C++ Unreal Engine Developer Offline

Requirements:

2 years of C++ experience;

2 years working with Unreal Engine 4 on both level design and engine/game programming;

Understanding of versioning and repository best practices;

Strong 3D math, optimization, debugging and problem-solving skills;

Knowledge of classical algorithms, data structures, and design patterns;

Experience with other project management tools and techniques (Agile / Scrum, Jira / Trello, Hansoft & Shotgun etc.);

Written and spoken English (at least Intermediate level).

Responsibilities:

Work on a project-oriented development team to create custom Unreal Engine 4 applications for diverse use cases;

Aid project management team with scoping and task estimation;

Design innovative implementations of the desired functionality;

Build tools and automation for use by others;

Implement user interfaces based on mockups;

Diagnose, document, and fix reported bugs;

Collaborate with other developers to evaluate project requirements.

 

Would be a plus:

Experience developing across multiple VR / AR systems such as Oculus Rift, HTC Vive, PlayStation VR, etc.;

Work experience in a programming team (minimum of 3 people);

Experience in UI / UX design.

 

PROJECT DESCRIPTION TO WORK ON:

The Project is an innovative SaaS platform based on mixed and augmented reality technologies to easily develop and deploy trainings and simulations to pre-built mobile application

The job ad is no longer active
Job unpublished on 5 October 2020

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