Jobs Kyiv
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Β· 186 views Β· 13 applications Β· 16d
C++ Software Engineer - Trading Platform (Ukraine) to $7000
Office Work Β· Portugal, Ukraine (Kyiv) Β· Product Β· 6 years of experience Β· B2 - Upper IntermediateAbout Us: Atto Trading is a dynamic quantitative trading firm at the forefront of global high-frequency strategies. We are seeking a C++ Software Engineer to join our growing team. This is a remote-first position based in Ukraine, with occasional...About Us:
Atto Trading is a dynamic quantitative trading firm at the forefront of global high-frequency strategies. We are seeking a C++ Software Engineer to join our growing team.
This is a remote-first position based in Ukraine, with occasional in-office presence in Kyiv expected when conditions permit.
We are expanding an international, diverse team, with experts in trading, statistics, engineering, and technology. Our disciplined approach combined with rapid market feedback allows us to quickly turn ideas into profit. Our environment of learning and collaboration allows us to solve some of the worldβs hardest problems, together. As a small firm, we remain nimble and hold ourselves to the highest standards of integrity, ingenuity, and effort.
What Youβll Do:- Design and deploy performance-critical components for large-scale trading infrastructure.
- Develop high-frequency trading (HFT) systems in C++ with an emphasis on low latency and reliability.
- Write modern, efficient code using the latest C++ standards.
- Interface directly with cutting-edge networking hardware via kernel-bypassing drivers.
- Conduct performance research to push the boundaries of our platform's speed and scalability.
What Weβre Looking For:
- 3+ years of hands-on experience with C++ development.
- Deep understanding of C++ standards (C++14, C++17; C++20 is a strong plus).
- Hands-on experience with Python and/or Bash scripting.
- Proficiency with Linux environments and system-level programming.
- Solid grasp of multithreading, IPC, and concurrent systems.
- Strong skills in latency and throughput optimization, including experience with profiling and PGO.
- Knowledge of OOP and software design patterns.
- Bachelorβs degree in Computer Science, Computer Engineering, or a related technical field.
- Excellent attention to detail, with a critical and quality-focused mindset.
- Comfortable working independently or in small teams in a dynamic, high-speed environment.
- Strong communication skills and upper-intermediate (or higher) English proficiency.
- Curiosity and passion for financial markets and trading.
Nice to have:
- Experience developing high-performance, low-latency systems on Linux.
- Familiarity with OS internals and kernel-level networking.
- Understanding of financial instruments such as stocks, ETFs, futures, or options.
- Protocol-level networking knowledge (TCP/UDP/IP stack insights are a plus).
What we Offer:
- Opportunities to grow your skills and develop professionally
- Challenging and interesting tasks
- Competitive pay
- Paid time-off
- Coverage of health insurance costs
- Monthly mental health budget
- Performance-based bonuses
- Modern office in city center with paid lunches and parking spaces
Our motivation:
We are a company committed to staying at the forefront of technology. Our team is passionate about continual learning and improvement. With no external investors or customers, we are the primary users of the products we create, giving you the opportunity to make a real impact on our company's growth.
Ready to advance your career? Join our innovative team and help shape the future of trading on a global scale. Apply now and let's create the future together!
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Β· 70 views Β· 13 applications Β· 8d
Senior Π‘++ Developer
Countries of Europe or Ukraine Β· Product Β· 3 years of experience Β· B1 - Intermediate Ukrainian Product πΊπ¦Role mission: You will be responsible for developing the image processing solutions that are the base for intelligent photo-editing ability, contributing to the cross-platform library that works on all modern platforms like desktop, mobile, and web. ...Role mission:
You will be responsible for developing the image processing solutions that are the base for intelligent photo-editing ability, contributing to the cross-platform library that works on all modern platforms like desktop, mobile, and web.
Skills we look for:
- At least 4 years of professional C++ development experience;
- Experience in image processing or computer vision/computer graphics field;
- The ability to formulate and set goals clearly focusing on the result of work and time constraints withstanding;
- Proficiency in decomposition and further estimation of the scope of problems with a realistic duration of work;
- Good communication and coordination skills;
- Analytical mindset.
Would be a plus:
- Mobile development experience (JNI);
- Experience with graphics accelerators (Vulkan, Metal);
- Experience with image processing algorithms and frameworks (OpenCV, and AccelerateFramework);
- Experience with one of the ml-inferencing frameworks (openVINO, DirectML, CoreML);
- Experience with profiler (DTrace, VTune);
- Experience in writing high-performance code.
If you are looking forward to working with true professionals and simply wonderful people and create an amazing product β we are waiting for your CV!
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Β· 14 views Β· 1 application Β· 1d
C++ Video Streaming Engineer
Ukraine Β· Product Β· 4 years of experience Β· B1 - IntermediateJob Summary At SQUAD, our Video Streaming team delivers exceptional video quality experiences across diverse platforms. We specialize in cloud media streaming, codec configuration, and video streaming optimization for smart home security and IoT...Job Summary
At SQUAD, our Video Streaming team delivers exceptional video quality experiences across diverse platforms. We specialize in cloud media streaming, codec configuration, and video streaming optimization for smart home security and IoT devices.
