We're a fast-growing startup studio specializing in provably fair slot games, operating as an exclusive partner with Stake.com. Founded in December 2025, we're already scaling rapidly.
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· 99 views · 21 applications · 12d
2D Game Artist / Concept Artist (Characters, Props and Assets)
Full Remote · Worldwide · Product · 3 years of experience · English - B2We are looking for a 2D Game Artist / Concept Artist to create stylized digital characters and game assets for online games (iGaming / slot games). The focus is on production-ready game art - characters, props and symbols that can be directly used in the...We are looking for a 2D Game Artist / Concept Artist to create stylized digital characters and game assets for online games (iGaming / slot games).
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The focus is on production-ready game art - characters, props and symbols that can be directly used in the game, not just sketches.
Art Style Focus:
⁃ Stylized digital illustration
⁃ Bright, readable, game-oriented visuals
⁃ Characters with strong silhouettes and personality
⁃ Art similar to modern slot / mobile game visuals
Not traditional paper sketching or print illustration.
What you’ll do:
⁃ Create 2D characters for games (heroes, villains, NPCs)
⁃ Design assets & props (weapons, accessories, artifacts)
⁃ Create game symbols (icons, gems, crowns, special symbols)
⁃ Make variations (poses, expressions, outfits)
⁃ Deliver clean, layered artwork ready for production
⁃ Work with animators and developers
Requirements:
⁃ Strong digital illustration skills
⁃ Experience with game-ready 2D art
⁃ Ability to deliver final assets, not only rough concepts
⁃ Confident character drawing (anatomy, proportions, clothing)
⁃ Clean layered files
⁃ Tools: Photoshop / Procreate / Clip Studio / Illustrator or similar
⁃ Ability to adapt to different styles
Nice to have:
⁃ Experience in iGaming / slot games / mobile games
⁃ Understanding of 2D animation pipelines (Spine / sprite-based)
⁃ Experience working with animators
Not a fit if:
⁃ You only do paper sketches or rough concepts
⁃ You don’t prepare art for in-game usage
⁃ You only work in realistic or AI-generated styles
Ideal Candidate:
A 2D Game Artist who can take an idea or reference and turn it into polished, production-ready characters and assets suitable for direct use in a game.
Please include examples of your previous work, such as 2D characters, game assets (props, symbols), and stylized digital illustrations. -
· 471 views · 65 applications · 10d
Frontend Engineer
Full Remote · Countries of Europe or Ukraine · 4 years of experience · English - B1Responsibilities Develop web-based slot games using our proprietary SDK (Svelte + PixiJS + TypeScript) Implement game mechanics by translating bookEvents (math outputs) into emitterEvents (UI interactions) Build responsive, performant canvas-based...Responsibilities
- Develop web-based slot games using our proprietary SDK (Svelte + PixiJS + TypeScript)
- Implement game mechanics by translating bookEvents (math outputs) into emitterEvents (UI interactions)
- Build responsive, performant canvas-based components for desktop and mobile
- Create and maintain reusable components in our Turborepo monorepo structure
- Integrate Spine animations and visual effects into game flows
- Write Storybook stories for component testing and documentation
- Manage complex game states using XState finite state machines
- Optimize PixiJS rendering performance and debug cross-browser issues
- Collaborate with backend engineers and designers to implement game features
- Participate in code reviews and maintain high code quality standards
Requirements
- 4+ years of professional frontend development experience
- Strong TypeScript skills (advanced types, generics, union types)
- Expert-level Svelte knowledge (Svelte 5, runes, context API, reactivity)
- Experience with PixiJS or similar canvas libraries (Three.js, Phaser, CreateJS)
- Deep understanding of event-driven architecture and pub/sub patterns
- Proficiency with async/await, Promises, and asynchronous event handling
- Experience with Git workflows and code collaboration
Strong Plus
- XState or other state machine libraries
- Monorepo tools (Turborepo, Nx, pnpm workspaces)
- Storybook for component development
- Game development or interactive entertainment background
- Spine or skeletal animation systems
- Canvas performance optimization (FPS, memory management)
Nice to Have
- SvelteKit framework
- RGS (Remote Game Server) integration experience
- Gambling industry knowledge
- CI/CD pipeline experience
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· 29 views · 1 application · 6d
2D Game Animator (Spine / Unity)
Full Remote · Worldwide · Product · 2 years of experience · English - B22D Game Animator (Spine / Unity) We are looking for a 2D Game Animator to create animations for online slot games: characters, symbols, effects, and transitions. Work closely with our artists and developers as part of a full-time team. Yosip Gaming is...2D Game Animator (Spine / Unity)
We are looking for a 2D Game Animator to create animations for online slot games: characters, symbols, effects, and transitions. Work closely with our artists and developers as part of a full-time team.
Yosip Gaming is a new and growing studio focused on creating and developing online slot games. We are building a full-time team for long-term collaboration and growth.
Responsibilities:
- Animate ready-made assets for slot games
- Animate characters, symbols, and UI elements
- Create transitions, VFX, and particle effects
- Prepare and deliver animations correctly for developer integration
- Work closely with 2D artists and developers
Requirements:
- Experience with Spine and/or Unity
- Understanding of animation pipelines for slot games
- Slot game experience is a strong plus
- Team-oriented, reliable, and available during working hours
- Knowledge of English / Ukrainian / Russian (at least one)
Conditions:
- Full-time only (no part-time or freelance)
- Remote work
- Time zone preference: Dubai time
- Long-term collaboration in a young, growing studio
Please do not apply if you are looking for part-time or project-based work.
Studios and outsourcing teams, please do not apply.
We are hiring full-time team members only.
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· 68 views · 11 applications · 5d
HR / Recruiter
Full Remote · Countries of Europe or Ukraine · 2 years of experience · English - C1Responsibilities Full-cycle recruitment: sourcing, interviews, offers, onboarding Hire across tech (backend, frontend, math), creative (2D artists, 2D animators), and operations roles Building and improving recruitment processes, pipelines, and hiring...Responsibilities
- Full-cycle recruitment: sourcing, interviews, offers, onboarding
- Hire across tech (backend, frontend, math), creative (2D artists, 2D animators), and operations roles
- Building and improving recruitment processes, pipelines, and hiring standards
- Working closely with founders and team leads on headcount planning
- Maintaining candidate experience and employer brand
- Basic HR operations: contracts, onboarding flow, documentation (optional but a plus)
Requirements
- 2+ years of experience as Recruiter or HR in tech / product companies
- Strong sourcing skills (LinkedIn, referrals, outbound)
- Experience hiring developers and technical roles
- Ability to work independently in a fast-moving startup environment
- Structured, proactive, and result-oriented mindset
English at a working level (written and spoken)
Nice to Have
- Experience in iGaming, crypto, or betting-related products
- Experience building HR/recruitment processes from zero
- Understanding of remote-first teams and international hiring