Jobs Design
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Β· 84 views Β· 23 applications Β· 14d
Art Director / Creative director
Full Remote Β· Countries of Europe or Ukraine Β· Product Β· 5 years of experience Β· English - B1FAVBET Tech develops software that is used by millions of players around the world for the international company FAVBET Entertainment. We develop innovations in the field of gambling and betting through a complex multi-component platform which is capable...FAVBET Tech develops software that is used by millions of players around the world for the international company FAVBET Entertainment.
We develop innovations in the field of gambling and betting through a complex multi-component platform which is capable to withstand enormous loads and provide a unique experience for players.
FAVBET Tech does not organize and conduct gambling on its platform. Its main focus is software development.Weβre looking for an Art Director who can think conceptually and turn ideas into strong visual solutions β mixing storytelling, fresh visual approaches, and business goals.
This role is about leadership, vision, and owning the final result. Youβll work in a fast-paced digital environment where speed, competition, and consistently strong creative are key.
Youβll be responsible for setting the visual direction, leading a team of designers, and working closely with cross-functional teams to build and execute strategy.
This role has a direct impact on how the brand grows β its visual identity, creative language, and recognizability across all key channels.
What youβll do
- Turn business and marketing goals into clear, persuasive, visually strong ideas
- Lead creative direction in a high-tempo environment with multiple projects running in parallel
- Keep an eye on trends in communication, design, and creativity across the digital space
- Build, develop, and maintain the brandβs visual language, create guidelines, and ensure consistency across channels
- Generate concepts together with a copywriter
- Bring ideas to life through sketches, storyboards, and rough mockups
- Run projects end-to-end: from concept to final delivery, meeting deadlines
- Work closely with marketing, product, and business teams, translating goals into creative solutions
- Manage a team of designers: delegate tasks and set a clear creative direction
- Present concepts and final work to the team and key stakeholders
- Apply strong conceptual, graphic, typography, and composition skills across formats β print, digital, video, and interactive
Lead pre-production stages (photo/video shoots, post-production, adaptations) and drive the process from start to finish
What weβre looking for
- Proven experience as an Art Director in digital industries (product companies / agencies / brands)
- Experience working on large brand or performance campaigns in a digital environment
- Hands-on experience creating:
- logos and brand identity systems
- typography and color work
- web and layout design
- print production, image selection, and packaging
- Strong skills with Figma and Adobe Creative Suite (Photoshop, Illustrator, After Effects)
- Solid understanding of composition, typography, color, hierarchy
- Confidence designing across different environments: print, digital, mobile
- Understanding of motion and video production basics
- Ability to build visual concepts that scale across multiple channels and touchpoints
- Experience presenting creative work to both internal teams and external stakeholders
- Strong communication skills and ability to defend design decisions
- Comfortable working with feedback: interpret it and guide the team clearly
- Leadership skills and ability to drive a team toward results
Nice to have
- Experience with brand strategy: translating positioning and values into a strong visual language
- Experience building design systems or modular guidelines for scale
- Experience growing and developing a design team: hiring, onboarding, mentoring, processes, standards
- Ability to challenge decisions and find better approaches within business goals and deadlines
Must have: a strong, diverse portfolio with real client cases.
We offer:
- 30 day off β we value rest and recreation.
- Remote work or the opportunity β our own modern lofty office with spacious workplace, and brand-new work equipment (near Pochaina metro station).
- Flexible work schedule β we expect a full-time commitment but do not track your working hours;
- Flat hierarchy without micromanagement β our doors are open, and all teammates are approachable.
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Β· 169 views Β· 78 applications Β· 13d
UI/UX Designer (Web)
Full Remote Β· Worldwide Β· Product Β· 4 years of experience Β· English - B2Weβre hiring a Web Designer to join our team and help us deliver polished, high-quality design work in a fast-paced environment. Youβll be working on a variety of web projects; creating layouts, improving existing pages, and supporting ongoing design...Weβre hiring a Web Designer to join our team and help us deliver polished, high-quality design work in a fast-paced environment. Youβll be working on a variety of web projects; creating layouts, improving existing pages, and supporting ongoing design needs as priorities shift.
What weβre looking for:
- Strong web design skills (landing pages, marketing sites, product pages, etc.)
- Ability to work quickly without sacrificing quality or attention to detail
- Confidence working with feedback and making iterations efficiently
- Good visual taste: typography, spacing, composition, and consistency
- Clear communication and reliability with deadlines
Nice to have:
- Experience with Figma (or similar tools)
- Understanding of responsive design and basic UX principles
- Familiarity working with developers and handing off designs
How to apply:
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Please attach your portfolio or include a link to it in your application (dribbble/behance/personal site, anything is fine). Applications without a portfolio wonβt be considered. -
Β· 142 views Β· 33 applications Β· 12d
Figma Designer Needed - Convert Mobile App UI to Layered Design
Part-time Β· Full Remote Β· Worldwide Β· 2 years of experience Β· English - C1We have a complete flat design for a mobile app (5-7 screens) that needs to be recreated in Figma with proper layering and organization. Scope: Convert existing flat UI designs into fully layered Figma files Recreate all images and illustrations to...We have a complete flat design for a mobile app (5-7 screens) that needs to be recreated in Figma with proper layering and organization.
Scope:- Convert existing flat UI designs into fully layered Figma files
- Recreate all images and illustrations to match the current design 1:1
- Ensure proper component structure and naming conventions
- Deliver organized, editable Figma files ready for development handoff
Requirements:- Strong Figma expertise with portfolio examples
- Experience with mobile app UX - appreciate if you can spot any ways to improve the UX
- Ability to work independently and communicate clearly
Additional Info:- This is a fixed-price project for the initial 5-7 screens
- Potential for ongoing part-time work after completion
- Payment in stablecoins (USDT/USDC)
- Please share your rate and estimated turnaround time
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To Apply: Include your Figma portfolio, rate for this scope, and availability. -
Β· 72 views Β· 23 applications Β· 12d
Webflow Developer (Project-based)
Part-time Β· Full Remote Β· Countries of Europe or Ukraine Β· 2 years of experience Β· English - B1Outcrowd is a global branding and digital design agency. We transform brands through emotional design and great usability, using analysis, research, design, animation, branding, and development to deliver the best results and modern solutions. And, of...Outcrowd is a global branding and digital design agency. We transform brands through emotional design and great usability, using analysis, research, design, animation, branding, and development to deliver the best results and modern solutions. And, of course, we add a pinch of magic ;)
We are looking for a Webflow Developer to work on a project-based basis.
This is a flexible collaboration format β you can join projects when you have availability and interest.
Responsibilities:
- Develop and maintain websites in Webflow (landing pages, marketing sites, multi-page websites).
- Build clean, responsive layouts based on Figma designs.
- Configure CMS collections, dynamic pages, and content structure.
- Implement interactions/animations in Webflow (native interactions, component states).
- Ensure high performance, accessibility basics, and cross-browser consistency.
Collaborate closely with designers, project managers, and developers when custom code is needed.
What is important to us:
- At least 2+ years of experience in Webflow development.
- Up-to-date portfolio (Webflow projects: landing pages and multi-page websites).
- Strong knowledge of Webflow CMS, components, and best practices.
- Understanding of HTML/CSS basics (and confident working with custom code embeds when required).
- Attention to detail: spacing, responsiveness, typography, pixel-perfect implementation.
- Responsible, proactive, and comfortable with async collaboration.
Intermediate English level or higher.
Will be a big plus: experience working with both Webflow and WordPress.
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Β· 120 views Β· 29 applications Β· 8d
Middle/Senior UX/AI Designer
Part-time Β· Full Remote Β· Countries of Europe or Ukraine Β· 4 years of experience Β· English - B2We are looking for a Middle/Senior UX AI Designer to join our team. This role is strongly UX-focused and oriented toward designers who actively use AI tools in their daily workflow while working on multiple client products. Responsibilities: 1.Design...We are looking for a Middle/Senior UX AI Designer to join our team.
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This role is strongly UX-focused and oriented toward designers who actively use AI tools in their daily workflow while working on multiple client products.
Responsibilities:
1.Design user experiences, user flows, and interaction logic for web and mobile products.
2.Work on outsourcing projects across different domains and product types.
3.Use AI tools to design, prototype, and validate UX solutions.
4.Collaborate with UI designers, developers, PMs, and international clients.
5.Participate in UX discussions and client calls in English.
6.Adapt UX approaches quickly across different projects and requirements.
Requirements:
1.Middle or Senior UX Designer with 4+ years of experience.
2.Strong expertise in UX design (research, flows, IA, wireframes, complex interfaces).
3.Hands-on experience with AI tools, such as:
Cursor
Claude Code
Windsurf
or similar AI-powered coding/design tools.
4. Experience working with web and mobile products/Understanding of HTML/CSS/React/Next.js.
5.Understanding of development processes and UX-to-implementation flow.
6.Fluent English (B2-C1) β confident spoken English is mandatory.
Interview stages:
1. AI β Screening.
2. Interview with a recruiter.
3. Test Task.
4. Reference check.
5. Offer.
What We Offer:
Full-time role with flexible hours after probation.
Ongoing training and educational opportunities.
Performance reviews every 6 months.
Competitive salary in USD.
21 paid vacation days.
7 paid sick days (+15 for serious cases like COVID or surgery).
