Insula Labs is a Ukrainian IT company.
We build skilled, talented teams that are committed to the long-term game. The main business model is outstaffing, which allows clients to quickly scale their teams thanks to access to our highly qualified specialists. 90% of our people are based in Ukraine. Work is organized in a remote format for everyone.
Our goal is to become a driving force for the successful projects of our partners, forming powerful teams that set the pace and achieve results. We strive for long-term cooperation in which each team member plays a key role and achieves professional growth.
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Β· 55 views Β· 9 applications Β· 15d
Business Analyst
Full Remote Β· Countries of Europe or Ukraine Β· 3 years of experience Β· English - NoneWe are looking for a business analyst. Their primary responsibility is to analyse and evaluate various aspects of a business to identify problems, opportunities, and solutions. Responsibility: Manage Product Backlog: Formulating the list of backlog...We are looking for a business analyst. Their primary responsibility is to analyse and evaluate various aspects of a business to identify problems, opportunities, and solutions.
Responsibility:
- Manage Product Backlog: Formulating the list of backlog items and prioritising them as per the critical business objectives.
- Provide effective communication to the stakeholders of the project: The BAis the central communicator between the development team and the stakeholders.
- They need to be clear and concise communicators to ensure there is approval of the stakeholders for all major decisions and strategies.
- Create and Maintain Change Requests Associated with the Product: Predominantly an Operational task. The BA will gather and prioritise operational changes and include them within the Product Backlog for future sprint iteration.
- Define Acceptance Criteria for their Product: The BA must know what they want their product features to achieve.Having strongly defined acceptance criteria is vital to ensure
- that the Product performs to the expected standard. A/C's should always be confirmed with Stakeholders and will be used as a baseline for QA to test against.
- Gap Analysis: By comparing the current state of a business to the desired future state, The BA may identify gaps or areas for improvement. This helps in defining project objectives and goals.
- Change Management: The BA will help manage and support the changes brought about by their or BRO recommendations. This can involve developing change management plans, conducting training sessions, and ensuring a smooth transition to new processes or systems.
- Gather Functional and non Functional Requirements: The BA will ensure that all requirements are gathered and that they meet the Product Managers expectations.
- Verify Requirements: Once the requirements, functional and non functional, have been gathered from the Stakeholder the BA will confirm and agree that the requirements are fit for purpose and use.
Requirements:
- 2-3 years of experience BA
- experience with web dev
- Product development architecture
- Scrum and Agile development methodologies
- User experience principles
- Product backlog management
- Coding and designing (nice to have)
Analytical Skills
Ability to analyse various issues and find workable solutions as quickly as possible. Identify, collect and analyse information, use reason to solve complex problems and make decisions based on logical conclusions.
Decision Making
Use technical, analytical and communications skills to make crucial decisions regarding their products success and development. After identifying an issue you must be able to collect and collate all relevant information, find ways of dealing with it, decide on the best option and implement/evaluate the results.
Social Package- Official employment
- 18 days of vacation
- Medical Insurance
- Equipment for work
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Β· 53 views Β· 5 applications Β· 25d
Business Analyst
Full Remote Β· Countries of Europe or Ukraine Β· 3 years of experience Β· English - B2We are looking for a Business Analyst. Their primary responsibility is to analyse and evaluate various aspects of a business to identify problems, opportunities, and solutions. Responsibility: Manage Product Backlog: Formulating the list of backlog...We are looking for a Business Analyst. Their primary responsibility is to analyse and evaluate various aspects of a business to identify problems, opportunities, and solutions.
β Responsibility:
βοΈ Manage Product Backlog: Formulating the list of backlog items and prioritising them as per the critical business objectives.
βοΈ Provide effective communication to the stakeholders of the project: The BAis the central communicator between the development team and the stakeholders.
βοΈ They need to be clear and concise communicators to ensure there is approval of the stakeholders for all major decisions and strategies.
βοΈ Create and Maintain Change Requests Associated with the Product: Predominantly an Operational task. The BA will gather and prioritise operational changes and include them within the Product Backlog for future sprint iteration.
βοΈ Define Acceptance Criteria for their Product: The BA must know what they want their product features to achieve.Having strongly defined acceptance criteria is vital to ensure
βοΈ that the Product performs to the expected standard. A/C's should always be confirmed with Stakeholders and will be used as a baseline for QA to test against.
βοΈ Gap Analysis: By comparing the current state of a business to the desired future state, The BA may identify gaps or areas for improvement. This helps in defining project objectives and goals.
βοΈ Change Management: The BA will help manage and support the changes brought about by their or BRO recommendations. This can involve developing change management plans, conducting training sessions, and ensuring a smooth transition to new processes or systems.
βοΈ Gather Functional and non Functional Requirements: The BA will ensure that all requirements are gathered and that they meet the Product Managers expectations.
βοΈ Verify Requirements: Once the requirements, functional and non functional, have been gathered from the Stakeholder the BA will confirm and agree that the requirements are fit for purpose and use.
β Requirements:
βοΈ 2-3 years of experience BA/Product Manager
βοΈ experience with web dev
βοΈ Product development architecture
βοΈ Scrum and Agile development methodologies
βοΈ User experience principles
βοΈ Product backlog management
βοΈ Coding and designing (nice to have)
Analytical Skills
Ability to analyse various issues and find workable solutions as quickly as possible. Identify, collect and analyse information, use reason to solve complex problems and make decisions based on logical conclusions.
Decision Making
Use technical, analytical and communications skills to make crucial decisions regarding their products success and development. After identifying an issue you must be able to collect and collate all relevant information, find ways of dealing with it, decide on the best option and implement/evaluate the results.
Social Package
π Official employment
π18 days of vacation
π Medical Insurance
π§π»βπ»Equipment for work
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Β· 115 views Β· 34 applications Β· 5d
Strong Middle Business Analyst
Full Remote Β· Worldwide Β· 3 years of experience Β· English - B2Hey! Weβre looking for a skilled Business Analyst to join our dynamic team on an exciting Gambling project! We are a young and ambitious outstaffing company that builds strong, dedicated teams for long-term collaboration with international clients. We...Hey! π
Weβre looking for a skilled Business Analyst to join our dynamic team on an exciting Gambling project!
We are a young and ambitious outstaffing company that builds strong, dedicated teams for long-term collaboration with international clients. We value talent, responsibility, and a growth mindset.
π’ Full Remote
π Working hours: 9:00β18:00
What you'll be doing:
- Manage Product Backlog: Prioritize and organize tasks to align with key business objectives.
- Effective Communication: Act as a bridge between development teams and stakeholders, ensuring clarity in decisions and strategies.
- Handle Change Requests: Collect, prioritize, and add operational changes to the product backlog for future sprints.
- Define Acceptance Criteria: Set clear goals for features, validate them with stakeholders, and ensure they are met during QA.
- Conduct Gap Analysis: Identify areas for improvement by comparing current and target business states.
- Support Change Management: Assist in implementing change plans, provide training, and ensure smooth process transitions.
- Gather Requirements: Ensure all functional and non-functional requirements align with the Product Manager's expectations.
- Verify Requirements: Confirm that requirements meet stakeholder needs and are fit for purpose.
What weβre looking for:
- 2β3 years of experience as a BA or Product Manager in web development
- Solid understanding of product development architecture, Scrum, and Agile methodologies
- Knowledge of UX principles and product backlog management
- Bonus: Coding and design skills are a plus!
- English level: B2
What we offer:
β Fully remote work
π 18 vacation days per year
π Birthday gifts
π Opportunities for learning and growth through challenging tasks
π Ready to join us? Apply now!
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Β· 29 views Β· 2 applications Β· 8d
Sales Manager (Gambling)
Full Remote Β· Ukraine Β· 2 years of experience Β· English - B2About the role We are looking for a Sales Manager with solid experience in the gaming industry, who understands the market, players, and business models, and is ready to work with international partners and clients across Europe. Requirements 2+ years of...About the role
We are looking for a Sales Manager with solid experience in the gaming industry, who understands the market, players, and business models, and is ready to work with international partners and clients across Europe.
Requirements
- 2+ years of experience in sales / business development within the gaming industry
- Strong understanding of gaming products (PC, console, mobile games)
- Fluent English (spoken and written) β mandatory
- Proven experience in:
- Lead generation & negotiations
- Building long-term partnerships
- Closing deals
- Ability to work independently and manage the full sales cycle
- Strong communication and presentation skills
- Experience working with European markets
Nice to have
- Experience with publishers, studios, or gaming platforms
- Knowledge of monetization models (F2P, premium, subscriptions)
- CRM experience (HubSpot, Pipedrive, etc.)
- Additional European language
Responsibilities
- Identify and develop new business opportunities in the European market
- Build and maintain relationships with partners and clients
- Conduct negotiations and close deals
- Analyze market trends and competitors
- Collaborate with marketing and product teams
- Represent the company at industry events (online/offline)
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Β· 100 views Β· 29 applications Β· 4d
Graphic Designer
Full Remote Β· Countries of Europe or Ukraine Β· 3 years of experience Β· English - B1At InsulaLabs, we build long-term partnerships with top-tier clients, create opportunities for growth, and truly care about our team. With 200+ specialists across various domains, we continue to grow together and never stop moving forward Weβre...At InsulaLabs, we build long-term partnerships with top-tier clients, create opportunities for growth, and truly care about our team.
With 200+ specialists across various domains, we continue to grow together and never stop moving forward π
Weβre currently looking for a Graphic Designer with hands-on experience in image generation and advanced image retouching.
Requirements:
- Minimum 3+ years of industry experience working with creative teams within a studio, preferably in branded graphic illustrations and visuals
- Have experience in photo retouching, photography, AI image creation, typography, vector shapes, and logos experiments, and working with photoshooting
- Ability to scale a brandβs graphic idea into a library of promo images
- Experience in Figma and Photoshop. High retouching and color correction skills are required
- Knowledge of core UI principles and a product design pipeline, experience collaborating with product design teams
- Experience creating and managing artwork libraries and style guides
- Readiness to supervise middle designers and vendorsβ artwork.
Responsibilities:
- Prepare visual moodboards and collect references
- Create top-notch promo graphic design according to the visual idea using a variety of Adobe, AI, and 3D tools
- Reviewing graphic materials to assess their validity and appropriateness.
What We Offer
- Fully remote work format
- 18 paid days off + official public holidays according to the Cyprus calendar
- Opportunities for professional growth in IT operations and cybersecurity
- Partial compensation for training and educational courses
- A multifunctional team that supports open communication and idea sharing
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Β· 119 views Β· 22 applications Β· 4d
UI Designer
Full Remote Β· Countries of Europe or Ukraine Β· 5 years of experience Β· English - B2At InsulaLabs, we build long-term partnerships with top-tier clients, create opportunities for growth, and truly care about our team. With 200+ specialists across various domains, we continue to grow together and never stop moving forward Weβre...At InsulaLabs, we build long-term partnerships with top-tier clients, create opportunities for growth, and truly care about our team.
