iOS - Android Developer. Video Real-Time Graphics

We’re looking for a long-term collaboration. We want to build a strong team of developers who are genuinely interested in the product and want to grow together with it. If you’re looking for meaningful, challenging work — we’re probably a great match.

We’re expanding our team and looking for a mobile developer experienced in real-time video and photo processing at a native level — not just UI or players, but actual frame-by-frame processing, shaders, and GPU-accelerated rendering.

 

We want to understand if you have strong experience and confidence working with the following technologies:

 

📱 iOS:

  • Swift, AVFoundation
  • CoreImage (filters, transformations)
  • Metal (writing and integrating custom shaders)
  • Real-time video rendering
  • Saving processed video to local storage
     

🤖 Android:

  • Java/Kotlin
  • OpenGL / GLSurfaceView
  • GLSL shaders
  • Real-time video rendering with zero freezes
  • Outputting processed results to the file system

 

💡 General Skills:

  • GPU/CPU optimization
  • Understanding of video pipelines on mobile devices
  • Maintaining smooth UI performance under high graphic loads
  • Ability to explain architecture decisions and choose the most efficient stack

 

🔭 What’s Coming Next:

We’re working toward building our own video editor and player, inspired by the functionality of tools like CapCut. Experience or interest in the following areas will be a big plus:

 

  • Cutting, merging, speeding up and slowing down video
  • Timeline editing, audio tracks, transitions
  • Real-time effects
  • Basic face and body enhancements in video (skin smoothing, beauty filters, etc.)
  • Integration with ML/AI-based features (not mandatory now, but interest in this is great)

 

Published 1 July
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