C++ Developer at 3D tools and plugins Offline

Project Description:

About the Project:

We are creating a technology to bring photo-realistic GPU-based image rendering for everyone.

 

Our team:

We are a team of professionals in different areas of software development, testing and automation, artists and technical writers. We are agile, friendly and supportive, tightly collaborating with each other.

 

Technologies used:

We use well known widespread technologies like Jira, GitHub, CMake, Visual Studio and industry standard languages like C++ and Python.

 

Opportunities:

We offer an interesting work content and friendly atmosphere to make it possible creating a great learning curve and become a professional in software development.

 

Responsibilities:

- Development of plugins and tools to incorporate Rendering and Ray-tracing technologies into applications;

- Software verification, bug fixing, improvement;

- Collaboration with team mates to make software better;

 

Mandatory Skills:

- C++ 11 or higher;

- QT;

- Python;

- 3D graphics principles;

- source control tools;

 

Nice-to-Have Skills:

- Physically-based rendering;

- Experience in development of plugins for one of the following: Maya, Blender, 3ds Max;

- cross platform development;

- team work;

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