QA Engineer (Playable Ads) Offline
Our client is a well-funded, fast-growing AI/games startup used by top mobile studios. They build tools that turn game assets into high-performing HTML5 playable ads at scale, and they want someone to own quality from day one.
What you’ll do
- Playtest HTML5 playables across devices/flows; spot gameplay, visual, UI/UX, and performance issues.
- File crisp bug reports (steps, expected vs. actual, media); verify fixes and guard against regressions.
- Partner with HTML5 devs, tech-art auditors, and ops to raise the bar on clarity, responsiveness, “game feel”.
- Co-create QA standards, checklists, and test flows as we scale.
You’ll fit if
- 3+ years in QA or playtesting (mobile/HTML5/interactive).
- Laser attention to detail; fluent English; strong grasp of mobile loops and user patterns.
- Nice-to-have: browser dev tools, HTML-based games, AI-assisted pipelines, casual/mid-core experience, startup pace.
Why this role
- Fully remote, real ownership from day one.
- Your work ships to millions - fast feedback loops, zero bureaucracy.
- Direct exposure to advanced AI production workflows and a clear growth path to Senior/Lead QA.
Required skills experience
| QA Manual | 3 years |
| AQA | 1.5 years |
| QA | 3 years |
| HTML5 | 2 years |
| Mobile App | 3 years |
Required domain experience
| Gamedev | 3 years |
Required languages
| English | B2 - Upper Intermediate |
Jira, Quality Assurance, Mobile app testing: IOS & Android, Mobile App & Web Testing, Game testing, Game QA
Published 23 December
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