10 floating public holidays.
Online team-building events & fun corporate activities.
Projects across diverse domains (e-commerce, healthcare, fintech, etc.).
Clients from the USA, Canada, and Europe. -
Β· 36 views Β· 8 applications Β· 8d
Composer / Sound Designer
Full Remote Β· Worldwide Β· 1 year of experience Β· English - B1Spektraz Games is looking for a talented and creative composer to bring the dark fantasy world of Darkest Messia to life through music and sound design. Your mission will be to create immersive compositions and audio elements that will guide players...Spektraz Games is looking for a talented and creative composer to bring the dark fantasy world of Darkest Messia to life through music and sound design. Your mission will be to create immersive compositions and audio elements that will guide players through their journey β from an epic main theme to intense battle music and the haunting sounds of a devastated world.
Responsibilities
- Compose original dark fantasy music for various in-game situations (battles, exploration, story moments, etc.).
- Create sound effects for environments, UI, and in-game events.
- Collaborate with game designers and writers to match the mood of each scene.
- Sync music and sounds to gameplay tempo and rhythm.
- Adapt and improve existing audio assets when needed.
Maintain a cohesive audio style for the project.
Requirements
- Experience creating music and/or sound design for games, films, or other media.
- Proficiency with audio production software (Cubase, FL Studio, Ableton, or similar).
- Strong sense of rhythm, melody, and atmosphere.
- Skills in audio mixing and mastering.
Portfolio or samples of previous work (required).
What We Offer
- Be part of an atmospheric dark fantasy project with rich lore.
- Flexible working hours (full-time or part-time).
- Revenue-share payment model β earn a share of the gameβs profits based on your contribution and time invested.
- A friendly team of like-minded creators and creative freedom.
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Β· 80 views Β· 20 applications Β· 7d
Web Designer (Project-Based) to $1000
Part-time Β· Full Remote Β· Countries of Europe or Ukraine Β· Product Β· 2 years of experience Β· English - B2We are looking for a web designer for a project-based collaboration to rebrand an existing website. Responsibilities: Create a new logo Develop a full rebranding for an existing website Update visual style and UI Deliver design files in Figma ...We are looking for a web designer for a project-based collaboration to rebrand an existing website.
Responsibilities:
- Create a new logo
- Develop a full rebranding for an existing website
- Update visual style and UI
- Deliver design files in Figma
Requirements:
- Proven experience in web design and rebranding
- Strong proficiency in Figma
- Understanding of modern UI/UX trends
- Portfolio required
Work Format:
- Remote / project-based
Compensation:
- 1000 USDT per project
Nice to Have:
- Experience redesigning existing digital products
- Ability to explain and justify design decisions
How to Apply:
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Please send your portfolio and a brief description of your experience. -
Β· 82 views Β· 3 applications Β· 3d
Web Designer and Webflow Developer
Full Remote Β· Ukraine Β· Product Β· 2 years of experience Β· English - C1Job Title: Web Designer & Webflow Developer (Contract / Project-Based, Remote) About the project Weβre a cloud software company looking for a talented Web Designer + Webflow Developer to redesign our company website end-to-end. This is a remote, contract,...Job Title: Web Designer & Webflow Developer (Contract / Project-Based, Remote)
About the project
Weβre a cloud software company looking for a talented Web Designer + Webflow Developer to redesign our company website end-to-end. This is a remote, contract, project-based role with clear deliverables and a defined scope. Youβll own both the design direction and the Webflow build, delivering a polished, modern, conversion-focused site.What youβll do
- Redesign our marketing website with a modern SaaS look and strong information hierarchy
- Create or refine site structure, navigation, and key pages (e.g., Home, Product, Use Cases, Pricing, Resources, About, Contact)
- Produce high-quality desktop + mobile layouts (Figma preferred)
- Build the redesigned site in Webflow (clean class system, reusable components, responsive behavior)
- Create and/or source required graphic images
- Improve performance and UX: page speed basics, accessibility-friendly design, consistent spacing/typography
- Implement CMS collections (e.g., blog/resources, use cases, case studies) as needed
- Set up on-page SEO basics (meta titles/descriptions, headings, structured content blocks)
- Coordinate feedback cycles with our team and iterate quickly
- Hand off a maintainable Webflow project with documentation (style guide + components)
What weβre looking for
- Strong portfolio of SaaS / B2B websites you designed and built in Webflow
- Excellent visual design skills (layout, typography, spacing, UI polish)
- Webflow expertise: components, CMS, interactions/animations (tasteful), responsive build
- Ability to translate brand/product messaging into clear, compelling web pages
- Comfortable collaborating async (remote), managing milestones, and communicating progress
- Bonus: copy/UX writing instincts, basic analytics setup, Webflow localization experience
Deliverables
- Discovery + light brand/website audit (quick, practical)
- Figma design files (or equivalent) for agreed pages + responsive states
- Webflow implementation of the approved designs
- Style guide (type scale, colors, buttons, spacing, components)
- CMS setup (if in scope) + basic SEO setup
- Final QA pass across devices + launch support
Tools / stack
- Webflow, Figma (preferred)
- Optional: GA4 / Plausible, Hotjar, basic SEO tooling
Engagement details
- Remote
- Contract, project-based (fixed scope + milestones preferred)
- Start: ASAP
- Estimated length: depends on scope (typically 3β6 weeks for a full redesign)
How to apply
Please send:
- Portfolio (live links + what you owned: design, Webflow dev, both)
- 2β3 relevant projects (SaaS/B2B preferred) and before/after if available
- Your project rate (fixed-price preferred) or day rate
- Your availability and typical turnaround time
- Any notes on your Webflow build approach (class system, components, CMS)
If you want, paste your current site URL + 2β3 competitor sites you like, and Iβll tailor this posting to your exact scope (pages, CMS needs, animations, brand constraints, etc.).
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Β· 55 views Β· 15 applications Β· 2d
B2B Marketplace Designer
Full Remote Β· Worldwide Β· 5 years of experience Β· English - B1B2B Marketplace Designer (Product Design & Ownership) Location: Remote Employment: Contract/B2B Seniority: MidβSenior About the role: Weβre looking for a B2B Marketplace Designer who combines strong UI/UX design with a product ownership mindset. This...B2B Marketplace Designer (Product Design & Ownership)
Location: Remote
Employment: Contract/B2B
Seniority: MidβSenior
About the role:
Weβre looking for a B2B Marketplace Designer who combines strong UI/UX design with a product ownership mindset. This role sits at the intersection of design, product strategy, and execution, shaping a scalable, user-centric marketplace used by professional buyers, suppliers, and enterprise stakeholders.
Youβll be responsible not only for how the product looks and feels, but also for how design decisions translate into product outcomes, adoption, and business value.
Responsibilities:
Product & UX Design
- Design intuitive, conversion-focused B2B marketplace experiences in Figma
- Create wireframes, user flows, high-fidelity UI, and interactive prototypes
- Build and maintain design systems for consistency, scalability, and speed
- Conduct usability testing and user research to validate assumptions and improve UX
- Optimize complex workflows (search, filters, RFQs, onboarding, dashboards, vendor profiles)
Product Ownership & Strategy:
- Contribute to / help define the product roadmap aligned with business objectives
- Translate user needs and business requirements into clear product & design specs
- Prioritize features and improvements based on feedback, data, and impact
- Work closely with engineering to ensure designs are feasible, scalable, and well-implemented
Collaboration
- Collaborate daily with engineering, product, sales, and marketing
- Communicate design/product decisions clearly to technical and non-technical stakeholders
- Balance usability, technical constraints, and commercial goals in a B2B environment
Requirements:
Must-have
- Strong proficiency in Figma (UI/UX design + prototyping)
- Experience designing complex B2B / SaaS products (marketplace experience is a plus)
- Portfolio demonstrating problem-solving, system thinking, and product impact
- Experience working in Agile/Scrum environments
- Ability to break down ideas into actionable, development-ready requirements
- Strong communication and stakeholder management; ownership from concept to delivery
Nice-to-have
- Experience with B2B marketplaces, procurement platforms, or enterprise SaaS
- Basic understanding of front-end principles (HTML/CSS, component-based systems)
- Familiarity with maritime / industrial / logistics domains
What we offer:
- Flexible remote setup
- High ownership and real impact on a growing B2B platform
- Opportunity to shape a marketplace product strategically (design + execution)
Hiring process / How to apply
Send:
- Your portfolio link
- CV / LinkedIn
- A short note: which B2B/SaaS product youβre most proud of and what impact your design had
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Β· 179 views Β· 77 applications Β· 2d
Product UI/UX Designer (Web App, Dashboard) to $5000
Full Remote Β· Worldwide Β· Product Β· 5 years of experience Β· English - B2Position: Product UI/UX Designer (Web App Dashboard) Location: Remote (EU timezone preferred) Employment: Contract (part-time or full-time) β potential long-term / in-house Start: ASAP English: B1βB2+ (able to work with product requirements + dev team) ...Position: Product UI/UX Designer (Web App Dashboard)
Location: Remote (EU timezone preferred)
Employment: Contract (part-time or full-time) β potential long-term / in-house
Start: ASAP
English: B1βB2+ (able to work with product requirements + dev team)
About the project
Weβre building a Web3 Mining-as-a-Service (MaaS) platform. Users access real Bitcoin mining infrastructure and track daily rewards, performance, and upgrades inside a dashboard (trustworthy, fintech-grade UX).
