Argentics

Joined in 2019
3% answers
At Argentis, we believe that games have the power to inspire, entertain, and connect people in ways no other medium can. With a team of talented individuals who are deeply passionate about gaming, we strive to create memorable experiences that leave a lasting impact on players. We foster a creative and collaborative environment, encouraging our employees to think outside the box and bring their unique ideas to the table.

Our company culture revolves around creativity, innovation, and a shared love for gaming. We value diversity and inclusion, understanding that different perspectives and backgrounds contribute to the richness of our games. We foster a supportive and inclusive environment where everyone's ideas are heard and respected. We believe in a healthy work-life balance and provide our employees with the necessary resources and support to grow both personally and professionally.
  • · 46 views · 8 applications · 4d

    Business Development Manager

    Full Remote · Ukraine · Product · 5 years of experience · English - None
    Argentics gamedev company is looking for a result-oriented Business Development Manager. The position is responsible for sourcing and developing partnerships with both game startups and established studios to bring new projects to Argentics. This position...

    Argentics gamedev company is looking for a result-oriented Business Development Manager. The position is responsible for sourcing and developing partnerships with both game startups and established studios to bring new projects to Argentics. This position would partner with management and senior leadership on many of the company’s highest priority business development initiatives.

     

    Responsibilities:

    - Actively look for prospects who might be interested in Argentics services.

    - Close deals for game development, art outsourcing projects and other domains.

    - Operate effectively with newly acquired clients ranging from indie startups to large game developers and publishers.

    - Partner cross-functionally with the Management and Delivery teams to negotiate deal terms, drive special projects, advocate internally for clients’ interests.

    - Create additional pitch decks and presentation materials to assist with negotiating with potential clients.

    - Monitor game industry trends (games, developers, influencers) to determine new opportunities and partnerships to develop.

    - Duly managing the CRM.

     

    Requirements:

    - At least 5+ years of experience as a Sales/Business Development Manager, preferably with a Game Development background.

    - Strong understanding of the outsourcing model.

    - Proven experience in hunting for new clients and closing new deals.

    - Strong communication and presentation skills leading with empathy and emotional intelligence.

    - You should possess a high level of intellectual curiosity about games, media, and consumer entertainment.

     

    We offer:

    - Competitive compensation depending on experience and skills.

    - Full remote.

    - Long-term cooperation.

    - Paid vacation and sick leaves.

    More
  • · 95 views · 19 applications · 12d

    Node.js Full Stack Developer (React and Data Visualization)

    Full Remote · Ukraine · Product · 5 years of experience · English - None
    About the Role: We are seeking an experienced Node.js Full Stack Developer with strong React skills and a passion for creating interactive and insightful data visualizations. You'll become part of a dynamic team focused on building scalable applications...

    About the Role: We are seeking an experienced Node.js Full Stack Developer with strong React skills and a passion for creating interactive and insightful data visualizations. You'll become part of a dynamic team focused on building scalable applications and data-driven dashboards that empower strategic decision-making.

     

    Key Responsibilities:

     

    Full Stack Development:

    • Design, develop, and maintain backend services using Node.js and Express.
    • Build responsive and interactive frontend applications using React.
    • Ensure seamless integration between frontend interfaces and backend APIs.

     

    Data Visualization:

    • Develop advanced data visualizations and dashboards utilizing libraries such as D3.js, Chart.js, and Recharts.
    • Convert complex datasets into clear, intuitive, and visually engaging formats.

     

    Collaboration & Communication:

    • Work closely with product owners, UX/UI designers, and fellow developers.
    • Actively participate in code reviews, architecture discussions, and Agile ceremonies.

     

    Quality & Optimization:

    • Implement best practices for security, scalability, and performance optimization.
    • Continuously enhance code quality, testing coverage, and maintainability.

