Rendererstudios

Joined in 2025
5% answers

Renderer Studios Full-cycle AAA services: concept, modelling, animation and mocap clean-up for next-gen engines

Cross-cultural expertise: English-speaking PMs minimise mis-communication and keep projects on track

Trusted by global publishers, including Tencent and ZeniMax Online Studios

Headquarters in Singapore with international remote talent and clients worldwide

Join us and help bring world-class animation assets to life in-game!

  • · 4 views · 0 applications · 2h

    Senior Game Concept Artist

    Full Remote · Countries of Europe or Ukraine · 3 years of experience · English - B2
    Renderer Studios is a fast-growing, full-cycle AAA art services partner delivering concept, 3D modelling, animation and mocap clean-up for next-gen engines. Our talent has supported global publishers, including Tencent and ZeniMax Online Studios. With a...

    Renderer Studios is a fast-growing, full-cycle AAA art services partner delivering concept, 3D modelling, animation and mocap clean-up for next-gen engines. Our talent has supported global publishers, including Tencent and ZeniMax Online Studios. With a veteran team and global client base, we are known for our quality, efficiency, and seamless communication across cultures and time zones.

     

    Job Description

    We are looking for a Senior Concept Artist to establish and lead the visual direction for key assets in our project. In this role, you will be responsible for developing a unique and cohesive art style, creating high-quality illustrations, and defining guidelines that other Concept Artists will follow. Your work will help shape the visual identity of the game and ensure consistency across all artistic elements.

    Key Responsibilities

    • Develop a distinctive and cohesive art style that supports the overall vision of the project.
    • Create high-quality, detailed illustrations for a variety of assets, including characters, environments, and objects.
    • Define and communicate art guidelines and best practices to ensure consistency across all artwork.
    • Collaborate with art directors and other teams to ensure the style is integrated seamlessly into the overall game experience.
    • Produce quick sketches, digital illustrations, and paint-overs to support art direction and maintain visual coherence.
    • Provide feedback and mentorship to other team members, ensuring their work aligns with the established art style.
    • Plan, estimate, and prioritize timeframes for completing tasks, and track progress using designated tracking tools.
    • Continuously refine and elevate the quality of artwork to push the visual experience forward.

       

    Qualifications

    • Extensive experience as a Concept Artist in the game industry, with a strong emphasis on illustration and visual storytelling.
    • Extensive experience in 2D drawing and illustration, with a deep understanding of core art principles such as composition, color theory, contrast, and tonal values.
    • Proven ability to create highly detailed, illustrative work while maintaining a consistent and scalable style.
    • Advanced proficiency in Photoshop; familiarity with Illustrator, Flash, and After Effects is a plus.
    • Knowledge of 3D software (3ds Max, ZBrush, Blender) is advantageous.
    • Shipped content for at least AAA titles. 

    Nice to have

    • Functional English proficiency (both spoken and written), with the ability to present and explain your work. 
    • Ability to communicate and work across organisations, networks, build relationships, and coordinate with other teams. 
    • Can drive forward long-term development goals whilst delivering on short-term wins, holding a team accountable for their output.
    • Self-starter, you approach challenges creatively and methodically, seeing them through to final resolution. 

       

    Why join Renderer Studios?

    • AAA Projects: Work on exciting, high-profile games with global studios.
    • Cross-Cultural Team: Collaborate across time zones with clear and respectful communication.
    • Continuous Growth: Potential for long-term collaboration on future projects.
    • Trusted Partner: Our clients include Tencent, ZeniMax Online Studios, and other global leaders. 
    More
  • · 2 views · 0 applications · 2h

    Senior 3D Game Environment Artist

    Full Remote · Countries of Europe or Ukraine · 3 years of experience · English - B2
    Renderer Studios is a fast-growing, full-cycle AAA art services partner delivering concept, 3D modelling, animation and mocap clean-up for next-gen engines. Our talent has supported global publishers, including Tencent and ZeniMax Online Studios. With a...

