Jobs
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Β· 21 views Β· 4 applications Β· 16d
Community Manager - Uzbekistan
Full Remote Β· Uzbekistan Β· 2 years of experienceWe are looking for an active and responsible Community Manager who will develop our community in Uzbekistan. The main goal is to effectively engage with the audience in the Telegram group and respond to inquiries in Instagram Direct, ensuring a high level...We are looking for an active and responsible Community Manager who will develop our community in Uzbekistan. The main goal is to effectively engage with the audience in the Telegram group and respond to inquiries in Instagram Direct, ensuring a high level of user engagement and satisfaction.
Responsibilities:
- Actively develop and manage the Telegram group for users from Uzbekistan.
- Respond to questions and interact with followers in Instagram Direct.
- Assist in creating content tailored for the Uzbek-speaking audience (e.g., proofreading texts).
- Support and enhance the brandβs positive image in the online environment.
Requirements:
- Fluent in Uzbek (a must).
- Strong text editing skills and attention to detail.
- Experience in social media management and community work (desired, but not mandatory).
- Responsibility, communication skills, and the ability to work in a dynamic environment.
Conditions:
- Work in a young and growing team.
- Opportunities for professional growth and development.
If you are ready to develop the community and work with people, join us!
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Β· 180 views Β· 15 applications Β· 24d
Senior Unity Developer to $5000
Full Remote Β· Ukraine Β· Product Β· 5 years of experience Β· Upper-IntermediateWe are looking for a skilled Unity Developer with expertise in C# scripting to join our team in creating high-quality, optimized games across multiple platforms. The ideal candidate will work closely with the design team to transform ideas into...We are looking for a skilled Unity Developer with expertise in C# scripting to join our team in creating high-quality, optimized games across multiple platforms. The ideal candidate will work closely with the design team to transform ideas into functional, engaging games while adhering to industry standards.
Key Responsibilities:
- Collaborate with design teams to discuss ideas, specifications, and game requirements.
- Plan, implement, and optimize game functionality, ensuring smooth performance on both 2D and 3D platforms.
- Build and maintain efficient, maintainable C# scripts, applying OOP principles.
- Develop, test, and troubleshoot game code; identify and resolve bugs and bottlenecks.
- Set up and manage development pipelines and create game patches and upgrades.
- Create and refine animations, UI elements, and multiplayer features, while managing memory and space optimization.
- Work on cross-platform compatibility and performance optimization for mobile, console, and WebGL.
Key Requirements:
- Bachelorβs degree in Computer Science, Computer Engineering, or a related field.
- Proven experience as a Unity or Unity3D Developer, with knowledge of C# scripting and OOP principles.
- Proficiency in 3D development, integrated game physics, and memory management.
- Experience with animation, UI design, multiplayer functionality, and asset management.
- Familiarity with debugging, version control (Git), and collaboration tools (Jira, Trello).
- Strong troubleshooting skills, attention to detail, and ability to work across teams.
Additional Details
- Equipment: The company provides all necessary equipment, including laptops. These devices are equipped with ActiveTrack for activity tracking, used in moderation to ensure accountability while maintaining a healthy work environment.
- Interview Stages:
- HR Introductory Call (short screening)
- Technical Task
- Technical Interview
What We Offer
- Flexible remote work environment.
- Opportunity to work on innovative VR projects with cutting-edge technology.
- Collaborative and fast-paced work culture.
If this opportunity matches your skills and aspirations, weβd love to hear from you
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Β· 71 views Β· 10 applications Β· 5d
Unity Developer to $1500
Full Remote Β· Worldwide Β· 3 years of experience Β· Upper-IntermediateWant to work on the next big thing in gaming industry? Who We Are: Azulon is a dynamic and growing game development agency with a team of 5+ young individuals, primarily based across Europe, including dedicated members in Ukraine. Our craft is creating...Want to work on the next big thing in gaming industry?
Who We Are:
Azulon is a dynamic and growing game development agency with a team of 5+ young individuals, primarily based across Europe, including dedicated members in Ukraine. Our craft is creating high-quality gamified experiences worldwide.
Who We Are Looking For:
We are seeking a Unity Developer who is a natural problem-solver with a meticulous approach to their work. You take pride in your craft, strive for excellence in your code, and demonstrate genuine care for the projects you contribute to. You are comfortable working within a team, possess strong communication skills, and are dedicated to delivering high-quality gamified experiences for our diverse clients.
Responsibilities:
- Build and iterate on gameplay mechanics and features within the Unity environment.
- Integrate art and design assets seamlessly into the game.
- Collaborate effectively with team members to ensure smooth project execution.
- Contribute to the continuous improvement of our development processes.
- Explore and implement new technologies and techniques to enhance our games.
Experience:
- Must-Haves:
- Excellent English Communication Skills: Proven ability to communicate effectively both verbally and in writing in English. This includes clearly articulating technical concepts, participating in meetings, and documenting work.
- Solid Foundation in Unity Development: Demonstrated experience in developing and contributing to Unity-based projects, showcasing the ability to deliver functional and high-quality code.
- Nice-to-Haves:
- Web3 Game Development Experience: Previous experience working on game projects that integrated Web3 technologies (e.g., blockchain, NFTs, cryptocurrencies).
- Familiarity with Notion: Experience using Notion for project management, documentation, or team collaboration.
- Team Leadership Experience: Previous experience in a leadership role within a development team, such as leading small teams or mentoring junior developers.
Ready to Level Up Your Career? We'd love to hear from you! Please submit your resume and portfolio to to apply.
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Β· 60 views Β· 9 applications Β· 16d
Community Manager
Full Remote Β· Countries of Europe or Ukraine Β· Product Β· 1 year of experience Β· Upper-IntermediateAbout Bitmedia Labs Bitmedia Labs - an international product IT company, has been in the industry since 2014, effectively functioning on a worldwide scale with a crew of 130+ ambitious and highly skilled professionals, creating successful projects in...About Bitmedia Labs
Bitmedia Labs - an international product IT company, has been in the industry since 2014, effectively functioning on a worldwide scale with a crew of 130+ ambitious and highly skilled professionals, creating successful projects in domains such as online advertising systems for the crypto space, blockchain games and NFT products.
Main responsibilities:
- Manage and engage Web3 community across platforms;
- Set up and maintain Discord servers, including advanced role settings, permissions, and integration of webhooks;
- Create and edit content for marketing campaigns;
- Organize data and presentations using productivity tools;
- Collaborate with team members to improve community strategies and initiatives.
Requirements:
- Strong understanding of web3 technologies, particularly NFTs, Staking, L1 and L2s, Pooling, and other basic DeFi concepts;
- Proficiency in using blockchain explorers and assisting users with transactions as needed;
- Familiarity with Web3 community platforms such as Zealy, Galxe, etc.;
- Basic proficiency in video and image editing for creating posts and viral content;
- Ability to utilize AI tools like GPT-4 for ideation and basic tasks;
- Competence in G-Sheets, PowerPoint, and similar tools;
- Motivated and results-driven;
- Ability to work independently and in a team;
- English proficiency.
Will be a plus:
- Familiarity with Jira/Confluence for project management;
- Experience with YouTube/TikTok for content creation;
- Personal following on major platforms;
- Proficiency in a second or third language, especially Spanish/Portuguese.
Hiring process:
Intro call with a Recruiter - Interview with the Hiring team - Test task - Offer.
We offer:- Flexible work environment - you can work remotely anywhere or at our comfortable Hub in Kyiv;
- The 8-hour working day with a flexible schedule;
- Competitive salary based on your experience;
- Regular performance review and annual salary review;
- Paid sick leaves, vacation and holidays;
- Professional development tools (reimbursement of educational courses or workshops, conferences around the world);
- English classes;
- Ambitious team with a transparent communication and friendly atmosphere, no micromanagement;
- Apple equipment;
- Memorable gifts for holidays.
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Β· 213 views Β· 74 applications Β· 16d
Unity Developer
Full Remote Β· Countries of Europe or Ukraine Β· Product Β· 5 years of experienceWe're looking for a skilled Unity Developer who will be responsible for implementing and maintaining gameplay systems on both client and server sides, ensuring smooth performance and strong technical execution across the entire game. What we expect: -...We're looking for a skilled Unity Developer who will be responsible for implementing and maintaining gameplay systems on both client and server sides, ensuring smooth performance and strong technical execution across the entire game.
What we expect:
- Strong command of C# and ability to write high-performance code;
- Experience working with 3D physics in game projects;
- Proficiency in using Addressables for resource management;
- Understanding of asynchronous programming and multithreading in Unity;
- Experience developing commercial mobile games for iOS and Android;
- Experience with profiling and optimizing gameplay performance;
- Experience integrating UI, visual effects (VFX), and sound (SFX) into gameplay.
Nice to have:
- Experience working on open-world projects;
- Experience developing multiplayer mobile games using Photon, Mirror, or custom network solutions;
- Deep understanding of memory management in Unity: efficient RAM usage and resource loading optimization;
- Interest in the technical growth of the project.
What you'll be doing:
- Developing and maintaining gameplay mechanics and core project logic;
- Creating new gameplay systems;
- Implementing client-server interaction;
- Working with characters, vehicles, and their physics;
- Integrating UI and visual/audio effects into the gameplay;
- Developing and maintaining the network framework;
- Building internal tools to automate and speed up the teamβs workflow.
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Β· 102 views Β· 20 applications Β· 12d
Senior Unity Developer
Full Remote Β· Ukraine Β· Product Β· 4 years of experience Β· Upper-IntermediateWe are looking for an experienced Senior Unity Developer with a passion for development and deep technical knowledge, who will help us take our product to the next level. Weβre a remote team of 23 diverse, like-minded professionals, united in solving the...We are looking for an experienced Senior Unity Developer with a passion for development and deep technical knowledge, who will help us take our product to the next level.
Weβre a remote team of 23 diverse, like-minded professionals, united in solving the problem of the forgetting curve.
As part of our team, you will be responsible for developing new and maintaining existing features, and ensuring reliability and code quality.
Ready to be part of a modern, fast-growing, #1 product in its niche while gaining extensive professional growth? Apply now!
Who are we?memoryOS is worldβs #1 app for improving memory and focus, helping people overcome forgetting curve and retain needed knowledge. Proven learning and memory techniques are merged with duolingo-like gamified e-learning with patented virtual mind palace tech. Co-founded by 2X World Memory Champion β Jonas von Essen.
We are proud to be the Most Funded App on Kickstarter. The memoryOS was featured on TechCrunch and recognized by Google Brands Accelerator as a product that is βlight years ahead of any other company in memory spaceβ.
Tech Stack- Unity 2022.3.52, Unity 6.
- Custom MVC framework similar to StrangeIoC and Zenject.
- Firebase, AppsFlyer, FacebookSDK, and others.