With 200+ specialists across various domains, we continue to grow together and never stop moving forward π
Weβre currently looking for a UI Designer with a strong understanding of different visual styles, the ability to work within them, and a key focus on creativity and designing UI components tailored to various visual directions.
Requirements:
- 5+ years of experience.
- Strong aesthetic skills with the ability to combine various colours, fonts, and layouts.
- Attention to visual details.
- Ability to meet deadlines and collaborate with a team.
- Passion for gaming.
- Understanding of HTML&CSS and adaptive markup basics.
- Experience in creating the design for both complicated systems and marketing product interfaces.
- Understanding of UI/UX, UI/UX Guide, responsive, Mobile first, Design Thinking concepts.
- Experience creating and controlling libraries and Style Guide.
- Working with retouch and graphics.
Responsibilities:
- First of all, to create and implement with a team of designers and artists new projects bordering on games!
- Design original pieces, including illustrations and infographics.
- Review junior designersβ work to ensure high quality.
- Generate ideas to portray concepts and advertise products/services.
- Maintain brand consistency throughout all our marketing projects.
- Work with components in Figma.
- Work closely with Front-end and design team.
What We Offer
- Fully remote work format
- 18 paid days off + official public holidays according to the Cyprus calendar
- Opportunities for professional growth in IT operations and cybersecurity
- Partial compensation for training and educational courses
- A multifunctional team that supports open communication and idea sharing.
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Β· 44 views Β· 5 applications Β· 4d
Senior Motion Designer
Full Remote Β· Countries of Europe or Ukraine Β· 3 years of experience Β· English - B2At InsulaLabs, we build long-term partnerships with top-tier clients, create opportunities for growth, and truly care about our team. With 200+ specialists across various domains, we continue to grow together and never stop moving forward Weβre...At InsulaLabs, we build long-term partnerships with top-tier clients, create opportunities for growth, and truly care about our team.
With 200+ specialists across various domains, we continue to grow together and never stop moving forward π
Weβre currently looking for a Senior Motion Designer with a product-driven and UX-oriented mindset, capable of working end-to-end and creating production-level motion solutions for digital products in the gaming and sports domain. π
Requirements:
- Advanced motion design expertise with a deep understanding of motion principles, UX, and production-quality standards
- Strong proficiency in After Effects
- Experience with end-to-end motion workflows (static β animated β optimized β production)
- Confident work with Figma, including UI/UX collaboration and asset preparation
- High level of independence and ownership β ability to deliver tasks end-to-end
- 3+ years of experience in a digital/creative agency or in-house team
- Experience in cross-functional collaboration with design and product teams
Nice-to-have:
- Production experience in the gaming / sports industry
- Basic to intermediate 3D animation skills
- Experience with AI video / animation tools (e.g., Runway, Adobe AI)
- Confident use of Photoshop, Illustrator, and Cinema 4D
Responsibilities:
- Create complex, production-level motion animations with a strong focus on UX, interaction, and visual quality
- Take designs through the entire motion pipeline β from static layouts to final, optimized animations ready for production
- Work in close collaboration with UI/UX designers, discussing user flows, motion logic, and visual solutions
- Independently prepare and adapt design assets (Figma, Photoshop, Illustrator) for animation and production
- Participate in end-to-end creative production, from concept to final delivery
- Collaborate within cross-functional teams (design, product, development)
- Use AI tools to accelerate and optimize motion and video workflows
- Meet strict deadlines while maintaining high-quality standards
What We Offer
- Fully remote work format
- 18 paid days off + official public holidays according to the Cyprus calendar
- Opportunities for professional growth in IT operations and cybersecurity
- Partial compensation for training and educational courses
- A multifunctional team that supports open communication and idea sharing.
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Β· 163 views Β· 42 applications Β· 7d
Senior HTML / Markup Developer
Full Remote Β· Countries of Europe or Ukraine Β· 3 years of experience Β· English - B1ΠΠΈ Π² InsulaLabs β ΠΊΠΎΠΌΠΏΠ°Π½ΡΡ, ΡΠΊΠ° Π±ΡΠ΄ΡΡ Π΄ΠΎΠ²Π³ΠΎΡΡΡΠΎΠΊΠΎΠ²Ρ ΠΏΠ°ΡΡΠ½Π΅ΡΡΡΠ²Π° Π· ΡΠΎΠΏΠΎΠ²ΠΈΠΌΠΈ ΠΊΠ»ΡΡΠ½ΡΠ°ΠΌΠΈ, ΡΡΠ²ΠΎΡΡΡ ΡΠΌΠΎΠ²ΠΈ Π΄Π»Ρ ΡΠΎΡΡΡ ΠΉ Π΄Π±Π°Ρ ΠΏΡΠΎ ΠΊΠΎΠΌΠ°Π½Π΄Ρ. Π£ Π½Π°Ρ Π²ΠΆΠ΅ 200+ ΡΠΏΠ΅ΡΡΠ°Π»ΡΡΡΡΠ² Ρ ΡΡΠ·Π½ΠΈΡ Π½Π°ΠΏΡΡΠΌΠΊΠ°Ρ (design, development, QA, PM, BA/PO, 2D Artist), ΠΌΠΈ ΡΠΎΡΡΠ΅ΠΌΠΎ ΡΠ°Π·ΠΎΠΌ Ρ Π½Π΅...ΠΠΈ Π² InsulaLabs β ΠΊΠΎΠΌΠΏΠ°Π½ΡΡ, ΡΠΊΠ° Π±ΡΠ΄ΡΡ Π΄ΠΎΠ²Π³ΠΎΡΡΡΠΎΠΊΠΎΠ²Ρ ΠΏΠ°ΡΡΠ½Π΅ΡΡΡΠ²Π° Π· ΡΠΎΠΏΠΎΠ²ΠΈΠΌΠΈ ΠΊΠ»ΡΡΠ½ΡΠ°ΠΌΠΈ, ΡΡΠ²ΠΎΡΡΡ ΡΠΌΠΎΠ²ΠΈ Π΄Π»Ρ ΡΠΎΡΡΡ ΠΉ Π΄Π±Π°Ρ ΠΏΡΠΎ ΠΊΠΎΠΌΠ°Π½Π΄Ρ.
Π£ Π½Π°Ρ Π²ΠΆΠ΅ 200+ ΡΠΏΠ΅ΡΡΠ°Π»ΡΡΡΡΠ² Ρ ΡΡΠ·Π½ΠΈΡ Π½Π°ΠΏΡΡΠΌΠΊΠ°Ρ (design, development, QA, PM, BA/PO, 2D Artist), ΠΌΠΈ ΡΠΎΡΡΠ΅ΠΌΠΎ ΡΠ°Π·ΠΎΠΌ Ρ Π½Π΅ Π·ΡΠΏΠΈΠ½ΡΡΠΌΠΎΡΡ π
ΠΠ°ΡΠ°Π· ΠΌΠΈ ΡΡΠΊΠ°ΡΠΌΠΎ Senior Markup HTML / CSS Developer, ΡΠΊΠΈΠΉ Π»ΡΠ±ΠΈΡΡ ΡΡΠ²ΠΎΡΡΠ²Π°ΡΠΈ ΡΡΡΠ°ΡΠ½Ρ, Π·ΡΡΡΠ½Ρ ΡΠ° Π΅ΡΠ΅ΠΊΡΠΈΠ²Π½Ρ ΡΠ½ΡΠ΅ΡΡΠ΅ΠΉΡΠΈ. π
Π’ΡΡ ΡΠΈ Π·ΠΌΠΎΠΆΠ΅Ρ Π½Π΅ Π»ΠΈΡΠ΅ Π²Π΅ΡΡΡΠ°ΡΠΈ, Π° ΠΉ Π²ΠΏΠ»ΠΈΠ²Π°ΡΠΈ Π½Π° ΡΠΊΡΡΡΡ ΠΏΡΠΎΠ΅ΠΊΡΡΠ², Π΄ΡΠ»ΠΈΡΠΈΡΡ ΡΠ΄Π΅ΡΠΌΠΈ ΡΠ° ΡΠΎΠ·Π²ΠΈΠ²Π°ΡΠΈΡΡ Π² ΠΊΠΎΠΌΠ°Π½Π΄Ρ, Π΄Π΅ ΡΡΠ½ΡΡΡΡ Π»ΡΠ΄Π΅ΠΉ Ρ ΡΡ Π½ΡΠΉ Π²Π½Π΅ΡΠΎΠΊ.
Π§ΠΎΠΌΡ Π· Π½Π°ΠΌΠΈ ΠΊΠ»Π°ΡΠ½ΠΎ:
- Π£ Π½Π°Ρ ΠΏΡΠΎΡΠΊΡΠΈ, Π΄Π΅ ΠΌΠΎΠΆΠ½Π° ΡΠ΅Π°Π»ΡΠ·ΡΠ²Π°ΡΠΈ ΡΠ΅Π±Π΅ ΠΉ Π²ΠΏΠ»ΠΈΠ²Π°ΡΠΈ Π½Π° ΡΠ΅Π·ΡΠ»ΡΡΠ°Ρ.
- Π‘Π΅ΡΠ΅Π΄ΠΎΠ²ΠΈΡΠ΅, Π΄Π΅ ΡΠ²ΠΎΡ ΡΠ΄Π΅Ρ ΠΏΠΎΡΡΡΡΡ: Π²ΡΠ΄ ΠΎΠΏΡΠΈΠΌΡΠ·Π°ΡΡΡ Π²Π΅ΡΡΡΠΊΠΈ Π΄ΠΎ Π½ΠΎΠ²ΠΈΡ ΠΏΡΠ΄Ρ ΠΎΠ΄ΡΠ² Ρ ΡΠΎΠ±ΠΎΡΡ.
- Π£ Π½Π°Ρ ΠΌΠΎΠΆΠ½Π° ΡΠΎΡΡΠΈ β ΠΌΠΈ ΠΏΡΠ΄ΡΡΠΈΠΌΡΡΠΌΠΎ ΡΠΈΡ , Ρ ΡΠΎ ΠΏΡΠ°Π³Π½Π΅ ΡΡΠ°ΡΠΈ ΠΊΡΠ°ΡΠΈΠΌ, Ρ Π΄Π°ΡΠΌΠΎ ΠΏΡΠΎΡΡΡΡ Π΄Π»Ρ ΡΠΎΠ·Π²ΠΈΡΠΊΡ.
- ΠΡΠ»ΡΡΡΡΠ° Π΄ΠΎΠ²ΡΡΠΈ ΠΉ Π²ΡΠ΄ΠΊΡΠΈΡΠΎΡ ΠΊΠΎΠΌΡΠ½ΡΠΊΠ°ΡΡΡ: ΠΌΠΈ ΠΏΡΠ΄ΡΡΠΈΠΌΡΡΠΌΠΎ ΡΠ΄Π΅Ρ ΠΉ ΡΡΠ½ΡΡΠΌΠΎ ΠΏΡΠΎΠ·ΠΎΡΡΡΡΡ.