Our solutions primarily operate on embedded systems, allowing us to collaborate closely with hardware vendors to maximize performance and introduce cutting-edge features. With a strong focus on innovation, the Video Streaming team develops efficient, low-latency, high-quality solutions tailored to support various platforms and operating systems, including Linux and RTOS.
We are seeking a skilled C++ Video Streaming Engineer to join our team and contribute to projects in the smart home security and IoT domains. You will be responsible for developing a low-latency video streaming solution that enables reliable bidirectional communication and conferencing across various network conditions.
Expanding our Video Streaming team, we are looking for a professional with strong development skills who is passionate about video streaming technologies and adept at tackling technical challenges.
This position offers an opportunity to be part of a new upcoming project.Responsibilities and Duties
- Develop code in C/C++ for embedded Linux/RTOS applications, services, and drivers related to video streaming
- Design and implement complex streaming solutions for smart home security and IoT devices
- Follow Agile processes, including new feature development, product support, implementation of tests, writing technical documentation, and performing code and architecture reviews.
Qualifications and Skills
- Proficiency in programming languages C and C++ (11)
- Extensive practical knowledge of one or more of the common streaming/control protocols β RTP/RTCP, RTSP, SDP, WebRTC
- Basic understanding of video and audio encoding technologies
- Deep understanding of network programming, VoIP and Video over IP
- Practical experience with media frameworks such as GStreamer, FFMpeg, WebRTC, LibAV, or any other
- Experience in developing scalable distributed systems
- Experience in network troubleshooting
- Experience in UNIX-like OS environment
- Understanding of Software Development Process. Including the Software Design process
- Strong problem-solving skills, with the ability to analyze issues and identify root causes
- At least Intermediate level in both written and spoken English.
Nice to have
- Familiarity with multiple media codecs, including H.264 and H.265
- Experience with programming languages such as Golang and Python.
We offer multiple benefits that include
- The environment of equal opportunities, transparent and value-based corporate culture, and an individual approach to each team member
- Competitive compensation and perks. Annual performance review
- Gig-contract
- 21 paid vacation days per year, paid public holidays according to Ukrainian legislation
- Development opportunities like corporate courses, knowledge hubs, and free English classes as well as educational leaves
- Medical insurance is provided from day one. Sick leaves and medical leaves are available
- Remote working mode is available within Ukraine only
- Free meals, fruits, and snacks when working in the office.
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Β· 37 views Β· 0 applications Β· 23d
Flight Control Systems Engineer
Office Work Β· Ukraine (Kyiv) Β· Product Β· 3 years of experience Β· B2 - Upper Intermediate MilTech πͺThe role is based in the Kyiv region, and we will expect you to work full-time in the office. We have a shuttle service from the nearest metro station. About the Job As a Flight Control Systems Engineer, you will be a key part of our Flight Controls...The role is based in the Kyiv region, and we will expect you to work full-time in the office. We have a shuttle service from the nearest metro station.
About the Job
As a Flight Control Systems Engineer, you will be a key part of our Flight Controls team to solve some of the most interesting flight guidance, dynamics, and controls problems youβll have ever heard of. Together with our world-class team, currently four team members, you will take an empowering role: pushing the boundaries of drone technologies.
You will be working closely with stakeholders from the navigation, embedded systems, and flight test departments to conceive, implement, and validate flight guidance and control system algorithms, features, and improvements. Flight Controls at Quantum-Systems - your mission will be a powerful impact.
What is your Day to Day Mission:
- Design and programming of flight guidance and flight control algorithms for automatic and autonomous flight
- Support in model building for flight dynamic processes and design of control and feedback control laws based on these models
- Preparation and execution of flight tests with UAS systems
- Analysis of flight data recordings as well as evaluation and processing of test results
- Generation of C/C++ code with Matlab Simulink and its integration into the FCS / autopilot framework
- Supporting the certification of our product family and obtaining flight permits, e.g. for BVLOS flight projects
- Collaboration in the further development of the product development process
What you bring to the team:
- You have completed a degree/apprenticeship in the field of aerospace engineering, mechanical engineering, automotive engineering, electrical engineering or robotics.
- You have theoretical knowledge in the field of flight mechanics and have mastered the basics of control engineering. You also have practical experience with model aircraft, multicopters and / or their subsystems.
- You have knowledge of programming with Matlab/Simulink. Fluent handling of the programming language C and Git is also desirable.
- You are privately interested in model aircraft construction, drones or robotics and can't wait to implement and try out new ideas.
- Due to your open, communicative, friendly and competent attitude, it is easy for you to be considered as an internal expert.
- You are highly self-motivated and drive your area of responsibility independently.