- Backend on NodeJs running on GCP.
- Git.
What youβll be working on- Develop new and existing features, work on optimization for the best performance, and improve all areas of our product.
- Design reusable components and innovative approaches to support and elevate the work of fellow developers.
- Contribute to βBacklog grooming and estimationsβ to help the team effectively plan the work.
- Conduct code reviews to ensure high-quality standards and adherence to best practices.
- Stay up-to-date with industry trends to ensure our product remains innovative.
- Collaborate with Product, Art, QA, and Customer Support teams to ensure the success of a product.
Why work with us?- We are open and honest about our operations, decisions, and performance and foster trust with customers, investors, and employees.
- We can share our ideas, concerns, and perspectives openly.
- We appreciate direct and constructive feedback, where problems are solved openly and where we commit to facing reality, no matter how challenging.
- We are respectful, value the diverse perspectives of our employees, clients, and partners, and recognize each individualβs contributions.
- We are proud that each team member has the chance to influence project development and contribute to its success.
About you- 4+ years of professional experience as a Unity Developer.
- Deep expertise in Unity and the C# programming language.
- Excellent grasp of OOP concepts and SOLID principles.
- Hands-on experience with dependency injection frameworks such as StrangeIoC and Zenject.
- Proven experience developing client-server mobile applications.
- Experience with third-party plugins and API integration.
- Excellent analytical and communication skills.
- Proactive and reliable.
- Proficiency in English (B2 level or higher).
You will also get- The opportunity to receive company shares upon reaching predefined milestones.
- The opportunity to influence technical trends on the project and take responsibility for making ownership of the right decisions.
- Involvement in updating the project and working with version mOS 2.0
- Developing solutions that have a direct impact on business.
- Transparent management and regular feedback.
- Enjoy a vacation and paid sick leave days to relax every year.
- Fully remote: you can choose your productive work time and place.
Getting the jobEnjoy building a top-level product with us while gaining extensive professional experience in a company with an important mission.
Step by step for this position:- Screening call with Recruiter (up to 1 hour): Position discussion, check basic competencies and culture fit.
- Technical interview with CTO (2 hours): Detailed Ρase approach to identify experience, technical skills, and core competencies.
- Referral: Recommendations from the previous workplace.
- Full Day (up to 5 hours): Have an opportunity to work all day with a CTO, solve tech problems, and write code.
- Offer call with HR (30 minutes): Discussion of a Job Offer Proposal.
Letβs make the world remember! -
Β· 147 views Β· 44 applications Β· 11d
Middle+ Unity Developer (project-based)
Full Remote Β· Worldwide Β· 3 years of experience Β· Upper-IntermediateAbout Us: Whimsy Games is an outsourcing game development company known for crafting innovative and engaging experiences across multiple platforms. We're driven by creativity, constantly exploring new ideas and pushing the boundaries of game development....About Us:
Whimsy Games is an outsourcing game development company known for crafting innovative and engaging experiences across multiple platforms. We're driven by creativity, constantly exploring new ideas and pushing the boundaries of game development. Our goal is to become a leading global partner for major GameDev companies while creating bestsellers in the coming years.
About the project:
We're developing an engaging 2D educational game for children, focused on language skills. The project includes multiple interactive levels, a creative hub screen with a thematic design, a dashboard for educators to monitor progress, and a variety of mini-games that range in complexity to support different learning stages.
Position Overview:
Weβre looking for a talented and passionate Unity Game Developer to join our team. This role offers an exciting opportunity to work on a variety of game development projects, contribute to cutting-edge gameplay mechanics, and collaborate with a highly skilled team of designers, artists, and developers. If you have a deep understanding of Unity, a strong command of C#, and experience with mobile and multiplayer game development, weβd love to hear from you!
Key Responsibilities:
-Collaborate with designers, artists, and developers to create engaging player experiences.
-Develop and implement gameplay mechanics, systems, and features for mobile and multiplayer games.
-Work on existing Unity projects, enhancing features and functionality.
-Write clean, efficient, and maintainable code, adhering to best practices and design principles.
-Design and implement effective and optimized code architectures.
-Collaborate with QA teams to ensure smooth and bug-free game releases.
-Work on mobile app optimization, specifically for iOS and Android platforms.
-Integrate third-party APIs, including profile requests, store integrations, and payment systems.
-Implement network features, including server-side solutions, SignalR, and client-server architecture.
-Use analytics tools (e.g., Unity Analytics, Google Analytics) to track and improve player engagement.
-Maintain clear documentation of code changes and system implementations.
-Provide technical consultation and share insights on game development processes.
-Continuously improve your technical skills and contribute to innovative game development solutions.
More
Position Requirements:
Unity:
- 3-4 years of commercial experience with Unity development.
-Deep knowledge of Unity UI (UGUI).
-Experience with mobile game development for iOS and Android.
-Understanding of mobile app optimization and publication processes.
C#:
-Proficient in C# programming.
-Solid understanding of Object-Oriented Programming (OOP) principles and experience applying them in practice.
Networking Features:
-Experience with server-side solutions for games.
-Familiarity with SignalR for real-time communication.
-Knowledge of client-server architecture and network data synchronization.
-Experience integrating third-party APIs (e.g., profile requests, store, etc.).
-Understanding how REST APIs work and can be implemented in Unity.
Payment Services:
-Experience with integrating payment systems such as Gambel ID or similar.
-Understanding of payment transaction security best practices.
Analytics:
-Experience implementing and utilizing analytics tools (e.g., Unity Analytics, Google Analytics).
Other:
-At least an intermediate level of English for effective communication with the team.
-Strong attention to detail and the ability to identify inconsistencies during development.
-Ability to work remotely in a global team environment and manage time effectively.
Why Join Us?
Flexible Work Environment: Work from anywhere globally with a competitive compensation package.
Dynamic Team: Join a group of passionate game development experts who share your love for creativity and innovation.
Regular Sync-Ups: Participate in company-wide meetings to share ideas, and feedback, and collaborate with the team.
Career Growth: Access to continuous learning opportunities and the chance to work on exciting, high-profile projects.
Fun and Supportive Culture: We believe in maintaining a fun, supportive, and collaborative team culture where your ideas and contributions are valued. -
Β· 48 views Β· 11 applications Β· 10d
Rendering Engineer
Full Remote Β· Worldwide Β· 5 years of experience Β· Upper-IntermediateThis Rendering Engineer position is responsible for high-performance rendering development for a massively multiplayer online game. This individual will be focused on hands-on implementation of graphics rendering for an open-world game with extremely...This Rendering Engineer position is responsible for high-performance rendering development for a massively multiplayer online game. This individual will be focused on hands-on implementation of graphics rendering for an open-world game with extremely dynamic content. This individual should be self-motivated, inquisitive and excited to tackle interesting technical challenges that have not been attempted in massively multiplayer online games.
Essential Job Functions
- Individual contributor on front-end Unity game engine code and components.
- Define complexity and scope of work related to on-going sprints on assigned projects.
- Perform pull-requests and other peer reviews of submitted code.
- Collaborate with other software engineers in the rendering implementation approaches for front-end clients.
- Develop rendering code, shaders, and related tools such as asset pipelines.
- Profile and optimize rendering performance in-game.
Demonstrate sprint deliverables to peers and stakeholders.
Knowledge/Skill/Ability Requirements
- Experience level: 5+ years of experience using C# to make production-ready, scalable software.
- Education level: Bachelor's Degree in Computer Science or a related field, or equivalent experience.
- Strong experience with Unity, particularly around art pipelines, rendering, shaders, and 3D math including linear algebra and trigonometry.
- Experience with performance and debugging tools such as Visual Studio and RenderDoc.
- Excellent verbal and written communication skills to interface directly with artists, designers, production, and other engineers.
- Familiarity with massive multiplayer online game development and production cycles, including the development of internal world-building tools.
- Ability to prioritize a variety of tasks in a manner that enables timely completion.
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Β· 81 views Β· 8 applications Β· 5d
Senior Unity Developer to $5000
Full Remote Β· Countries of Europe or Ukraine Β· Product Β· 5 years of experience Β· Upper-IntermediateWe are looking for a skilled Unity Developer with expertise in C# scripting to join our team in creating high-quality, optimized games across multiple platforms. The ideal candidate will work closely with the design team to transform ideas into...We are looking for a skilled Unity Developer with expertise in C# scripting to join our team in creating high-quality, optimized games across multiple platforms. The ideal candidate will work closely with the design team to transform ideas into functional, engaging games while adhering to industry standards.
Key Responsibilities:
- Collaborate with design teams to discuss ideas, specifications, and game requirements.
- Plan, implement, and optimize game functionality, ensuring smooth performance on both 2D and 3D platforms.
- Build and maintain efficient, maintainable C# scripts, applying OOP principles.
- Develop, test, and troubleshoot game code; identify and resolve bugs and bottlenecks.
- Set up and manage development pipelines and create game patches and upgrades.
- Create and refine animations, UI elements, and multiplayer features, while managing memory and space optimization.
- Work on cross-platform compatibility and performance optimization for mobile, console, and WebGL.
Key Requirements:
- Bachelorβs degree in Computer Science, Computer Engineering, or a related field.
- Proven experience as a Unity or Unity3D Developer, with knowledge of C# scripting and OOP principles.
- Proficiency in 3D development, integrated game physics, and memory management.
- Experience with animation, UI design, multiplayer functionality, and asset management.
- Familiarity with debugging, version control (Git), and collaboration tools (Jira, Trello).
- Strong troubleshooting skills, attention to detail, and ability to work across teams.
Additional Details
- Equipment: The company provides all necessary equipment, including laptops. These devices are equipped with ActiveTrack for activity tracking, used in moderation to ensure accountability while maintaining a healthy work environment.
- Interview Stages:
- HR Introductory Call (short screening)
- Technical Task
- Technical Interview
What We Offer
- Flexible remote work environment.
- Opportunity to work on innovative VR projects with cutting-edge technology.
- Collaborative and fast-paced work culture.
If this opportunity matches your skills and aspirations, weβd love to hear from you
More -
Β· 41 views Β· 7 applications Β· 3d
Lead Unity Engineer
Full Remote Β· Ukraine Β· 4 years of experience Β· Upper-Intermediate-iX Game & VR Studio is a team of 100+ professionals delivering top-quality games and VR solutions to various game and media enterprises and startups. Among our clients are Paradox Interactive, Wargaming.net, Tempo Storm, and other established game...-iX Game & VR Studio is a team of 100+ professionals delivering top-quality games and VR solutions to various game and media enterprises and startups. Among our clients are Paradox Interactive, Wargaming.net, Tempo Storm, and other established game businesses and VR startups. We aim for AAA quality of work and offer competitive benefits to our employees.