- ΠΠΈΠ²Π° ΠΊΡΠ»ΡΡΡΡΠ° Π²ΡΠ΅ΡΠ΅Π΄ΠΈΠ½Ρ: ΠΊΠ½ΠΈΠΆΠΊΠΎΠ²ΠΈΠΉ ΠΊΠ»ΡΠ± π, ΡΠ³ΡΠΎΠ²ΠΈΠΉ ΠΊΠ»ΡΠ± π², Π²Π½ΡΡΡΡΡΠ½Ρ Π·ΡΡΡΡΡΡΡ ΡΠ° ΠΌΡΠ½Ρ-Π°ΠΊΡΠΈΠ²Π½ΠΎΡΡΡ.
- ΠΠ°ΡΠ° ΠΊΠΎΠΌΠ°Π½Π΄Π° ΡΠ΅Π°Π»ΡΠ½ΠΎ Π²Π±ΠΎΠ»ΡΠ²Π°Ρ ΠΎΠ΄Π½Π° Π·Π° ΠΎΠ΄Π½Ρ β€οΈ
Π©ΠΎ ΠΌΠΈ ΠΎΡΡΠΊΡΡΠΌΠΎ Π²ΡΠ΄ ΡΠ΅Π±Π΅:
- 3+ ΡΠΎΠΊΡΠ² Π΄ΠΎΡΠ²ΡΠ΄Ρ Ρ ΠΏΡΠΎΡΠ΅ΡΡΠΉΠ½ΡΠΉ Π²Π΅ΡΡΡΡΡ.
- Π’ΠΈ Π²ΠΏΠ΅Π²Π½Π΅Π½ΠΎ ΠΏΠΎΡΡΠ²Π°ΡΡΡΡ Ρ HTML ΡΠ° CSS
- Π£ ΡΠ΅Π±Π΅ Ρ ΡΠΎΠ·ΡΠΌΡΠ½Π½Ρ UI/UX ΠΏΡΠΈΠ½ΡΠΈΠΏΡΠ² ΡΠ° Π°Π΄Π°ΠΏΡΠΈΠ²Π½ΠΎΡ ΠΊΡΠΎΡΠ±ΡΠ°ΡΠ·Π΅ΡΠ½ΠΎΡ Π²Π΅ΡΡΡΠΊΠΈ.
- Π’ΠΈ Π²ΡΠ΄ΡΡΠ²Π°ΡΡ Π΄ΠΈΠ·Π°ΠΉΠ½ Ρ Π»ΡΠ±ΠΈΡ, ΠΊΠΎΠ»ΠΈ ΡΠ½ΡΠ΅ΡΡΠ΅ΠΉΡ Π½Π΅ Π»ΠΈΡΠ΅ ΠΏΡΠ°ΡΡΡ, Π° ΠΉ Β«ΠΆΠΈΠ²Π΅Β» Π·Π°Π²Π΄ΡΠΊΠΈ Π΄Π΅ΡΠ°Π»ΡΠΌ ΡΠ° Π°Π½ΡΠΌΠ°ΡΡΡΠΌ. (CSS ΡΠ° JavaScript-Π°Π½ΡΠΌΠ°ΡΡΡ)
- Π£ ΡΠ΅Π±Π΅ Ρ Π΄ΠΎΡΠ²ΡΠ΄ ΡΠΎΠ±ΠΎΡΠΈ Π· Figma, Sketch Π°Π±ΠΎ Photoshop.
- Π’ΠΈ Π³ΠΎΡΠΎΠ²ΠΈΠΉ ΡΠΏΡΠ²ΠΏΡΠ°ΡΡΠ²Π°ΡΠΈ Π· ΡΠ½ΡΠΈΠΌΠΈ: ΠΎΠ±Π³ΠΎΠ²ΠΎΡΡΠ²Π°ΡΠΈ ΡΠ΄Π΅Ρ, ΠΏΡΠΎΠΏΠΎΠ½ΡΠ²Π°ΡΠΈ ΡΡΡΠ΅Π½Π½Ρ, ΡΠΎΠ±ΠΈΡΠΈ ΠΏΡΠΎΡΠΊΡΠΈ ΠΊΡΠ°ΡΠΈΠΌΠΈ.
- Π’ΠΎΠ±Ρ ΠΊΠΎΠΌΡΠΎΡΡΠ½ΠΎ Π· Π°Π½Π³Π»ΡΠΉΡΡΠΊΠΎΡ Π½Π° ΡΡΠ²Π½Ρ Π΄ΠΎΠΊΡΠΌΠ΅Π½ΡΠ°ΡΡΡ ΠΉ Π±Π°Π·ΠΎΠ²ΠΎΡ ΠΊΠΎΠΌΡΠ½ΡΠΊΠ°ΡΡΡ (Pre-Intermediate+).
ΠΡΠ΄Π΅ ΠΏΠ»ΡΡΠΎΠΌ:
- ΠΠΎΡΠ²ΡΠ΄ Π· Gulp, Webpack ΡΠ° ΡΠ½ΡΠΈΠΌΠΈ ΡΠ½ΡΡΡΡΠΌΠ΅Π½ΡΠ°ΠΌΠΈ Π·Π±ΡΡΠΊΠΈ.
- Π‘ΡΠ²ΠΎΡΠ΅Π½Π½Ρ HTML email templates.
- Π ΠΎΠ±ΠΎΡΠ° Π· CSS frameworks.
- ΠΠ½Π°Π½Π½Ρ template engines (Pug, Handlebars).
- ΠΠΎΡΠ²ΡΠ΄ Π· Canvas API, WebGL, Three.js, GSAP.
ΠΠ°ΡΡ Π±Π΅Π½Π΅ΡΡΡΠΈ:
- ΠΠΎΠ²Π½ΡΡΡΡ Π²ΡΠ΄Π΄Π°Π»Π΅Π½ΠΈΠΉ ΡΠΎΡΠΌΠ°Ρ ΡΠΎΠ±ΠΎΡΠΈ π
- ΠΠ΅Π΄ΠΈΡΠ½Π΅ ΡΡΡΠ°Ρ ΡΠ²Π°Π½Π½Ρπ₯
- Learning & Development π
- ΠΠΎΠΌΠΏΠ΅Π½ΡΠ°ΡΡΡ ΡΠ΅ΡΡΠΉ Π· ΠΏΡΠΈΡ ΠΎΠ»ΠΎΠ³ΠΎΠΌ + Ρ ΠΎΠ±Π±Ρ π§ββοΈ
- Healthcare & Sport ποΈββοΈ
- ΠΠ±Π»Π°ΡΡΡΠ²Π°Π½Π½Ρ ΡΠΎΠ±ΠΎΡΠΎΠ³ΠΎ ΠΌΡΡΡΡ π»
- ΠΠ° Π²ΠΈΠΏΠ°Π΄ΠΊΠΈ Π±Π»Π΅ΠΊΠ°ΡΡΡΠ² β ΠΊΠΎΠΌΠΏΠ΅Π½ΡΠ°ΡΡΡ Π·Π°ΡΡΠ΄Π½ΠΈΡ ΡΡΠ°Π½ΡΡΠΉ ΡΠΈ ΠΊΠΎΠ²ΠΎΡΠΊΡΠ½Π³Ρ π
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Asset Coordinator
Full Remote Β· Countries of Europe or Ukraine Β· 1 year of experience Β· English - B1Insula Labs - ΡΠΊΡΠ°ΡΠ½ΡΡΠΊΠ° IT ΠΊΠΎΠΌΠΏΠ°Π½ΡΡ, ΡΠΎ ΡΡΠ²ΠΎΡΡΡ Π²ΠΈΡΠΎΠΊΠΎΠΊΠ²Π°Π»ΡΡΡΠΊΠΎΠ²Π°Π½Ρ, ΡΠ°Π»Π°Π½ΠΎΠ²ΠΈΡΡ ΠΊΠΎΠΌΠ°Π½Π΄ΠΈ Π΄Π»Ρ ΡΡΠ°Π±ΡΠ»ΡΠ½ΠΎΡ Π΄ΠΎΠ²Π³ΠΎΡΡΡΠΎΠΊΠΎΠ²ΠΎΡ ΡΠΏΡΠ²ΠΏΡΠ°ΡΡ. ΠΠ°ΡΠ° Π±ΡΠ·Π½Π΅Ρ-ΠΌΠΎΠ΄Π΅Π»Ρ - Π°ΡΡΡΡΠ°ΡΡΠ½Π³, ΡΠΊΠΈΠΉ Π΄ΠΎΠ·Π²ΠΎΠ»ΡΡ ΠΊΠ»ΡΡΠ½ΡΠ°ΠΌ ΡΠ²ΠΈΠ΄ΠΊΠΎ ΠΌΠ°ΡΡΡΠ°Π±ΡΠ²Π°ΡΠΈ ΡΠ΅Ρ Π½ΡΡΠ½Ρ Π΄Π΅ΠΏΠ°ΡΡΠ°ΠΌΠ΅Π½ΡΠΈ, ΠΎΡΡΠΈΠΌΡΡΡΠΈ Π΄ΠΎΡΡΡΠΏ Π΄ΠΎ...Insula Labs - ΡΠΊΡΠ°ΡΠ½ΡΡΠΊΠ° IT ΠΊΠΎΠΌΠΏΠ°Π½ΡΡ, ΡΠΎ ΡΡΠ²ΠΎΡΡΡ Π²ΠΈΡΠΎΠΊΠΎΠΊΠ²Π°Π»ΡΡΡΠΊΠΎΠ²Π°Π½Ρ, ΡΠ°Π»Π°Π½ΠΎΠ²ΠΈΡΡ ΠΊΠΎΠΌΠ°Π½Π΄ΠΈ Π΄Π»Ρ ΡΡΠ°Π±ΡΠ»ΡΠ½ΠΎΡ Π΄ΠΎΠ²Π³ΠΎΡΡΡΠΎΠΊΠΎΠ²ΠΎΡ ΡΠΏΡΠ²ΠΏΡΠ°ΡΡ.
ΠΠ°ΡΠ° Π±ΡΠ·Π½Π΅Ρ-ΠΌΠΎΠ΄Π΅Π»Ρ - Π°ΡΡΡΡΠ°ΡΡΠ½Π³, ΡΠΊΠΈΠΉ Π΄ΠΎΠ·Π²ΠΎΠ»ΡΡ ΠΊΠ»ΡΡΠ½ΡΠ°ΠΌ ΡΠ²ΠΈΠ΄ΠΊΠΎ ΠΌΠ°ΡΡΡΠ°Π±ΡΠ²Π°ΡΠΈ ΡΠ΅Ρ Π½ΡΡΠ½Ρ Π΄Π΅ΠΏΠ°ΡΡΠ°ΠΌΠ΅Π½ΡΠΈ, ΠΎΡΡΠΈΠΌΡΡΡΠΈ Π΄ΠΎΡΡΡΠΏ Π΄ΠΎ ΡΠΈΠ»ΡΠ½ΠΈΡ ΡΠ½ΠΆΠ΅Π½Π΅ΡΡΠ² ΡΠ° ΡΠ΅ΡΠ²ΡΡΠ½ΠΈΡ ΠΊΠΎΠΌΠ°Π½Π΄.
