Middle 3D Artist (offline)
- Environmental objects for video games: items, architecture, machinery, weapons;
- Game characters;
- Landscapes.
Required skills:
- Creating and editing 3D models;
- Solid skills of working with bitmap graphics software;
- Procedure texturing software knowledge;
- Unreal Engine 4 and Unity enough for working with assets.
What we expect:
- Portfolio;
- Low poly and high poly modeling skills;
- Sculpting;
- Baking;
- Resurfacing;
- Creating optimal UV map skills;
- High level of texturing, including PBR materials;
- Knowledge of model optimization and UV mapping for games.
What we offer:
- Career and professional development;
- A competitive salary which is linked to the exchange rate;
- Transparent working conditions;
- Long-term employment and paid vacation / sick days;
- Regular salary reviews;
- A cool team and a variety of activities for every taste:
- Assistance with relocation.
The job ad is no longer active
Job unpublished on
12 October 2021
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