today

3d artist

Kyiv, Lviv, Odesa · $800 · 8 years of experience · Pre-Intermediate

Добрый день, меня зовут Костя живу в Одессе.Украина В работе использую 3дмакс, вирей, корону, фотошоп. Последние несколько лет с 2015 по сегодня работаю фрилансером. _________________________________________________ НЕМНОГО о СЕБЕ -Основной вид работ - 3д моделинг и виз-ция экстерьеров, постобработка в Ph. А так же моделил мебель и интерьеры. -Общий опыт работы в arch визе не менее 8 лет -С английским все гуд, связь поддерживаю стабильно, объямнять тз нет необходимости, все сам спрошу. Читаю на англ, могу разговаривать при необходимости. Готов изучать новые направления связанные с моделингом и мапингом. Нормально воспринимаю критику умею работать в команде. -Родной русский/украинский -Хорошо понимаю польский Большой опыт в маппинге, рендере, постановке света и постобработке в фш МОЙ PC 2700К 3.4Гц, 32Г оп, Видик 760 gt ХОББИ: фотография - панорама , макросъемка Оплата - свифт, пионер, банковский перевод Настроен на долгосрок. _________________________________________________________ С уваж. Костя Р

3d modeling, Game Development, Photoshop, 3ds max, uv maping

умение работать в команде и нормально воспринимать критику

хочу реализовать свой потенциал


today

Junior

St. Petersburg · $150 · No English

Обучение нового молодого сотрудника с образованием программиста (22 года) с 0 под свою профессиональную деятельность. Хобби Web (HTML, CSS, понимаю код PHP) Готов к обучению с 0 для развития навыков до развития навыков до уровня профессионала.

CSS, HTML

Получение рабочей визы типа Д (ВНЖ) в Чехии (Прага). Добиваюсь цели всеми возможными путями.

Поиском клиентов, продажами.


today

3d artist

Lviv · $1000 · 3 years of experience · Pre-Intermediate

текстуринг и моделлинг, анімація

3d modeling, zbrush, Adobe Photoshop, GameDev, Character Modeling, 3d maya, 3d animation, 3d Max, 3D texturing

моделлинг мультяшных персонажей. Ищу работу не на скорость ,а на качество,я не умею быстро моделить.


today

Game QA or Remote QA

Remote work, United States · $2000 · 10 years of experience · Intermediate

Basic or medium skills in: PHP, MySQL, JavaScript, 3D Max, C#, MatLab, MatCAD, CorelDraw, Photoshop, GIMP. Quality Assurance. Jira, Bugzilla, Quality Center, Selenium, Cypress. Project Management (HR, Cost, Risk, Time and other management).

Manual Testing (QA), Automated Testing (QA), JavaScript, Matlab, MySQL, PHP, Project Management, HTML5, C#, game design, API Testing, JIRA, Bugzilla, Web Testing, Functional testing

Work experience in IT area (QA and PM) more than 10 years; work experience in International Relations area – 4,5 years; work experience in banking area – 9 moths; work experience in logistic area – 1 month (internship). Education: 1) Applied mathematics; 2) Project Management. PERSONAL QUALITIES: Steadiness, sociability, diligence, joviality, analytical abilities.

Hello, my name is Stan. I have more than 10 years experience in the QA area (manual testing, tests creating, managing test cycle, mentor for juniors QA, etc.). I have a bit experience in the Automation Testing: Selenium (C#), Cypress. Also, I have experience in the Project Management (People Management, Time Management, Risk Management, etc.). I have a hobby - game design. So, I'd like to test games. Looking forward to work with you! Kind regards, Stan.


today

Розробник Unity

Odesa, Dnipro, Kyiv, Kharkiv, Berlin · $700 · Pre-Intermediate

Самостоятельно создаю кросс-платформенные игры на Unity, делаю для них модели в 3D Max и ZBrush. Мультиплеер делаю только в UNet. HitHub освоил, в коммерческих проектах участия не принимал - игры делал только в команде друзей. Web-запрос к базе данных и WEB-сервисы делал только в учебном проекте. Ближайшее время планирую изучить: 1) создание одежды для Unity 2) ручную разрисовку моделей 3) отдельный сервер для авторизации игроков

Unity3D, Unity

Я разработал своё управление для VR игр, Bluetooth мышкой и наклонами головы.

Зарплата на период работы Junior 700 долларов


today

3D/2D Artist

Vsja Ukraina · $1300 · More than 10 years of experience · Intermediate

!Будь-ласка - перед тим як задавати питання з чим я працюю - прочитайте спочатку інформацію тут - у моєму профілі. Нижче вказано з якими программами і технологіями я працюю. Якщо відповідь на відправлене Вами питання і так вже є у моєму профілі - скоріше за все продуктивного діалогу між нами надалі не вийде, і мені доведеться відмовитись від спілкування :) _________________________________ [] LAST PROJECT [] • Death Horison Reloaded (first person shooter - for Oculus Quest) https://www.oculus.com/experiences/quest/2115015981923610/ • Environment 3D Artist • My responsobilities on this project: 1. Design, modeling, unwrap, of objects and locations for project. 2. Creation of sets of PBR textures (including seamless ones) 3. Optimisation: reducing of polycount, reducing number of drawcalls, baking texture atlases for several objects 4. Preparing of objects and locations for import to Unity. Creating prefabs in Unity + setup of geometry (normals, smoothing +), colisions, materials etc. ============================================== [GENERAL EXPERIENCE] → ART SKILLS: Idea generation and concept-design, searching and organizing detailed art references, style consistency control 2D-Art: game assets, concept art, sketches, drawing of textures, drawing on tablet and on paper 3D-Art: • modeling, sculpting, texturing • model quality check, optimization for engine • lighting and material setup • animation • particles • rendering _________________ → PORTFOLIO: https://sketchfab.com/oleggee ← here are some my models in interactive 3D http://z-gen.deviantart.com/gallery/ http://z-gen.daportfolio.com/