90% Π½Π°ΡΠΎΡ ΠΊΠΎΠΌΠ°Π½Π΄ΠΈ Π±Π°Π·ΡΡΡΡΡΡ Π² Π£ΠΊΡΠ°ΡΠ½Ρ, ΡΠΎΡΠΌΠ°Ρ ΡΠΎΠ±ΠΎΡΠΈ - ΠΏΠΎΠ²Π½ΡΡΡΡ Π²ΡΠ΄Π΄Π°Π»Π΅Π½ΠΈΠΉ.
ΠΠΈ ΠΏΡΠ°Π³Π½Π΅ΠΌΠΎ Π΄ΠΎ ΠΏΠΎΠ±ΡΠ΄ΠΎΠ²ΠΈ ΡΠΈΡΡΠ΅ΠΌΠ½ΠΈΡ ΠΏΡΠΎΡΠ΅ΡΡΠ², ΠΏΡΠΎΠ·ΠΎΡΠΎΡ ΠΊΠΎΠΌΡΠ½ΡΠΊΠ°ΡΡΡ ΡΠ° ΡΡΠ°Π±ΡΠ»ΡΠ½ΠΎΡ ΠΏΡΠ΄ΡΡΠΈΠΌΠΊΠΈ Π΄Π»Ρ Π²Π½ΡΡΡΡΡΠ½ΡΡ ΠΊΠΎΠΌΠ°Π½Π΄ Ρ ΠΏΠ°ΡΡΠ½Π΅ΡΡΠ².ΠΠΎΠ³ΠΎ ΠΌΠΈ ΡΡΠΊΠ°ΡΠΌΠΎ
ΠΠΈ ΡΡΠΊΠ°ΡΠΌΠΎ ΡΠ²Π°ΠΆΠ½ΠΎΠ³ΠΎ, ΠΏΡΠΎΠ°ΠΊΡΠΈΠ²Π½ΠΎΠ³ΠΎ ΡΠ° ΡΡΡΡΠΊΡΡΡΠ½ΠΎΠ³ΠΎ ΡΠ°Ρ ΡΠ²ΡΡ, ΡΠΊΠΈΠΉ Π²ΡΠ·ΡΠΌΠ΅ Π½Π° ΡΠ΅Π±Π΅ ΠΏΠΎΠ²Π½ΠΈΠΉ ΡΠΈΠΊΠ» ΡΠΏΡΠ°Π²Π»ΡΠ½Π½Ρ ΡΠ΅Ρ Π½ΡΠΊΠΎΡ ΡΠ° ΠΎΠ±Π»Π°Π΄Π½Π°Π½Π½ΡΠΌ Ρ ΠΊΠΎΠΌΠΏΠ°Π½ΡΡ.
Π¦Π΅ ΡΠΎΠ»Ρ, ΡΠΎ ΠΏΠΎΡΠ΄Π½ΡΡ ΠΎΠΏΠ΅ΡΠ°ΡΡΠΉΠ½Ρ Π΄ΠΈΡΡΠΈΠΏΠ»ΡΠ½Ρ, Π°Π½Π°Π»ΡΡΠΈΠΊΡ, ΠΊΠΎΠΌΡΠ½ΡΠΊΠ°ΡΡΡ ΡΠ° Π²ΡΠ΄ΠΏΠΎΠ²ΡΠ΄Π°Π»ΡΠ½ΡΡΡΡ Π·Π° ΠΊΠΎΡΠ΅ΠΊΡΠ½Ρ ΡΠΎΠ±ΠΎΡΡ Π²ΡΡΠΎΠ³ΠΎ ΠΏΡΠΎΡΠ΅ΡΡ ΡΡΡ Ρ ΡΠ΅Ρ Π½ΡΠΊΠΈ.ΠΠ±ΠΎΠ²βΡΠ·ΠΊΠΈ
1. Π£ΠΏΡΠ°Π²Π»ΡΠ½Π½Ρ ΠΆΠΈΡΡΡΠ²ΠΈΠΌ ΡΠΈΠΊΠ»ΠΎΠΌ ΡΠ΅Ρ Π½ΡΠΊΠΈ (IT Asset Management)
- Π²Π΅Π΄Π΅Π½Π½Ρ ΠΏΠΎΠ²Π½ΠΎΡ ΡΠ½Π²Π΅Π½ΡΠ°ΡΠΈΠ·Π°ΡΡΡ ΡΠ΅Ρ Π½ΡΠΊΠΈ ΠΊΠΎΠΌΠΏΠ°Π½ΡΡ (Π½ΠΎΡΡΠ±ΡΠΊΠΈ, Π°ΠΊΡΠ΅ΡΡΠ°ΡΠΈ, ΡΠ΅Π»Π΅ΡΠΎΠ½ΠΈ ΡΠΎΡΠΎ);
- ΠΊΠΎΠ½ΡΡΠΎΠ»Ρ ΡΡΡ Ρ ΠΎΠ±Π»Π°Π΄Π½Π°Π½Π½Ρ: Π²ΠΈΠ΄Π°ΡΠ°, ΠΏΠΎΠ²Π΅ΡΠ½Π΅Π½Π½Ρ, Π·Π°ΠΌΡΠ½Π°, ΡΠΏΠΈΡΠ°Π½Π½Ρ;
- ΠΏΡΠ΄ΡΡΠΈΠΌΠΊΠ° Π°ΠΊΡΡΠ°Π»ΡΠ½ΠΎΡ Π±Π°Π·ΠΈ Π°ΠΊΡΠΈΠ²ΡΠ² Ρ ΡΠΈΡΡΠ΅ΠΌΠ°Ρ (PeopleForce / Google Sheets / ΡΠ½ΡΡ ΡΠ½ΡΡΡΡΠΌΠ΅Π½ΡΠΈ);
- ΡΡΠΊΡΠ°ΡΡΡ ΡΡΠ°Π½Ρ ΡΠ΅Ρ Π½ΡΠΊΠΈ ΠΏΡΠ΄ ΡΠ°Ρ Π²ΠΈΠ΄Π°ΡΡ ΡΠ° ΠΏΠΎΠ²Π΅ΡΠ½Π΅Π½Π½Ρ (ΡΠ΅ΠΊ-Π»ΠΈΡΡΠΈ, ΡΠΎΡΠΎΡΡΠΊΡΠ°ΡΡΡ).
2. ΠΠΎΠ³ΡΡΡΠΈΠΊΠ° ΡΠ° ΠΎΠΏΠ΅ΡΠ°ΡΠΈΠ²Π½Ρ ΠΏΡΠΎΡΠ΅ΡΠΈ
- ΠΎΡΠ³Π°Π½ΡΠ·Π°ΡΡΡ Π΄ΠΎΡΡΠ°Π²ΠΊΠΈ ΡΠ΅Ρ Π½ΡΠΊΠΈ Π½ΠΎΠ²ΠΈΠΌ ΡΠΏΡΠ²ΡΠΎΠ±ΡΡΠ½ΠΈΠΊΠ°ΠΌ (Π² Π£ΠΊΡΠ°ΡΠ½Ρ ΡΠ° ΠΠ‘);
- ΠΊΠΎΠΌΡΠ½ΡΠΊΠ°ΡΡΡ Π· Π²ΡΠ΄Π΄ΡΠ»Π΅Π½Π½ΡΠΌΠΈ Π΄ΠΎΡΡΠ°Π²ΠΊΠΈ (ΠΠΎΠ²Π° ΠΠΎΡΡΠ°, DHL, Meest ΡΠΎΡΠΎ);
- ΠΊΠΎΠ½ΡΡΠΎΠ»Ρ ΡΡΡΠΎΠΊΡΠ² Π΄ΠΎΡΡΠ°Π²ΠΊΠΈ ΡΠ° ΠΏΠΎΠ²Π΅ΡΠ½Π΅Π½Π½Ρ;
- ΡΠΎΡΠΌΡΠ²Π°Π½Π½Ρ Ρ Π²ΡΠ΄ΠΏΡΠ°Π²ΠΊΠ° ΠΊΠΎΠΌΠΏΠ»Π΅ΠΊΡΡΠ² ΡΠ΅Ρ Π½ΡΠΊΠΈ.
3. ΠΠΎΠΊΡΠΌΠ΅Π½ΡΠΎΠΎΠ±ΡΠ³ ΡΠ° ΠΊΠΎΠ½ΡΡΠΎΠ»Ρ Π²ΡΠ΄ΠΏΠΎΠ²ΡΠ΄Π°Π»ΡΠ½ΠΎΡΡΡ
- ΠΏΡΠ΄Π³ΠΎΡΠΎΠ²ΠΊΠ° ΡΠ° Π·Π±ΡΡ Π΄ΠΎΠΊΡΠΌΠ΅Π½ΡΡΠ²: Π°ΠΊΡΠΈ ΠΏΡΠΈΠΉΠΎΠΌΡβΠΏΠ΅ΡΠ΅Π΄Π°ΡΡ, ΡΠΎΠ·ΠΏΠΈΡΠΊΠΈ, ΡΠ½Π²Π΅Π½ΡΠ°ΡΠΈΠ·Π°ΡΡΠΉΠ½Ρ Π²ΡΠ΄ΠΎΠΌΠΎΡΡΡ;
- ΠΊΠΎΠ½ΡΡΠΎΠ»Ρ Π΄ΠΎΡΡΠΈΠΌΠ°Π½Π½Ρ ΡΠΏΡΠ²ΡΠΎΠ±ΡΡΠ½ΠΈΠΊΠ°ΠΌΠΈ ΠΏΠΎΠ»ΡΡΠΈΠΊ Π²ΠΈΠΊΠΎΡΠΈΡΡΠ°Π½Π½Ρ ΡΠ΅Ρ Π½ΡΠΊΠΈ;
- Π²Π΅Π΄Π΅Π½Π½Ρ ΡΡΡΠΎΡΡΡ ΠΊΠΎΠΆΠ½ΠΎΠ³ΠΎ Π΄Π΅Π²Π°ΠΉΡΡ.
4. ΠΠ°ΠΊΡΠΏΡΠ²Π»Ρ ΡΠ° ΠΎΠ½ΠΎΠ²Π»Π΅Π½Π½Ρ ΠΎΠ±Π»Π°Π΄Π½Π°Π½Π½Ρ
- ΠΌΠΎΠ½ΡΡΠΎΡΠΈΠ½Π³ Π·Π°Π»ΠΈΡΠΊΡΠ² ΡΠ΅Ρ Π½ΡΠΊΠΈ;
- ΠΏΠ»Π°Π½ΡΠ²Π°Π½Π½Ρ Π·Π°ΠΊΡΠΏΡΠ²Π΅Π»Ρ Π²ΡΠ΄ΠΏΠΎΠ²ΡΠ΄Π½ΠΎ Π΄ΠΎ ΠΏΠΎΡΡΠ΅Π± ΠΊΠΎΠΌΠΏΠ°Π½ΡΡ;
- Π²Π·Π°ΡΠΌΠΎΠ΄ΡΡ Π· ΠΏΠΎΡΡΠ°ΡΠ°Π»ΡΠ½ΠΈΠΊΠ°ΠΌΠΈ, ΡΠΎΡΠΌΡΠ²Π°Π½Π½Ρ Π·Π°ΠΏΠΈΡΡΠ², ΠΎΡΡΠΈΠΌΠ°Π½Π½Ρ ΠΊΠΎΠΌΠ΅ΡΡΡΠΉΠ½ΠΈΡ ΠΏΡΠΎΠΏΠΎΠ·ΠΈΡΡΠΉ;
- ΠΊΠΎΠ½ΡΡΠΎΠ»Ρ Π³Π°ΡΠ°Π½ΡΡΡ ΡΠ° ΡΠ΅ΡΠ²ΡΡΡ.