     

    Qualifications:

    • 5+ years of professional software development experience, particularly with Node.js and React.
    • Proficient in JavaScript (ES6+), TypeScript, HTML, and CSS.
    • Proven track record in creating effective data visualizations.
    • Familiarity with SQL and NoSQL databases (e.g., PostgreSQL, MongoDB).
    • Strong problem-solving and communication skills.
    • Bachelor’s degree in Computer Science, Engineering, or related field (or equivalent practical experience).

     

    Nice-to-Have:

    • DevOps experience (CI/CD pipelines, Docker, Kubernetes, AWS/Azure/GCP).
    • Familiarity with GraphQL and Apollo.
    • Experience with infrastructure-as-code (Terraform, CloudFormation).
    • Knowledge of serverless architecture (AWS Lambda, Azure Functions).
    • Experience with testing frameworks (Jest, Mocha, Cypress).

     

    Join our innovative team and help us shape the future through impactful technology solutions!

    More
  • · 7 views · 0 applications · 1d

    Senior Unreal Engine Render Engineer

    Full Remote · Ukraine · Product · 7 years of experience · English - B2
    We are seeking a Senior Engine Engineer with deep expertise in Unreal Engine graphics pipelines, rendering optimization, and console performance tuning. Our first title is an ambitious 3rd-person smart shooter with unique visual and gameplay mechanics -...

    We are seeking a Senior Engine Engineer with deep expertise in Unreal Engine graphics pipelines, rendering optimization, and console performance tuning. Our first title is an ambitious 3rd-person smart shooter with unique visual and gameplay mechanics - this is not your typical shooter! Your mission will be to push visual fidelity while maintaining peak performance across current generation consoles.

     

    IN THIS ROLE, YOU WILL

    • Profile GPU and CPU performance to identify and resolve performance bottlenecks and stability issues.
    • Collaborate with Engineering and Tech Art teams to optimize rendering pipeline.
    • Improve frame pacing, memory usage, shading complexity, and material performance.
    • Dive deep into Unreal Engine’s RHI, Niagara, lighting, and post-processing systems.
    • Propose and implement scalability strategies for different console performance modes (quality/performance).
    • Share rendering knowledge and mentor team members in graphics best practices.
    • Provide accurate performance targets and delivery timelines to production.

       

    EXPERIENCE AND SKILLS WE LOOK FOR

    • 7+ years of engineering experience, including 2+ years in Unreal Engine.
    • Strong knowledge of Unreal Engine rendering architecture (UE4/UE5).
    • Proven experience shading, lighting, and material performance optimization.
    • Hands-on experience profiling and optimizing on PS5 and/or Xbox Series X (preferably both).
    • Experience working with Nanite, Lumen, Virtual Shadow Maps, Niagara, or custom shaders is a major plus.
    • Familiarity with GPU debugging tools (PIX, RenderDoc, Nsight, Razor, etc.).
    • Ability to work independently and take ownership of rendering systems.
    • Prior console or AAA experience strongly preferred.

       

    WHY WORK WITH US?

    • Competitive salary.
    • Fully remote with flexible hours.
    • A visually exciting prototype already in motion.
    • Open-minded team that values autonomy, creativity, and humor.
    • Inclusive environment - we want you to bring your full personality to the table.
    • We’re serious about quality, not about corporate nonsense.
    • More about the project can be shared under NDA!

     

    More
  • · 30 views · 2 applications · 4d

    Game Marketing Manager

    Full Remote · Ukraine · 4 years of experience · English - None
    About the Role We are looking for a high-impact Game Marketing Manager with strong PR expertise to drive the public image and visibility of our games. Your primary focus will be managing relationships with gaming media, journalists, influencers, and...

    About the Role
    We are looking for a high-impact Game Marketing Manager with strong PR expertise to drive the public image and visibility of our games. Your primary focus will be managing relationships with gaming media, journalists, influencers, and industry platforms to generate coverage, reviews, and buzz around our releases.