We are looking for a Lead Unity Engineer with great leadership skills to take over a team of great professionals who are working on developing a game for Apple Arcade. Youβll need to work on a multiplayer network application that runs on all kinds of Apple devices.
Responsibilities:
- Own gameplay feature design and drive implementation of robust, optimal solutions
- Partner with Lead architects to establish clear design and translate the scope of work for the team
- Support scheduling, planning, and delegating of tasks amongst team members.
- Manage releases efficiently, reduce integration and communication overheads
- Find ways to improve and optimize app performance
- Conduct code reviews
Requirements:
- At least 5 years of experience in Unity development
- Experience leading teams to implement game systems
- Prior Experience developing multiplayer 2D/3D games on Unity Engine (2020)
- Experience integrating game systems with backend services built on cloud platforms such as AWS
- Familiar with DevOps methodologies, and working with CI/CD toolset such as GitHub, Jenkins, etc
- Experience in performance optimization and debugging
- Experience with VR
- Strong communication and organizational skills. We are looking for a developer who will collaborate with the customer team
- English - Upper-Intermediate
Will be plus:
- Experience with plugin development
- Experience with Objective-C
We offer*:
- Flexible working format - remote, office-based or flexible
- A competitive salary and good compensation package
- Personalized career growth
- Professional development tools (mentorship program, tech talks and trainings, centers of excellence, and more)
- Active tech communities with regular knowledge sharing
- Education reimbursement
- Memorable anniversary presents
- Corporate events and team buildings
- Other location-specific benefits
*not applicable for freelancers
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Β· 24 views Β· 1 application Β· 5d
Unity C# AR Developer ( Π²ΠΎΠ»ΠΎΠ½ΡΠ΅ΡΡΡΠ²ΠΎ )
Part-time Β· Full Remote Β· Worldwide Β· Product Β· 2 years of experienceΠ₯ΠΎΡΠ΅Ρ Π΄ΠΎΠ»ΡΡΠΈΡΠΈΡΡ Π΄ΠΎ ΡΠΎΠ·ΡΠΎΠ±ΠΊΠΈ ΡΠ½ΡΠΊΠ°Π»ΡΠ½ΠΎΡ Π±Π»Π°Π³ΠΎΠ΄ΡΠΉΠ½ΠΎΡ ΠΌΠΎΠ±ΡΠ»ΡΠ½ΠΎΡ ΠΏΠ»Π°ΡΡΠΎΡΠΌΠΈ ΡΠ° ΡΠ½ΡΠ΅Π³ΡΡΠ²Π°ΡΠΈ AR Π³Π΅ΠΉΠΌΡΡΡΠΊΠ°ΡΡΡ ΡΠ° ΡΠ΅Ρ Π½ΠΎΠ»ΠΎΠ³ΡΡ Π² ΡΠ΅ΠΊΡΠΎΡ Π΄ΠΎΠ±ΡΠΎΡΠΈΠ½Π½ΠΎΡΡΡ? Charity Hero β ΠΏΡΠΎΠ΄ΡΠΊΡ ΡΠΎΠ½Π΄Ρ Charity Lab Foundation, ΡΠΊΠΈΠΉ ΠΎΠ±βΡΠ΄Π½ΡΡ ΠΎΠ΄Π½ΠΎΠ΄ΡΠΌΡΡΠ² Ρ ΠΌΡΠΆΠ½Π°ΡΠΎΠ΄Π½Ρ ΡΠΏΡΠ»ΡΠ½ΠΎΡΡ, ΡΠΎΠ±...Π₯ΠΎΡΠ΅Ρ Π΄ΠΎΠ»ΡΡΠΈΡΠΈΡΡ Π΄ΠΎ ΡΠΎΠ·ΡΠΎΠ±ΠΊΠΈ ΡΠ½ΡΠΊΠ°Π»ΡΠ½ΠΎΡ Π±Π»Π°Π³ΠΎΠ΄ΡΠΉΠ½ΠΎΡ ΠΌΠΎΠ±ΡΠ»ΡΠ½ΠΎΡ ΠΏΠ»Π°ΡΡΠΎΡΠΌΠΈ ΡΠ° ΡΠ½ΡΠ΅Π³ΡΡΠ²Π°ΡΠΈ AR Π³Π΅ΠΉΠΌΡΡΡΠΊΠ°ΡΡΡ ΡΠ° ΡΠ΅Ρ Π½ΠΎΠ»ΠΎΠ³ΡΡ Π² ΡΠ΅ΠΊΡΠΎΡ Π΄ΠΎΠ±ΡΠΎΡΠΈΠ½Π½ΠΎΡΡΡ?
Charity Hero β ΠΏΡΠΎΠ΄ΡΠΊΡ ΡΠΎΠ½Π΄Ρ Charity Lab Foundation, ΡΠΊΠΈΠΉ ΠΎΠ±βΡΠ΄Π½ΡΡ ΠΎΠ΄Π½ΠΎΠ΄ΡΠΌΡΡΠ² Ρ ΠΌΡΠΆΠ½Π°ΡΠΎΠ΄Π½Ρ ΡΠΏΡΠ»ΡΠ½ΠΎΡΡ, ΡΠΎΠ± Π·ΡΠΎΠ±ΠΈΡΠΈ Π΄ΠΎΠ±ΡΠΎΡΠΈΠ½Π½ΡΡΡΡ Π½ΠΎΡΠΌΠΎΡ ΠΆΠΈΡΡΡ.
Charity Lab Foundation ΡΡΠΎΠ³ΠΎΠ΄Π½Ρ β ΡΠ΅:
- $300Π ΠΏΠ΅ΡΠ΅Π΄Π°Π½ΠΈΡ ΡΠ΅Ρ Π½ΠΎΠ»ΠΎΠ³ΡΠΉ Π΄ΠΎ ΡΠΎΠ½Π΄Ρ
- 90+ Π²ΠΎΠ»ΠΎΠ½ΡΠ΅ΡΡΠ²
- 30 ΠΊΠΎΠΌΠΏΠ°Π½ΡΠΉ- ΡΠ° 5 ΡΠΎΠ½Π΄ΡΠ²-ΠΏΠ°ΡΡΠ½Π΅ΡΡΠ²
9 Π°ΠΌΠ±Π°ΡΠ°Π΄ΠΎΡΡΠ²
ΠΠΎΠ»ΠΎΠ½ΡΠ΅ΡΡΡΠ²ΠΎ β ΡΠ΅ Π΄Π»Ρ ΡΠ΅Π±Π΅, ΡΠΊΡΠΎ Ρ ΠΎΡΠ΅Ρ:
- Π΄ΠΎΠΏΠΎΠΌΠ°Π³Π°ΡΠΈ ΡΠΈΠΌ, Ρ ΡΠΎ ΡΡΠΎΠ³ΠΎ ΠΏΠΎΡΡΠ΅Π±ΡΡ β Π»ΡΠ΄ΡΠΌ, ΡΠ²Π°ΡΠΈΠ½Π°ΠΌ ΡΠ° Π½Π°Π²ΡΡΡ ΠΎΡΠ³Π°Π½ΡΠ·Π°ΡΡΡΠΌ
- Π΄ΠΎΠ»ΡΡΠΈΡΠΈΡΡ Π΄ΠΎ ΡΠΏΡΠ»ΡΠ½ΠΎΡΠΈ Π·Ρ ΡΡ ΠΎΠΆΠΈΠΌΠΈ ΠΆΠΈΡΡΡΠ²ΠΈΠΌΠΈ ΡΡΠ½Π½ΠΎΡΡΡΠΌΠΈ
- ΡΠΎΠ·Π²ΠΈΠ²Π°ΡΠΈ ΡΠ²ΠΎΡ ΠΎΡΠΎΠ±ΠΈΡΡΡΡΠ½Ρ, ΠΏΡΠΎΡΠ΅ΡΡΠΉΠ½Ρ ΡΠ° ΡΠΎΡΡΠ°Π»ΡΠ½Ρ Π½Π°Π²ΠΈΡΠΊΠΈ
Π²ΠΏΠ»ΠΈΠ²Π°ΡΠΈ Π½Π° ΠΆΠΈΡΡΡ ΡΠ²ΠΎΡΡ ΡΠΏΡΠ»ΡΠ½ΠΎΡΠΈ ΡΠ° ΠΊΡΠ°ΡΠ½ΠΈ, Ρ ΡΠΊΡΠΉ ΠΆΠΈΠ²Π΅Ρ
ΠΠΎΠ»ΠΎΠ½ΡΠ΅ΡΡΡΠ²ΠΎ Π² Π½Π°ΡΡΠΉ ΠΊΠΎΠΌΠ°Π½Π΄Ρ Π½Π΅ ΠΏΠ΅ΡΠ΅Π΄Π±Π°ΡΠ°Ρ ΠΎΠΏΠ»Π°ΡΡ.
ΠΠΈ ΠΎΠ±βΡΠ΄Π½ΡΡΠΌΠΎΡΡ Ρ Π²ΡΠ»ΡΠ½ΠΈΠΉ Π²ΡΠ΄ ΡΠΎΠ±ΠΎΡΠΈ ΡΠ°Ρ Π·Π°ΡΠ°Π΄ΠΈ ΠΏΡΠ΄ΡΡΠΈΠΌΠΊΠΈ Π½Π΅ΠΊΠΎΠΌΠ΅ΡΡΡΠΉΠ½ΠΈΡ ΠΎΡΠ³Π°Π½ΡΠ·Π°ΡΡΠΉ, Π£ΠΊΡΠ°ΡΠ½ΠΈ ΡΠ° ΡΠΊΡΠ°ΡΠ½ΡΡΠ².
