C++ templates Engineer (constexprs and constexpr ifs, SFINAE, enable_if, C++20 concepts, making static_assert(false)) Offline

We are in the early stages of making a few 3D mobile games. Our goal is to create well-designed products and we develop our own game engine.

 

Now we are developing a mobile game based on real events taking place in Ukraine, and are planning to target it to as wide Western audiences as possible; this is especially important as 100% of the net proceeds of the game will go to help Ukraine.

 

Our worldwide Team (Ukraine, Austria, Slovakia, Czech Republic etc.) is more than 30 developers, game designers, and 3D artists.

 

Responsibilities will vary from server-side coding and over-the-internet communications coding to inter-language communications accommodating/modifying existing 3D engines (such as o3de).

 

The hiring process:

 

βœ”οΈ 1-hour interview with C level

βœ”οΈ References check ( it’s a 10 mins call with your previous manager/colleague)

 

Requirements:

βœ”οΈ Experience with C++

βœ”οΈ 3+ years of experience with serious real-world mostly-C-or-C++ projects. Intimate knowledge of C/C++, including at least STL, and major C++ features at least up to C++11.

 

Advantages:

C++ developer with expertise with (and passion towards) C++ templates; this means comfortably working with variadic templates, constexprs and constexpr ifs, SFINAE, enable_if, C++20 concepts, making static_assert(false) work, and so on; nice-to-have - all of these in a cross-platform environment.

 

Benefits:

βœ”οΈ Loyal management

βœ”οΈ We appreciate people

βœ”οΈ The position is fully remote

βœ”οΈ Many interesting tasks

βœ”οΈ We are financially backed up

βœ”οΈ Flexible work schedule

βœ”οΈ High level of compensation

The job ad is no longer active
Job unpublished on 12 July 2023

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