     

    Key Responsibilities:

    • Develop and execute PR and marketing strategies for game launches and live titles.
    • Build and maintain strong relationships with gaming press, journalists, bloggers, and influencers.
    • Create compelling press releases, media kits, and communication materials
    • Pitch stories and secure media coverage across top-tier gaming and tech outlets
    • Coordinate interviews, previews, and feature articles with the press
    • Monitor media trends and identify PR opportunities in the gaming industry
    • Collaborate with product, creative, and marketing teams to align messaging
    • Track results and report on campaign performance and media impact
       

    Requirements:

    • 4+ years of experience in game marketing, PR, or communications
    • Proven success in working with gaming media and securing press coverage
    • Strong understanding of the gaming industry, trends, and audience behavior
    • Excellent written and verbal communication skills in English
    • Experience crafting press releases, pitches, and marketing narratives
    • Ability to work in a fast-paced environment and drive measurable results
    • Existing media contacts in gaming/entertainment is a strong advantage
       

    Nice to Have:

    • Experience with influencer collaborations and digital campaigns
    • Background in mobile, PC, and console
    • Familiarity with gaming events, expos, and press tours
    • Knowledge of social media marketing and community engagement
       

    We Offer:

    • Opportunity to shape the media presence of exciting game titles
    • Work with a passionate team
    • Competitive compensation
    • Remote format
    • Fast-growing company with startup agility
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  • · 75 views · 9 applications · 5d

    Lead Platform Engineer

    Full Remote · Countries of Europe or Ukraine · Product · 6 years of experience · English - B2
    We are a "people first" company, which affects every decision we make - from who we hire, to how we treat each other, to how we view and serve our players. We're committed to an A+ creative culture where every member of the team can find personal...

    We are a "people first" company, which affects every decision we make - from who we hire, to how we treat each other, to how we view and serve our players.  We're committed to an A+ creative culture where every member of the  team can find personal fulfillment in the incomparable art of making video games.

     

    THE ROLE

    We are looking for an amazing Lead Platform Engineer with a varied background in building and maintaining services relied upon by the game and its surrounding infrastructure. Our first title is an ambitious 3rd person smart shooter with unique elements. This is not your everyday shooter! 

    This role will manage our game platform and work closely with Gameplay Engineering, LiveOps, Devops, and Analytics to contribute to a robust, scalable platform encompassing authentication, social features, matchmaking, session and server instance management, and more. While this is first and foremost an engineering developer position, experience on the LiveOps side of things is a definite plus.

     

     

    IN THIS ROLE, YOU WILL

    • Lead the development and evolution of platform systems built on Pragma to support live environments.
    • Own platform execution and technical direction in close partnership with gameplay, backend, and production teams.
    • Design, implement, and operate server infrastructure using Hathora to support session-based multiplayer gameplay.
    • Build and maintain tools and services that support development workflows, live operations, and reliability.
    • Work closely with gameplay engineers to ensure reliable integration between game systems and platform services.
    • Define, track, and respond to operational metrics, helping establish effective live service monitoring practices.
    • Make pragmatic technical decisions, balancing player experience, delivery timelines, and operational constraints.
    • Provide timelines and risk assessments to Production, proactively identifying dependencies and mitigation plans.
    • Set technical standards through example, code reviews, and shared ownership.
    • Manage Internal and external platform resources. 
    • Manage platform (Pragma) and server architecture (Hathora) relationships. 

     

     EXPERIENCE AND SKILLS WE LOOK FOR:

    • 6+ years of backend or platform engineering experience, preferably in games or real-time services.
    • Experience shipping and operating a session-based live service title.
    • Strong understanding of web API design, service contracts, and backend best practices.
    • Experience with Kotlin and/or Java is a plus.
    • Comfortable integrating backend services with Unreal Engine–based clients.
    • Collaborates effectively with cross-discipline, fully remote teams.
    • Able to work independently and take initiative in a fast-moving, flexible environment.
    • Startup experience is a plus.
    • Comfortable working across multiple time zones. (Team based globally from EU-Central to US-West)
    • Passionate about building reliable systems that support great gameplay.

     

    WHY WORK WITH US?