5. ΠΠΎΠΌΡΠ½ΡΠΊΠ°ΡΡΡ ΡΠ° ΠΏΡΠ΄ΡΡΠΈΠΌΠΊΠ° ΡΠΏΡΠ²ΡΠΎΠ±ΡΡΠ½ΠΈΠΊΡΠ²
- ΠΊΠΎΠ½ΡΡΠ»ΡΡΡΠ²Π°Π½Π½Ρ ΡΠΎΠ΄ΠΎ ΡΠ΅Ρ Π½ΡΠΊΠΈ, ΠΏΡΠΎΡΠ΅ΡΡΠ² ΠΏΠΎΠ²Π΅ΡΠ½Π΅Π½Π½Ρ/ΠΎΡΡΠΈΠΌΠ°Π½Π½Ρ;
- ΡΠ²ΠΈΠ΄ΠΊΠ΅ ΡΠ΅Π°Π³ΡΠ²Π°Π½Π½Ρ Π½Π° ΠΎΠΏΠ΅ΡΠ°ΡΡΠΉΠ½Ρ Π·Π°ΠΏΠΈΡΠΈ;
- ΡΠΏΡΠ²ΠΏΡΠ°ΡΡ Π· HR, Recruitment, Operations, Finance ΡΠ° Delivery.
ΠΠΎΡΠ΅Π½ΡΡΠΉΠ½Π΅ ΡΠΎΠ·ΡΠΈΡΠ΅Π½Π½Ρ Π·ΠΎΠ½ΠΈ Π²ΡΠ΄ΠΏΠΎΠ²ΡΠ΄Π°Π»ΡΠ½ΠΎΡΡΡ (Middle-level perspective):
1. ΠΠ΅Π½Π΅Π΄ΠΆΠΌΠ΅Π½Ρ Π΄Π΅Π²Π°ΠΉΡΡΠ² (MDM)
- Π²ΠΏΡΠΎΠ²Π°Π΄ΠΆΠ΅Π½Π½Ρ ΡΠ° Π°Π΄ΠΌΡΠ½ΡΡΡΡΡΠ²Π°Π½Π½Ρ MDM-ΡΡΡΠ΅Π½Ρ (Jamf, Intune, Kandji ΡΠΈ ΡΠ½ΡΡ);
- ΡΡΠ²ΠΎΡΠ΅Π½Π½Ρ Ρ ΠΏΡΠ΄ΡΡΠΈΠΌΠΊΠ° ΠΏΠΎΠ»ΡΡΠΈΠΊ Π΄ΠΎΡΡΡΠΏΡ, Π±Π΅Π·ΠΏΠ΅ΠΊΠΈ, Π±Π»ΠΎΠΊΡΠ²Π°Π½Π½Ρ, wipe;
- Π°Π²ΡΠΎΠΌΠ°ΡΠΈΠ·Π°ΡΡΡ ΠΏΡΠΎΡΠ΅ΡΡΠ² Π½Π°Π»Π°ΡΡΡΠ²Π°Π½Π½Ρ Π½ΠΎΠ²ΠΈΡ ΠΏΡΠΈΡΡΡΠΎΡΠ².
2. ΠΠ΅Π·ΠΏΠ΅ΠΊΠ° ΡΠ° ΠΊΡΠ±Π΅Ρ-Π³ΡΠ³ΡΡΠ½Π° (Cybersecurity)
- ΠΊΠΎΠ½ΡΡΠΎΠ»Ρ Π·Π° Π²ΡΠ΄ΠΏΠΎΠ²ΡΠ΄Π½ΡΡΡΡ ΡΠ΅Ρ Π½ΡΠΊΠΈ Π²ΠΈΠΌΠΎΠ³Π°ΠΌ Π±Π΅Π·ΠΏΠ΅ΠΊΠΈ ΠΊΠΎΠΌΠΏΠ°Π½ΡΡ;
- ΠΌΠΎΠ½ΡΡΠΎΡΠΈΠ½Π³ Π²ΡΡΠ°Π½ΠΎΠ²Π»Π΅Π½Π½Ρ Π°Π½ΡΠΈΠ²ΡΡΡΡΡΠ², VPN, ΡΠΈΡΡΠ΅ΠΌ Π»ΠΎΠ³ΡΠ²Π°Π½Π½Ρ;
- ΡΡΠ°ΡΡΡ Ρ Π²ΠΏΡΠΎΠ²Π°Π΄ΠΆΠ΅Π½Π½Ρ ΡΡΠ°Π½Π΄Π°ΡΡΡΠ² ΡΠ½ΡΠΎΡΠΌΠ°ΡΡΠΉΠ½ΠΎΡ Π±Π΅Π·ΠΏΠ΅ΠΊΠΈ (ISO-ΠΏΠΎΠ΄ΡΠ±Π½Ρ ΠΏΡΠ°ΠΊΡΠΈΠΊΠΈ).
3. Π‘ΡΠ²ΠΎΡΠ΅Π½Π½Ρ ΡΠ° ΠΎΠΏΡΠΈΠΌΡΠ·Π°ΡΡΡ ΠΏΡΠΎΡΠ΅ΡΡΠ²
- ΠΏΠΎΠ±ΡΠ΄ΠΎΠ²Π° ΠΏΠΎΠ²Π½ΠΎΠ³ΠΎ ITAM-ΠΏΡΠΎΡΠ΅ΡΡ;
- ΡΡΠ²ΠΎΡΠ΅Π½Π½Ρ SLA/OLA Π΄Π»Ρ ΡΡΡ Ρ ΡΠ΅Ρ Π½ΡΠΊΠΈ;
- Π°Π²ΡΠΎΠΌΠ°ΡΠΈΠ·Π°ΡΡΡ (ΡΠ½ΡΡΡΡΠΌΠ΅Π½ΡΠΈ, ΡΠ°Π±Π»ΠΎΠ½ΠΈ, ΡΡΠ΅ΠΊΡΠ½Π³, ΡΠ½ΡΠ΅Π³ΡΠ°ΡΡΡ PeopleForce).
ΠΠΈΠΌΠΎΠ³ΠΈ
ΠΠΎΡΠ²ΡΠ΄ ΡΠ° ΠΊΠΎΠΌΠΏΠ΅ΡΠ΅Π½ΡΡΡ
- 1-2 ΡΠΎΠΊΠΈ Π΄ΠΎΡΠ²ΡΠ΄Ρ ΡΠΎΠ±ΠΎΡΠΈ Π² IT Asset Management / IT Support / Operations / Office Management (ΠΎΠ±ΠΎΠ²βΡΠ·ΠΊΠΎΠ²ΠΎ);
- Π΄ΠΎΡΠ²ΡΠ΄ ΡΠ½Π²Π΅Π½ΡΠ°ΡΠΈΠ·Π°ΡΡΡ ΡΠ΅Ρ Π½ΡΠΊΠΈ ΡΠ° ΡΠΎΠ±ΠΎΡΠΈ Π· Π²Π½ΡΡΡΡΡΠ½ΡΠΌΠΈ ΠΎΠΏΠ΅ΡΠ°ΡΡΠΉΠ½ΠΈΠΌΠΈ ΠΏΡΠΎΡΠ΅ΡΠ°ΠΌΠΈ;
- ΡΠΎΠ·ΡΠΌΡΠ½Π½Ρ Π±Π°Π·ΠΎΠ²ΠΈΡ ΠΏΡΠΈΠ½ΡΠΈΠΏΡΠ² ΠΊΡΠ±Π΅ΡΠ±Π΅Π·ΠΏΠ΅ΠΊΠΈ (Π°Π½ΡΠΈΠ²ΡΡΡΡΠΈ, VPN, ΠΏΠΎΠ»ΡΡΠΈΠΊΠΈ Π΄ΠΎΡΡΡΠΏΡ);
- Π΄ΠΎΡΠ²ΡΠ΄ ΡΠΎΠ±ΠΎΡΠΈ Π· ΡΠ°Π±Π»ΠΈΡΡΠΌΠΈ, CRM/HRIS ΡΠΈΡΡΠ΅ΠΌΠ°ΠΌΠΈ (Π±Π°ΠΆΠ°Π½ΠΎ PeopleForce);
- ΡΠ²Π°ΠΆΠ½ΡΡΡΡ Π΄ΠΎ Π΄Π΅ΡΠ°Π»Π΅ΠΉ, ΡΠΈΡΡΠ΅ΠΌΠ½ΡΡΡΡ, Π²ΡΠ΄ΠΏΠΎΠ²ΡΠ΄Π°Π»ΡΠ½ΡΡΡΡ.
ΠΡΠΎΠ±ΠΈΡΡΡ ΡΠΊΠΎΡΡΡ
- ΡΡΡΡΠΊΡΡΡΠ½ΡΡΡΡ, ΡΠΊΡΡΠΏΡΠ»ΡΠΎΠ·Π½ΡΡΡΡ, Π²ΠΌΡΠ½Π½Ρ ΠΏΡΠ°ΡΡΠ²Π°ΡΠΈ Π· Π²Π΅Π»ΠΈΠΊΠΈΠΌ ΠΎΠ±ΡΡΠ³ΠΎΠΌ Π΄Π°Π½ΠΈΡ ;
- ΡΠ²ΠΈΠ΄ΠΊΠ΅ Π½Π°Π²ΡΠ°Π½Π½Ρ ΡΠ° Π³ΠΎΡΠΎΠ²Π½ΡΡΡΡ Π΄ΠΎ ΡΠΎΠ·Π²ΠΈΡΠΊΡ Ρ Π½Π°ΠΏΡΡΠΌΠΊΡ security/MDM;
- ΠΊΠΎΠΌΡΠ½ΡΠΊΠ°Π±Π΅Π»ΡΠ½ΡΡΡΡ, ΡΠ΅ΡΠ²ΡΡΠ½ΠΈΠΉ ΠΏΡΠ΄Ρ ΡΠ΄;
- Π·Π΄Π°ΡΠ½ΡΡΡΡ ΠΏΡΠ°ΡΡΠ²Π°ΡΠΈ Ρ ΡΠ²ΠΈΠ΄ΠΊΠΎΠΌΡ, ΠΎΠΏΠ΅ΡΠ°ΡΡΠΉΠ½ΠΎΠΌΡ ΡΠ΅ΡΠ΅Π΄ΠΎΠ²ΠΈΡΡ Π±Π΅Π· ΠΏΠΎΠΌΠΈΠ»ΠΎΠΊ.
