3D Engineer (offline)

Task: Development and optimisation Splat rendering pipeline with bone animation. 

 

Requirements

- WebGL 

- OpenGL 

- ThreeJS 

- Matrix Transformation 

- Bone Animation 

- Gpgpu 

- Graphics Pipeline: Vertex Shader, Fragment Shader 

- Gaussian splatting

 

We offer:

• Attractive financial package

• Challenging projects

• Professional & career growth

• Great atmosphere in a friendly small team