- Communication in English is a matter of course for you.
Why Quantum-Systems:
- We Stand with Ukraine!
- We believe in the power of combined efforts: straightforward tech expertise paired with a customer-centric focus.
- We are industry pioneers who are ambitious, bold, and visionary.
- We push limits, think outside the box, and strive for technological excellence to shape the future of aerial data.
- We promise to be your runway for individual and professional growth.
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Β· 55 views Β· 2 applications Β· 26d
C++/ArduPilot Backend Engineer
Office Work Β· Ukraine (Kyiv) Β· Product Β· 5 years of experience Β· B1 - Intermediate MilTech πͺWe are currently seeking an experienced Backend Engineer to lead our projects in this exciting and innovative field. Responsibilities: β’ Design, develop, and maintain C++ applications and services that interact with embedded systems, specifically using...We are currently seeking an experienced Backend Engineer to lead our projects in this exciting and innovative field.
Responsibilities:
β’ Design, develop, and maintain C++ applications and services that interact with embedded systems, specifically using Ardupilot/PX4 or other similar platforms.
β’ Collaborate with hardware engineers to integrate C++-based software with embedded systems and sensors, enabling seamless data exchange and device control.
β’ Identify, troubleshoot, and resolve software and hardware integration issues, ensuring high-quality, reliable, and performant solutions.
β’ Utilize Python for up to 20% of development, mainly for scripting, testing, and automation tasks.
Required Qualifications:
β’ 5+ years of experience in development with a focus on embedded systems, device programming, or hardware interfacing.
β’ Proven experience with Ardupilot/PX4 or similar platforms (e.g., Betaflight, iNav).
β’ Solid understanding of embedded systems, microcontrollers, and hardware-software interaction.
β’ Strong expertise in C++, with experience in performance optimization,
multithreading, and I/O operations in resource-constrained environments.
β’ Experience with Python for development, including scripting, testing, and automation, as well as its use in embedded systems.
β’ Experience with serial communication protocols (e.g., UART, SPI, I2C).
β’ Experience in Linux/Unix environments and tools (e.g., Git, SSH, command-line utilities).
Will be a plus:
β’ Experience with single board PCs (e.g., Raspberry Pi, Arduino, etc.).
β’ Knowledge of cloud technologies or IoT platforms (e.g., MQTT, AWS IoT, Google Cloud IoT).
β’ Soldering and engineering skills.
β’ Experience with 3D printing.
β’ Drone pilot experience (simulator, real drones)
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Β· 36 views Β· 2 applications Β· 15d
C++ Developer
Office Work Β· Ukraine (Kyiv) Β· Product Β· 3 years of experience Β· B1 - IntermediateThis is a fantastic opportunity to join a fast-growing company at the heart of the digital revolution. Our software product is revolutionising manufacturing through automation. We are trusted by global brands and work across sectors (mobility, consumer...This is a fantastic opportunity to join a fast-growing company at the heart of the digital revolution. Our software product is revolutionising manufacturing through automation. We are trusted by global brands and work across sectors (mobility, consumer goods, machinery etc).
We have a talented and ambitious team. We value integrity and are passionate about our mission to revolutionise advanced manufacturing.
This is your opportunity to:
- Be part of a fast-growing software product company in advanced manufacturing.
- Learn and fulfil your potential in an open, knowledge-driven culture.
- Share in our ambitious vision and make a meaningful difference towards autonomous manufacturing.
Responsibilities:
- Create and maintain high-quality technical documents.
- Collaborate with other developers and designers to create user-friendly interfaces.
- Troubleshoot and debug software applications.
- Test 3D modelling software to ensure quality and accuracy.
You will be joining a well-versed team if you have:
- Bachelorβs Degree or Masterβs Degree in Computer Science, Engineering, Software Engineering or a relevant field.
- 3+ years of experience in C++ software development.
- Strong SDLC understanding.
- Experience with open-source technologies and cloud services.
- Nice to have: experience in 3D Modelling and CAD software.
- Strong communication skills and ability to explain protocol and processes with team and management.
- Excellent problem-solving and communication skills.
- Ability to work independently and in a team environment.
- Current with industry trends, IT ops and industry best practices, and able to identify the ones we should implement.
- Time and project management skills, with the capability to prioritise and multitask as needed.
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Β· 42 views Β· 4 applications Β· 9d
Senior C++ Developer
Office Work Β· Ukraine (Kyiv) Β· Product Β· 3 years of experience Β· B1 - Intermediate MilTech πͺWe are seeking an experienced C++ Developer to join the Gyrolab Electronics team full-time at our R&D office in Kyiv. You will play a role in developing cutting-edge embedded systems and desktop terminals, contributing to the design, implementation, and...We are seeking an experienced C++ Developer to join the Gyrolab Electronics team full-time at our R&D office in Kyiv. You will play a role in developing cutting-edge embedded systems and desktop terminals, contributing to the design, implementation, and optimization of software components.