ΠΠΈ ΡΡΠΊΠ°ΡΠΌΠΎ Π΄ΠΎΡΠ²ΡΠ΄ΡΠ΅Π½ΠΎΠ³ΠΎ Unity 3D ΡΠΎΠ·ΡΠΎΠ±Π½ΠΈΠΊΠ° Π΄Π»Ρ ΡΠΎΠ±ΠΎΡΠΈ Π½Π°Π΄ Π±Π»Π°Π³ΠΎΠ΄ΡΠΉΠ½ΠΎΡ ΠΏΠ»Π°ΡΡΠΎΡΠΌΠΎΡ, ΡΠΊΠ° ΠΎΠ±'ΡΠ΄Π½ΡΡ Π³Π΅ΠΉΠΌΡΡΡΠΊΠΎΠ²Π°Π½Ρ ΠΎΡΠ²ΡΡΠ½Ρ ΡΠ½ΡΡΡΠ°ΡΠΈΠ²ΠΈ ΡΠ° ΡΠ΅Ρ Π½ΠΎΠ»ΠΎΠ³ΡΡ Π΄ΠΎΠΏΠΎΠ²Π½Π΅Π½ΠΎΡ ΡΠ΅Π°Π»ΡΠ½ΠΎΡΡΡ (AR). ΠΡΠΎΡΠΊΡ ΠΏΠ΅ΡΠ΅Π΄Π±Π°ΡΠ°Ρ Π²ΠΈΠΊΠΎΡΠΈΡΡΠ°Π½Π½Ρ AR Π΄Π»Ρ ΠΏΡΠ΄Π²ΠΈΡΠ΅Π½Π½Ρ ΠΎΠ±ΡΠ·Π½Π°Π½ΠΎΡΡΡ ΠΏΡΠΎ Π²Π°ΠΆΠ»ΠΈΠ²Ρ ΡΠΎΡΡΠ°Π»ΡΠ½Ρ ΠΏΡΠΎΠ±Π»Π΅ΠΌΠΈ ΡΠ° Π·Π°Π»ΡΡΠ΅Π½Π½Ρ Π½ΠΎΠ²ΠΈΡ ΠΊΠΎΡΠΈΡΡΡΠ²Π°ΡΡΠ² ΡΠ΅ΡΠ΅Π· ΡΠ½ΡΠ΅ΡΠ°ΠΊΡΠΈΠ²Π½ΠΈΠΉ 3D-ΠΊΠΎΠ½ΡΠ΅Π½Ρ.
ΠΡΠ½ΠΎΠ²Π½Ρ ΠΎΠ±ΠΎΠ²'ΡΠ·ΠΊΠΈ:
- Π ΠΎΠ·ΡΠΎΠ±ΠΊΠ° AR-ΡΠ½ΡΠ΅ΡΡΠ΅ΠΉΡΡΠ² ΡΠ° ΡΠ½ΡΠ΅Π³ΡΠ°ΡΡΡ Π· ΠΌΠΎΠ±ΡΠ»ΡΠ½ΠΈΠΌΠΈ ΠΏΠ»Π°ΡΡΠΎΡΠΌΠ°ΠΌΠΈ (Flutter, iOS, Android).
- Π‘ΡΠ²ΠΎΡΠ΅Π½Π½Ρ ΡΠ° ΠΎΠΏΡΠΈΠΌΡΠ·Π°ΡΡΡ 3D-ΠΊΠΎΠ½ΡΠ΅Π½ΡΡ (ΠΏΠ΅ΡΡΠΎΠ½Π°ΠΆΡ, Π²ΡΠ΄Π΅ΠΎ) Π· ΡΠ½ΡΠ΅ΡΠ°ΠΊΡΠΈΠ²Π½ΠΎΡ Π²Π·Π°ΡΠΌΠΎΠ΄ΡΡΡ.
- ΠΠ½ΡΠ΅Π³ΡΠ°ΡΡΡ ΡΠΊΠ°Π½ΡΠ²Π°Π½Π½Ρ ΠΌΠ°ΡΠΊΠ΅ΡΡΠ² (QR-ΠΊΠΎΠ΄ΠΈ, Π»ΠΎΠ³ΠΎΡΠΈΠΏΠΈ ΡΠ½ΡΠ΅) ΡΠ° Π³Π΅ΠΎΠ»ΠΎΠΊΠ°ΡΡΡ.
- Π‘ΠΏΡΠ²ΠΏΡΠ°ΡΡ Π· ΠΊΠΎΠΌΠ°Π½Π΄ΠΎΡ ΡΠΎΠ·ΡΠΎΠ±Π½ΠΈΠΊΡΠ² Π΄Π»Ρ ΡΠ½ΡΠ΅Π³ΡΠ°ΡΡΡ Π· ΠΏΠ»Π°ΡΡΠΎΡΠΌΠΎΡ .NET.
ΠΠΈΠΌΠΎΠ³ΠΈ:
- 2+ ΡΠΎΠΊΡΠ² Π΄ΠΎΡΠ²ΡΠ΄Ρ ΡΠΎΠ±ΠΎΡΠΈ Π· Unity 3D.
- ΠΠΎΡΠ²ΡΠ΄ ΡΠΎΠ·ΡΠΎΠ±ΠΊΠΈ AR-Π΄ΠΎΠ΄Π°ΡΠΊΡΠ².
- ΠΠ½Π°Π½Π½Ρ C# Ρ .NET.
- ΠΠΎΡΠ²ΡΠ΄ ΡΠ½ΡΠ΅Π³ΡΠ°ΡΡΡ Π· ΠΌΠΎΠ±ΡΠ»ΡΠ½ΠΈΠΌΠΈ ΠΏΠ»Π°ΡΡΠΎΡΠΌΠ°ΠΌΠΈ.
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Β· 106 views Β· 6 applications Β· 9d
Flight Simulation Developer
Office Work Β· Ukraine (Dnipro) Β· Product Β· 3 years of experience MilTech πͺΠΠΎΠΌΠΏΠ°Π½ΡΡ ΠΠ²ΡΡΠΎΡΠΊΠ° R&D Ρ Π·Π²βΡΠ·ΠΊΡ Π· ΡΠΎΠ·ΡΠΈΡΠ΅Π½Π½ΡΠΌ ΠΊΠΎΠΌΠ°Π½Π΄ΠΈ ΡΡΠΊΠ°Ρ Unity/C# ΡΠΎΠ·ΡΠΎΠ±Π½ΠΈΠΊΠ° Π΄Π»Ρ ΡΡΠ°ΡΡΡ Π² ΡΠΎΠ·ΡΠΎΠ±ΡΡ ΡΠΈΠΌΡΠ»ΡΡΠΎΡΠ° ΠΏΠΎΠ»ΡΠΎΡΡ ΠΠΠΠ. Π―ΠΊΡΠΎ ΡΠ΅Π±Π΅ Π·Π°Ρ ΠΎΠΏΠ»ΡΡ Π°Π²ΡΠ°ΡΡΠΉΠ½Π° ΡΠ΅ΠΌΠ°ΡΠΈΠΊΠ°, 3D-ΠΌΠΎΠ΄Π΅Π»ΡΠ²Π°Π½Π½Ρ ΡΠ° ΡΡΠ²ΠΎΡΠ΅Π½Π½Ρ Π²ΠΈΡΠΎΠΊΠΎΡΠΎΡΠ½ΠΈΡ ΡΠ½ΡΠ΅ΡΠ°ΠΊΡΠΈΠ²Π½ΠΈΡ ΡΠ΅ΡΠ΅Π΄ΠΎΠ²ΠΈΡ β Π±ΡΠ΄Π΅ΠΌΠΎ ΡΠ°Π΄Ρ Π±Π°ΡΠΈΡΠΈ...ΠΠΎΠΌΠΏΠ°Π½ΡΡ ΠΠ²ΡΡΠΎΡΠΊΠ° R&D Ρ Π·Π²βΡΠ·ΠΊΡ Π· ΡΠΎΠ·ΡΠΈΡΠ΅Π½Π½ΡΠΌ ΠΊΠΎΠΌΠ°Π½Π΄ΠΈ ΡΡΠΊΠ°Ρ Unity/C# ΡΠΎΠ·ΡΠΎΠ±Π½ΠΈΠΊΠ° Π΄Π»Ρ ΡΡΠ°ΡΡΡ Π² ΡΠΎΠ·ΡΠΎΠ±ΡΡ ΡΠΈΠΌΡΠ»ΡΡΠΎΡΠ° ΠΏΠΎΠ»ΡΠΎΡΡ ΠΠΠΠ. Π―ΠΊΡΠΎ ΡΠ΅Π±Π΅ Π·Π°Ρ ΠΎΠΏΠ»ΡΡ Π°Π²ΡΠ°ΡΡΠΉΠ½Π° ΡΠ΅ΠΌΠ°ΡΠΈΠΊΠ°, 3D-ΠΌΠΎΠ΄Π΅Π»ΡΠ²Π°Π½Π½Ρ ΡΠ° ΡΡΠ²ΠΎΡΠ΅Π½Π½Ρ Π²ΠΈΡΠΎΠΊΠΎΡΠΎΡΠ½ΠΈΡ ΡΠ½ΡΠ΅ΡΠ°ΠΊΡΠΈΠ²Π½ΠΈΡ ΡΠ΅ΡΠ΅Π΄ΠΎΠ²ΠΈΡ β Π±ΡΠ΄Π΅ΠΌΠΎ ΡΠ°Π΄Ρ Π±Π°ΡΠΈΡΠΈ ΡΠ΅Π±Π΅ Π² Π½Π°ΡΡΠΉ ΠΊΠΎΠΌΠ°Π½Π΄Ρ!
Π©ΠΎ ΠΏΠΎΡΡΡΠ±Π½ΠΎ Π±ΡΠ΄Π΅ ΡΠΎΠ±ΠΈΡΠΈ:
- Π ΠΎΠ·ΡΠΎΠ±Π»ΡΡΠΈ ΡΠΈΠΌΡΠ»ΡΡΠΎΡ ΠΏΠΎΠ»ΡΠΎΡΡ Π±Π΅Π·ΠΏΡΠ»ΠΎΡΠ½ΠΎΠ³ΠΎ Π»ΡΡΠ°Π»ΡΠ½ΠΎΠ³ΠΎ Π°ΠΏΠ°ΡΠ°ΡΠ° (ΠΠΠΠ);
- Π‘ΡΠ²ΠΎΡΡΠ²Π°ΡΠΈ ΡΡΡΠ΅Π½Π½Ρ Π½Π° Π±Π°Π·Ρ Unity Π°Π±ΠΎ X-Plane (Π·Π°Π»Π΅ΠΆΠ½ΠΎ Π²ΡΠ΄ Π·Π°Π²Π΄Π°Π½Π½Ρ);
- Π’ΡΡΠ½ΠΎ ΡΠΏΡΠ²ΠΏΡΠ°ΡΡΠ²Π°ΡΠΈ Π· ΠΊΠΎΠΌΠ°Π½Π΄Π°ΠΌΠΈ Π½Π°Π²ΡΠ³Π°ΡΡΡ, ΡΠΏΡΠ°Π²Π»ΡΠ½Π½Ρ ΡΠ° ΡΡΡΡΠ½ΠΎΠ³ΠΎ ΡΠ½ΡΠ΅Π»Π΅ΠΊΡΡ;
- ΠΡΠΎΠ²ΠΎΠ΄ΠΈΡΠΈ ΡΠ΅ΡΡΡΠ²Π°Π½Π½Ρ, Π²Π°Π»ΡΠ΄Π°ΡΡΡ ΡΠ° ΠΎΠΏΡΠΈΠΌΡΠ·Π°ΡΡΡ ΡΠΈΠΌΡΠ»ΡΡΡΡ Π΄Π»Ρ Π΄ΠΎΡΡΠ³Π½Π΅Π½Π½Ρ Π²ΠΈΡΠΎΠΊΠΎΡ ΡΠΎΡΠ½ΠΎΡΡΡ ΠΏΠΎΠ²Π΅Π΄ΡΠ½ΠΊΠΈ;
- Π£ΡΠ°ΡΡΡ Ρ Π²Π΄ΠΎΡΠΊΠΎΠ½Π°Π»Π΅Π½Π½Ρ Π°ΡΡ ΡΡΠ΅ΠΊΡΡΡΠΈ ΡΠΈΠΌΡΠ»ΡΡΠΎΡΠ°.