Π©ΠΎ ΠΌΠΈ ΠΏΡΠΎΠΏΠΎΠ½ΡΡΠΌΠΎ
- ΠΏΠΎΠ²Π½ΡΡΡΡ Π²ΡΠ΄Π΄Π°Π»Π΅Π½ΠΈΠΉ ΡΠΎΡΠΌΠ°Ρ ΡΠΎΠ±ΠΎΡΠΈ;
- 18 ΠΎΠΏΠ»Π°ΡΡΠ²Π°Π½ΠΈΡ days off + ΠΎΡΡΡΡΠΉΠ½Ρ ΡΠ²ΡΡΠ° Π·Π° ΠΊΡΠΏΡΡΡΠΊΠΈΠΌ ΠΊΠ°Π»Π΅Π½Π΄Π°ΡΠ΅ΠΌ;
- ΠΌΠΎΠΆΠ»ΠΈΠ²ΡΡΡΡ ΠΏΡΠΎΡΠ΅ΡΡΠΉΠ½ΠΎΠ³ΠΎ ΡΠΎΠ·Π²ΠΈΡΠΊΡ Ρ Π½Π°ΠΏΡΡΠΌΠΊΡ IT-ΠΎΠΏΠ΅ΡΠ°ΡΡΠΉ ΡΠ° ΠΊΡΠ±Π΅ΡΠ±Π΅Π·ΠΏΠ΅ΠΊΠΈ;
- ΡΡΡΠ°ΡΠ½Π° ΡΠ΅Ρ Π½ΡΠΊΠ° Π·Π° ΠΏΠΎΡΡΠ΅Π±ΠΈ;
- ΠΌΠ΅Π΄ΠΈΡΠ½Π΅ ΡΡΡΠ°Ρ ΡΠ²Π°Π½Π½Ρ ΠΏΡΡΠ»Ρ Π²ΠΈΠΏΡΠΎΠ±ΡΠ²Π°Π»ΡΠ½ΠΎΠ³ΠΎ ΡΠ΅ΡΠΌΡΠ½Ρ (Π² Π£ΠΊΡΠ°ΡΠ½Ρ);
- ΡΠ°ΡΡΠΊΠΎΠ²Π° ΠΊΠΎΠΌΠΏΠ΅Π½ΡΠ°ΡΡΡ Π½Π°Π²ΡΠ°Π½Π½Ρ ΡΠ° ΠΊΡΡΡΡΠ²;
- ΠΌΡΠ»ΡΡΠΈΡΡΠ½ΠΊΡΡΠΎΠ½Π°Π»ΡΠ½Π° ΠΊΠΎΠΌΠ°Π½Π΄Π°, ΡΠΎ ΠΏΡΠ΄ΡΡΠΈΠΌΡΡ Π²ΡΠ΄ΠΊΡΠΈΡΡ ΠΊΠΎΠΌΡΠ½ΡΠΊΠ°ΡΡΡ ΡΠ° ΠΎΠ±ΠΌΡΠ½ ΡΠ΄Π΅ΡΠΌΠΈ
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System Administrator
Full Remote Β· Worldwide Β· Product Β· 2 years of experience Β· English - B1Insula Labs - ΡΠΊΡΠ°ΡΠ½ΡΡΠΊΠ° IT ΠΊΠΎΠΌΠΏΠ°Π½ΡΡ, ΡΠΎ ΡΡΠ²ΠΎΡΡΡ Π²ΠΈΡΠΎΠΊΠΎΠΊΠ²Π°Π»ΡΡΡΠΊΠΎΠ²Π°Π½Ρ, ΡΠ°Π»Π°Π½ΠΎΠ²ΠΈΡΡ ΠΊΠΎΠΌΠ°Π½Π΄ΠΈ Π΄Π»Ρ ΡΡΠ°Π±ΡΠ»ΡΠ½ΠΎΡ Π΄ΠΎΠ²Π³ΠΎΡΡΡΠΎΠΊΠΎΠ²ΠΎΡ ΡΠΏΡΠ²ΠΏΡΠ°ΡΡ. ΠΠ°ΡΠ° Π±ΡΠ·Π½Π΅Ρ-ΠΌΠΎΠ΄Π΅Π»Ρ - Π°ΡΡΡΡΠ°ΡΡΠ½Π³, ΡΠΊΠΈΠΉ Π΄ΠΎΠ·Π²ΠΎΠ»ΡΡ ΠΊΠ»ΡΡΠ½ΡΠ°ΠΌ ΡΠ²ΠΈΠ΄ΠΊΠΎ ΠΌΠ°ΡΡΡΠ°Π±ΡΠ²Π°ΡΠΈ ΡΠ΅Ρ Π½ΡΡΠ½Ρ Π΄Π΅ΠΏΠ°ΡΡΠ°ΠΌΠ΅Π½ΡΠΈ, ΠΎΡΡΠΈΠΌΡΡΡΠΈ Π΄ΠΎΡΡΡΠΏ Π΄ΠΎ...Insula Labs - ΡΠΊΡΠ°ΡΠ½ΡΡΠΊΠ° IT ΠΊΠΎΠΌΠΏΠ°Π½ΡΡ, ΡΠΎ ΡΡΠ²ΠΎΡΡΡ Π²ΠΈΡΠΎΠΊΠΎΠΊΠ²Π°Π»ΡΡΡΠΊΠΎΠ²Π°Π½Ρ, ΡΠ°Π»Π°Π½ΠΎΠ²ΠΈΡΡ ΠΊΠΎΠΌΠ°Π½Π΄ΠΈ Π΄Π»Ρ ΡΡΠ°Π±ΡΠ»ΡΠ½ΠΎΡ Π΄ΠΎΠ²Π³ΠΎΡΡΡΠΎΠΊΠΎΠ²ΠΎΡ ΡΠΏΡΠ²ΠΏΡΠ°ΡΡ.
ΠΠ°ΡΠ° Π±ΡΠ·Π½Π΅Ρ-ΠΌΠΎΠ΄Π΅Π»Ρ - Π°ΡΡΡΡΠ°ΡΡΠ½Π³, ΡΠΊΠΈΠΉ Π΄ΠΎΠ·Π²ΠΎΠ»ΡΡ ΠΊΠ»ΡΡΠ½ΡΠ°ΠΌ ΡΠ²ΠΈΠ΄ΠΊΠΎ ΠΌΠ°ΡΡΡΠ°Π±ΡΠ²Π°ΡΠΈ ΡΠ΅Ρ Π½ΡΡΠ½Ρ Π΄Π΅ΠΏΠ°ΡΡΠ°ΠΌΠ΅Π½ΡΠΈ, ΠΎΡΡΠΈΠΌΡΡΡΠΈ Π΄ΠΎΡΡΡΠΏ Π΄ΠΎ ΡΠΈΠ»ΡΠ½ΠΈΡ ΡΠ½ΠΆΠ΅Π½Π΅ΡΡΠ² ΡΠ° ΡΠ΅ΡΠ²ΡΡΠ½ΠΈΡ ΠΊΠΎΠΌΠ°Π½Π΄.
90% Π½Π°ΡΠΎΡ ΠΊΠΎΠΌΠ°Π½Π΄ΠΈ Π±Π°Π·ΡΡΡΡΡΡ Π² Π£ΠΊΡΠ°ΡΠ½Ρ, ΡΠΎΡΠΌΠ°Ρ ΡΠΎΠ±ΠΎΡΠΈ - ΠΏΠΎΠ²Π½ΡΡΡΡ Π²ΡΠ΄Π΄Π°Π»Π΅Π½ΠΈΠΉ.
ΠΠΈ ΠΏΡΠ°Π³Π½Π΅ΠΌΠΎ Π΄ΠΎ ΠΏΠΎΠ±ΡΠ΄ΠΎΠ²ΠΈ ΡΠΈΡΡΠ΅ΠΌΠ½ΠΈΡ ΠΏΡΠΎΡΠ΅ΡΡΠ², ΠΏΡΠΎΠ·ΠΎΡΠΎΡ ΠΊΠΎΠΌΡΠ½ΡΠΊΠ°ΡΡΡ ΡΠ° ΡΡΠ°Π±ΡΠ»ΡΠ½ΠΎΡ ΠΏΡΠ΄ΡΡΠΈΠΌΠΊΠΈ Π΄Π»Ρ Π²Π½ΡΡΡΡΡΠ½ΡΡ ΠΊΠΎΠΌΠ°Π½Π΄ Ρ ΠΏΠ°ΡΡΠ½Π΅ΡΡΠ².ΠΠΎΠ³ΠΎ ΠΌΠΈ ΡΡΠΊΠ°ΡΠΌΠΎ
ΠΠΈ ΡΡΠΊΠ°ΡΠΌΠΎ ΡΠ²Π°ΠΆΠ½ΠΎΠ³ΠΎ, ΠΏΡΠΎΠ°ΠΊΡΠΈΠ²Π½ΠΎΠ³ΠΎ ΡΠ° ΡΡΡΡΠΊΡΡΡΠ½ΠΎΠ³ΠΎ ΡΠ°Ρ ΡΠ²ΡΡ, ΡΠΊΠΈΠΉ Π²ΡΠ·ΡΠΌΠ΅ Π½Π° ΡΠ΅Π±Π΅ ΠΏΠΎΠ²Π½ΠΈΠΉ ΡΠΈΠΊΠ» ΡΠΏΡΠ°Π²Π»ΡΠ½Π½Ρ ΡΠ΅Ρ Π½ΡΠΊΠΎΡ ΡΠ° ΠΎΠ±Π»Π°Π΄Π½Π°Π½Π½ΡΠΌ Ρ ΠΊΠΎΠΌΠΏΠ°Π½ΡΡ.