Responsibilities and Domains
In this role, your primary focus will be on engineering robust, stable, and high-performance C++ code using modern standards (C++20/C++23 and above). We value strong analytical and problem-solving skills, enabling you to tackle complex challenges both autonomously and collaboratively within our team.
General:
- Designing, developing, and maintaining clean, efficient, and reliable C++ code for embedded Linux platforms and desktop Windows.
- Collaborating effectively with cross-functional teams (hardware, software, QA) to define requirements, design solutions, and integrate components.
- Debugging and resolving complex software issues, often involving interaction with hardware.
- Participating in code reviews, providing and receiving constructive feedback.
- Contributing to testing strategies and implementation to ensure software quality.
You may not work in all the areas listed below simultaneously but your contributions will likely span several of these domains (you may also not have experience with that but we expect you to learn it in the process):
- Video Processing: Developing and optimizing real-time video processing pipelines on embedded systems.
- Image Processing: Implementing and optimizing algorithms for image enhancement, stabilization, or correction.
- Control Loops: Designing and implementing real-time control loops for system components or interaction with external hardware.
- Telemetry & Monitoring: Developing software for collecting, processing, and reporting system telemetry, diagnostics, and performance data.
- Qt GUI Application Development: Build and enhance Qt-based operator application (Windows) for system interaction, ensuring clean UI, intuitive UX, and robust networking. Focus includes tools for configuration, control, performance measurement display, and diagnostics.
Requirements:
- 3+ years of experience in C++ development on Linux platforms writing stable, performant, and maintainable code
- Experience with version control systems (Git)
- Strong problem-solving and analytical skills, with the ability to work both independently and as part of a team.
- Excellent communication and teamwork skills
- Bachelorβs or Masterβs degree in Computer Science, Electrical Engineering, or a related field.
- Intermediate level of English
Will be a plus:
- Knowledge of Rust programming language is a plus (while we donβt have a Rust codebase currently, familiarity with its principles is valued).
- Experience with automated testing, continuous integration/continuous deployment (CI/CD).
- Experience with video encoding/decoding standards (particularly HEVC) and associated libraries (e.g., FFmpeg).
- Utilizing hardware acceleration (e.g., GPUs) via APIs like OpenGL (shaders) or CUDA for video tasks.
- Experience with techniques like geometric transformations (homography, non-affine), lens distortion correction, or deshading.
- Familiarity with image processing libraries (e.g., OpenCV).
- Experience with control protocols or systems relevant to robotics, cameras, or gimbals (e.g., MAVLink, SimpleBGC/AlexMos, Sony VISCA).
We offer:
- Work from R&D office in Kyiv
- The opportunity to contribute to the development of defense and high-tech innovations in Ukraine
- Job type: full-time, schedule 5/2 (10β19 or 9β18)
- Official employment (gig-contract)
- 24 days of paid annual leave
- Military service deferment for eligible employees with valid military registration documents
- All necessary computer equipment and work-related tools
- Office equipped with a generator and a stable internet connection
Interview process:
- Recruiting interview β 45 min
- Technical interview β 1.5 hours
- Cultural fit interview β 30 min
- Final interview in the office β 45 min
Please send your CV and we will come back to you within 5 working days in case your skills are suitable.
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Β· 24 views Β· 0 applications Β· 1d
C++ Developer
Office Work Β· Ukraine (Kyiv) Β· Product Β· 3 years of experience Β· B1 - IntermediateThis is a fantastic opportunity to join a fast-growing company at the heart of the digital revolution. Our software product is revolutionising manufacturing through automation. We are trusted by global brands and work across sectors (mobility, consumer...This is a fantastic opportunity to join a fast-growing company at the heart of the digital revolution. Our software product is revolutionising manufacturing through automation. We are trusted by global brands and work across sectors (mobility, consumer goods, machinery etc).
We have a talented and ambitious team. We value integrity and are passionate about our mission to revolutionise advanced manufacturing.
This is your opportunity to:
- Be part of a fast-growing software product company in advanced manufacturing.
- Learn and fulfil your potential in an open, knowledge-driven culture.
- Share in our ambitious vision and make a meaningful difference towards autonomous manufacturing.
Responsibilities:
- Create and maintain high-quality technical documents.
- Collaborate with other developers and designers to create user-friendly interfaces.
- Troubleshoot and debug software applications.
- Test 3D modelling software to ensure quality and accuracy.
You will be joining a well-versed team if you have:
- Bachelorβs Degree or Masterβs Degree in Computer Science, Engineering, Software Engineering or a relevant field.
- 3+ years of experience in C++ software development.
- Strong SDLC understanding.
- Experience with open-source technologies and cloud services.
- Nice to have: experience in 3D Modelling and CAD software.
- Strong communication skills and ability to explain protocol and processes with team and management.
- Excellent problem-solving and communication skills.
- Ability to work independently and in a team environment.
- Current with industry trends, IT ops and industry best practices, and able to identify the ones we should implement.
