C++ templates Engineer (constexprs and constexpr ifs, SFINAE, enable_if, C++20 concepts, making static_assert(false)) Offline
We are in the early stages of making a few 3D mobile games. Our goal is to create well-designed products and we develop our own game engine.
Now we are developing a mobile game based on real events taking place in Ukraine, and are planning to target it to as wide Western audiences as possible; this is especially important as 100% of the net proceeds of the game will go to help Ukraine.
Our worldwide Team (Ukraine, Austria, Slovakia, Czech Republic etc.) is more than 30 developers, game designers, and 3D artists.
Responsibilities will vary from server-side coding and over-the-internet communications coding to inter-language communications accommodating/modifying existing 3D engines (such as o3de).
The hiring process:
βοΈ 1-hour interview with C level
βοΈ References check ( itβs a 10 mins call with your previous manager/colleague)
Requirements:
βοΈ Experience with C++
βοΈ 3+ years of experience with serious real-world mostly-C-or-C++ projects. Intimate knowledge of C/C++, including at least STL, and major C++ features at least up to C++11.
Advantages:
C++ developer with expertise with (and passion towards) C++ templates; this means comfortably working with variadic templates, constexprs and constexpr ifs, SFINAE, enable_if, C++20 concepts, making static_assert(false) work, and so on; nice-to-have - all of these in a cross-platform environment.
Benefits:
βοΈ Loyal management
βοΈ We appreciate people
βοΈ The position is fully remote
βοΈ Many interesting tasks
βοΈ We are financially backed up
βοΈ Flexible work schedule
βοΈ High level of compensation
The job ad is no longer active
Job unpublished on
12 July 2023
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