Devox Software

iOS Engineer (ARKit / SceneKit)

Project
A 3D, AI-powered prop-tech mobile application designed to transform how buildings are designed, managed, and operated.

 

What You’ll Do

  • Build native iOS applications using Swift and SwiftUI, delivering production-ready features from idea to release.
  • Create immersive AR and 3D experiences by leveraging ARKit and SceneKit.
  • Own the mobile experience by designing intuitive, high-quality interfaces that make complex 3D data easy to understand and interact with.
  • Ship high-quality code: write clean, maintainable, and well-tested code with clear documentation.
  • Collaborate cross-functionally with product, design, and engineering teams to ship features users truly love.

     

What We’re Looking For

  • Experienced iOS engineer with 3–5 years of hands-on experience building native iOS apps using Swift and SwiftUI.
  • Strong AR / 3D background, with practical experience in ARKit, SceneKit, and 3D graphics programming.
  • Proven shipping experience, including publishing and maintaining apps on the App Store.
  • Detail-oriented mindset with a strong focus on performance, UX, and code quality.
  • Excitement for our mission and a genuine interest in prop-tech and reimagining how buildings are managed.

     

We are offering:

  • Transparent strategy and thoughtful management that keep everyone aligned
  • Space for personal growth and career development without limits
  • A culture of continuous learning: internal courses, workshops, and English classes twice a week
  • Skill up events where we share experience and stay on top of trends
  • Competitive perks: flexible schedule, a strong compensation package, support for professional certifications, and generous vacation policy
  • Team spirit that thrives through regular events, gatherings, and celebrations

Required languages

English B2 - Upper Intermediate
Published 5 February
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7 applications
86% read
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