    Renderer Studios is a fast-growing, full-cycle AAA art services partner delivering concept, 3D modelling, animation and mocap clean-up for next-gen engines. Our talent has supported global publishers, including Tencent and ZeniMax Online Studios. With a veteran team and global client base, we are known for our quality, efficiency, and seamless communication across cultures and time zones.

     

    Job Description

    We're looking for a Senior 3D Environment Artist to join our team and help bring immersive, realistic game worlds to life. 

    Key Responsibilities

    • Work from concept art or references and model 3D environments and props for games on console and mobile platforms.
    • Work within both creative and technical specifications to create high-quality game assets.
    • Work as part of a team, collaborating with different disciplines and being proactive in problem-solving technical and artistic.
    • Demonstrate creativity and the ability to adapt to various game styles and graphic styles.
    • Create artwork with the aim of providing new, exciting, and imaginative experiences for the player.
    • Help and mentor Junior members in the team.

       

    Qualifications

    What you need to succeed:

    • +5 years of experience in video game production with a track record of shipped projects.
    • A portfolio showcasing realistic 3D environment art, or a clear ability to adapt to realistic visual styles.
    • Proficiency in 3ds Max, Substance suite and Z-brush. Blender can be optionally used.
    • Skilled in the creation of PBR assets and the PBR workflow in general.
    • Good eye for detail and asset organization.
    • Knowledge of video game art standards in general.
    • Experience with related specializations: Lighting, Animation, Concept art, or Shader creation. 

    Nice to Have

    • Functional English proficiency (both spoken and written), with the ability to present and explain your work. 
    • Ability to communicate and work across organisations, networks, build relationships, and coordinate with other teams. 
    • Can drive forward long-term development goals whilst delivering on short-term wins, holding a team accountable for their output.
    • Self-starter, you approach challenges creatively and methodically, seeing them through to final resolution. 

       

    Why join Renderer Studios?

    • AAA Projects: Work on exciting, high-profile games with global studios.
    • Cross-Cultural Team: Collaborate across time zones with clear and respectful communication.
    • Continuous Growth: Potential for long-term collaboration on future projects.
    • Trusted Partner: Our clients include Tencent, ZeniMax Online Studios, and other global leaders. 
    More
  • · 2 views · 1 application · 2h

    Senior 3D Game Character Artist

    Full Remote · Countries of Europe or Ukraine · 3 years of experience · English - B2
    Renderer Studios is a fast-growing, full-cycle AAA art services partner delivering concept, 3D modelling, animation and mocap clean-up for next-gen engines. Our talent has supported global publishers, including Tencent and ZeniMax Online Studios. With a...

    Renderer Studios is a fast-growing, full-cycle AAA art services partner delivering concept, 3D modelling, animation and mocap clean-up for next-gen engines. Our talent has supported global publishers, including Tencent and ZeniMax Online Studios. With a veteran team and global client base, we are known for our quality, efficiency, and seamless communication across cultures and time zones.

     

    Job Description

    We're looking for a Senior Character Artist to join our team and help bring immersive, realistic game worlds to life.

    Key Responsibilities

    • Create high-quality 3D character models based on concept art and design briefs.
    • Sculpt, model, and texture realistic characters, creatures, and armor sets.
    • Collaborate closely with concept artists, art directors, and integrated artists to ensure characters meet artistic and technical standards.
    • Optimize character assets for performance while maintaining artistic integrity.
    • Provide feedback and mentorship to junior artists and help uphold the team’s quality bar.
    • Contribute to character pipelines, documentation, and best practices.
    • Work with animation and rigging teams to ensure proper deformation and functionality.

       

    Requirements

    What you need to succeed:

    • Proven experience as a Character Artist in creative industries. Expert knowledge of character modeling, sculpting, and texturing pipelines.
    • Strong interest in worldbuilding, character storytelling, and design aesthetics.
    • Expert knowledge of character modeling, sculpting, and texturing pipelines.
    • Solid understanding of human and creature anatomy, form, and proportions.
    • Strong proficiency in ZBrush, Maya or Blender, and Substance Painter.
    • Leadership experience or mentoring skills.