Π©ΠΎ ΠΌΠΈ ΠΎΡΡΠΊΡΡΠΌΠΎ Π²ΡΠ΄ ΠΊΠ°Π½Π΄ΠΈΠ΄Π°ΡΠ°:
- 3+ ΡΠΎΠΊΠΈ ΠΊΠΎΠΌΠ΅ΡΡΡΠΉΠ½ΠΎΠ³ΠΎ Π΄ΠΎΡΠ²ΡΠ΄Ρ ΡΠΎΠ·ΡΠΎΠ±ΠΊΠΈ;
- ΠΠΏΠ΅Π²Π½Π΅Π½Π΅ Π·Π½Π°Π½Π½Ρ C# Ρ Π΄ΠΎΡΠ²ΡΠ΄ ΡΠΎΠ±ΠΎΡΠΈ Π· Unity;
- ΠΠΎΠ±ΡΠ΅ ΡΠΎΠ·ΡΠΌΡΠ½Π½Ρ ΠΠΠ ΡΠ° ΠΏΡΠΈΠ½ΡΠΈΠΏΡΠ² ΡΠΎΠ±ΠΎΡΠΈ ΡΠ³ΡΠΎΠ²ΠΈΡ ΡΡΡΡΡΠ²;
- ΠΡΠ°ΠΊΡΠΈΡΠ½ΠΈΠΉ Π΄ΠΎΡΠ²ΡΠ΄ ΡΡΠ²ΠΎΡΠ΅Π½Π½Ρ ΡΠ½ΡΠ΅ΡΠ°ΠΊΡΠΈΠ²Π½ΠΈΡ 3D-Π΄ΠΎΠ΄Π°ΡΠΊΡΠ² Π°Π±ΠΎ ΡΠΈΡΡΠ΅ΠΌ ΠΌΠΎΠ΄Π΅Π»ΡΠ²Π°Π½Π½Ρ/ΡΠΈΠΌΡΠ»ΡΡΡΡ;
- ΠΠ½Π°Π»ΡΡΠΈΡΠ½Π΅ ΠΌΠΈΡΠ»Π΅Π½Π½Ρ, ΡΠ°ΠΌΠΎΡΡΡΠΉΠ½ΡΡΡΡ Ρ Π²ΠΌΡΠ½Π½Ρ Π΅ΡΠ΅ΠΊΡΠΈΠ²Π½ΠΎ ΠΏΡΠ°ΡΡΠ²Π°ΡΠΈ Π² ΠΊΠΎΠΌΠ°Π½Π΄Ρ.
ΠΡΠ΄Π΅ ΠΏΠ»ΡΡΠΎΠΌ:
- ΠΠΎΡΠ²ΡΠ΄ ΠΏΡΠΎΠ³ΡΠ°ΠΌΡΠ²Π°Π½Π½Ρ Π½Π° C++;
- Π ΠΎΠ±ΠΎΡΠ° Π· ΡΠΈΠΌΡΠ»ΡΡΠΎΡΠΎΠΌ X-Plane;
- Π ΠΎΠ·ΡΠΌΡΠ½Π½Ρ ΠΏΡΠΈΠ½ΡΠΈΠΏΡΠ² ΠΌΠ΅ΡΠ΅ΠΆΠ΅Π²ΠΎΡ Π²Π·Π°ΡΠΌΠΎΠ΄ΡΡ (networking);
- ΠΠΎΡΠ²ΡΠ΄ ΡΠΎΠ±ΠΎΡΠΈ Π· Linux, Π±Π΅ΠΊΠ΅Π½Π΄ΠΎΠΌ Π°Π±ΠΎ ΡΠ½ΡΡΠ°ΡΡΡΡΠΊΡΡΡΠ½ΠΎΡ ΡΠ°ΡΡΠΈΠ½ΠΎΡ ΠΏΡΠΎΡΠΊΡΡΠ².
Π©ΠΎ ΠΌΠΈ ΠΏΡΠΎΠΏΠΎΠ½ΡΡΠΌΠΎ:
- Π£ΡΠ°ΡΡΡ Ρ R&D ΠΏΡΠΎΡΠΊΡΠ°Ρ , ΡΠΊΡ ΠΌΠ°ΡΡΡ ΡΠ΅Π°Π»ΡΠ½Π΅ ΠΏΡΠΈΠΊΠ»Π°Π΄Π½Π΅ Π·Π½Π°ΡΠ΅Π½Π½Ρ Ρ ΡΡΠ΅ΡΡ Π±Π΅Π·ΠΏΡΠ»ΠΎΡΠ½ΠΈΡ ΡΠ΅Ρ Π½ΠΎΠ»ΠΎΠ³ΡΠΉ;
- ΠΠΎΠΌΠ°Π½Π΄Ρ, ΡΠΊΠ° ΠΏΠΎΡΠ΄Π½ΡΡ ΡΠ½ΠΆΠ΅Π½Π΅ΡΠ½Ρ Π΅ΠΊΡΠΏΠ΅ΡΡΠΈΠ·Ρ, ΡΠ½Π½ΠΎΠ²Π°ΡΡΡ ΡΠ° ΠΏΡΠ°ΠΊΡΠΈΡΠ½ΠΈΠΉ ΠΏΡΠ΄Ρ ΡΠ΄;
- ΠΠΎΠ½ΠΊΡΡΠ΅Π½ΡΠ½Ρ Π·Π°ΡΠΎΠ±ΡΡΠ½Ρ ΠΏΠ»Π°ΡΡ;
- ΠΠΎΠΌΡΠΎΡΡΠ½Ρ ΡΠΌΠΎΠ²ΠΈ ΡΠΎΠ±ΠΎΡΠΈ Π² ΠΎΡΡΡΡ;
- ΠΠΎΠΆΠ»ΠΈΠ²ΡΡΡΡ ΠΏΡΠΎΡΠ΅ΡΡΠΉΠ½ΠΎΠ³ΠΎ ΡΠΎΠ·Π²ΠΈΡΠΊΡ Π² Π³Π°Π»ΡΠ·Ρ ΠΌΠΎΠ΄Π΅Π»ΡΠ²Π°Π½Π½Ρ, Π°Π²ΡΠΎΠ½ΠΎΠΌΠ½ΠΈΡ ΡΠΈΡΡΠ΅ΠΌ Ρ Π¨Π.
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Β· 203 views Β· 17 applications Β· 24d
Software Engineer (Mixed Reality, Unity)
Ukraine Β· 2 years of experience Β· Beginner/ElementaryΠ¨ΡΠΊΠ°ΡΠΌΠΎ full-time ΡΠΎΠ·ΡΠΎΠ±Π½ΠΈΠΊΡΠ² Π² ΠΊΠΎΠΌΠ°Π½Π΄Ρ Π½Π° R&D ΠΏΡΠΎΡΠΊΡ Π² ΡΡΠ΅ΡΡ Mixed Reality (MR/XR/AR/VR), Π΄Π»Ρ ΡΠΎΠ·ΡΠΎΠ±ΠΊΠΈ MVP Π½Π° ΠΎΡΠ½ΠΎΠ²Ρ ΡΠ°Π½Π½ΡΠΎΠ³ΠΎ ΠΏΡΠΎΡΠΎΡΠΈΠΏΡ. ΠΠ»Π°ΡΡΠΎΡΠΌΠ° Π΄Π»Ρ ΡΠ½ΡΠ΅ΡΠ°ΠΊΡΠΈΠ²Π½ΠΈΡ ΡΡΠ΅Π½ΡΠ²Π°Π½Ρ Π·Π° Π΄ΠΎΠΏΠΎΠΌΠΎΠ³ΠΎΡ Π·ΠΌΡΡΠ°Π½ΠΎΡ / Π΄ΠΎΠΏΠΎΠ²Π½Π΅Π½ΠΎΡ ΡΠ΅Π°Π»ΡΠ½ΠΎΡΡΡ, Π½Π° Π±Π°Π·Ρ Meta Quest 3 Π°Π±ΠΎ Varjo...Π¨ΡΠΊΠ°ΡΠΌΠΎ full-time ΡΠΎΠ·ΡΠΎΠ±Π½ΠΈΠΊΡΠ² Π² ΠΊΠΎΠΌΠ°Π½Π΄Ρ Π½Π° R&D ΠΏΡΠΎΡΠΊΡ Π² ΡΡΠ΅ΡΡ Mixed Reality (MR/XR/AR/VR), Π΄Π»Ρ ΡΠΎΠ·ΡΠΎΠ±ΠΊΠΈ MVP Π½Π° ΠΎΡΠ½ΠΎΠ²Ρ ΡΠ°Π½Π½ΡΠΎΠ³ΠΎ ΠΏΡΠΎΡΠΎΡΠΈΠΏΡ.
ΠΠ»Π°ΡΡΠΎΡΠΌΠ° Π΄Π»Ρ ΡΠ½ΡΠ΅ΡΠ°ΠΊΡΠΈΠ²Π½ΠΈΡ ΡΡΠ΅Π½ΡΠ²Π°Π½Ρ Π·Π° Π΄ΠΎΠΏΠΎΠΌΠΎΠ³ΠΎΡ Π·ΠΌΡΡΠ°Π½ΠΎΡ / Π΄ΠΎΠΏΠΎΠ²Π½Π΅Π½ΠΎΡ ΡΠ΅Π°Π»ΡΠ½ΠΎΡΡΡ, Π½Π° Π±Π°Π·Ρ Meta Quest 3 Π°Π±ΠΎ Varjo XR ΡΠ΅ΡΡΡ.
