QA Engineer (Playable Ads) Offline

Our client is a well-funded, fast-growing AI/games startup used by top mobile studios. They build tools that turn game assets into high-performing HTML5 playable ads at scale, and they want someone to own quality from day one.


What you’ll do
 

  • Playtest HTML5 playables across devices/flows; spot gameplay, visual, UI/UX, and performance issues.
  • File crisp bug reports (steps, expected vs. actual, media); verify fixes and guard against regressions.
  • Partner with HTML5 devs, tech-art auditors, and ops to raise the bar on clarity, responsiveness, “game feel”.
  • Co-create QA standards, checklists, and test flows as we scale.


You’ll fit if

  • 3+ years in QA or playtesting (mobile/HTML5/interactive).
  • Laser attention to detail; fluent English; strong grasp of mobile loops and user patterns.
  • Nice-to-have: browser dev tools, HTML-based games, AI-assisted pipelines, casual/mid-core experience, startup pace.


Why this role

  • Fully remote, real ownership from day one.
  • Your work ships to millions - fast feedback loops, zero bureaucracy.
  • Direct exposure to advanced AI production workflows and a clear growth path to Senior/Lead QA.

Required skills experience

QA Manual 3 years
AQA 1.5 years
QA 3 years
HTML5 2 years
Mobile App 3 years

Required domain experience

Gamedev 3 years

Required languages

English B2 - Upper Intermediate
Jira, Quality Assurance, Mobile app testing: IOS & Android, Mobile App & Web Testing, Game testing, Game QA
Published 23 December
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