials).

Work on the project assumes the following:
- development of 3D ray tracing rendering engine (physically based rendering);
- integration of the engine with 3D tools (like 3DsMax, Blender).
- development geometry, materials and lights conversion tools to support other popular PBR engines.
Responsibilities:
Develop and sustain of rendering engine.
Optimize engine performance for GPU hardware.

Candidate will participate in:
- Development of new features;
- 3D rendering optimization and improvements;
- Support export-import of geometry/materials and lights from other 3D tools;
- Implement new types of materials and lights;
- Debug and fix rendering issues.

Mandatory Skills:
Strong C/C++ development skills.
Ability to optimize algorithms for GPU.
Knowledge of graphics pipeline.
Knowledge 3D API (Vulkan \ OpenGL).

Nice-to-Have Skills:
Strong math background.
Understanding of PBR and Ray Tracing.

About Luxoft

Luxoft is a high-end application outsourcing provider of choice and a trusted technology advisor to Global 2000 and medium-sized growth companies that apply compelling technologies to obtain leadership positions in their respective markets.
Luxoft today finds the Best talents, proposes career growth & employment benefits. Our teams are involved in high complicity & innovative projects for the Top leaders companies around the Globe.

Company website:
https://www.luxoft.ru

DOU company page:
https://jobs.dou.ua/companies/luxoft/

Job posted on 22 September 2020
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