Designer (only with igaming experience)
Responsibilities:
- Analyze and improve user scenarios (sign-up, onboarding, upgrade, payment, retention)
- Create wireframes, prototypes, and final mockups for web and mobile product versions
- Establish and maintain a unified design system (components, tokens, styles, responsiveness)
- Work with analytics (Hotjar, GA4, Mixpanel) to identify UX bottlenecks
- Collaborate with frontend developers during mockup implementation
- Participate in feature release planning, implement UX improvements and new flows
- Adhere to brand guidelines, information hierarchy logic, and accessibility standards
- Create promo pages, payment screens, upsells, and monetization elements
Requirements:
- 1+ years of experience in UI/UX design for SaaS or B2B/B2C products (igaming is a must)
- Strong portfolio with examples of interfaces, user funnels, subscription flows
- Proficient in Figma (auto-layout, variants, components, design system)
- Understanding of UX research principles, usability testing, user journey mapping
- Experience with responsive design, understanding of frontend constraints (basic HTML/CSS/JS)
- Knowledge of behavioral economics patterns: CTA, upsell, cross-sell, trust elements
- Ability to think product-oriented: not just design beautifully, but increase value for users
- Strong communication with dev team, rapid prototyping, attention to detail
Personal characteristics:
- Creative
- Team collaboration
- Attention to detail
- Time management
- Strong visual thinking
- Problem-solving mindset
- Good communication skills
- Openness to feedback
- Adaptability to trends and new tools
Required languages
| English | A2 - Elementary |