Π¦Π΅ ΡΠΎΠ»Ρ, ΡΠΎ ΠΏΠΎΡΠ΄Π½ΡΡ ΠΎΠΏΠ΅ΡΠ°ΡΡΠΉΠ½Ρ Π΄ΠΈΡΡΠΈΠΏΠ»ΡΠ½Ρ, Π°Π½Π°Π»ΡΡΠΈΠΊΡ, ΠΊΠΎΠΌΡΠ½ΡΠΊΠ°ΡΡΡ ΡΠ° Π²ΡΠ΄ΠΏΠΎΠ²ΡΠ΄Π°Π»ΡΠ½ΡΡΡΡ Π·Π° ΠΊΠΎΡΠ΅ΠΊΡΠ½Ρ ΡΠΎΠ±ΠΎΡΡ Π²ΡΡΠΎΠ³ΠΎ ΠΏΡΠΎΡΠ΅ΡΡ ΡΡΡ Ρ ΡΠ΅Ρ Π½ΡΠΊΠΈ.ΠΠ±ΠΎΠ²βΡΠ·ΠΊΠΈ
1. Π£ΠΏΡΠ°Π²Π»ΡΠ½Π½Ρ ΠΆΠΈΡΡΡΠ²ΠΈΠΌ ΡΠΈΠΊΠ»ΠΎΠΌ ΡΠ΅Ρ Π½ΡΠΊΠΈ (IT Asset Management)
- Π²Π΅Π΄Π΅Π½Π½Ρ ΠΏΠΎΠ²Π½ΠΎΡ ΡΠ½Π²Π΅Π½ΡΠ°ΡΠΈΠ·Π°ΡΡΡ ΡΠ΅Ρ Π½ΡΠΊΠΈ ΠΊΠΎΠΌΠΏΠ°Π½ΡΡ (Π½ΠΎΡΡΠ±ΡΠΊΠΈ, Π°ΠΊΡΠ΅ΡΡΠ°ΡΠΈ, ΡΠ΅Π»Π΅ΡΠΎΠ½ΠΈ ΡΠΎΡΠΎ);
- ΠΊΠΎΠ½ΡΡΠΎΠ»Ρ ΡΡΡ Ρ ΠΎΠ±Π»Π°Π΄Π½Π°Π½Π½Ρ: Π²ΠΈΠ΄Π°ΡΠ°, ΠΏΠΎΠ²Π΅ΡΠ½Π΅Π½Π½Ρ, Π·Π°ΠΌΡΠ½Π°, ΡΠΏΠΈΡΠ°Π½Π½Ρ;
- ΠΏΡΠ΄ΡΡΠΈΠΌΠΊΠ° Π°ΠΊΡΡΠ°Π»ΡΠ½ΠΎΡ Π±Π°Π·ΠΈ Π°ΠΊΡΠΈΠ²ΡΠ² Ρ ΡΠΈΡΡΠ΅ΠΌΠ°Ρ (PeopleForce / Google Sheets / ΡΠ½ΡΡ ΡΠ½ΡΡΡΡΠΌΠ΅Π½ΡΠΈ);
- ΡΡΠΊΡΠ°ΡΡΡ ΡΡΠ°Π½Ρ ΡΠ΅Ρ Π½ΡΠΊΠΈ ΠΏΡΠ΄ ΡΠ°Ρ Π²ΠΈΠ΄Π°ΡΡ ΡΠ° ΠΏΠΎΠ²Π΅ΡΠ½Π΅Π½Π½Ρ (ΡΠ΅ΠΊ-Π»ΠΈΡΡΠΈ, ΡΠΎΡΠΎΡΡΠΊΡΠ°ΡΡΡ).
2. ΠΠΎΠ³ΡΡΡΠΈΠΊΠ° ΡΠ° ΠΎΠΏΠ΅ΡΠ°ΡΠΈΠ²Π½Ρ ΠΏΡΠΎΡΠ΅ΡΠΈ
- ΠΎΡΠ³Π°Π½ΡΠ·Π°ΡΡΡ Π΄ΠΎΡΡΠ°Π²ΠΊΠΈ ΡΠ΅Ρ Π½ΡΠΊΠΈ Π½ΠΎΠ²ΠΈΠΌ ΡΠΏΡΠ²ΡΠΎΠ±ΡΡΠ½ΠΈΠΊΠ°ΠΌ (Π² Π£ΠΊΡΠ°ΡΠ½Ρ ΡΠ° ΠΠ‘);
- ΠΊΠΎΠΌΡΠ½ΡΠΊΠ°ΡΡΡ Π· Π²ΡΠ΄Π΄ΡΠ»Π΅Π½Π½ΡΠΌΠΈ Π΄ΠΎΡΡΠ°Π²ΠΊΠΈ (ΠΠΎΠ²Π° ΠΠΎΡΡΠ°, DHL, Meest ΡΠΎΡΠΎ);
- ΠΊΠΎΠ½ΡΡΠΎΠ»Ρ ΡΡΡΠΎΠΊΡΠ² Π΄ΠΎΡΡΠ°Π²ΠΊΠΈ ΡΠ° ΠΏΠΎΠ²Π΅ΡΠ½Π΅Π½Π½Ρ;
- ΡΠΎΡΠΌΡΠ²Π°Π½Π½Ρ Ρ Π²ΡΠ΄ΠΏΡΠ°Π²ΠΊΠ° ΠΊΠΎΠΌΠΏΠ»Π΅ΠΊΡΡΠ² ΡΠ΅Ρ Π½ΡΠΊΠΈ.
3. ΠΠΎΠΊΡΠΌΠ΅Π½ΡΠΎΠΎΠ±ΡΠ³ ΡΠ° ΠΊΠΎΠ½ΡΡΠΎΠ»Ρ Π²ΡΠ΄ΠΏΠΎΠ²ΡΠ΄Π°Π»ΡΠ½ΠΎΡΡΡ
- ΠΏΡΠ΄Π³ΠΎΡΠΎΠ²ΠΊΠ° ΡΠ° Π·Π±ΡΡ Π΄ΠΎΠΊΡΠΌΠ΅Π½ΡΡΠ²: Π°ΠΊΡΠΈ ΠΏΡΠΈΠΉΠΎΠΌΡβΠΏΠ΅ΡΠ΅Π΄Π°ΡΡ, ΡΠΎΠ·ΠΏΠΈΡΠΊΠΈ, ΡΠ½Π²Π΅Π½ΡΠ°ΡΠΈΠ·Π°ΡΡΠΉΠ½Ρ Π²ΡΠ΄ΠΎΠΌΠΎΡΡΡ;
- ΠΊΠΎΠ½ΡΡΠΎΠ»Ρ Π΄ΠΎΡΡΠΈΠΌΠ°Π½Π½Ρ ΡΠΏΡΠ²ΡΠΎΠ±ΡΡΠ½ΠΈΠΊΠ°ΠΌΠΈ ΠΏΠΎΠ»ΡΡΠΈΠΊ Π²ΠΈΠΊΠΎΡΠΈΡΡΠ°Π½Π½Ρ ΡΠ΅Ρ Π½ΡΠΊΠΈ;
- Π²Π΅Π΄Π΅Π½Π½Ρ ΡΡΡΠΎΡΡΡ ΠΊΠΎΠΆΠ½ΠΎΠ³ΠΎ Π΄Π΅Π²Π°ΠΉΡΡ.
4. ΠΠ°ΠΊΡΠΏΡΠ²Π»Ρ ΡΠ° ΠΎΠ½ΠΎΠ²Π»Π΅Π½Π½Ρ ΠΎΠ±Π»Π°Π΄Π½Π°Π½Π½Ρ
- ΠΌΠΎΠ½ΡΡΠΎΡΠΈΠ½Π³ Π·Π°Π»ΠΈΡΠΊΡΠ² ΡΠ΅Ρ Π½ΡΠΊΠΈ;
- ΠΏΠ»Π°Π½ΡΠ²Π°Π½Π½Ρ Π·Π°ΠΊΡΠΏΡΠ²Π΅Π»Ρ Π²ΡΠ΄ΠΏΠΎΠ²ΡΠ΄Π½ΠΎ Π΄ΠΎ ΠΏΠΎΡΡΠ΅Π± ΠΊΠΎΠΌΠΏΠ°Π½ΡΡ;
- Π²Π·Π°ΡΠΌΠΎΠ΄ΡΡ Π· ΠΏΠΎΡΡΠ°ΡΠ°Π»ΡΠ½ΠΈΠΊΠ°ΠΌΠΈ, ΡΠΎΡΠΌΡΠ²Π°Π½Π½Ρ Π·Π°ΠΏΠΈΡΡΠ², ΠΎΡΡΠΈΠΌΠ°Π½Π½Ρ ΠΊΠΎΠΌΠ΅ΡΡΡΠΉΠ½ΠΈΡ ΠΏΡΠΎΠΏΠΎΠ·ΠΈΡΡΠΉ;
- ΠΊΠΎΠ½ΡΡΠΎΠ»Ρ Π³Π°ΡΠ°Π½ΡΡΡ ΡΠ° ΡΠ΅ΡΠ²ΡΡΡ.
5. ΠΠΎΠΌΡΠ½ΡΠΊΠ°ΡΡΡ ΡΠ° ΠΏΡΠ΄ΡΡΠΈΠΌΠΊΠ° ΡΠΏΡΠ²ΡΠΎΠ±ΡΡΠ½ΠΈΠΊΡΠ²
- ΠΊΠΎΠ½ΡΡΠ»ΡΡΡΠ²Π°Π½Π½Ρ ΡΠΎΠ΄ΠΎ ΡΠ΅Ρ Π½ΡΠΊΠΈ, ΠΏΡΠΎΡΠ΅ΡΡΠ² ΠΏΠΎΠ²Π΅ΡΠ½Π΅Π½Π½Ρ/ΠΎΡΡΠΈΠΌΠ°Π½Π½Ρ;
- ΡΠ²ΠΈΠ΄ΠΊΠ΅ ΡΠ΅Π°Π³ΡΠ²Π°Π½Π½Ρ Π½Π° ΠΎΠΏΠ΅ΡΠ°ΡΡΠΉΠ½Ρ Π·Π°ΠΏΠΈΡΠΈ;
- ΡΠΏΡΠ²ΠΏΡΠ°ΡΡ Π· HR, Recruitment, Operations, Finance ΡΠ° Delivery.
ΠΠΎΡΠ΅Π½ΡΡΠΉΠ½Π΅ ΡΠΎΠ·ΡΠΈΡΠ΅Π½Π½Ρ Π·ΠΎΠ½ΠΈ Π²ΡΠ΄ΠΏΠΎΠ²ΡΠ΄Π°Π»ΡΠ½ΠΎΡΡΡ (Middle-level perspective):
1. ΠΠ΅Π½Π΅Π΄ΠΆΠΌΠ΅Π½Ρ Π΄Π΅Π²Π°ΠΉΡΡΠ² (MDM)
- Π²ΠΏΡΠΎΠ²Π°Π΄ΠΆΠ΅Π½Π½Ρ ΡΠ° Π°Π΄ΠΌΡΠ½ΡΡΡΡΡΠ²Π°Π½Π½Ρ MDM-ΡΡΡΠ΅Π½Ρ (Jamf, Intune, Kandji ΡΠΈ ΡΠ½ΡΡ);
- ΡΡΠ²ΠΎΡΠ΅Π½Π½Ρ Ρ ΠΏΡΠ΄ΡΡΠΈΠΌΠΊΠ° ΠΏΠΎΠ»ΡΡΠΈΠΊ Π΄ΠΎΡΡΡΠΏΡ, Π±Π΅Π·ΠΏΠ΅ΠΊΠΈ, Π±Π»ΠΎΠΊΡΠ²Π°Π½Π½Ρ, wipe;
- Π°Π²ΡΠΎΠΌΠ°ΡΠΈΠ·Π°ΡΡΡ ΠΏΡΠΎΡΠ΅ΡΡΠ² Π½Π°Π»Π°ΡΡΡΠ²Π°Π½Π½Ρ Π½ΠΎΠ²ΠΈΡ ΠΏΡΠΈΡΡΡΠΎΡΠ².