    Nice to Have

    • Functional English proficiency (both spoken and written), with the ability to present and explain your work. 
    • Ability to communicate and work across organisations, networks, build relationships, and coordinate with other teams. 
    • Can drive forward long-term development goals whilst delivering on short-term wins, holding a team accountable for their output.
    • Self-starter, you approach challenges creatively and methodically, seeing them through to final resolution. 

       

    Why join Renderer Studios?

    • AAA Projects: Work on exciting, high-profile games with global studios.
    • Cross-Cultural Team: Collaborate across time zones with clear and respectful communication.
    • Continuous Growth: Potential for long-term collaboration on future projects.
    • Trusted Partner: Our clients include Tencent, ZeniMax Online Studios, and other global leaders. 
    More
  • · 1 view · 0 applications · 2h

    Senior Game Art Director

    Full Remote · Countries of Europe or Ukraine · 3 years of experience · English - B2
    Renderer Studios is a fast-growing, full-cycle AAA art services partner delivering concept, 3D modelling, animation and mocap clean-up for next-gen engines. Our talent has supported global publishers, including Tencent and ZeniMax Online Studios. With a...

    Renderer Studios is a fast-growing, full-cycle AAA art services partner delivering concept, 3D modelling, animation and mocap clean-up for next-gen engines. Our talent has supported global publishers, including Tencent and ZeniMax Online Studios. With a veteran team and global client base, we are known for our quality, efficiency, and seamless communication across cultures and time zones.

    We’re looking for a Senior Game Art Director who can shape a distinctive visual identity within a grounded, believable world, elevating the ordinary into something unmistakably memorable.

     

    Job Description

    The Art Director plays a pivotal role in shaping and maintaining the visual identity of the game. This position ensures that all artistic elements meet the highest standards of quality and consistency while aligning with the game’s technical requirements. Acting as a creative visionary and strategic leader, the Art Director guides a specific art team, fosters innovation, and drives collaboration across disciplines. By setting clear artistic benchmarks and introducing cutting-edge practices, the Art Director transforms ideas into visually compelling experiences that resonate with players and elevate the overall production value.

    In this role you will:

    • Collaborate with multiple teams, including Design, Programming, and Production to develop world-class player experiences
    • Be highly creative; Imagine and communicate vision to leadership and the team to develop new content that players will love
    • Direct and mentor a worldwide team of artists
    • Interpret the needs of all development disciplines, such as Design and Programming, into final artwork
    • Deliver effective feedback across all art disciplines - concept, modeling, environment, tech art, lighting, VFX, etc.
    • Collaborate with the teams to identify great ideas and steer them through the pipeline, and work within the style of our projects with an eye towards driving the Fortnite brand forward
    • Filter multiple sources of analysis and feedback into visual direction for creating new art, and think strategically about art and how it informs the player experience

       

    Qualifications

    • Experience defining and shipping a product-level vision.
    • Strong desire to partner with disciplines outside of Art to create a unified vision.
    • Clear understanding and value of art team roles in the player experience.
    • Experience as a product-level Art Director or Creative Director in a game studio.
    • Strong understanding of art fundamentals, multiple art styles, anatomy, appeal, and storytelling.
    • Experience supporting and directing artists across multiple disciplines.
    • The ability to adapt to and innovate on new styles and techniques, with a deep understanding of art disciplines and their workflows.
    • Strong collaborative nature to partner with art directors, other discipline leads, and production
    • Strong leadership skills, with an expectation to guide large teams toward a shared vision.
    • Experience with effective feedback for outsourcing and contractors.

       

    Why join Renderer Studios?

    • AAA Projects: Work on exciting, high-profile games with global studios.
    • Cross-Cultural Team: Collaborate across time zones with clear and respectful communication.
    • Continuous Growth: Opportunities to broaden technical skills and deepen artistic understanding.
    • Trusted Partner: Our clients include Tencent, ZeniMax Online Studios, and other global leaders. 
    More
  • · 1 view · 0 applications · 2h

    Senior 3D Game Animator

    Full Remote · Countries of Europe or Ukraine · 3 years of experience · English - B2
    Renderer Studios is a fast-growing, full-cycle AAA art services partner delivering concept, 3D modelling, animation and mocap clean-up for next-gen engines. Our talent has supported global publishers, including Tencent and ZeniMax Online Studios. With a...

