Litio Games
We are Litio Games, an indie game studio based in Istanbul. Our team is driven by a passion for creating captivating games for gamers worldwide. With our collective experience in concept art and game development, we strive to push the boundaries of what games can be.
Our mission is to craft immersive experiences that entertain and leave a lasting impact, with a touch of horror. We’re currently working on our debut title, an indie game set to be released on PC and console. As we embark on this thrilling journey, we invite you to become part of our story as we aim to make our mark in the gaming industry.
Join our passionate and talented team, and help us create something exceptional. Together, let’s inspire gamers to explore, dream, and connect through unique and groundbreaking experiences.
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Senior C++ Engineer (Unreal Engine 5)
Full Remote · Countries of Europe or Ukraine · 6 years of experience · Upper-IntermediateAbout The Role We are looking for a Senior C++ Engineer with Unreal Engine 5 expertise to join our team and help develop immersive and scalable gameplay experiences. This role requires strong programming fundamentals, with a focus on solid systems...About The Role
We are looking for a Senior C++ Engineer with Unreal Engine 5 expertise to join our team and help develop immersive and scalable gameplay experiences. This role requires strong programming fundamentals, with a focus on solid systems architecture, object-oriented programming (OOP), and networking.You will be responsible for developing and optimizing core gameplay systems, and implementing multiplayer networking features.
This is an opportunity to work closely with a passionate team of designers, artists, and sound engineers to shape the future of our game.
Responsibilities
- Develop and optimize gameplay systems using C++ & Blueprints.
- Implement multiplayer networking (Replication, RPCs, session management, etc.).
- Frontend Focus: Implement and refine gameplay mechanics, such as AI behavior, procedural events, and immersive horror elements.
- Backend Focus: Design and develop backend services for matchmaking, player progression, and data storage, ensuring secure and scalable server-side architecture.
- Debug and optimize performance for PC and consoles.
- Work closely with designers, artists, and sound engineers to deliver a high-quality, immersive experience.
Requirements
- Strong C++ programming skills with a deep understanding of OOP, systems architecture, and networking.
- Proficiency in Unreal Engine 5 (UE5), including Blueprints and engine internals.
- Good level of data transactions knowledge (for frontend-focused engineers).
- Good level of gameplay mechanics knowledge (for frontend-focused engineers).
- Experience working with multiplayer networking (Replication, RPCs, Session Management, etc.).
- Ability to write clean, optimized, and maintainable code.
- Strong debugging and performance optimization skills.
Nice to Have
- Experience with Dedicated Servers & Online Subsystems (EOS, Steam, PlayFab, etc.).
- Previous work on horror or survival-based multiplayer games.
- Knowledge of procedural generation, or advanced animations.
- Experience with backend frameworks (Node.js, Python, Go, etc.) and cloud services (AWS, Firebase, Azure).