Important: the frontend uses a ready-made UI component library (HeroUI) + Tailwind-style layout. The goal is fast, dev-friendly product design using existing components (not reinventing UI kits).
Responsibilities
Design the core dashboard and key flows:
- onboarding / verification-aware flows (CIAM/KYC-style steps where applicable)
- portfolio / assets / rewards tracking
- add-capacity / upgrade flows, calculators, notifications surfaces
- Build Figma layouts mapped to HeroUI components (consistent, clean, scalable)
Prepare dev-ready handoff:
- responsive behaviour (mobile-first + responsive desktop adaptation)
- clear component mapping + specs for React implementation
- Work in a tight feedback loop with Founder + CTO + Architect + Frontend:
- fast iterations, quick fixes, frequent feedback
- tight loops with the team
Requirements (must-have)
- 3+ years in product UI/UX for web apps (dashboards, SaaS, fintech, analytics)
- Strong UX for data-heavy / money-trust products (clarity, credibility, friction control)
- Confident Figma skills: auto-layout, constraints, components/variants, clean structure
- Ability to iterate quickly: same-day / next-day corrections when needed
- Comfortable collaborating directly with devs
Nice to have
- Web3 / crypto product experience (wallet-like flows, rewards/staking UX, exchanges)
- Understanding of Tailwind / utility-first layout constraints
- Experience working with existing UI libraries (HeroUI, shadcn/ui, Material, etc.)
- Tasteful micro-interactions / motion (optional)
Process
- Short intro call
- Portfolio review (must include complex web apps / dashboards)
- Optional small test task (scoped, realistic, fast)
Work format
- Fully remote
- At least 4 hours of daily overlap with the team (roughly 10amβ2pm CET, meetings usually around 11:00 CET)
- Team coordination in CET / Eastern European time
- Working language: English (Russian may be used inside the team)
Compensation & Benefits
- Rate: 20β30 EUR/hour (depending on portfolio and speed/ownership)
- Payment: Monthly via bank transfer or USDT
- Vacation: 20 days paid time off per year
- Contract type: B2B contractor
Benefits:
- Flexible work schedule
- Agile execution with fast feedback and minimal bureaucracy
- Small, focused team with end-to-end ownership
- Hands-on experience in a real crypto-finance product (not βtheory Web3β)
- Ability to influence UX, interface patterns, and product decisions
- Exposure to multiple product areas (dashboard, onboarding, growth mechanics)
How to apply
Send:
- Portfolio link (with 1β2 relevant dashboards/web apps)
- Short note: what you personally owned end-to-end (flows/system/handoff)
- Availability (hours/week) + rate
- Your typical turnaround time for feedback iterations
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Β· 18 views Β· 2 applications Β· 1d
Cinematic Sound Designer
Full Remote Β· Worldwide Β· Product Β· 2 years of experience Β· English - C2Next Gen Lab is looking for a talented Sound Designer to join the team behind Pulse Docs, an exciting new animation channel on American YouTube. About the Project Pulse Docs creates immersive mini-documentaries and docudramas focused on crime, guns,...Next Gen Lab is looking for a talented Sound Designer to join the team behind Pulse Docs, an exciting new animation channel on American YouTube.
About the Project
Pulse Docs creates immersive mini-documentaries and docudramas focused on crime, guns, prison escapes, and geopolitical stories. We use realistic, faceless 3D character models to tell gripping stories.
Our goal is to build one of the premier animated channels in 2026.
Key Goals:
- 3-4 Videos Produced Per Month (20β30 mins each)
- 1 Million Views Per Month
- 200,000 Subscribers
Here is an example of our work: https://f.io/53JywDGT
What You'll Do
You will be responsible for the full audio post-production process, turning raw animation and voiceover into a broadcast-quality sonic experience.
- Design Immersive Soundscapes: Build detailed 3D environments using ambiance, room tone, and environmental effects that place the viewer directly into the scene (e.g., a cold prison cell, a busy 2018 boardroom, a chaotic crime scene).
- Cinematic Foley & SFX: Layer realistic sound effects to sell the weight and physics of our 3D animationsβfootsteps, clothing rustle, gun handling, and vehicle engines.
- Score Selection & Editing: Select and edit stock music to drive the narrative arc, understanding exactly when to drop the music for impact and when to swell the score for emotional release.
- Dialogue Mixing & Mastering: Process voiceovers for crisp, radio-quality clarity, ensuring perfect balance against music and SFX.
- Pacing & Tension: Use silence, stingers, and risers to build "WTF" moments and retain viewer attention through 20+ minute runtimes.
What Weβre Looking For
- Strong Audio Reel: Examples of narrative sound design (documentary, short film, game audio, or high-end YouTube content) demonstrating range and subtlety.
- Technical Proficiency: Expert knowledge of DAWs (Pro Tools, Reaper, Logic, etc.) and audio repair tools (iZotope RX, etc.).
- Storytelling Instincts: You understand that sound is 50% of the movie. You know how to use audio dynamics to manipulate audience emotion and improve retention.
- Attention to Detail: Ability to sync audio perfectly to 3D character movements and cinematic cuts.
- YouTube Knowledge: Understanding of loudness standards (LUFS) for YouTube and how to mix for mobile/laptop speakers while retaining fidelity.
- Bonus: Experience with thriller/crime genres or 3D animation pipelines.
What We Offer
- Remote Work: Flexible schedule.
- Performance Bonuses: Bonuses for viral videos, hitting key production metrics, and creative initiative.
- Growth Opportunities: Path to become a Lead Audio Engineer or Post-Production Supervisor as we scale to a multi-million audience.
- Profit Sharing: Opportunities for team leads.
If you want to create content watched by millions β join us by replying to this message with a link to your portfolio/reel.
Required languages: English C2 - Proficient
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Β· 54 views Β· 5 applications Β· 1d
Senior Designer
Full Remote Β· Ukraine Β· 4 years of experience Β· English - C1WHO ARE WE LOOKING FOR? Senior Product Designer is a mid-level role responsible for independently contributing to the design of user-centric, scalable, and accessible digital products. Reporting to the Director, Product Design, you will collaborate with...WHO ARE WE LOOKING FOR?
Senior Product Designer is a mid-level role responsible for independently contributing to the design of user-centric, scalable, and accessible digital products. Reporting to the Director, Product Design, you will collaborate with cross-functional teams to deliver high-quality design solutions while also mentoring junior designers and contributing to team success.
You are:
β’ A skilled product designer with experience creating intuitive, user-friendly interfaces and solving complex design challenges.
β’ A collaborative team player who works effectively across disciplines, including Product, Engineering, and Business teams.
β’ A detail-oriented executor who ensures designs meet high standards of usability, accessibility, and consistency.
β’ A learner and innovator who stays up to date on industry trends and continuously improves your craft.WHAT WILL YOU NEED?
β’ 2β5 years of experience in product design, with a strong portfolio displaying impactful and user-centred design solutions for web-based applications
β’ Strong design skills, including interaction design, information architecture, and accessibility principles.
β’ Proficiency in design tools such as Figma
β’ Solid understanding of the structure and building principles of React.js-based web applications
β’ General understanding of web application architecture and its typical components
β’ Excellent communication and presentation skills, with the ability to effectively articulate and advocate for your design decisions to diverse stakeholders.
β’ A collaborative and proactive mindset, with experience working in agile, fast-paced environments.
β’ A passion for accessibility and inclusive design, ensuring products meet the needs of diverse users and audiences.WHAT WILL YOU DO?
Design
β’ Collaborate with Product Managers, Engineers, and other stakeholders to design user-centric products, ensuring they meet high standards of usability, accessibility, and visual coherence.
β’ Iterate on designs based on feedback from usability testing, analytics, and stakeholder input.
β’ Work within the company's Design System to ensure consistency and scalability across products.
β’ Contribute to the delivery of polished, production-ready designs that meet accessibility and usability standards.Team Contribution
β’ Actively participate in design reviews, offering constructive feedback to elevate the quality of the teamβs work.
β’ Foster a collaborative and inclusive team environment, contributing to a strong design culture.Process & Design Systems
β’ Ensure designs are implemented accurately and consistently by collaborating with engineers during development.User Research & Insights
β’ Utilize qualitative and quantitative insights to inform design decisions and improve user experiences.Collaboration & Stakeholder Engagement
β’ Partner with cross-functional teams to align design efforts with product roadmaps and business objectives.
β’ Present design concepts and rationale to peers and stakeholders, clearly articulating the "why" behind your decisions.
β’ Seek and incorporate feedback from designers, product managers, and engineers to refine and improve solutions.Department/Project Description
Our client is a part of a global data products and technology company. Their mission is to transform marketing by building the fastest, most connected data platform that bridges marketing strategy to scaled activation.
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They work with global agencies and clients/brands to transform the value of data by combining technology, data, and analytics capabilities. They deliver this through a complex AI-enabled media and data platform for the next era of advertising.
