3D Cinematic Artist (offline)
Responsibilities:
Based on the technical task and provided art, animate and edit video clips from start to finish.
Creating scenes/animations of characters/effects/interfaces.
Collaborating with creative producers and editors.
Requirements:
Proficiency in Unreal Engine Sequencer or Cinema 4D.
Ability to work with cameras, lighting, and composition.
Skill in working with particle simulation.
Ability to work with pre-existing skeletal animation.
Trainability, promptness, and ability to work in a team.
Attention to detail regarding tasks and deadlines.
A big plus:
Experience with Unity, Blender, and other similar programs.
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