2. ΠΠ΅Π·ΠΏΠ΅ΠΊΠ° ΡΠ° ΠΊΡΠ±Π΅Ρ-Π³ΡΠ³ΡΡΠ½Π° (Cybersecurity)
- ΠΊΠΎΠ½ΡΡΠΎΠ»Ρ Π·Π° Π²ΡΠ΄ΠΏΠΎΠ²ΡΠ΄Π½ΡΡΡΡ ΡΠ΅Ρ Π½ΡΠΊΠΈ Π²ΠΈΠΌΠΎΠ³Π°ΠΌ Π±Π΅Π·ΠΏΠ΅ΠΊΠΈ ΠΊΠΎΠΌΠΏΠ°Π½ΡΡ;
- ΠΌΠΎΠ½ΡΡΠΎΡΠΈΠ½Π³ Π²ΡΡΠ°Π½ΠΎΠ²Π»Π΅Π½Π½Ρ Π°Π½ΡΠΈΠ²ΡΡΡΡΡΠ², VPN, ΡΠΈΡΡΠ΅ΠΌ Π»ΠΎΠ³ΡΠ²Π°Π½Π½Ρ;
- ΡΡΠ°ΡΡΡ Ρ Π²ΠΏΡΠΎΠ²Π°Π΄ΠΆΠ΅Π½Π½Ρ ΡΡΠ°Π½Π΄Π°ΡΡΡΠ² ΡΠ½ΡΠΎΡΠΌΠ°ΡΡΠΉΠ½ΠΎΡ Π±Π΅Π·ΠΏΠ΅ΠΊΠΈ (ISO-ΠΏΠΎΠ΄ΡΠ±Π½Ρ ΠΏΡΠ°ΠΊΡΠΈΠΊΠΈ).
3. Π‘ΡΠ²ΠΎΡΠ΅Π½Π½Ρ ΡΠ° ΠΎΠΏΡΠΈΠΌΡΠ·Π°ΡΡΡ ΠΏΡΠΎΡΠ΅ΡΡΠ²
- ΠΏΠΎΠ±ΡΠ΄ΠΎΠ²Π° ΠΏΠΎΠ²Π½ΠΎΠ³ΠΎ ITAM-ΠΏΡΠΎΡΠ΅ΡΡ;
- ΡΡΠ²ΠΎΡΠ΅Π½Π½Ρ SLA/OLA Π΄Π»Ρ ΡΡΡ Ρ ΡΠ΅Ρ Π½ΡΠΊΠΈ;
- Π°Π²ΡΠΎΠΌΠ°ΡΠΈΠ·Π°ΡΡΡ (ΡΠ½ΡΡΡΡΠΌΠ΅Π½ΡΠΈ, ΡΠ°Π±Π»ΠΎΠ½ΠΈ, ΡΡΠ΅ΠΊΡΠ½Π³, ΡΠ½ΡΠ΅Π³ΡΠ°ΡΡΡ PeopleForce).
ΠΠΈΠΌΠΎΠ³ΠΈ
ΠΠΎΡΠ²ΡΠ΄ ΡΠ° ΠΊΠΎΠΌΠΏΠ΅ΡΠ΅Π½ΡΡΡ
- 1-2 ΡΠΎΠΊΠΈ Π΄ΠΎΡΠ²ΡΠ΄Ρ ΡΠΎΠ±ΠΎΡΠΈ Π² IT Asset Management / IT Support / Operations / Office Management (ΠΎΠ±ΠΎΠ²βΡΠ·ΠΊΠΎΠ²ΠΎ);
- Π΄ΠΎΡΠ²ΡΠ΄ ΡΠ½Π²Π΅Π½ΡΠ°ΡΠΈΠ·Π°ΡΡΡ ΡΠ΅Ρ Π½ΡΠΊΠΈ ΡΠ° ΡΠΎΠ±ΠΎΡΠΈ Π· Π²Π½ΡΡΡΡΡΠ½ΡΠΌΠΈ ΠΎΠΏΠ΅ΡΠ°ΡΡΠΉΠ½ΠΈΠΌΠΈ ΠΏΡΠΎΡΠ΅ΡΠ°ΠΌΠΈ;
- ΡΠΎΠ·ΡΠΌΡΠ½Π½Ρ Π±Π°Π·ΠΎΠ²ΠΈΡ ΠΏΡΠΈΠ½ΡΠΈΠΏΡΠ² ΠΊΡΠ±Π΅ΡΠ±Π΅Π·ΠΏΠ΅ΠΊΠΈ (Π°Π½ΡΠΈΠ²ΡΡΡΡΠΈ, VPN, ΠΏΠΎΠ»ΡΡΠΈΠΊΠΈ Π΄ΠΎΡΡΡΠΏΡ);
- Π΄ΠΎΡΠ²ΡΠ΄ ΡΠΎΠ±ΠΎΡΠΈ Π· ΡΠ°Π±Π»ΠΈΡΡΠΌΠΈ, CRM/HRIS ΡΠΈΡΡΠ΅ΠΌΠ°ΠΌΠΈ (Π±Π°ΠΆΠ°Π½ΠΎ PeopleForce);
- ΡΠ²Π°ΠΆΠ½ΡΡΡΡ Π΄ΠΎ Π΄Π΅ΡΠ°Π»Π΅ΠΉ, ΡΠΈΡΡΠ΅ΠΌΠ½ΡΡΡΡ, Π²ΡΠ΄ΠΏΠΎΠ²ΡΠ΄Π°Π»ΡΠ½ΡΡΡΡ.
ΠΡΠΎΠ±ΠΈΡΡΡ ΡΠΊΠΎΡΡΡ
- ΡΡΡΡΠΊΡΡΡΠ½ΡΡΡΡ, ΡΠΊΡΡΠΏΡΠ»ΡΠΎΠ·Π½ΡΡΡΡ, Π²ΠΌΡΠ½Π½Ρ ΠΏΡΠ°ΡΡΠ²Π°ΡΠΈ Π· Π²Π΅Π»ΠΈΠΊΠΈΠΌ ΠΎΠ±ΡΡΠ³ΠΎΠΌ Π΄Π°Π½ΠΈΡ ;
- ΡΠ²ΠΈΠ΄ΠΊΠ΅ Π½Π°Π²ΡΠ°Π½Π½Ρ ΡΠ° Π³ΠΎΡΠΎΠ²Π½ΡΡΡΡ Π΄ΠΎ ΡΠΎΠ·Π²ΠΈΡΠΊΡ Ρ Π½Π°ΠΏΡΡΠΌΠΊΡ security/MDM;
- ΠΊΠΎΠΌΡΠ½ΡΠΊΠ°Π±Π΅Π»ΡΠ½ΡΡΡΡ, ΡΠ΅ΡΠ²ΡΡΠ½ΠΈΠΉ ΠΏΡΠ΄Ρ ΡΠ΄;
- Π·Π΄Π°ΡΠ½ΡΡΡΡ ΠΏΡΠ°ΡΡΠ²Π°ΡΠΈ Ρ ΡΠ²ΠΈΠ΄ΠΊΠΎΠΌΡ, ΠΎΠΏΠ΅ΡΠ°ΡΡΠΉΠ½ΠΎΠΌΡ ΡΠ΅ΡΠ΅Π΄ΠΎΠ²ΠΈΡΡ Π±Π΅Π· ΠΏΠΎΠΌΠΈΠ»ΠΎΠΊ.
Π©ΠΎ ΠΌΠΈ ΠΏΡΠΎΠΏΠΎΠ½ΡΡΠΌΠΎ
- ΠΏΠΎΠ²Π½ΡΡΡΡ Π²ΡΠ΄Π΄Π°Π»Π΅Π½ΠΈΠΉ ΡΠΎΡΠΌΠ°Ρ ΡΠΎΠ±ΠΎΡΠΈ;
- 18 ΠΎΠΏΠ»Π°ΡΡΠ²Π°Π½ΠΈΡ days off + ΠΎΡΡΡΡΠΉΠ½Ρ ΡΠ²ΡΡΠ° Π·Π° ΠΊΡΠΏΡΡΡΠΊΠΈΠΌ ΠΊΠ°Π»Π΅Π½Π΄Π°ΡΠ΅ΠΌ;
- ΠΌΠΎΠΆΠ»ΠΈΠ²ΡΡΡΡ ΠΏΡΠΎΡΠ΅ΡΡΠΉΠ½ΠΎΠ³ΠΎ ΡΠΎΠ·Π²ΠΈΡΠΊΡ Ρ Π½Π°ΠΏΡΡΠΌΠΊΡ IT-ΠΎΠΏΠ΅ΡΠ°ΡΡΠΉ ΡΠ° ΠΊΡΠ±Π΅ΡΠ±Π΅Π·ΠΏΠ΅ΠΊΠΈ;
- ΡΡΡΠ°ΡΠ½Π° ΡΠ΅Ρ Π½ΡΠΊΠ° Π·Π° ΠΏΠΎΡΡΠ΅Π±ΠΈ;
- ΠΌΠ΅Π΄ΠΈΡΠ½Π΅ ΡΡΡΠ°Ρ ΡΠ²Π°Π½Π½Ρ ΠΏΡΡΠ»Ρ Π²ΠΈΠΏΡΠΎΠ±ΡΠ²Π°Π»ΡΠ½ΠΎΠ³ΠΎ ΡΠ΅ΡΠΌΡΠ½Ρ (Π² Π£ΠΊΡΠ°ΡΠ½Ρ);
- ΡΠ°ΡΡΠΊΠΎΠ²Π° ΠΊΠΎΠΌΠΏΠ΅Π½ΡΠ°ΡΡΡ Π½Π°Π²ΡΠ°Π½Π½Ρ ΡΠ° ΠΊΡΡΡΡΠ²;
- ΠΌΡΠ»ΡΡΠΈΡΡΠ½ΠΊΡΡΠΎΠ½Π°Π»ΡΠ½Π° ΠΊΠΎΠΌΠ°Π½Π΄Π°, ΡΠΎ ΠΏΡΠ΄ΡΡΠΈΠΌΡΡ Π²ΡΠ΄ΠΊΡΠΈΡΡ ΠΊΠΎΠΌΡΠ½ΡΠΊΠ°ΡΡΡ ΡΠ° ΠΎΠ±ΠΌΡΠ½ ΡΠ΄Π΅ΡΠΌΠΈ
ΠΠΎΡΠΎΠ²Ρ ΠΏΡΠΈΡΠ΄Π½Π°ΡΠΈΡΡ ΡΠ° ΠΏΠΎΠ±ΡΠ΄ΡΠ²Π°ΡΠΈ ΡΠΈΡΡΠ΅ΠΌΠ½ΠΈΠΉ ΠΏΡΠΎΡΠ΅Ρ ΡΠΏΡΠ°Π²Π»ΡΠ½Π½Ρ ΡΠ΅Ρ Π½ΡΠΊΠΎΡ Π² Insula Labs?
ΠΠ°Π΄ΡΠΈΠ»Π°ΠΉΡΠ΅ ΡΠ΅Π·ΡΠΌΠ΅ - Π±ΡΠ΄Π΅ΠΌΠΎ ΡΠ°Π΄Ρ ΠΏΠΎΠ·Π½Π°ΠΉΠΎΠΌΠΈΡΠΈΡΡ!
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