The client is endlessly curious. They are a team of thinkers, builders, creators, and problem solvers who are over 1,000 strong, across 50+ markets worldwide. -
Β· 35 views Β· 0 applications Β· 1d
Senior Web / Graphic Designer
Hybrid Remote Β· Countries of Europe or Ukraine Β· Product Β· 4 years of experience Β· English - C1About Us At EPC Network, weβre not just a digital marketing company; weβre a platform for career transformation and personal growth. Our people-first approach shapes our corporate culture, fostering a team of passionate, smart, and energetic...π§ About Us
At EPC Network, weβre not just a digital marketing company; weβre a platform for career transformation and personal growth. Our people-first approach shapes our corporate culture, fostering a team of passionate, smart, and energetic individuals who strive to grow professionally in an international, fast-paced environment.We believe our Team is the foundation of our success, and now weβre looking for a Senior Web / Graphic Designer to join our Design & Marketing team!
π― Job Description
As a Senior Web / Graphic Designer, youβll create and launch opt-in pages, landing pages, and newsletter websites that are not only visually strong but also optimized for conversions.Youβll work hands-on in tools like ClickFunnels, Leadpages, and Beehiiv, designing and building pages that directly support growth, lead generation, and monetization. This role requires both strong design taste and confidence in implementation β not just static visuals.
π§ Key Responsibilities- Design and build landing pages, funnels, and opt-in pages using ClickFunnels, Leadpages, or similar tools
- Set up and format newsletter websites directly in Beehiiv
- Create high-quality banners, headers, and graphics for web and email campaigns
- Ensure all pages are responsive, mobile-friendly, and performance-optimized
- Maintain brand consistency across all visual assets
- Collaborate closely with marketing and content teams to align visuals with campaign goals
- Iterate quickly based on feedback, performance data, and testing results
π Requirements- 4+ years of experience in web design (not limited to static graphics or branding)
- Proven experience creating landing pages, funnels, and conversion-oriented websites
- Proficiency with ClickFunnels, Leadpages, Webflow, or similar page builders
- Strong understanding of layout, spacing, UX hierarchy, and conversion-focused design
- Experience with Adobe Creative Suite, Figma, or Canva
- Basic knowledge of HTML/CSS is a plus (not mandatory)
- Fast, organized, detail-oriented, and able to manage multiple projects simultaneously
- English level: C1 or higher, with strong communication skills
π Nice to Have- Experience with A/B testing or performance-based design iteration
- Understanding of marketing funnels, lead generation, or affiliate campaigns
π€ What it means to be part of our TeamYour professional and personal development:
π Multinational and intercultural experience
π Corporate library
πͺ A world-class team to work with
π Growth opportunities
π» Cutting-edge frameworks and technologiesWell-being:
π° Competitive salary
π³ Plenty of engaging team-building and social events
π Bonuses according to the policy
ποΈ 21 paid vacation days & 14 paid sick leaves
π§ Work-life balanceWorking environment:
π’ Cozy office in Warsaw available for you whenever you need it
π₯ͺ Coffee, tea, Red Bull, sweets, fruits, and more snacks
π§ Adequate teammates
More
π Interested?
Weβre always on the lookout for passionate, driven, and curious people to join our team.
If that sounds like you β weβd love to hear from you! -
Β· 165 views Β· 47 applications Β· 21d
Π¨ΡΠΊΠ°ΡΠΌΠΎ Π²Π΅Π±Π΄ΠΈΠ·Π°ΠΉΠ½Π΅ΡΠ° (ΠΏΡΠΎΡΠΊΡΠ½Π° Π·Π°ΠΉΠ½ΡΡΡΡΡΡ)
Part-time Β· Full Remote Β· Ukraine Β· 3 years of experience Β· English - NoneAsabix β ΡΠΊΡΠ°ΡΠ½ΡΡΠΊΠΎ-ΠΏΠΎΠ»ΡΡΡΠΊΠ° ΠΊΠΎΠΌΠΏΠ°Π½ΡΡ, ΡΠΎ Π· 2017 ΡΠΎΠΊΡ ΡΠΎΠ·ΡΠΎΠ±Π»ΡΡ CRM/ERP-ΡΡΡΠ΅Π½Π½Ρ, ΠΊΠΎΡΠΏΠΎΡΠ°ΡΠΈΠ²Π½Ρ ΠΏΠ»Π°ΡΡΠΎΡΠΌΠΈ ΡΠ° ΡΠ½ΡΠ΅ΡΠ½Π΅Ρ-ΠΌΠ°Π³Π°Π·ΠΈΠ½ΠΈ Π΄Π»Ρ Π±ΡΠ·Π½Π΅ΡΡΠ² Π· Π£ΠΊΡΠ°ΡΠ½ΠΈ ΡΠ° Π‘Π¨Π. Π‘Π΅ΡΠ΅Π΄ Π½Π°ΡΠΈΡ ΠΊΠ»ΡΡΠ½ΡΡΠ² β Π²ΡΠ΄ΠΎΠΌΡ ΡΠΊΡΠ°ΡΠ½ΡΡΠΊΡ Π±ΡΠ΅Π½Π΄ΠΈ Etnodim, Aquarodos, ΠΠ°ΡΠΎΠ΄Π½ΠΈΠΉ ΠΡΠΌ, SkladUSA. ΠΠ°ΡΠ°Π·...Asabix β ΡΠΊΡΠ°ΡΠ½ΡΡΠΊΠΎ-ΠΏΠΎΠ»ΡΡΡΠΊΠ° ΠΊΠΎΠΌΠΏΠ°Π½ΡΡ, ΡΠΎ Π· 2017 ΡΠΎΠΊΡ ΡΠΎΠ·ΡΠΎΠ±Π»ΡΡ CRM/ERP-ΡΡΡΠ΅Π½Π½Ρ, ΠΊΠΎΡΠΏΠΎΡΠ°ΡΠΈΠ²Π½Ρ ΠΏΠ»Π°ΡΡΠΎΡΠΌΠΈ ΡΠ° ΡΠ½ΡΠ΅ΡΠ½Π΅Ρ-ΠΌΠ°Π³Π°Π·ΠΈΠ½ΠΈ Π΄Π»Ρ Π±ΡΠ·Π½Π΅ΡΡΠ² Π· Π£ΠΊΡΠ°ΡΠ½ΠΈ ΡΠ° Π‘Π¨Π. Π‘Π΅ΡΠ΅Π΄ Π½Π°ΡΠΈΡ ΠΊΠ»ΡΡΠ½ΡΡΠ² β Π²ΡΠ΄ΠΎΠΌΡ ΡΠΊΡΠ°ΡΠ½ΡΡΠΊΡ Π±ΡΠ΅Π½Π΄ΠΈ Etnodim, Aquarodos, ΠΠ°ΡΠΎΠ΄Π½ΠΈΠΉ ΠΡΠΌ, SkladUSA.
ΠΠ°ΡΠ°Π· ΡΡΠΊΠ°ΡΠΌΠΎ Π²Π΅Π±Π΄ΠΈΠ·Π°ΠΉΠ½Π΅ΡΠ° Π΄Π»Ρ ΡΠΏΡΠ²ΠΏΡΠ°ΡΡ Π½Π° ΠΏΡΠΎΡΠΊΡΠ½ΡΠΉ ΠΎΡΠ½ΠΎΠ²Ρ. ΠΡΠ΄ΠΈΠ½Ρ, ΡΠΊΠ° Π²ΠΌΡΡ ΠΏΡΠ°ΡΡΠ²Π°ΡΠΈ Ρ Figma, Π²ΡΠ΄ΡΡΠ²Π°Ρ ΡΡΠ΅Π½Π΄ΠΈ, ΡΠΎΠ·ΡΠΌΡΡ Π»ΠΎΠ³ΡΠΊΡ ΠΊΠΎΡΠΈΡΡΡΠ²Π°ΡΠ° Ρ Ρ ΠΎΡΠ΅ ΡΡΠ²ΠΎΡΡΠ²Π°ΡΠΈ ΡΠΏΡΠ°Π²Π΄Ρ ΡΠΈΠ»ΡΠ½Ρ ΡΠ½ΡΠ΅ΡΡΠ΅ΠΉΡΠΈ.
Π©ΠΎ ΡΠΈ Π±ΡΠ΄Π΅Ρ ΡΠΎΠ±ΠΈΡΠΈ:
- ΠΠΈΠ·Π°ΠΉΠ½ ΡΠ½ΡΠ΅ΡΠ½Π΅Ρ-ΠΌΠ°Π³Π°Π·ΠΈΠ½ΡΠ², ΠΊΠΎΡΠΏΠΎΡΠ°ΡΠΈΠ²Π½ΠΈΡ ΠΏΠ»Π°ΡΡΠΎΡΠΌ, CRM ΡΠ° ΡΠ½ΡΠΈΡ Π²Π΅Π±ΠΏΡΠΎΠ΄ΡΠΊΡΡΠ².
- ΠΠΎΠ²Π½ΠΈΠΉ ΡΠΈΠΊΠ» Π΄ΠΈΠ·Π°ΠΉΠ½Ρ Ρ Figma: Π²ΡΠ΄ Π²Π°ΠΉΡΡΡΠ΅ΠΉΠΌΡΠ² Π΄ΠΎ ΠΏΡΠΎΡΠΎΡΠΈΠΏΡΠ² Ρ Π³ΠΎΡΠΎΠ²ΠΈΡ ΠΌΠ°ΠΊΠ΅ΡΡΠ².