Π ΠΎΠ·ΡΠΎΠ±ΠΊΠ° ΡΠ½ΡΠ΅ΡΠ°ΠΊΡΠΈΠ²Π½ΠΎΠ³ΠΎ 3D Π΄ΠΎΠ΄Π°ΡΠΊΡ Π² MR, Π²ΠΊΠ»ΡΡΠ°ΡΡΠΈ Π°ΡΡ ΡΡΠ΅ΠΊΡΡΡΠ½Ρ ΡΡΡΠ΅Π½Π½Ρ, core application logic, scene management, input handling, ΡΠΌΠΏΠ»Π΅ΠΌΠ΅Π½ΡΠ°ΡΡΡ ΡΠΈΠΏΠΎΠ²ΠΈΡ Π²Π·Π°ΡΠΌΠΎΠ΄ΡΠΉ (ΡΠ½ΡΠ΅ΡΠ°ΠΊΡΡΡ Π· ΠΎΠ±βΠ΅ΠΊΡΠ°ΠΌΠΈ, ΡΡΠ΅ΠΊΡΠ½Π³ ΡΡΡ ΡΠ², ΠΏΠΎΠ³Π»ΡΠ΄Ρ), ΡΠ½ΡΠ΅Π³ΡΠ°ΡΡΡ Π· Unity (ΡΠ΅Π½Π΄Π΅ΡΡΠ½Π³, ΡΡΠ·ΠΈΠΊΠ°, object collisions), Π· ΡΠΎΡΡΠΎΠΌ ΠΏΡΠΈΡΡΡΠΎΡ, ΠΎΠΏΡΠΈΠΌΡΠ·Π°ΡΡΡ ΠΏΡΠΎΠ΄ΡΠΊΡΠΈΠ²Π½ΠΎΡΡΡ.
ΠΠΈΠΌΠΎΠ³ΠΈ
- ΠΠΎΡΠ²ΡΠ΄ ΡΠΎΠ·ΡΠΎΠ±ΠΊΠΈ Π² ΡΡΠ΅ΡΡ MR/AR/VR
- ΠΠΎΡΠ²ΡΠ΄ Π· Unity ΡΠ° C# ΡΠΈ C++
- ΠΠΎΡΠ²ΡΠ΄ Π· MR/XR/AR/VR ΡΠ΅Ρ Π½ΠΎΠ»ΠΎΠ³ΡΡΠΌΠΈ ΡΠ° SDK ΡΠ°ΠΊΠΈΠΌΠΈ ΡΠΊ ARKit, ARCore, Vuforia, Meta XR, OpenXR, Varjo Native SDK, Unity XR, Ultraleap SDK
- ΠΠΎΡΠ²ΡΠ΄ Π· CV (OpenCV) Π°Π»Π³ΠΎΡΠΈΡΠΌΠ°ΠΌΠΈ ΠΎΠ±ΡΠΎΠ±ΠΊΠΈ Π·ΠΎΠ±ΡΠ°ΠΆΠ΅Π½Ρ Π΄Π»Ρ ΡΠΊΠ°Π½ΡΠ²Π°Π½Π½Ρ ΡΡΠ΅Π½ ΡΠ° ΡΡΠ΅ΠΊΡΠ½Π³Ρ Π±ΡΠ΄Π΅ ΠΏΠ»ΡΡΠΎΠΌ
- ΠΠΎΡΠ²ΡΠ΄ ΡΠ΅ΡΡΡΠ²Π°Π½Π½Ρ Π±ΡΠ΄Π΅ ΠΏΠ»ΡΡΠΎΠΌ
ΠΠ΅ΡΠ°Π»Ρ
- ΠΠΎΠΆΠ»ΠΈΠ²ΡΡΡΡ Π΄ΠΎΡΠ΄Π½Π°ΡΠΈΡΡ Π΄ΠΎ ΡΠΎΠ·ΡΠΎΠ±ΠΊΠΈ ΠΌΠ°ΠΉΠΆΠ΅ Π· Π½ΡΠ»Ρ, Π² Π½ΠΎΠ²ΡΠΉ Π½ΡΡΡ Mixed Reality (MR)
- ΠΠΎΠΆΠ»ΠΈΠ²ΡΡΡΡ ΡΡΠ°ΡΠΈ ΡΠ°Π½Π½ΡΠΎΡ ΡΠ°ΡΡΠΈΠ½ΠΎΡ ΠΊΠΎΠΌΠ°Π½Π΄ΠΈ Π· Π²ΠΏΠ»ΠΈΠ²ΠΎΠ²ΠΈΠΌ ΠΏΡΠΎΠ΄ΡΠΊΡΠΎΠΌ
- ΠΠ°ΡΠΏΠ»Π°ΡΠ½Ρ Π½Π° ΡΡΠ²Π½Ρ ΡΠΈΠ½ΠΊΡ
- ΠΡΠΎΠ½ΡΠ²Π°Π½Π½Ρ Π΄Π»Ρ Π²ΡΠΉΡΡΠΊΠΎΠ²ΠΎΠ·ΠΎΠ±ΠΎΠ²βΡΠ·Π°Π½ΠΈΡ
- ΠΡΡΡ Π² ΠΠΈΡΠ²Ρ, ΠΏΠ΅ΡΠ΅Π΄ΡΡΡΠΌ ΡΠΎΠ±ΠΎΡΠ° Π· ΠΎΡΡΡΡ, ΠΌΠΎΠΆΠ»ΠΈΠ²ΠΈΠΉ ΡΠ°ΡΡΠΊΠΎΠ²ΠΈΠΉ remote
- ΠΡΠΎΡΠ΅Ρ: 1) screening 20 Ρ Π² β 2) ΡΠΏΡΠ²Π±Π΅ΡΡΠ΄Π° Π· ΡΠ΅Ρ -Π»ΡΠ΄ΠΎΠΌ ΠΏΡΠΎΡΠΊΡΡ β 3) ΡΡΠ½Π°Π»ΡΠ½Π° ΡΠΏΡΠ²Π±Π΅ΡΡΠ΄Π° ΠΏΠΎ ΠΎΡΠ³Π°Π½ΡΠ·Π°ΡΡΠΉΠ½ΠΈΡ ΠΏΠΈΡΠ°Π½Π½ΡΡ
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Β· 118 views Β· 19 applications Β· 25d
Unity VR Developer
Full Remote Β· Worldwide Β· 3 years of experienceΠΡΠΎ ΠΊΠΎΠΌΠΏΠ°Π½ΡΡ: ΠΠΈ β Π½Π΅Π·Π°Π»Π΅ΠΆΠ½Π° Π³Π΅ΠΉΠΌΠ΄Π΅Π²-ΡΡΡΠ΄ΡΡ, ΡΠΊΠ° ΡΠΏΠ΅ΡΡΠ°Π»ΡΠ·ΡΡΡΡΡΡ Π½Π° ΡΡΠ²ΠΎΡΠ΅Π½Π½Ρ Π½Π΅ΡΡΠ°Π½Π΄Π°ΡΡΠ½ΠΈΡ VR-Π΄ΠΎΡΠ²ΡΠ΄ΡΠ² ΡΠ· Π°ΠΊΡΠ΅Π½ΡΠΎΠΌ Π½Π° ΡΡΠ·ΠΈΠΊΡ, ΡΠ°ΠΊΡΠΈΠ»ΡΠ½ΡΡΡΡ Ρ Π³Π»ΠΈΠ±ΠΎΠΊΡ Π²Π·Π°ΡΠΌΠΎΠ΄ΡΡ ΠΊΠΎΡΠΈΡΡΡΠ²Π°ΡΠ° Π· ΡΠ΅ΡΠ΅Π΄ΠΎΠ²ΠΈΡΠ΅ΠΌ. ΠΠ°ΡΡ ΠΏΡΠΎΡΠΊΡΠΈ ΠΎΡΡΡΠ½ΡΠΎΠ²Π°Π½Ρ Π½Π° ΡΡΠ²ΠΎΡΠ΅Π½Π½Ρ ΡΠ½ΡΠΊΠ°Π»ΡΠ½ΠΈΡ ΡΠ³ΡΠΎΠ²ΠΈΡ ΠΌΠ΅Ρ Π°Π½ΡΠΊ ΡΠ·...ΠΡΠΎ ΠΊΠΎΠΌΠΏΠ°Π½ΡΡ:
ΠΠΈ β Π½Π΅Π·Π°Π»Π΅ΠΆΠ½Π° Π³Π΅ΠΉΠΌΠ΄Π΅Π²-ΡΡΡΠ΄ΡΡ, ΡΠΊΠ° ΡΠΏΠ΅ΡΡΠ°Π»ΡΠ·ΡΡΡΡΡΡ Π½Π° ΡΡΠ²ΠΎΡΠ΅Π½Π½Ρ Π½Π΅ΡΡΠ°Π½Π΄Π°ΡΡΠ½ΠΈΡ VR-Π΄ΠΎΡΠ²ΡΠ΄ΡΠ² ΡΠ· Π°ΠΊΡΠ΅Π½ΡΠΎΠΌ Π½Π° ΡΡΠ·ΠΈΠΊΡ, ΡΠ°ΠΊΡΠΈΠ»ΡΠ½ΡΡΡΡ Ρ Π³Π»ΠΈΠ±ΠΎΠΊΡ Π²Π·Π°ΡΠΌΠΎΠ΄ΡΡ ΠΊΠΎΡΠΈΡΡΡΠ²Π°ΡΠ° Π· ΡΠ΅ΡΠ΅Π΄ΠΎΠ²ΠΈΡΠ΅ΠΌ. ΠΠ°ΡΡ ΠΏΡΠΎΡΠΊΡΠΈ ΠΎΡΡΡΠ½ΡΠΎΠ²Π°Π½Ρ Π½Π° ΡΡΠ²ΠΎΡΠ΅Π½Π½Ρ ΡΠ½ΡΠΊΠ°Π»ΡΠ½ΠΈΡ ΡΠ³ΡΠΎΠ²ΠΈΡ ΠΌΠ΅Ρ Π°Π½ΡΠΊ ΡΠ· ΠΌΡΠ½ΡΠΌΠ°Π»ΡΠ½ΠΈΠΌ Π½Π°Π²ΡΠ°Π½Π½ΡΠΌ ΡΠ° ΡΠΈΠ»ΡΠ½ΠΎΡ Π΅ΠΌΠΎΡΡΠΉΠ½ΠΎΡ Π·Π°Π»ΡΡΠ΅Π½ΡΡΡΡ. ΠΠ΅ΡΡΠΈΠΉ ΠΏΡΠΎΡΠΊΡ ΡΠΆΠ΅ Π½Π° ΡΡΠ°ΡΡΡ β Ρ ΠΌΠΈ ΡΡΠΊΠ°ΡΠΌΠΎ Π΄ΠΎΡΠ²ΡΠ΄ΡΠ΅Π½ΠΎΠ³ΠΎ ΡΠ°Ρ ΡΠ²ΡΡ, ΡΠΊΠΈΠΉ Π³ΠΎΡΠΎΠ²ΠΈΠΉ ΠΏΡΠΈΡΠ΄Π½Π°ΡΠΈΡΡ Π½Π° ΡΠ°Π½Π½ΡΠΉ ΡΡΠ°Π΄ΡΡ ΡΠ° Π΄ΠΎΠΏΠΎΠΌΠΎΠ³ΡΠΈ ΡΡΠΎΡΠΌΡΠ²Π°ΡΠΈ ΡΠΊΡΡΠ½ΠΈΠΉ ΠΏΡΠΎΠ΄ΡΠΊΡ.ΠΠΎΠ³ΠΎ ΡΡΠΊΠ°ΡΠΌΠΎ:
- Unity VR Developer ΡΠ· ΡΠ΅Π°Π»ΡΠ½ΠΈΠΌ ΠΊΠΎΠΌΠ΅ΡΡΡΠΉΠ½ΠΈΠΌ Π΄ΠΎΡΠ²ΡΠ΄ΠΎΠΌ ΡΠΎΠ·ΡΠΎΠ±ΠΊΠΈ VR-ΡΠ³ΠΎΡ Π°Π±ΠΎ Π΄ΠΎΡΠ²ΡΠ΄ΡΠ² (Π²ΡΠ΄ 3 ΡΠΎΠΊΡΠ²).
