C++ Unreal Engine Developer Offline
Requirements:
2 years of C++ experience;
2 years working with Unreal Engine 4 on both level design and engine/game programming;
Understanding of versioning and repository best practices;
Strong 3D math, optimization, debugging and problem-solving skills;
Knowledge of classical algorithms, data structures, and design patterns;
Experience with other project management tools and techniques (Agile / Scrum, Jira / Trello, Hansoft & Shotgun etc.);
Written and spoken English (at least Intermediate level).
Responsibilities:
Work on a project-oriented development team to create custom Unreal Engine 4 applications for diverse use cases;
Aid project management team with scoping and task estimation;
Design innovative implementations of the desired functionality;
Build tools and automation for use by others;
Implement user interfaces based on mockups;
Diagnose, document, and fix reported bugs;
Collaborate with other developers to evaluate project requirements.
Would be a plus:
Experience developing across multiple VR / AR systems such as Oculus Rift, HTC Vive, PlayStation VR, etc.;
Work experience in a programming team (minimum of 3 people);
Experience in UI / UX design.
PROJECT DESCRIPTION TO WORK ON:
The Project is an innovative SaaS platform based on mixed and augmented reality technologies to easily develop and deploy trainings and simulations to pre-built mobile application
The job ad is no longer active
Job unpublished on
5 October 2020
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