- Π ΠΎΠ±ΠΎΡΠ° Π· ΡΠ½ΡΠ΅ΡΡΠ΅ΠΉΡΠ°ΠΌΠΈ, ΡΠΎ Π»Π΅Π³ΠΊΠΎ ΡΠΈΡΠ°ΡΡΡΡΡ, ΡΠ²ΠΈΠ΄ΠΊΠΎ ΠΏΡΠ°ΡΡΡΡΡ Ρ ΠΏΠΎΠ΄ΠΎΠ±Π°ΡΡΡΡΡ ΠΊΠΎΡΠΈΡΡΡΠ²Π°ΡΠ°ΠΌ.
Π©ΠΎ ΠΌΠΈ ΠΎΡΡΠΊΡΡΠΌΠΎ:
- ΠΠΏΠ΅Π²Π½Π΅Π½Π΅ Π²ΠΎΠ»ΠΎΠ΄ΡΠ½Π½Ρ Figma.
- ΠΠ½Π°Π½Π½Ρ UX/UI ΠΏΡΠΈΠ½ΡΠΈΠΏΡΠ² Ρ Π°Π΄Π°ΠΏΡΠΈΠ²Π½ΠΎΠ³ΠΎ Π΄ΠΈΠ·Π°ΠΉΠ½Ρ.
- Π§ΡΡΡΡ Π΄ΠΎ ΡΡΡΠ°ΡΠ½ΠΎΠ³ΠΎ Π²Π΅Π±Π΄ΠΈΠ·Π°ΠΉΠ½Ρ Ρ Π²ΠΌΡΠ½Π½Ρ Π³ΡΠ°ΠΌΠΎΡΠ½ΠΎ Π·Π°ΡΡΠΎΡΠΎΠ²ΡΠ²Π°ΡΠΈ ΡΡΠ΅Π½Π΄ΠΈ.
- ΠΠ½ΡΡΡΠ°ΡΠΈΠ²Π½ΡΡΡΡ Ρ Π±Π°ΠΆΠ°Π½Π½Ρ Π²ΠΏΠ»ΠΈΠ²Π°ΡΠΈ Π½Π° ΡΠΊΡΡΡΡ ΡΡΡΠ΅Π½Ρ.
Π£ Π·Π°ΡΠ²ΡΡ, Π±ΡΠ΄Ρ Π»Π°ΡΠΊΠ°, Π΄ΠΎΠ΄Π°ΠΉ:
- ΠΠ°ΠΆΠ°Π½Ρ ΡΡΠ°Π²ΠΊΡ Π·Π° Π³ΠΎΠ΄ΠΈΠ½Ρ.
3β5 Π½Π°ΠΉΡΠΈΠ»ΡΠ½ΡΡΠΈΡ ΠΏΡΠΎΡΠΊΡΡΠ² (ΠΏΠΎΡΠΈΠ»Π°Π½Π½Ρ Π°Π±ΠΎ ΠΏΠΎΡΡΡΠΎΠ»ΡΠΎ).
Π―ΠΊΡΠΎ Π²ΠΈ Π²Π²Π°ΠΆΠ°ΡΡΠ΅ ΡΠΊΡΡΡΡ Π² ΡΡΡΠΎΠΌΡ ΡΠ²ΠΎΡΡ Π³ΠΎΠ»ΠΎΠ²Π½ΠΎΡ ΠΊΠΎΠΌΠΏΠ΅ΡΠ΅Π½ΡΡΡΡ, Π· Π½Π΅ΡΠ΅ΡΠΏΡΠ½Π½ΡΠΌ ΡΠ΅ΠΊΠ°ΡΠΌΠΎ Π½Π° Π²Π°ΡΠ΅ ΡΠ΅Π·ΡΠΌΠ΅!
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Β· 66 views Β· 6 applications Β· 23d
Product designer
Office Work Β· Ukraine (Kyiv) Β· Product Β· 4 years of experience Β· English - NoneΠΡΡΠ°ΡΠΌΠΎ Π² King Groupβ ΠΌΡΡΡΡ, Π΄Π΅ Π·ΡΡΡΡΡΡΠ°ΡΡΡΡΡ Π½Π°ΠΉΠΊΡΠ°ΡΡ Π»ΡΠ΄ΠΈ Π· IT β ΡΠ½Π΄ΡΡΡΡΡΡ, ΡΠΎΠ± ΡΠ°Π·ΠΎΠΌ ΡΠΎΠ±ΠΈΡΠΈ Π΄ΠΈΠ²ΠΎΠ²ΠΈΠΆΠ½Ρ ΡΠ΅ΡΡ. ΠΠΈ ΠΎΠΏΠ΅ΡΡΡΠΌΠΎ ΡΠΈΡΠ»Π΅Π½Π½ΠΈΠΌΠΈ ΠΏΡΠΎΡΠΊΡΠ°ΠΌΠΈ Π½Π° ΡΠΈΠ½ΠΊΠ°Ρ Π£ΠΊΡΠ°ΡΠ½ΠΈ, ΠΠ²ΡΠΎΠΏΠΈ ΡΠ° Π‘Π¨Π, ΡΠ½Π²Π΅ΡΡΡΡΠΌΠΎ Ρ Π²Π΅Π½ΡΡΡΠ½Ρ ΡΡΠ°ΡΡΠ°ΠΏΠΈ, ΠΏΠ΅ΡΡΠΏΠ΅ΠΊΡΠΈΠ²Π½Ρ ΡΠ΄Π΅Ρ ΡΠ° Π»ΡΠ΄Π΅ΠΉ. ΠΠ°ΡΠ°Π·Ρ ΡΡΠΊΠ°ΡΠΌΠΎ...ΠΡΡΠ°ΡΠΌΠΎ Π² King Groupβ ΠΌΡΡΡΡ, Π΄Π΅ Π·ΡΡΡΡΡΡΠ°ΡΡΡΡΡ Π½Π°ΠΉΠΊΡΠ°ΡΡ Π»ΡΠ΄ΠΈ Π· IT β ΡΠ½Π΄ΡΡΡΡΡΡ, ΡΠΎΠ± ΡΠ°Π·ΠΎΠΌ ΡΠΎΠ±ΠΈΡΠΈ Π΄ΠΈΠ²ΠΎΠ²ΠΈΠΆΠ½Ρ ΡΠ΅ΡΡ. ΠΠΈ ΠΎΠΏΠ΅ΡΡΡΠΌΠΎ ΡΠΈΡΠ»Π΅Π½Π½ΠΈΠΌΠΈ ΠΏΡΠΎΡΠΊΡΠ°ΠΌΠΈ Π½Π° ΡΠΈΠ½ΠΊΠ°Ρ Π£ΠΊΡΠ°ΡΠ½ΠΈ, ΠΠ²ΡΠΎΠΏΠΈ ΡΠ° Π‘Π¨Π, ΡΠ½Π²Π΅ΡΡΡΡΠΌΠΎ Ρ Π²Π΅Π½ΡΡΡΠ½Ρ ΡΡΠ°ΡΡΠ°ΠΏΠΈ, ΠΏΠ΅ΡΡΠΏΠ΅ΠΊΡΠΈΠ²Π½Ρ ΡΠ΄Π΅Ρ ΡΠ° Π»ΡΠ΄Π΅ΠΉ.
ΠΠ°ΡΠ°Π·Ρ ΡΡΠΊΠ°ΡΠΌΠΎ Π² ΠΊΠΎΠΌΠ°Π½Π΄Ρ ΡΠ°Π»Π°Π½ΠΎΠ²ΠΈΡΠΎΠ³ΠΎ Product designer Π΄Π»Ρ Π½Π°ΡΠΎΡ ΠΊΡΠ΅Π°ΡΠΈΠ²Π½ΠΎΡ ΠΊΠΎΠΌΠ°Π½Π΄ΠΈ, ΡΠΊΠΈΠΉ Π·ΠΌΠΎΠΆΠ΅ ΠΏΡΠΎΡΠ²ΠΈΡΠΈ ΡΠ²ΡΠΉ ΡΠ²ΠΎΡΡΠΈΠΉ ΠΏΠΎΡΠ΅Π½ΡΡΠ°Π» Π½Π°ΠΏΠΎΠ²Π½Ρ ΡΠ° ΡΠΏΡΠΈΡΡΠΈ ΡΠΎΠ·Π²ΠΈΡΠΊΡ Π½Π°ΡΠΈΡ ΠΏΡΠΎΠ΄ΡΠΊΡΡΠ².
ΠΡΠ΄Π΅ ΠΊΡΡΡΠΎ ΡΠΊΡΠΎ ΡΠΈ ΠΌΠ°ΡΡ:
- ΠΠΎΡΠ²ΡΠ΄ Ρ Product/UX Design Π½Π° ΡΡΠ²Π½Ρ Middle+ Π°Π±ΠΎ Senior; ΡΠΏΠ΅Π²Π½Π΅Π½ΠΈΠΉ Π±Π°Π³Π°ΠΆ Π·Π½Π°Π½Ρ Ρ Π΄ΠΎΡΠ»ΡΠ΄Π½ΠΈΡΡΠΊΠΈΡ ΠΌΠ΅ΡΠΎΠ΄Π°Ρ (user interviews, Π°Π½Π°Π»ΡΡΠΈΠΊΠ°, A/B-ΡΠ΅ΡΡΠΈ ΡΠΎΡΠΎ).
