Middle or Senior Graphics Channel Developer

Description

Customer is one of the biggest companies on the market of home entertainment consumer electronics devices that strives to provide their clients with high-quality products and services.

The candidate will be responsible for development of the new (and maintaning/updating existing) graphics channel apps featuring animated UI using GLSL shaders, implementation of the new features and improvements to the related UI frameworks/libs.

 

Requirements

โ€“ 2+ years of professional experience using C++, OpenGL.

โ€“ Good knowledge and experience with implementing shader animations using GLSL.

โ€“ Hands-on experience with Roku platform, BrightScript and SceneGraph SDK would be a plus.

โ€“ Ability to learn quickly, understand existing SDK, frameworks and code.

โ€“ Strong written and verbal English skills.

โ€“ Responsible, goal-oriented, self-organized, communicative.

 โ€“ Experience of work with AI-services and assistants would be a plus.

 

Job responsibilities

โ€“ Implementing graphics channel apps featuring shader animations (GLSL) as per UX requiremens from the Customer.

โ€“ Developing new features and maintaining related UI frameworks and libs. 

โ€“ Software design, dev testing and bug fixing.ยญยญ

Required skills experience

C++ 2 years
OpenGL 1 year

Required languages

English B2 - Upper Intermediate
BrightScript
Published 10 November
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