- Time and project management skills, with the capability to prioritise and multitask as needed.
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Β· 38 views Β· 1 application Β· 23d
Linux C++ Developer (Video Management System)
Office Work Β· Ukraine (Kyiv, Lviv) Β· Product Β· 5 years of experience Β· B1 - Intermediate Ukrainian Product πΊπ¦Ajax Systems β ΡΠ΅ ΠΌΡΠΆΠ½Π°ΡΠΎΠ΄Π½Π° ΡΠ΅Ρ Π½ΠΎΠ»ΠΎΠ³ΡΡΠ½Π° ΠΊΠΎΠΌΠΏΠ°Π½ΡΡ, Π½Π°ΠΉΠ±ΡΠ»ΡΡΠΈΠΉ Π² ΠΠ²ΡΠΎΠΏΡ ΡΠΎΠ·ΡΠΎΠ±Π½ΠΈΠΊ Ρ Π²ΠΈΡΠΎΠ±Π½ΠΈΠΊ ΡΠΈΡΡΠ΅ΠΌ Π±Π΅Π·ΠΏΠ΅ΠΊΠΈ Ajax ΡΠ· ΠΌΠΎΠΆΠ»ΠΈΠ²ΠΎΡΡΡΠΌΠΈ ΡΠΎΠ·ΡΠΌΠ½ΠΎΠ³ΠΎ Π΄ΠΎΠΌΡ. Π¦Π΅ ΡΡΠ»Π° Π΅ΠΊΠΎΡΠΈΡΡΠ΅ΠΌΠ° Π·Ρ 180 ΠΏΡΠΈΡΡΡΠΎΡΠ², ΠΌΠΎΠ±ΡΠ»ΡΠ½ΠΈΡ Ρ Π΄Π΅ΡΠΊΡΠΎΠΏΠ½ΠΈΡ Π·Π°ΡΡΠΎΡΡΠ½ΠΊΡΠ², ΡΠ΅ΡΠ²Π΅ΡΠ½ΠΎΡ ΡΠ½ΡΡΠ°ΡΡΡΡΠΊΡΡΡΠΈ....Ajax Systems β ΡΠ΅ ΠΌΡΠΆΠ½Π°ΡΠΎΠ΄Π½Π° ΡΠ΅Ρ Π½ΠΎΠ»ΠΎΠ³ΡΡΠ½Π° ΠΊΠΎΠΌΠΏΠ°Π½ΡΡ, Π½Π°ΠΉΠ±ΡΠ»ΡΡΠΈΠΉ Π² ΠΠ²ΡΠΎΠΏΡ ΡΠΎΠ·ΡΠΎΠ±Π½ΠΈΠΊ Ρ Π²ΠΈΡΠΎΠ±Π½ΠΈΠΊ ΡΠΈΡΡΠ΅ΠΌ Π±Π΅Π·ΠΏΠ΅ΠΊΠΈ Ajax ΡΠ· ΠΌΠΎΠΆΠ»ΠΈΠ²ΠΎΡΡΡΠΌΠΈ ΡΠΎΠ·ΡΠΌΠ½ΠΎΠ³ΠΎ Π΄ΠΎΠΌΡ. Π¦Π΅ ΡΡΠ»Π° Π΅ΠΊΠΎΡΠΈΡΡΠ΅ΠΌΠ° Π·Ρ 180 ΠΏΡΠΈΡΡΡΠΎΡΠ², ΠΌΠΎΠ±ΡΠ»ΡΠ½ΠΈΡ Ρ Π΄Π΅ΡΠΊΡΠΎΠΏΠ½ΠΈΡ Π·Π°ΡΡΠΎΡΡΠ½ΠΊΡΠ², ΡΠ΅ΡΠ²Π΅ΡΠ½ΠΎΡ ΡΠ½ΡΡΠ°ΡΡΡΡΠΊΡΡΡΠΈ. ΠΠΎΠΆΠ½ΠΎΠ³ΠΎ ΡΠΎΠΊΡ ΠΌΠΈ Π΄Π΅ΠΌΠΎΠ½ΡΡΡΡΡΠΌΠΎ ΠΊΡΠ°ΡΠ½Π΅ Π·ΡΠΎΡΡΠ°Π½Π½Ρ ΡΠΊ Ρ ΡΠΈΡΠ΅Π»ΡΠ½ΠΎΡΡΡ ΠΊΠΎΠΌΠ°Π½Π΄ΠΈ, ΡΠ°ΠΊ Ρ Π² ΠΊΡΠ»ΡΠΊΠΎΡΡΡ ΠΊΠΎΡΠΈΡΡΡΠ²Π°ΡΡΠ² Ρ Π²ΡΡΠΎΠΌΡ ΡΠ²ΡΡΡ. ΠΠ°ΡΠ°Π·Ρ Π² ΠΊΠΎΠΌΠΏΠ°Π½ΡΡ Π±ΡΠ»ΡΡΠ΅ 4 100 ΠΏΡΠ°ΡΡΠ²Π½ΠΈΠΊΡΠ². Π Π΄Π°ΡΡΠΈΠΊΠΈ Ajax ΠΎΡ ΠΎΡΠΎΠ½ΡΡΡΡ 3,5 ΠΌΠ»Π½ ΠΊΠΎΡΠΈΡΡΡΠ²Π°ΡΡΠ² Ρ Π±ΡΠ»ΡΡ Π½ΡΠΆ 187 ΠΊΡΠ°ΡΠ½Π°Ρ ΡΠ²ΡΡΡ.