    Renderer Studios is a fast-growing, full-cycle AAA art services partner delivering concept, 3D modelling, animation and mocap clean-up for next-gen engines. Our talent has supported global publishers, including Tencent and ZeniMax Online Studios. With a veteran team and global client base, we are known for our quality, efficiency, and seamless communication across cultures and time zones.

    We are a passionate and growing game development studio dedicated to creating immersive and high-quality interactive experiences for players worldwide. Our team values creativity, craftsmanship, and collaboration. If you are driven by excellence in animation and want to bring characters to life through dynamic movement, we would love to have you join us.

     

    Job Description

    As a Senior 3D game Animator, you will be responsible for creating high-quality character animations for our game projects. You will work closely with designers, artists, and programmers to ensure animations meet both artistic vision and gameplay requirements. Your expertise in character motion and performance will play a key role in delivering engaging and responsive in-game experiences.

    Key Responsibilities

    1. Create high-quality 3D character animations for in-game assets.
    2. Ensure animations meet project requirements in terms of quality, style, and timeline.
    3. Interpret project briefs and deliver animations aligned with gameplay design and artistic direction.
    4. Independently complete animation design tasks while maintaining clear communication with the team.
    5. Optimize animation workflows to ensure efficiency and production consistency.

       

    Qualifications

    • Experience with shipping AAA games on consoles (Xbox, Nintendo, Playstation) or mobile (Android, iOS). 
    • Strong expertise in character movement and game action animation. A strong sense of timing, weight, and performance in character animation.
    • Ability to interpret project needs and deliver animations that fit the game’s style and mechanics.
    • Passion for games & game development, proactive and self-driven.

    Nice to have

    • Functional English proficiency (both spoken and written), with the ability to present and explain your work. 
    • Ability to communicate and work across organisations, networks, build relationships, and coordinate with other teams. 
    • Can drive forward long-term development goals whilst delivering on short-term wins, holding a team accountable for their output.
    • Self-starter, you approach challenges creatively and methodically, seeing them through to final resolution. 

       

    Why join Renderer Studios?

    • AAA Projects: Work on exciting, high-profile games with global studios.
    • Cross-Cultural Team: Collaborate across time zones with clear and respectful communication.
    • Continuous Growth: Potential for long-term collaboration on future projects.
    • Trusted Partner: Our clients include Tencent, ZeniMax Online Studios, and other global leaders. 
    More
  • · 4 views · 2 applications · 2h

    Business Development Specialist (Mid-High Level)

    Full Remote · Countries of Europe or Ukraine · 3 years of experience · English - B2
    Renderer Studios is a fast-growing, full-cycle AAA art services partner delivering concept, 3D modelling, animation and mocap clean-up for next-gen engines. We work with English-speaking PMs to minimise miscommunication and to keep complex art pipelines...

    Renderer Studios is a fast-growing, full-cycle AAA art services partner delivering concept, 3D modelling, animation and mocap clean-up for next-gen engines. We work with English-speaking PMs to minimise miscommunication and to keep complex art pipelines on track. Our talent has supported global publishers, including Tencent and ZeniMax Online Studios, and we operate from a Singapore HQ with international remote teams and clients worldwide.

    We are seeking a passionate and proactive Business Development Specialist to join our global studio.

     

    Job Description

    In this role, you will be responsible for building and managing external art resources, establishing strong partnerships with art vendors, and ensuring smooth execution of outsourcing projects. You will act as a key liaison between internal art teams and external art providers to support high-quality production delivery.

    Key Responsibilities

    1. Source and expand external art resources, including studios, freelancers, and art vendors for game projects.
    2. Lead business negotiations and partnership communications with art vendors and creative partners.
    3. Manage outsourcing project workflows including contract negotiation, signing, execution, progress tracking, and payment coordination.
    4. Organize and maintain business documentation such as agreements, NDAs, service records, and partnership archives.
    5. Support daily business operations, including supplier inquiries, quote evaluations, and coordination of internal approvals.
       