- ΠΡΠ°ΠΊΡΠΈΡΠ½Ρ Π½Π°Π²ΠΈΡΠΊΠΈ ΠΏΡΠΎΡΠΊΡΡΠ²Π°Π½Π½Ρ ΡΠΊΠ»Π°Π΄Π½ΠΈΡ ΠΊΠΎΡΠΈΡΡΡΠ²Π°ΡΡΠΊΠΈΡ ΠΏΠΎΡΠΎΠΊΡΠ² (ΠΎΡΠΎΠ±Π»ΠΈΠ²ΠΎ Π΄Π»Ρ Π²Π΅Π»ΠΈΠΊΠΈΡ ΠΎΠ½Π»Π°ΠΉΠ½-ΠΏΡΠΎΠ΄ΡΠΊΡΡΠ²), ΡΡΠ²ΠΎΡΠ΅Π½Π½Ρ ΠΏΡΠΎΡΠΎΡΠΈΠΏΡΠ² (wireframes, high-fidelity).
- Π ΠΎΠ·ΡΠΌΡΠ½Π½Ρ Π±Π°Π·ΠΎΠ²ΠΈΡ Π±ΡΠ·Π½Π΅Ρ-ΠΌΠ΅ΡΡΠΈΠΊ (KPI, ΠΊΠΎΠ½Π²Π΅ΡΡΡΡ, ΡΠ΅ΡΠ΅Π½ΡΠ½ ΡΠΎΡΠΎ) ΠΉ ΡΠΌΡΠ½Π½Ρ Π½Π° ΡΡ ΠΌΠ΅ΡΡΠΈΠΊΠΈ Π²ΠΏΠ»ΠΈΠ²Π°ΡΠΈ ΡΠ΅ΡΠ΅Π· Π΄ΠΈΠ·Π°ΠΉΠ½-ΡΡΡΠ΅Π½Π½Ρ.
- ΠΠΎΡΠ²ΡΠ΄ Ρ ΡΡΠ΅ΡΡ iGaming (ΠΎΠ½Π»Π°ΠΉΠ½-ΠΊΠ°Π·ΠΈΠ½ΠΎ, ΡΡΠ°Π²ΠΊΠΈ Π½Π° ΡΠΏΠΎΡΡ) Π±ΡΠ΄Π΅ Π·Π½Π°ΡΠ½ΠΎΡ ΠΏΠ΅ΡΠ΅Π²Π°Π³ΠΎΡ: ΡΠΎΠ·ΡΠΌΡΠ½Π½Ρ ΡΠΏΠ΅ΡΠΈΡΡΠΊΠΈ ΡΡΠ°Π²ΠΎΠΊ, Π³Π΅ΠΉΠΌΡΡΡΠΊΠ°ΡΡΡ, ΠΏΡΠ΄Ρ ΠΎΠ΄ΡΠ² Π΄ΠΎ Π·Π°Π»ΡΡΠ΅Π½Π½Ρ ΠΊΠΎΡΠΈΡΡΡΠ²Π°ΡΡΠ².
- ΠΠ½Π°Π½Π½Ρ ΠΏΡΠΈΠ½ΡΠΈΠΏΡΠ² Π³Π΅ΠΉΠΌΡΡΡΠΊΠ°ΡΡΡ ΡΠ° ΠΌΠ΅Ρ Π°Π½ΡΠΊ, ΡΠΎ ΠΏΠΎΠΊΡΠ°ΡΡΡΡΡ ΡΡΡΠΈΠΌΠ°Π½Π½Ρ ΡΠ° ΠΏΠ΅ΡΠ΅Ρ ΡΠ΅ΡΠ½ΠΈΠΉ ΠΏΡΠΎΠ΄Π°ΠΆ (cross-sell) ΠΌΡΠΆ ΡΡΠ·Π½ΠΈΠΌΠΈ ΠΏΡΠΎΠ΄ΡΠΊΡΠ°ΠΌΠΈ.
- ΠΠΌΡΠ½Π½Ρ ΠΏΡΠ°ΡΡΠ²Π°ΡΠΈ Π· Π΄Π°Π½ΠΈΠΌΠΈ: Π°Π½Π°Π»ΡΠ·ΡΠ²Π°ΡΠΈ ΠΏΠΎΠ²Π΅Π΄ΡΠ½ΠΊΡ ΠΊΠΎΡΠΈΡΡΡΠ²Π°ΡΡΠ², Π²ΠΈΠ΄ΡΠ»ΡΡΠΈ ΡΠ½ΡΠ°ΠΉΡΠΈ ΡΠ° ΠΏΠ΅ΡΠ΅ΡΠ²ΠΎΡΡΠ²Π°ΡΠΈ ΡΡ Π½Π° Π΄ΠΈΠ·Π°ΠΉΠ½-ΡΡΡΠ΅Π½Π½Ρ.
- ΠΠΈΡΠΎΠΊΠΈΠΉ ΡΡΠ²Π΅Π½Ρ ΠΊΠΎΠΌΡΠ½ΡΠΊΠ°ΡΡΡ ΡΠ° Π½Π°Π²ΠΈΡΠΊΠΈ ΠΏΡΠ΅Π·Π΅Π½ΡΠ°ΡΡΡ: Π²ΠΌΡΠ½Π½Ρ Π·Π°Ρ ΠΈΡΠ°ΡΠΈ ΠΊΠΎΠ½ΡΠ΅ΠΏΡΡΡ ΠΏΠ΅ΡΠ΅Π΄ ΠΊΠΎΠΌΠ°Π½Π΄ΠΎΡ, ΡΡΠ΅ΠΉΠΊΡ ΠΎΠ»Π΄Π΅ΡΠ°ΠΌΠΈ, ΠΌΠ°ΡΠΊΠ΅ΡΠΈΠ½Π³ΠΎΠΌ.
- ΠΠ½ΡΡΠΊΡΡΡΡ Ρ ΡΠΈΡΡΠ΅ΠΌΠ½Π΅ ΠΌΠΈΡΠ»Π΅Π½Π½Ρ: Π·Π΄Π°ΡΠ½ΡΡΡΡ ΡΡΠ°Ρ
ΠΎΠ²ΡΠ²Π°ΡΠΈ ΡΡΠΈΠ΄ΠΈΡΠ½Ρ ΡΠ° ΡΠ΅Ρ
Π½ΡΡΠ½Ρ ΠΎΠ±ΠΌΠ΅ΠΆΠ΅Π½Π½Ρ, ΡΡΠ·Π½Ρ ΡΠΎΡΠΌΠ°ΡΠΈ ΠΊΠΎΠ΅ΡΡΡΡΡΠ½ΡΡΠ² Ρ ΡΠ²ΠΈΠ΄ΠΊΡ Π·ΠΌΡΠ½Ρ Π΄Π°Π½ΠΈΡ
Ρ live-ΡΠ΅ΠΆΠΈΠΌ
ΠΡΠ½ΠΎΠ²Π½Ρ Π·Π°Π΄Π°ΡΡ:
- ΠΠΈΡΡΡΡΠ²Π°ΡΠΈ Π±ΡΠ·Π½Π΅Ρ-Π·Π°Π²Π΄Π°Π½Π½Ρ Π· ΠΏΡΠ΄Π²ΠΈΡΠ΅Π½Π½Ρ ΠΊΠ»ΡΡΠΎΠ²ΠΈΡ ΠΏΠΎΠΊΠ°Π·Π½ΠΈΠΊΡΠ² (KPI) Π΄Π»Ρ Π΄Π²ΠΎΡ ΠΎΡΠ½ΠΎΠ²Π½ΠΈΡ Π²Π΅ΡΡΠΈΠΊΠ°Π»Π΅ΠΉ: ΠΎΠ½Π»Π°ΠΉΠ½-ΠΊΠ°Π·ΠΈΠ½ΠΎ ΡΠ° ΡΡΠ°Π²ΠΊΠΈ Π½Π° ΡΠΏΠΎΡΡ.
- Π ΠΎΠ·ΡΠΎΠ±Π»ΡΡΠΈ Π½ΠΎΠ²Ρ ΡΡΡΡ ΡΠ° ΠΏΠΎΠ»ΡΠΏΡΡΠ²Π°ΡΠΈ ΡΡΠ½ΡΡΡΡ ΡΠ½ΡΡΡΡΠΌΠ΅Π½ΡΠΈ ΠΏΡΠΎΠ΄ΡΠΊΡΡ, ΡΠΎ ΡΡΠΈΠΌΡΠ»ΡΡΡΡ Π°ΠΊΡΠΈΠ²Π½ΡΡΡΡ, ΡΡΡΠΈΠΌΠ°Π½Π½Ρ ΡΠ° ΠΏΠ΅ΡΠ΅Ρ ΡΠ΅ΡΠ½Π΅ Π²ΠΈΠΊΠΎΡΠΈΡΡΠ°Π½Π½Ρ (cross-sell) ΡΡΠ·Π½ΠΈΡ ΡΠΎΠ·Π΄ΡΠ»ΡΠ² ΠΏΠ»Π°ΡΡΠΎΡΠΌΠΈ.