System Department ΡΠΎΠ±ΠΈΡΡ ΠΏΡΠΈΡΡΡΠΎΡ ΡΠΎΠ·ΡΠΌΠ½ΠΈΠΌΠΈ, ΠΏΠ΅ΡΠ΅ΡΠ²ΠΎΡΡΡΡΠΈ ΡΡ Π½Π° ΠΏΠΎΠ²Π½ΠΎΡΡΠ½Π½ΠΈΠΉ IoT. ΠΠΎΠ½ΠΈ ΡΡΠ²ΠΎΡΠΈΠ»ΠΈ ΠΉ ΡΠΎΠ·Π²ΠΈΠ²Π°ΡΡΡ OS Malevich (ΠΌΠΎΠ΄ΡΠ»ΡΠ½Π° RTOS Π΄Π»Ρ ΡΡΠ·Π½ΠΈΡ Π°ΠΏΠ°ΡΠ°ΡΠ½ΠΈΡ ΠΏΠ»Π°ΡΡΠΎΡΠΌ) Ρ Ρ ΠΌΠ°ΡΠ½ΠΈΠΉ ΡΠ΅ΡΠ²ΡΡ Ajax Cloud (Java 20 / Kotlin, AWS, Akka, NATS, Kafka, Mongo, MySQL). ΠΠ»Ρ ΠΊΠ΅ΡΡΠ²Π°Π½Π½Ρ, ΠΎΠ±ΡΠ»ΡΠ³ΠΎΠ²ΡΠ²Π°Π½Π½Ρ ΡΠ° ΠΌΠΎΠ½ΡΡΠΎΡΠΈΠ½Π³Ρ ΡΠΈΡΡΠ΅ΠΌΠΈ ΠΊΠΎΡΠΈΡΡΡΠ²Π°ΡΠ°ΠΌΠΈ, ΡΠ½ΡΡΠ°Π»ΡΡΠΎΡΠ°ΠΌΠΈ ΠΉ ΡΠ½ΠΆΠ΅Π½Π΅ΡΠ°ΠΌΠΈ ΠΎΡ ΠΎΡΠΎΠ½Π½ΠΈΡ ΠΊΠΎΠΌΠΏΠ°Π½ΡΠΉ ΡΠΎΠ·ΡΠΎΠ±Π»Π΅Π½Ρ Π΄ΠΎΠ΄Π°ΡΠΊΠΈ Π΄Π»Ρ iOS (Objective-C, Swift), Android (Java, Kotlin), Windows/macOS (Python / C++, QT, QML).
ΠΡΡΠ°Π½Π½ΡΠΌ ΡΠ°ΡΠΎΠΌ Π±Π΅Π·ΠΏΠ΅ΠΊΠ° ΡΡΠ°Ρ Π²ΡΠ΅ Π±ΡΠ»ΡΡ Π²Π°ΠΆΠ»ΠΈΠ²ΠΈΠΌ ΠΏΠΈΡΠ°Π½Π½ΡΠΌ ΡΠΊ Π΄Π»Ρ Π²Π»Π°ΡΠ½ΠΈΠΊΡΠ² Π±ΡΠ΄ΠΈΠ½ΠΊΡΠ², ΡΠ°ΠΊ Ρ Π΄Π»Ρ Π±ΡΠ·Π½Π΅ΡΡ. ΠΠ΅Π·Π°Π»Π΅ΠΆΠ½ΠΎ Π²ΡΠ΄ ΡΠΎΠ³ΠΎ, ΡΠΈ ΡΠ΅ ΠΎΡ ΠΎΡΠΎΠ½Π° Π±ΡΠ΄ΠΈΠ½ΠΊΡ, Π·Π°Ρ ΠΈΡΡ Π°ΠΊΡΠΈΠ²ΡΠ² Π°Π±ΠΎ Π·Π°Π±Π΅Π·ΠΏΠ΅ΡΠ΅Π½Π½Ρ Π±Π΅Π·ΠΏΠ΅ΠΊΠΈ Π±Π»ΠΈΠ·ΡΠΊΠΈΡ , Π½Π°ΡΠ²Π½ΡΡΡΡ Π½Π°Π΄ΡΠΉΠ½ΠΎΡ ΡΠ½ΡΡΠ°ΡΡΡΡΠΊΡΡΡΠΈ Π±Π΅Π·ΠΏΠ΅ΠΊΠΈ ΠΌΠ°Ρ ΠΏΠ΅ΡΡΠΎΡΠ΅ΡΠ³ΠΎΠ²Π΅ Π·Π½Π°ΡΠ΅Π½Π½Ρ. Π‘Π°ΠΌΠ΅ ΡΡΡ ΡΠΈΡΡΠ΅ΠΌΠΈ Π²ΡΠ΄Π΅ΠΎΡΠΏΠΎΡΡΠ΅ΡΠ΅ΠΆΠ΅Π½Π½Ρ ΠΏΡΠΎΠΏΠΎΠ½ΡΡΡΡ ΠΊΠΎΠΌΠΏΠ»Π΅ΠΊΡΠ½Π΅ ΡΡΡΠ΅Π½Π½Ρ Π΄Π»Ρ ΠΌΠΎΠ½ΡΡΠΎΡΠΈΠ½Π³Ρ, Π·Π°ΠΏΠΈΡΡ ΡΠ° Π°Π½Π°Π»ΡΠ·Ρ Π°ΠΊΡΠΈΠ²Π½ΠΎΡΡΡ Π½Π° Π²Π°ΡΡΠΉ ΡΠ΅ΡΠΈΡΠΎΡΡΡ ΡΠ° Π½Π°Π²ΠΊΠΎΠ»ΠΎ Π½Π΅Ρ.