- ΠΡΠ΄ΠΈΠ½Ρ, ΡΠΊΠ° Π²ΠΏΠ΅Π²Π½Π΅Π½ΠΎ Π²ΠΎΠ»ΠΎΠ΄ΡΡ ΠΎΡΠ½ΠΎΠ²Π°ΠΌΠΈ ΡΡΠ·ΠΈΠΊΠΈ Π² VR, Π²Π·Π°ΡΠΌΠΎΠ΄ΡΡΡ ΠΎΠ±'ΡΠΊΡΡΠ², ΠΎΠΏΡΠΈΠΌΡΠ·Π°ΡΡΡΡ ΡΡΠ΅Π½ Ρ Π³ΡΠ°ΠΌΠΎΡΠ½ΠΈΠΌ ΠΏΠΎΠ±ΡΠ΄ΡΠ²Π°Π½Π½ΡΠΌ Π²Π·Π°ΡΠΌΠΎΠ΄ΡΠΉ.
- Π€Π°Ρ ΡΠ²ΡΡ, ΡΠΊΠΈΠΉ ΡΠ²ΠΈΠ΄ΠΊΠΎ ΡΡ Π²Π°Π»ΡΡ ΡΠ΅Ρ Π½ΡΡΠ½Ρ ΡΡΡΠ΅Π½Π½Ρ ΡΠ° Π½Π΅ ΠΏΠΎΡΡΠ΅Π±ΡΡ ΡΡΠΈΠ²Π°Π»ΠΎΠ³ΠΎ ΠΏΡΠΎΡΠ΅ΡΡ ΡΠ΅ΡΡΡΠ²Π°Π½Π½Ρ Π°Π±ΠΎ Π½Π°Π²ΡΠ°Π½Π½Ρ Π±Π°Π·ΠΎΠ²ΠΈΠΌ ΠΏΡΠ΄Ρ ΠΎΠ΄Π°ΠΌ.
- ΠΠ΅ΡΠ΅Π²Π°Π³Π° ΠΊΠ°Π½Π΄ΠΈΠ΄Π°ΡΠ°ΠΌ, ΡΠΊΡ ΠΌΠ°ΡΡΡ Π΄ΠΎΡΠ²ΡΠ΄ Ρ ΡΡΠ²ΠΎΡΠ΅Π½Π½Ρ ΠΌΠ΅Ρ Π°Π½ΡΠΊ ΡΡΡ Ρ ΠΏΠ»Π°ΡΡΠΎΡΠΌ/Π²Π°Π³ΠΎΠ½Π΅ΡΠΎΠΊ, Π²Π·Π°ΡΠΌΠΎΠ΄ΡΡ ΡΠ· ΠΏΡΠ΅Π΄ΠΌΠ΅ΡΠ°ΠΌΠΈ, ΡΠ³ΡΠΎΠ²ΠΎΡ ΡΡΡΡΠ»ΡΠ±ΠΈ ΡΠ° ΡΠΈΡΡΠ΅ΠΌΠ°ΠΌΠΈ "ΠΆΠΈΠ²ΠΎΡ" ΡΡΠ·ΠΈΠΊΠΈ Π² VR.
ΠΠ±ΠΎΠ²'ΡΠ·ΠΊΠΈ:
- Π ΠΎΠ·ΡΠΎΠ±ΠΊΠ° ΠΊΠ»ΡΡΠΎΠ²ΠΈΡ ΡΠ³ΡΠΎΠ²ΠΈΡ ΠΌΠ΅Ρ Π°Π½ΡΠΊ VR-Π΄ΠΎΡΠ²ΡΠ΄Ρ: ΡΡΠ·ΠΈΡΠ½Π° Π²Π·Π°ΡΠΌΠΎΠ΄ΡΡ, ΡΡΡ ΠΏΠ»Π°ΡΡΠΎΡΠΌ, Π±Π°Π·ΠΎΠ²Π° ΡΡΡΡΠ»ΡΠ½ΠΈΠ½Π°.
- ΠΠΏΡΠΈΠΌΡΠ·Π°ΡΡΡ ΠΏΡΠ΄ Meta Quest 2/3.
- Π’ΡΡΠ½Π° ΡΠΏΡΠ²ΠΏΡΠ°ΡΡ Π· Π³Π΅ΠΉΠΌΠ΄ΠΈΠ·Π°ΠΉΠ½Π΅ΡΠΎΠΌ ΡΠ° Ρ ΡΠ΄ΠΎΠΆΠ½ΠΈΠΊΠΎΠΌ Π΄Π»Ρ ΡΠ½ΡΠ΅Π³ΡΠ°ΡΡΡ ΠΌΠ΅Ρ Π°Π½ΡΠΊ Ρ Π³Π΅ΠΉΠΌΠΏΠ»Π΅ΠΉ.
- Π£ΡΠ°ΡΡΡ Ρ ΠΏΠΎΡΡΠ°Π½ΠΎΠ²ΡΡ ΡΠ΅Ρ Π½ΡΡΠ½ΠΈΡ Π²ΠΈΠΌΠΎΠ³ Ρ ΠΏΠΎΠ±ΡΠ΄ΠΎΠ²Ρ Π²Π½ΡΡΡΡΡΠ½ΡΡ ΠΏΡΠΎΡΠ΅ΡΡΠ² Π΄Π»Ρ ΠΏΠΎΠ΄Π°Π»ΡΡΠΈΡ VR-ΠΏΡΠΎΡΠΊΡΡΠ².
ΠΠ°ΡΡ ΠΎΡΡΠΊΡΠ²Π°Π½Π½Ρ:
- Π‘Π°ΠΌΠΎΡΡΡΠΉΠ½ΡΡΡΡ Ρ ΡΠΎΠ±ΠΎΡΡ: ΠΌΠΈ ΡΡΠΊΠ°ΡΠΌΠΎ ΡΠΎΠ³ΠΎ, Ρ ΡΠΎ Π·Π½Π°Ρ, ΡΠΎ ΡΠΎΠ±ΠΈΡΡ, Π° Π½Π΅ ΡΠΎΠ³ΠΎ, ΠΊΠΎΠ³ΠΎ ΠΏΠΎΡΡΡΠ±Π½ΠΎ ΠΏΠΎΡΡΡΠΉΠ½ΠΎ Π²Π΅ΡΡΠΈ Π·Π° ΡΡΠΊΡ.
- ΠΠ½ΡΡΡΠ°ΡΠΈΠ²Π½ΡΡΡΡ Ρ Π²ΠΈΡΡΡΠ΅Π½Π½Ρ ΡΠ΅Ρ Π½ΡΡΠ½ΠΈΡ Π·Π°Π΄Π°Ρ.
- ΠΠ°ΠΆΠ°Π½Π½Ρ ΡΡΠ²ΠΎΡΡΠ²Π°ΡΠΈ Π½Π΅ ΠΏΡΠΎΡΡΠΎ ΡΠ³ΡΠΈ, Π° ΡΠΊΡΡΠ½Ρ VR-Π΄ΠΎΡΠ²ΡΠ΄ΠΈ, ΡΠΎ Π²ΠΈΠΊΠ»ΠΈΠΊΠ°ΡΡΡ Π΅ΠΌΠΎΡΡΡ Ρ Π³ΡΠ°Π²ΡΡΠ².
ΠΡΠ΄Π΅ ΠΏΠ»ΡΡΠΎΠΌ:
- ΠΠΎΡΠ²ΡΠ΄ ΡΠΎΠ·ΡΠΎΠ±ΠΊΠΈ ΠΌΡΠ»ΡΡΠΈΠΏΠ»Π΅ΡΡΠ½ΠΈΡ VR-ΡΠ³ΠΎΡ. ( ΠΡΠ΄Π΅ Π²Π΅Π»ΠΈΠΊΠΈΠΌ ΠΏΠ»ΡΡΠΎΠΌ)
- Π ΠΎΠ·ΡΠΌΡΠ½Π½Ρ ΠΏΠΎΠ±ΡΠ΄ΠΎΠ²ΠΈ ΠΏΡΠΎΡΡΠΈΡ , Π°Π»Π΅ Π³Π»ΠΈΠ±ΠΎΠΊΠΈΡ ΡΠ³ΡΠΎΠ²ΠΈΡ ΡΠΈΠΊΠ»ΡΠ².
- ΠΠΎΡΠ²ΡΠ΄ ΡΠ½ΡΠ΅Π³ΡΠ°ΡΡΡ ΠΊΠ°ΡΡΠΎΠΌΠ½ΠΈΡ ΡΡΠ·ΠΈΡΠ½ΠΈΡ ΡΠΈΡΡΠ΅ΠΌ.
Π£ΠΌΠΎΠ²ΠΈ:
- Π‘ΡΠ°Π²ΠΊΠ° Π°Π±ΠΎ Π‘ΡΠ°Π²ΠΊΠ° + % Π²ΡΠ΄ ΠΏΡΠΈΠ±ΡΡΠΊΡ ΠΏΡΠΎΡΠΊΡΡ.
- ΠΠΎΠΆΠ»ΠΈΠ²ΡΡΡΡ ΡΠ²ΡΠΉΡΠΈ Π² ΠΊΠΎΠΌΠ°Π½Π΄Ρ Π½Π° ΠΏΡΠ°Π²Π°Ρ ΠΊΠΎΡΠ°ΡΠ½Π΄Π΅ΡΠ°.
- Π ΠΎΠ±ΠΎΡΠ° Ρ Π·Π³ΡΡΡΠΎΠ²Π°Π½ΡΠΉ, Π°ΠΌΠ±ΡΡΠ½ΡΠΉ ΠΊΠΎΠΌΠ°Π½Π΄Ρ ΡΠ· Π²ΠΈΡΠΎΠΊΠΈΠΌ ΡΡΠ²Π½Π΅ΠΌ Π°Π²ΡΠΎΠ½ΠΎΠΌΡΡ.