    Qualifications

    • Game Industry Insight: Familiar with the internet game market and mainstream game titles; a true passion for games.
    • Excellent Communication: Strong verbal and written communication skills in English; able to present professionally and persuasively.
    • Team Collaboration: Positive work attitude, detail-oriented, patient, and a team player with strong coordination skills.
    • Responsibility & Project Sensitivity: Highly responsible with strong project coordination and organisational awareness.
    • Professional Demeanor: Polished appearance, confident communication, and ability to travel for business meetings if required.

    Nice to have 

    • Excellent English (spoken and written); able to write cold outreach and sales emails that get replies.
    • Good understanding of how game art is produced (2D/3D, characters, environments, animation pipelines, mocap clean-up) and why studios outsource at different stages. Devoted Studios.
    • Comfortable working with time zone differences and in a remote, multicultural setup.
    • CRM discipline (HubSpot/Pipedrive/Sheet-based is fine) and basic sales reporting.

       

    Why join Renderer Studios?

    • Be part of a growing global game studio working with teams and partners from around the world.
    • Influence art production outcomes and creative standards within exciting live and upcoming game projects.
    • Opportunity for career growth in art production coordination, business development, and project leadership.
    • Flexible working arrangement (remote friendly) for international applicants.
    More
  • · 11 views · 1 application · 2h

    Game Programmer (Mid-High Level)

    Full Remote · Worldwide · 3 years of experience · English - B2
    Renderer Studios is a fast-growing, full-cycle AAA art services partner delivering concept, 3D modelling, animation and mocap clean-up for next-gen engines. Our talent has supported global publishers, including Tencent and ZeniMax Online Studios. With a...

    Renderer Studios is a fast-growing, full-cycle AAA art services partner delivering concept, 3D modelling, animation and mocap clean-up for next-gen engines. Our talent has supported global publishers, including Tencent and ZeniMax Online Studios. With a veteran team and global client base, we are known for our quality, efficiency, and seamless communication across cultures and time zones.

    We are currently looking for a Mid-High Level Programmer to create amazing player experiences and top-quality gameplay in Unreal Engine 5 and Unity 5 for AAA games.  

     

    Job Description

    As a Mid-High Level programmer, you will design, implement, optimize, and maintain core game systems and engine-level functionality for our new projects. You will solve challenging technical problems and contribute to building scalable game frameworks and tools. 

    Key Responsibilities

    1. Design and implement core game systems and engine functionality using Unreal Engine 5 and Unity (combat system, AI, UI, growth & progression).
    2. Develop and modify UE5 game framework and customize engine modules based on project requirements.
    3. Solve technical challenges in UE5 and Unity to ensure code quality, stability, performance, and scalability.
    4. Optimize game performance, including rendering, networking, AI, and cross-platform optimizations (PC, console, mobile).
    5. Work closely with design, art, and backend teams to implement and improve game features.
    6. Participate in code reviews, technical planning, documentation, and agile development processes.
    7. Mentor junior engineers and help build engineering best practices.

       

    Qualifications

    • 3+ years of professional experience with Unreal Engine (UE5) and Unity, with extensive C++ skill.
    • Experience with shipping AAA games on consoles (Xbox, Nintendo, Playstation) or mobile (Android, iOS)
    • Excellent interpersonal and communication skills and ability to collaborate across disciplines and teams in English. 

    Nice to have

    • User-focused, passionate, solutions-focused, and innovative.
    • Functional English proficiency (both spoken and written), with the ability to present and explain your work.
    • Self-starter, you approach challenges creatively and methodically, seeing them through to final resolution. 

       

    Why join Renderer Studios?

    • AAA Projects: Work on exciting, high-profile games with global studios.
    • Cross-Cultural Team: Collaborate across time zones with clear and respectful communication.
    • Continuous Growth: Opportunities to broaden technical skills and deepen artistic understanding.
    • Trusted Partner: Our clients include Tencent, ZeniMax Online Studios, and other global leaders. 
    More
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