Π‘ΠΈΡΡΠ΅ΠΌΠΈ Π²ΡΠ΄Π΅ΠΎΡΠΏΠΎΡΡΠ΅ΡΠ΅ΠΆΠ΅Π½Π½Ρ ΠΏΡΠΎΠΉΡΠ»ΠΈ Π΄ΠΎΠ²Π³ΠΈΠΉ ΡΠ»ΡΡ Π· ΠΌΠΎΠΌΠ΅Π½ΡΡ ΡΠ²ΠΎΠ³ΠΎ ΡΡΠ²ΠΎΡΠ΅Π½Π½Ρ. ΠΡΠ΄ ΡΠ°Π½Π½ΡΡ ΡΠΈΡΡΠ΅ΠΌ Π²ΡΠ΄Π΅ΠΎΡΠΏΠΎΡΡΠ΅ΡΠ΅ΠΆΠ΅Π½Π½Ρ (CCTV) Π΄ΠΎ ΡΡΡΠ°ΡΠ½ΠΈΡ IP-ΠΊΠ°ΠΌΠ΅Ρ β Π΅Π²ΠΎΠ»ΡΡΡΡ ΡΠ΅Ρ Π½ΠΎΠ»ΠΎΠ³ΡΠΉ Π²ΡΠ΄Π΅ΠΎΡΠΏΠΎΡΡΠ΅ΡΠ΅ΠΆΠ΅Π½Π½Ρ Π±ΡΠ»Π° Π²ΡΠ°ΠΆΠ°ΡΡΠΎΡ. ΠΠ°ΠΌΡΡΡΡ Π·Π΅ΡΠ½ΠΈΡΡΠΎΠ³ΠΎ Π²ΡΠ΄Π΅ΠΎ Π· Π½ΠΈΠ·ΡΠΊΠΎΡ ΡΠΎΠ·Π΄ΡΠ»ΡΠ½ΠΎΡ Π·Π΄Π°ΡΠ½ΡΡΡΡ ΡΡΡΠ°ΡΠ½Ρ Π²ΡΠ΄Π΅ΠΎΠΊΠ°ΠΌΠ΅ΡΠΈ Π±Π΅Π·ΠΏΠ΅ΠΊΠΈ ΠΏΡΠΎΠΏΠΎΠ½ΡΡΡΡ Π²ΡΠ΄Π΅ΠΎ Π²ΠΈΡΠΎΠΊΠΎΡ ΡΡΡΠΊΠΎΡΡΡ, Π²ΡΠ΄Π΄Π°Π»Π΅Π½ΠΈΠΉ Π΄ΠΎΡΡΡΠΏ ΡΠ° ΡΠ½ΡΠ΅Π»Π΅ΠΊΡΡΠ°Π»ΡΠ½Ρ Π°Π½Π°Π»ΡΡΠΈΡΠ½Ρ ΠΌΠΎΠΆΠ»ΠΈΠ²ΠΎΡΡΡ.