    • We are committed to making great games with our first title Last Flag coming out soon. 
    • You can work fully remote
    • We have a sense of humor and while we take the work seriously, we take ourselves less so.
    • You'll be hard-pressed to find a happier group of people to work alongside.
    • More about the project can be explained under NDA
    More
  • · 112 views · 41 applications · 5d

    Lead Full Stack Developer

    Full Remote · Countries of Europe or Ukraine · 7 years of experience · English - B1
    About the Role We are looking for a Lead Full Stack Developer (Node.js / React) to take technical ownership of our platform and guide the development of scalable, high-impact, data-driven applications. In this role, you will combine hands-on development...

    About the Role

    We are looking for a Lead Full Stack Developer (Node.js / React) to take technical ownership of our platform and guide the development of scalable, high-impact, data-driven applications.


    In this role, you will combine hands-on development with technical leadership, shaping architecture decisions, mentoring engineers, and driving best practices across the team.

    You will work closely with product, design, and stakeholders to build interactive dashboards and powerful data visualizations that enable strategic decision-making.

     

    Responsibilities

    • Own technical architecture across frontend and backend.
    • Develop and maintain backend services using Node.js / Express.
    • Build responsive frontend applications with React.
    • Lead development of data visualizations using D3.js, Chart.js, Recharts.
    • Mentor developers, review code, and drive best engineering practices.
    • Collaborate closely with product and design teams.
    • Ensure high standards for performance, security, and code quality.

     

    Requirements

    • 7+ years of software development experience.
    • Strong expertise in Node.js, React, TypeScript.
    • Experience in a senior/lead role.
    • Proven background in data visualization and dashboards.
    • Experience with PostgreSQL, MongoDB or similar databases.
    • Strong communication and problem-solving skills.

     

    Nice to Have

    • DevOps & cloud experience (Docker, CI/CD, AWS/GCP/Azure).
    • GraphQL, serverless, testing frameworks.

     

    Why Join Us

    Join a forward-thinking team where you’ll have real influence over technical direction, product evolution, and team growth, while still staying close to the code and building impactful technology solutions.

    More
  • · 17 views · 1 application · 4d

    Sr. Technical Artist - Performance and Rendering (Unreal Engine 5)

    Full Remote · Countries of Europe or Ukraine · Product · 6 years of experience · English - B2
    About the Role We are looking for a Senior Technical Artist with a strong focus on performance optimization and rendering in Unreal Engine 5. This role sits at the intersection of art, rendering, and engine-level performance, working closely with...

    About the Role

    We are looking for a Senior Technical Artist with a strong focus on performance optimization and rendering in Unreal Engine 5.
    This role sits at the intersection of art, rendering, and engine-level performance, working closely with engineering, art, and design teams to ensure the game runs efficiently across target platforms without compromising visual quality.

    You will be responsible for profiling, diagnosing, and fixing performance issues, optimizing rendering features, and helping define scalable visual quality settings for different hardware tiers.

     

     

    Responsibilities

    • Profile and analyze GPU and CPU performance using industry-standard tools
      (e.g. Unreal Insights, RenderDoc, PIX, Nsight Graphics, Nsight Systems).
    • Identify and resolve rendering bottlenecks in UE5 (materials, shaders, lighting, post-processing, Nanite, Lumen, VSM, etc.).
    • Debug and modify engine and project-level shaders (HLSL / USH / USF) to fix performance issues and rendering bugs.
    • Optimize materials, textures, VFX, UI, and post-process effects for real-time performance.
    • Configure and maintain Game Scalability settings and performance tiers
      (Scalability Groups, CVars, platform-specific overrides).
    • Work closely with engineers to investigate engine-level issues and propose performance-friendly solutions.
    • Define and enforce performance budgets and guidelines for art and content creation.
    • Support performance validation across platforms (PC / console) and assist with regression tracking.
    • Document best practices and help educate artists and designers on performance-aware workflows.