- ΠΠΎΠ²Π½Π° Π²ΡΠ΄Π΄Π°Π»Π΅Π½ΡΡΡΡ.
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ΠΠ°Π΄ΡΡΠ»ΡΡΡ ΠΏΡΠΈΠΊΠ»Π°Π΄ΠΈ VR-ΠΏΡΠΎΡΠΊΡΡΠ², Π½Π°Π΄ ΡΠΊΠΈΠΌΠΈ Π²ΠΈ ΠΏΡΠ°ΡΡΠ²Π°Π»ΠΈ (Π²ΡΠ΄Π΅ΠΎ/ΠΏΠΎΡΠΈΠ»Π°Π½Π½Ρ/ΠΎΠΏΠΈΡ ΡΠΎΠ»Ρ). Π’Π°ΠΊΠΎΠΆ ΡΠΎΠ·ΠΊΠ°ΠΆΡΡΡ ΠΊΠΎΡΠΎΡΠΊΠΎ ΠΏΡΠΎ ΡΠ²ΠΎΡ ΠΊΠ»ΡΡΠΎΠ²Ρ ΡΠ΅Ρ Π½ΡΡΠ½Ρ ΡΠΈΠ»ΡΠ½Ρ ΡΡΠΎΡΠΎΠ½ΠΈ. -
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Senior Unity developer
Full Remote Β· Ukraine Β· Product Β· 3 years of experience Β· Beginner/ElementaryBoolat Games β ΠΊΠΎΠΌΠ°Π½Π΄Π° ΠΏΡΠΎΡΠ΅ΡΡΠΎΠ½Π°Π»ΡΠ² Π· Π±Π°Π³Π°ΡΠΎΡΡΡΠ½ΠΎΡ ΡΡΡΠΎΡΡΡΡ. Π 2001 ΡΠΎΠΊΡ Π½Π°ΡΠ° ΡΡΡΠ΄ΡΡ Π²ΠΈΠ΄Π°Π»Π° ΠΏΠΎΠ½Π°Π΄ 200 ΡΡΠΏΡΡΠ½ΠΈΡ ΠΏΡΠΎΡΠΊΡΡΠ², ΡΠΊΡ ΠΏΡΠ΄ΠΊΠΎΡΠΈΠ»ΠΈ ΡΠ΅ΡΡΡ Π³ΡΠ°Π²ΡΡΠ² ΡΡΡΠΎΠ³ΠΎ ΡΠ²ΡΡΡ. ΠΠ°ΡΠ°Π· ΠΌΠΈ Π·ΠΎΡΠ΅ΡΠ΅Π΄ΠΆΠ΅Π½Ρ Π½Π° Π²ΠΈΠΏΡΡΠΊΡ ΠΌΠΎΠ±ΡΠ»ΡΠ½ΠΈΡ F2P ΡΠ³ΠΎΡ Ρ, ΡΠΊΡΠΎ Π²ΠΈ Π·Π°Π²ΠΆΠ΄ΠΈ ΠΌΡΡΡΠ»ΠΈ ΠΏΡΠΈΡΠ²ΡΡΠΈΡΠΈ ΡΠ΅Π±Π΅...Boolat Games β ΠΊΠΎΠΌΠ°Π½Π΄Π° ΠΏΡΠΎΡΠ΅ΡΡΠΎΠ½Π°Π»ΡΠ² Π· Π±Π°Π³Π°ΡΠΎΡΡΡΠ½ΠΎΡ ΡΡΡΠΎΡΡΡΡ. Π 2001 ΡΠΎΠΊΡ Π½Π°ΡΠ° ΡΡΡΠ΄ΡΡ Π²ΠΈΠ΄Π°Π»Π° ΠΏΠΎΠ½Π°Π΄ 200 ΡΡΠΏΡΡΠ½ΠΈΡ ΠΏΡΠΎΡΠΊΡΡΠ², ΡΠΊΡ ΠΏΡΠ΄ΠΊΠΎΡΠΈΠ»ΠΈ ΡΠ΅ΡΡΡ Π³ΡΠ°Π²ΡΡΠ² ΡΡΡΠΎΠ³ΠΎ ΡΠ²ΡΡΡ. ΠΠ°ΡΠ°Π· ΠΌΠΈ Π·ΠΎΡΠ΅ΡΠ΅Π΄ΠΆΠ΅Π½Ρ Π½Π° Π²ΠΈΠΏΡΡΠΊΡ ΠΌΠΎΠ±ΡΠ»ΡΠ½ΠΈΡ F2P ΡΠ³ΠΎΡ Ρ, ΡΠΊΡΠΎ Π²ΠΈ Π·Π°Π²ΠΆΠ΄ΠΈ ΠΌΡΡΡΠ»ΠΈ ΠΏΡΠΈΡΠ²ΡΡΠΈΡΠΈ ΡΠ΅Π±Π΅ gamedev β Boolat Games ΡΠ΅ΠΊΠ°Ρ Π²Π°Ρ!
ΠΠ°ΡΠ°Π·Ρ ΠΌΠΈ Ρ ΠΏΠΎΡΡΠΊΡ Senior Unity developer Π΄Π»Ρ ΡΠΎΠ±ΠΎΡΠΈ Π½Π°Π΄ ΠΌΠΎΠ±ΡΠ»ΡΠ½ΠΈΠΌ ΠΊΠ°Π·ΡΠ°Π»ΡΠ½ΠΈΠΌ ΠΏΡΠΎΡΠΊΡΠΎΠΌ
ΠΡΠ½ΠΎΠ²Π½ΠΈΠΉ ΡΡΠ½ΠΊΡΡΠΎΠ½Π°Π» ΠΏΠΎΡΠ°Π΄ΠΈ:
- Π²Π΅Π΄Π΅Π½Π½Ρ ΠΏΡΠΎΡΠΊΡΡ ΠΏΡΠΎΡΡΠ³ΠΎΠΌ ΡΡΡΠΎΠ³ΠΎ ΠΆΠΈΡΡΡΠ²ΠΎΠ³ΠΎ ΡΠΈΠΊΠ»Ρ (ΠΏΡΠ΄ΡΡΠΈΠΌΠΊΠ°, ΡΡΡΠΈΠΌΠ°Π½Π½Ρ ΠΏΡΠΎΡΠΊΡΡ Π² Π°ΠΊΡΡΠ°Π»ΡΠ½ΠΎΠΌΡ ΡΡΠ°Π½Ρ, ΠΎΡΠΈΡΠ΅Π½Π½Ρ Π²ΡΠ΄ Π·Π°ΠΉΠ²ΠΈΡ ΡΠ΅ΡΡΡΡΡΠ²);
- ΡΠ΅Π°Π»ΡΠ·Π°ΡΡΡ ΡΠ³ΡΠΎΠ²ΠΈΡ ΠΌΠ΅Ρ Π°Π½ΡΠΊ;
ΡΠ½ΡΠ΅Π³ΡΠ°ΡΡΡ ΡΡΠΎΡΠΎΠ½Π½ΡΡ ΡΡΡΠ΅Π½Ρ.
ΠΠ΅ΠΎΠ±Ρ ΡΠ΄Π½Ρ Π½Π°Π²ΠΈΡΠΊΠΈ:
- ΠΊΠΎΠΌΠ΅ΡΡΡΠΉΠ½ΠΈΠΉ Π΄ΠΎΡΠ²ΡΠ΄ ΡΠΎΠ·ΡΠΎΠ±ΠΊΠΈ ΡΠ³ΠΎΡ Π΄Π»Ρ ΠΏΠ»Π°ΡΡΠΎΡΠΌ Andriod ΡΠ° iOS Π²ΡΠ΄ 3-Ρ ΡΠΎΠΊΡΠ²;
- Π²ΠΈΡΠΎΠΊΠΈΠΉ ΡΡΠ²Π΅Π½Ρ Π·Π½Π°Π½Π½Ρ ΡΡΡΡΡ Unity;
- Π΄ΠΎΡΠ²ΡΠ΄ ΡΠΎΠ±ΠΎΡΠΈ Π· Android studio, XCode;
- Π΄ΠΎΡΠ²ΡΠ΄ ΡΠΎΠ±ΠΎΡΠΈ Π· ΡΠ΅ΠΉΠ΄Π΅ΡΠ°ΠΌΠΈ Π²ΡΠ΄ 2-Ρ ΡΠΎΠΊΡΠ²;
- Π΄ΠΎΡΠ²ΡΠ΄ ΠΏΡΠΎΡΠΊΡΡΠ²Π°Π½Π½Ρ Π°ΡΡ ΡΡΠ΅ΠΊΡΡΡΠΈ ΠΏΡΠΎΡΠΊΡΡ;
- Π΄ΠΎΡΠ²ΡΠ΄ ΠΎΠΏΡΠΈΠΌΡΠ·Π°ΡΡΡ ΠΏΡΠΎΡΠΊΡΡ;
- Π΄ΠΎΡΠ²ΡΠ΄ ΠΌΠ΅ΡΠ΅ΠΆΠ΅Π²ΠΎΠ³ΠΎ ΠΏΡΠΎΠ³ΡΠ°ΠΌΡΠ²Π°Π½Π½Ρ (ΠΊΠ»ΡΡΠ½Ρ-ΡΠ΅ΡΠ²Π΅Ρ).
ΠΡΠ΄Π΅ ΠΏΠ΅ΡΠ΅Π²Π°Π³ΠΎΡ:
- Π·Π½Π°Π½Π½Ρ Python;
- Π΄ΠΎΡΠ²ΡΠ΄ Π²ΠΈΠΊΠΎΡΠΈΡΡΠ°Π½Π½Ρ CI Jenkins, CLI.
Π£ΠΌΠΎΠ²ΠΈ ΡΠΎΠ±ΠΎΡΠΈ:
- ΠΊΠΎΠ½ΠΊΡΡΠ΅Π½ΡΠ½Π° ΠΏΡΠΎΠΏΠΎΠ·ΠΈΡΡΡ ΠΏΠΎ Π·Π°ΡΠΎΠ±ΡΡΠ½ΡΠΉ ΠΏΠ»Π°ΡΡ;
- Π²ΡΠ΄Π΄ΡΠ»Π΅Π½ΠΈΠΉ ΡΠΎΡΠΌΠ°Ρ ΡΠΎΠ±ΠΎΡΠΈ;
- Π²ΡΠ΄ΠΏΡΡΡΠΊΠ° 24 ΠΊΠ°Π»Π΅Π½Π΄Π°ΡΠ½ΠΈΡ Π΄Π½Ρ, ΠΎΠΏΠ»Π°ΡΡΠ²Π°Π½ΠΈΠΉ Π»ΡΠΊΠ°ΡΠ½ΡΠ½ΠΈΠΉ.
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