- ΠΡΠ°ΡΡΠ²Π°ΡΠΈ Π½Π°Π΄ ΡΠ½ΡΠΎΡΠΌΠ°ΡΡΠΉΠ½ΠΎΡ Π°ΡΡ ΡΡΠ΅ΠΊΡΡΡΠΎΡ ΡΠ° ΠΊΠΎΡΠΈΡΡΡΠ²Π°ΡΡΠΊΠΈΠΌΠΈ ΠΏΠΎΡΠΎΠΊΠ°ΠΌΠΈ Π² ΡΠΌΠΎΠ²Π°Ρ ΡΠ²ΠΈΠ΄ΠΊΠΎ Π·ΠΌΡΠ½Π½ΠΈΡ ΠΊΠΎΠ΅ΡΡΡΡΡΠ½ΡΡΠ² (live-ΡΡΠ°Π²ΠΊΠΈ), ΡΡΠ·Π½ΠΎΠΌΠ°Π½ΡΡΠ½ΠΈΡ ΡΠΈΠΏΡΠ² ΡΡΠ°Π²ΠΎΠΊ Ρ Π±ΠΎΠ½ΡΡΠ½ΠΈΡ ΠΌΠ΅Ρ Π°Π½ΡΠΊ.
- ΠΠ½ΡΠ΅Π³ΡΡΠ²Π°ΡΠΈ Π΅Π»Π΅ΠΌΠ΅Π½ΡΠΈ Π³Π΅ΠΉΠΌΡΡΡΠΊΠ°ΡΡΡ ΡΠ° βΠΊΠ°Π·ΠΈΠ½ΠΎ-Π΄ΡΠ°ΠΉΠ²Ρβ Ρ ΡΠΏΠΎΡΡΠΈΠ²Π½Ρ ΡΡΠ°Π²ΠΊΠΈ, Π·Π±Π΅ΡΡΠ³Π°ΡΡΠΈ Π·Π±Π°Π»Π°Π½ΡΠΎΠ²Π°Π½ΡΡΡΡ ΠΌΡΠΆ Π°Π·Π°ΡΡΠΎΠΌ Ρ Π·ΡΡΡΠ½ΡΡΡΡ ΠΊΠΎΡΠΈΡΡΡΠ²Π°Π½Π½Ρ.
- ΠΡΠΎΠ²ΠΎΠ΄ΠΈΡΠΈ Π΄ΠΎΡΠ»ΡΠ΄ΠΆΠ΅Π½Π½Ρ (ΠΎΠΏΠΈΡΡΠ²Π°Π½Π½Ρ, ΡΠ½ΡΠ΅ΡΠ²βΡ, ΠΊΠΎΡΠΈΡΡΡΠ²Π°ΡΡΠΊΡ ΡΠ΅ΡΡΠΈ, Π°Π½Π°Π»ΡΠ· ΠΌΠ΅ΡΡΠΈΠΊ) Π΄Π»Ρ ΡΠΎΠ·ΡΠΌΡΠ½Π½Ρ Π±ΠΎΠ»Π΅ΠΉ Ρ ΠΌΠΎΡΠΈΠ²Π°ΡΡΠΉ ΠΊΠΎΡΠΈΡΡΡΠ²Π°ΡΡΠ², ΡΠΎΡΠΌΡΠ»ΡΠ²Π°ΡΠΈ ΡΠ° ΠΏΠ΅ΡΠ΅Π²ΡΡΡΡΠΈ Π³ΡΠΏΠΎΡΠ΅Π·ΠΈ.
- Π‘ΠΏΡΠ²ΠΏΡΠ°ΡΡΠ²Π°ΡΠΈ Π· ΠΌΠ°ΡΠΊΠ΅ΡΠΈΠ½Π³ΠΎΠΌ Ρ ΡΠΎΠ·ΡΠΎΠ±ΠΊΠΎΡ: Π±ΡΠ°ΡΠΈ ΡΡΠ°ΡΡΡ Ρ ΠΏΠ»Π°Π½ΡΠ²Π°Π½Π½Ρ ΠΏΡΠΎΠΌΠΎ-ΠΊΠ°ΠΌΠΏΠ°Π½ΡΠΉ, Π°Π΄Π°ΠΏΡΡΠ²Π°ΡΠΈ Π΄ΠΈΠ·Π°ΠΉΠ½ ΠΏΡΠ΄ ΡΡΠΈΠ΄ΠΈΡΠ½Ρ ΡΠ° ΡΠ΅Ρ Π½ΡΡΠ½Ρ Π²ΠΈΠΌΠΎΠ³ΠΈ, ΠΏΡΠ΅Π·Π΅Π½ΡΡΠ²Π°ΡΠΈ ΠΊΠΎΠ½ΡΠ΅ΠΏΡΠΈ ΡΠ° ΡΠ΅Π·ΡΠ»ΡΡΠ°ΡΠΈ.
- ΠΠΏΡΠΈΠΌΡΠ·ΡΠ²Π°ΡΠΈ UX/UI Π΄Π»Ρ ΠΌΡΠ»ΡΡΠΈ-ΡΡΠΈΡΠ΄ΠΈΠΊΡΡΠΉΠ½ΠΎΠ³ΠΎ Π·Π°ΡΡΠΎΡΡΠ²Π°Π½Π½Ρ: Π²ΡΠ°Ρ ΠΎΠ²ΡΠ²Π°ΡΠΈ ΡΡΠ·Π½Ρ ΠΏΡΠ°Π²ΠΈΠ»Π° ΠΉ Π²ΡΠ΄ΠΎΠ±ΡΠ°ΠΆΠ΅Π½Π½Ρ ΠΊΠΎΠ΅ΡΡΡΡΡΠ½ΡΡΠ², ΡΠΏΠ΅ΡΠΈΡΡΠΊΡ Π»ΠΎΠΊΠ°Π»ΡΠ½ΠΎΠ³ΠΎ ΡΠΈΠ½ΠΊΡ.
- ΠΡΠ΄ΡΡΠ΅ΠΆΡΠ²Π°ΡΠΈ ΡΠ΅Π·ΡΠ»ΡΡΠ°ΡΠΈ Π²ΠΏΡΠΎΠ²Π°Π΄ΠΆΠ΅Π½Π½Ρ: Π°Π½Π°Π»ΡΠ·ΡΠ²Π°ΡΠΈ Π΄ΠΈΠ½Π°ΠΌΡΠΊΡ ΠΏΡΠΎΠ΄ΡΠΊΡΡ ΠΏΡΡΠ»Ρ ΡΠ΅Π»ΡΠ·Ρ, ΠΏΡΠΎΠΏΠΎΠ½ΡΠ²Π°ΡΠΈ ΠΏΠΎΠ΄Π°Π»ΡΡΡ ΠΏΠΎΠΊΡΠ°ΡΠ΅Π½Π½Ρ, ΠΎΡΠ³Π°Π½ΡΠ·ΠΎΠ²ΡΠ²Π°ΡΠΈ A/B-ΡΠ΅ΡΡΠΈ ΡΠΈ ΠΏΠΎΠΊΡΠΎΠΊΠΎΠ²ΠΈΠΉ ΡΠ΅Π»ΡΠ· Π½ΠΎΠ²ΠΈΡ ΡΡΠ½ΠΊΡΡΠΉ.
- Π‘ΡΠ²ΠΎΡΡΠ²Π°ΡΠΈ Π΄ΠΎΠΊΡΠΌΠ΅Π½ΡΠ°ΡΡΡ ΡΠ° ΠΌΠ°ΡΠ΅ΡΡΠ°Π»ΠΈ (Π³Π°ΠΉΠ΄ΠΈ, ΠΏΡΠ΅Π·Π΅Π½ΡΠ°ΡΡΡ, ΠΎΠΏΠΈΡ UI-ΠΏΠ°ΡΠ΅ΡΠ½ΡΠ²), ΡΠΊΡ Π΄ΠΎΠΏΠΎΠΌΠΎΠΆΡΡΡ ΠΊΠΎΠΌΠ°Π½Π΄Ρ ΡΠΎΠ·ΡΠΎΠ±ΠΊΠΈ ΡΠ΅Π°Π»ΡΠ·ΡΠ²Π°ΡΠΈ Π΄ΠΈΠ·Π°ΠΉΠ½-ΡΡΡΠ΅Π½Π½Ρ ΡΠΊΡΡΠ½ΠΎ ΠΉ ΠΏΠΎΡΠ»ΡΠ΄ΠΎΠ²Π½ΠΎ.
ΠΡΠ΄Π΅ ΠΏΠ»ΡΡΠΎΠΌ:- ΠΠΎΡΠ²ΡΠ΄ Ρ ΡΡΠ΅ΡΡ iGaming (ΠΎΠ½Π»Π°ΠΉΠ½-ΠΊΠ°Π·ΠΈΠ½ΠΎ, ΡΡΠ°Π²ΠΊΠΈ Π½Π° ΡΠΏΠΎΡΡ) Π±ΡΠ΄Π΅ Π·Π½Π°ΡΠ½ΠΎΡ ΠΏΠ΅ΡΠ΅Π²Π°Π³ΠΎΡ: ΡΠΎΠ·ΡΠΌΡΠ½Π½Ρ ΡΠΏΠ΅ΡΠΈΡΡΠΊΠΈ ΡΡΠ°Π²ΠΎΠΊ, Π³Π΅ΠΉΠΌΡΡΡΠΊΠ°ΡΡΡ, ΠΏΡΠ΄Ρ ΠΎΠ΄ΡΠ² Π΄ΠΎ Π·Π°Π»ΡΡΠ΅Π½Π½Ρ ΠΊΠΎΡΠΈΡΡΡΠ²Π°ΡΡΠ².
