3D Cinematic Artist (offline)

Responsibilities:

 

Based on the technical task and provided art, animate and edit video clips from start to finish.

Creating scenes/animations of characters/effects/interfaces.

Collaborating with creative producers and editors.

Requirements:

 

Proficiency in Unreal Engine Sequencer or Cinema 4D.

Ability to work with cameras, lighting, and composition.

Skill in working with particle simulation.

Ability to work with pre-existing skeletal animation.

Trainability, promptness, and ability to work in a team.

Attention to detail regarding tasks and deadlines.

A big plus:

 

Experience with Unity, Blender, and other similar programs.

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