3D-Coat, 3ds max, adobe premiere, concept design, CorelDraw, Drawing by hand, finalRender, Idea Generation, Keyshot, Marmoset, Mudbox, painter, Photoshop, storytelling, style consistency, Teamwork, Mental ray, Particle Flow, Vray, Xnormal, Autocad, CryEngine, Unity, Unreal Engine, zbrush, retopology, 3D assets optimization

I have considerable experience in creating 3D models of various assets and environments, which I have created basing on my own concept-designs and ideas. • NOTE: only a few works in my portfolio are made using concept-art of other artists: Captain, substorm, Cat, Toon Doc, Flat 01 / 02


yesterday

Python Developer

Dnipro · $1500 · 3 years of experience · Intermediate

The full cycle of creating games - from writing code to release. Configured builds through Jenkins in Python. Worked with Xcode, macOS, google developer console, ios, FB. Build mobile apps from the web using cordova in Python. Worked with Google API (for upload, release, get apks, etc.), Advertisement API (download and show rewarded, interstitial video, etc.), Jenkins API, JIRA API and other. Running web application autotests using Selenium and Java. Little experience (several months) with Flask. Experience with SVN, Git. And much more..

Game Development, GameDev, Unity, Android, iOS, DevOps, Python, OOP, JSON, HTML/CSS, REST API, Django, Flask

Interesting projects, career and professional growth, decent salary.


yesterday

QA Team lead (General)

Odesa · $2500 · 5 years of experience · Upper Intermediate

ISTQB® Certified ICAgile Certified Professional Strong knowledge of software testing and software development processes and methodologies Android, iOS testing 3D\2D games testing Performance and Load testing with JMeter Test cases design and checklists Test reporting and development of documentation Experience with databases Waterfall, Scrum, Kanban. Good knowledge of Windows, Mac, Linux environment Network TCP/IP experience Xcode, Browserstack, Genymotion, Android Studio Atlassian Jira, Redmine, Hiptest Automation with Selenium, Python BDD, Ruby Cucumber BDD Led and managed 12+ peoples in several projects

Agile, Android, iOS, Jira, Linux, MacOS, Manual Testing (QA), Mobile QA, Redmine, Scrum, Test Management, UI testing, VirtualBox, Waterfall, Windows, Nagios, Cucumber, Frontend, Git, JMeter, op5, Android SDK, Mantis, Python, Visual Studio, Xcode, Java, MySQL, Ruby

Led and managed 12+ peoples in several projects

interesting projects


yesterday

Junior Front-end Developer

Berlin, EU, USA, Canada · $900 · 1 year of experience · Advanced/Fluent

I love applying responsive design principles and watching my web pages shrink into mobiles screens and still look amazing. It's oddly satisfying. I think in a way I'm kind of like those web pages; I'm moldable, but I still keep my creativity flare intact. My specialties include quickly learning new skills and programming languages, problem solving, responsive design principles, website optimization, and the Model View View Model (MVVM) and Model View Controller (MVC) methods of organizing code. So far I have JavaScript ES6, HTML5, CSS3, PHP, TWIG, C#, C++, C, Node.js, Bootstrap, jQuery, OpenCart, MySQL, Unity3D, Adobe suite, GIMP and Git/GitHub under my belt. I've started learning React.js and Vue.js. I'm still enthusiastically grabbing onto any other programming languages, frameworks, or principles I can integrate into the coding in my head.

JavaScript, React, Redux, Git, HTML5, CSS, REST API, TypeScript, Node.js, HTML, Bootstrap, jQuery, AJAX, es6, JSON, Jira, Gulp, OOP, MySQL, EcmaScript6, bash, UI/UX, Bootstrap 4, React.js, CSS3, webpack

Bachelor's degree University of Lodz Computer Science in English


13 November

3d artist

Zaporizhzhya · $300 · Less than a year of experience · Intermediate

Skills: - Low/High poly - Handpainted texture - Environment / weapon modeling - Baking maps - UV mapping Software: - Autodesk Maya - Zbrush - 3D-Coat and Photoshop - Unreal Engine 4 / Unity 3d - xNormals - Marmoset toolbag - Workflow (Github) Projects: 1.Запорізький театр молоді Project for Theater. The goal is to make 3 locations that will show on the background during the performance. The scene was compiled in UE4. 2. Course work. Project Last Sun Down. This is my course work for the second year. This game I developed with my groupmate remotely using GutHub workflow. I made 3d models and design for the project, and he had developed main game mechanics. The goal of this project is 3D arcade runner for Android.

GameDev, Game Development, Autodesk Maya, ZBrush, Unreal Engine 4, Unity 3D, GitHub, 3d modeling, 3D texturing, uv mapping, lowpoly modeling, environment modeling, weapon modeling, Adobe Photoshop, 3D-Coat, handpainted texture


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