C++ Developer at 3D tools and plugins Offline
Project Description:
About the Project:
We are creating a technology to bring photo-realistic GPU-based image rendering for everyone.
Our team:
We are a team of professionals in different areas of software development, testing and automation, artists and technical writers. We are agile, friendly and supportive, tightly collaborating with each other.
Technologies used:
We use well known widespread technologies like Jira, GitHub, CMake, Visual Studio and industry standard languages like C++ and Python.
Opportunities:
We offer an interesting work content and friendly atmosphere to make it possible creating a great learning curve and become a professional in software development.
Responsibilities:
- Development of plugins and tools to incorporate Rendering and Ray-tracing technologies into applications;
- Software verification, bug fixing, improvement;
- Collaboration with team mates to make software better;
Mandatory Skills:
- C++ 11 or higher;
- QT;
- Python;
- 3D graphics principles;
- source control tools;
Nice-to-Have Skills:
- Physically-based rendering;
- Experience in development of plugins for one of the following: Maya, Blender, 3ds Max;
- cross platform development;
- team work;
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