ΠΠΈ ΠΏΡΠΎΠΏΠΎΠ½ΡΡΠΌΠΎ:
- ΠΡΠ΄ΡΡΡΠ½ΡΡΡΡ Π±ΡΡΠΎΠΊΡΠ°ΡΡΡ Π² ΠΏΡΠΎΡΠ΅ΡΠ°Ρ ΠΏΡΠΈΠΉΠ½ΡΡΡΡ ΡΡΡΠ΅Π½Ρ Ρ ΠΌΠΎΠΆΠ»ΠΈΠ²ΡΡΡΡ Π±Π΅Π·ΠΏΠΎΡΠ΅ΡΠ΅Π΄Π½ΡΠΎ Π²ΠΏΠ»ΠΈΠ²Π°ΡΠΈ Π½Π° ΠΏΡΠΎΠ΄ΡΠΊΡ/ΠΏΡΠΎΡΠΊΡ.
- ΠΠΎΠΆΠ»ΠΈΠ²ΡΡΡΡ Π½Π°Π²ΡΠ°ΡΠΈΡΡ β Π°Π±ΠΎ Π½Π°Π²ΡΠ°ΡΠΈ (ΠΌΠ°ΡΠΌΠΎ ΠΏΡΠΎΡΠΊΡΠΈ Π· ΡΠ½ΡΠ΅ΡΠ½Π°ΡΡΡΠΈ ΡΠ° ΠΌΠ΅Π½ΡΠΎΡΡΡΠ²Π°).
- Π Π΅Π°Π»ΡΠ·Π°ΡΡΡ ΡΠ΄Π΅ΠΉ ΡΠ΅ΡΠ΅Π· Π²Π»Π°ΡΠ½Ρ ΠΏΡΠΎΡΠΊΡΠΈ β ΠΠ΅ Π±ΡΠΉΡΠ΅ΡΡ Π΅ΠΊΡΠΏΠ΅ΡΠΈΠΌΠ΅Π½ΡΡΠ²Π°ΡΠΈ! ΠΡΠΎΠΏΠΎΠ½ΡΠΉΡΠ΅ ΡΠ° ΠΎΠ²Π½Π΅ΡΡΡΡ ΠΏΡΠΎΡΠ΅Ρ ΡΠ΅Π°Π»ΡΠ·Π°ΡΡΡ.
- ΠΡΠ΄ΡΡΠΈΠΌΡΡΡΠ΅ ΡΠ΅ΡΠ΅Π΄ΠΎΠ²ΠΈΡΠ΅ ΡΠ° ΠΊΠΎΠΌΠ°Π½Π΄Π°, ΡΠ· ΡΠΊΠΎΡ ΠΌΠΎΠΆΠ½Π° ΡΠΎΠ±ΠΈΡΠΈ Π΄ΡΠΉΡΠ½ΠΎ ΠΊΡΡΡΡ ΠΏΡΠΎΠ΄ΡΠΊΡΠΈ, ΡΠΎ Π·ΠΌΡΠ½ΡΡΡΡ ΡΠΈΠ½ΠΎΠΊ.
- ΠΠ°ΡΠΏΠ»Π°ΡΡ ΡΡΠ²Π½Ρ IT-ΡΠΈΠ½ΠΊΡ ΡΠ° ΠΏΠΎΠ²Π½ΠΈΠΉ ΡΠΎΡΠΏΠ°ΠΊΠ΅Ρ (ΠΌΠ΅Π΄ΠΈΡΠ½Π° ΡΡΡΠ°Ρ ΠΎΠ²ΠΊΠ°, ΠΊΠΎΠ½ΡΡΠ»ΡΡΠ°ΡΡΡ ΡΠ΅ΡΠ°ΠΏΠ΅Π²ΡΠ° Π² ΠΎΡΡΡΡ, ΠΊΠΎΠΌΠΏΠ΅Π½ΡΠ°ΡΡΡ ΡΠΏΠΎΡΡΠ·Π°Π»Ρ, ΠΊΠΎΠΌΠΏΠ΅Π½ΡΠ°ΡΡΡ Π²Π°ΡΡΠΎΡΡΡ Π»Π°Π½ΡΡΠ² Π· Π΄ΠΎΡΡΠ°Π²ΠΊΠΎΡ ΡΠΎΡΠΎ).
- ΠΡΡΡΠ½ΠΈΠΉ ΠΎΡΡΡ Ρ ΡΠ΅Π½ΡΡΡ ΠΠΈΡΠ²Π° (ΠΏΡΡΠΊΠΈ Π·Ρ ΠΠ²ΡΡΠΈΠ½Π΅ΡΡΠΊΠΎΡ/ΠΠΈΠ±ΡΠ΄ΡΡΠΊΠΎΡ) ΡΠ· Π·Π΅Π»Π΅Π½ΠΎΡ ΠΏΠ°Π½ΠΎΡΠ°ΠΌΠ½ΠΎΡ ΡΠ΅ΡΠ°ΡΠΎΡ. ΠΡΠΎΠ±Π»Π΅ΠΌΠ° Π±Π»Π΅ΠΊΠ°ΡΡΡΠ² Π²ΠΈΡΡΡΠ΅Π½Π° Π½Π° 100%.
- ΠΡΠ΄ΠΏΡΡΡΠΊΠ° β Ρ ΡΠ΅Π±Π΅ Π±ΡΠ΄Π΅ 17 Π΄Π½ΡΠ² ΠΎΠΏΠ»Π°ΡΡΠ²Π°Π½ΠΎΡ Π²ΡΠ΄ΠΏΡΡΡΠΊΠΈ ΡΠ° 3 Π΅ΠΊΡΡΡΠ°Π²ΠΈΡ ΡΠ΄Π½Ρ β ΠΎΠ΄ΡΡΠΆΠ΅Π½Π½Ρ, Π½Π°ΡΠΎΠ΄ΠΆΠ΅Π½Π½Ρ Π΄ΠΈΡΠΈΠ½ΠΈ, Π½Π΅ΠΏΠ΅ΡΠ΅Π΄Π±Π°ΡΡΠ²Π°Π½Ρ ΠΏΠΎΠ΄ΡΡ ΡΠ° ΡΠ½ΡΠ΅.
- ΠΠΎΠ½ΡΡ Π·Π° ΡΠ΅ΠΊΠΎΠΌΠ΅Π½Π΄Π°ΡΡΡ β ΠΠΈ Π·Π°Π²ΠΆΠ΄ΠΈ ΡΠ°Π΄ΡΡΠΌΠΎ ΡΠ° ΡΡΠ½ΡΡΠΌΠΎ ΡΠ΅, ΡΠΎ ΡΡΠΌΠΌΠ΅ΠΉΡΠΈ ΡΠ΅ΠΊΠΎΠΌΠ΅Π½Π΄ΡΡΡΡ ΡΠ²ΠΎΡΡ Π΄ΡΡΠ·ΡΠ², ΡΠΎΠΌΡ Π΄ΠΎ ΠΏΠ»ΡΡΡΠ² ΡΠΎΠ±ΠΎΡΠΈ Π· ΠΏΠ΅ΡΠ΅Π²ΡΡΠ΅Π½ΠΎΡ ΡΠ° Π½Π°Π΄ΡΠΉΠ½ΠΎΡ Π»ΡΠ΄ΠΈΠ½ΠΎΡ ΠΌΠΈ Π΄ΠΎΠ΄Π°ΡΠΌΠΎ Π±ΠΎΠ½ΡΡ.
- Π Π΅Π»ΠΎΠΊΠ΅ΠΉΡ β Π·ΠΌΡΠ½Π° ΠΌΡΡΡΠ° ΠΏΡΠΎΠΆΠΈΠ²Π°Π½Π½Ρ Π·Π°Π²ΠΆΠ΄ΠΈ ΡΠΏΠΎΠ½ΡΠΊΠ°Ρ Π΄ΠΎ Π΄ΠΎΠ΄Π°ΡΠΊΠΎΠ²ΠΈΡ
Π²ΠΈΡΡΠ°Ρ, Π° Π½Π°Ρ Π±ΠΎΠ½ΡΡ Π΄ΠΎΠΏΠΎΠΌΠΎΠ³Π°Ρ ΠΏΡΠΎΠΉΡΠΈ ΡΠ΅ΠΉ ΠΏΠ΅ΡΡΠΎΠ΄ Π±Π΅Π· Π·Π°ΠΉΠ²ΠΈΡ
ΡΡΡΠ΅ΡΡΠ².
Π―ΠΊΡΠΎ ΡΠΈ Ρ ΠΎΡΠ΅Ρ ΠΏΡΠΈΡ ΠΎΠ΄ΠΈΡΠΈ Π½Π° ΡΠΎΠ±ΠΎΡΡ ΡΠ· Π·Π°Π΄ΠΎΠ²ΠΎΠ»Π΅Π½Π½ΡΠΌ ΡΠ° Π±ΡΡΠΈ ΡΠ°ΡΡΠΈΠ½ΠΎΡ ΠΊΠΎΠΌΠ°Π½Π΄ΠΈ ΠΌΡΡΡ β ΡΠΎΠ΄Ρ welcome!
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