     

     

    Required Skills & Experience

    • Strong hands-on experience with Unreal Engine 5, especially its rendering pipeline.
    • Proven expertise in GPU performance analysis and optimization.
    • Deep understanding of:
      • UE5 rendering features (Nanite, Lumen, Virtual Shadow Maps, Post-Processing)
      • Materials, shaders, and draw call optimization
      • CPU ↔ GPU synchronization and frame pacing
    • Ability to read, debug, and modify HLSL-based Unreal shaders (engine and project shaders).
    • Experience tuning scalability settings and CVars for different performance targets.
    • Solid understanding of real-time rendering concepts:
      • Forward vs Deferred rendering
      • Lighting models and shadowing techniques
      • Overdraw, bandwidth, and memory constraints
    • Comfortable working in cross-disciplinary teams (engineering, art, design).

       

    Nice to Have

    • Experience with engine source builds of Unreal Engine.
    • Console performance optimization experience (PS5 / Xbox Series).
    • Knowledge of RDG (Render Dependency Graph) and modern UE5 rendering architecture.
    • Experience building performance capture or automated profiling pipelines.
    • Background in both technical art and rendering engineering.
    • Familiarity with performance validation and asset compliance workflows.
    More
  • · 55 views · 16 applications · 1d

    Senior Technical UI/UX DESIGNER

    Full Remote · Countries of Europe or Ukraine · Product · 5 years of experience · English - B2
    We are a "people first" company, which affects every decision we make - from who we hire, to how we treat each other, to how we view and serve our players. We're committed to an A+ creative culture where every member of the team can find personal...

    We are a "people first" company, which affects every decision we make - from who we hire, to how we treat each other, to how we view and serve our players.  We're committed to an A+ creative culture where every member of the team can find personal fulfillment in the incomparable art of making video games.

     

    THE ROLE:
    We’re looking for a UI/UX Designer to join our team! This role is multi-disciplined, requiring a blend of design and implementation skills to help bring our game’s interface and experience to life. The ideal candidate will be interested in working in a high-energy, creative, and collaborative environment. You are entrepreneurial in spirit and enjoy wearing many hats. You have a deep understanding of the UI/UX design process, including ideation, prototyping, and final implementation in Unreal. Your goal is to create engaging, intuitive, and visually compelling interfaces that enhance gameplay and improve user experience.

     

    IN THIS ROLE, YOU WILL:

    • Design and implement UI features using Unreal Engine’s tools (Blueprints, UMG) focusing on usability.
    • Create wireframes, mockups, and prototypes that illustrate user journeys and UI/UX concepts.
    • Work with engineers and artists to bring UI to life, balancing technical constraints and design goals.
    • Collaborate with multiple departments to ensure a cohesive and high-quality user experience.
    • Strong attention to detail with analytical thinking combined with strong initiative and responsibility.
    • Provide feedback on UI/UX design improvements and refine designs based on user testing and project.
    • Scope UI/UX requirements for features and help define execution plans to ensure timely implementation.
    • Implement improvements to UI workflows and processes to enhance efficiency across the team.

     

    EXPERIENCE AND SKILLS:

    • 5+ years of experience as a UI/UX Designer working on game projects for PC or console.
    • Strong design principles and experience creating intuitive, responsive, and visually appealing interfaces.
    • Proficiency with Unreal Engine 4 or newer (Ideally UE5+), including UMG and Blueprint scripting.
    • Familiarity with version control systems such as Perforce.
    • Experience in creating wireframes, prototypes, and final UI elements.

     

    PLUSES:

    • Knowledge of API and backend integration for dynamic UI elements.
    • Experience working with Unreal Engine 5.
    • Familiarity with tools like Figma, Adobe XD, or equivalent.
    • Experience with Jira and Confluence.
    • Degree in Design, Computer science, or equivalent.

     

    WHY WORK WITH US?

    • You can work fully remote (some quarterly travel for team offsites).
    • We have a sense of humor and while we take the work seriously, we take ourselves less so.
    • You'll be hard-pressed to find a happier group of people to work alongside.
    • More about the project can be explained under NDA!
    More
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