ΠΠ΅ΠΎΠ±Ρ ΡΠ΄Π½Ρ Π½Π°Π²ΠΈΡΠΊΠΈ ΡΠ° Π·Π½Π°Π½Π½Ρ:
- ΠΠΎΡΠ²ΡΠ΄ C++ 5 ΡΠΎΠΊΡΠ² (C++11/C++14)
- Π₯ΠΎΡΠΎΡΠΈΠΉ Π΄ΠΎΡΠ²ΡΠ΄ ΡΠΎΠ±ΠΎΡΠΈ Π· boost, Π·ΠΎΠΊΡΠ΅ΠΌΠ° boost.asio
- ΠΠΎΠ±ΡΠ΅ ΡΠΎΠ·ΡΠΌΡΡΠΈ ΠΏΡΠΈΠ½ΡΠΈΠΏΠΈ ΡΠΎΠ±ΠΎΡΠΈ ΠΏΡΠΎΡΠ΅ΡΡΠ², ΠΏΠΎΡΠΎΠΊΡΠ² ΡΠ° Π°ΡΠΈΠ½Ρ ΡΠΎΠ½Π½ΠΎΡ ΠΎΠ±ΡΠΎΠ±ΠΊΠΈ
- ΠΠΌΡΡΠΈ ΡΠ° ΠΏΠΈΡΠ°ΡΠΈ ΠΌΠΎΠ΄ΡΠ»ΡΠ½Ρ/ΡΠ½ΡΠ΅Π³ΡΠ°ΡΡΠΉΠ½Ρ ΡΠ΅ΡΡΠΈ (ΠΊΡΠ»ΡΡΡΡΠ° Π·Π°ΡΡΠΎΡΡΠ²Π°Π½Π½Ρ TDD Π±ΡΠ΄Π΅ ΠΏΠ»ΡΡΠΎΠΌ)
- ΠΡΠ»ΡΠ½Π΅ Π²ΠΎΠ»ΠΎΠ΄ΡΠ½Π½Ρ git, cmake, gdb
- ΠΠ½Π°Π½Π½Ρ linux ΡΠΈΡΡΠ΅ΠΌΠΈ, Π·Π½Π°Π½Π½Ρ bash, ΡΠΎΠ·ΡΠΌΡΠ½Π½Ρ ΠΏΡΠΈΠ½ΡΠΈΠΏΡΠ² ΡΠΎΠ±ΠΎΡΠΈ ΡΠ΄ΡΠ° linux
ΠΡΠ°ΠΊΡΠΈΡΠ½ΠΈΠΉ Π΄ΠΎΡΠ²ΡΠ΄ ΠΏΡΠΎΠ΅ΠΊΡΡΠ²Π°Π½Π½Ρ ΡΠ° ΡΠΎΠ·ΡΠΎΠ±ΠΊΠΈ Π²Π΅Π»ΠΈΠΊΠΈΡ ΡΠΈΡΡΠ΅ΠΌ
ΠΡΠ΄Π΅ ΠΏΠ»ΡΡΠΎΠΌ:
- ΠΠΎΡΠ²ΡΠ΄ ΡΠΎΠ±ΠΎΡΠΈ Π· embedded ΡΠΈΡΡΠ΅ΠΌΠ°ΠΌΠΈ ΡΠ° ΡΠΈΡΡΠ΅ΠΌΠ°ΠΌΠΈ Π· ΠΎΠ±ΠΌΠ΅ΠΆΠ΅Π½ΠΈΠΌΠΈ ΠΎΠ±ΡΠΈΡΠ»ΡΠ²Π°Π»ΡΠ½ΠΈΠΌΠΈ ΡΠ΅ΡΡΡΡΠ°ΠΌΠΈ
- ΠΠΎΡΠ²ΡΠ΄ ΡΠΎΠ±ΠΎΡΠΈ Π· ΠΏΠΎΡΠΎΠΊΠΎΠ²ΠΈΠΌ Π²ΡΠ΄Π΅ΠΎ
- ΠΠΊΡΠΏΠ΅ΡΡΠ½ΠΈΠΉ ΡΡΠ²Π΅Π½Ρ Ρ ΡΠΎΠ±ΠΎΡΡ Π· ΠΏΡΠΎΡΠΎΠΊΠΎΠ»Π°ΠΌΠΈ ΠΏΠ΅ΡΠ΅Π΄Π°ΡΡ ΡΠΈΠ³Π½Π°Π»ΡΠ² ΡΠ° ΠΏΠΎΡΠΎΠΊΠΎΠ²ΠΎΡ ΠΏΠ΅ΡΠ΅Π΄Π°ΡΡ Π΄Π°Π½ΠΈΡ (RTSP)
- ΠΠ΅ΡΠ°Π»ΡΠ½Π΅ Π·Π½Π°Π½Π½Ρ ΡΠ° ΡΠΎΠ·ΡΠΌΡΠ½Π½Ρ ΠΏΡΠΎΡΠΎΠΊΠΎΠ»Ρ ΡΠ° ΡΡΠ΅ΠΊΡ RTP/RTCP
- ΠΠ½Π°Π½Π½Ρ ΡΠ° ΡΠΎΠ·ΡΠΌΡΠ½Π½Ρ Π²Π½ΡΡΡΡΡΠ½ΡΠΎΠ³ΠΎ ΠΏΡΠΈΡΡΡΠΎΡ ΡΠΎΡΠΌΠ°ΡΡΠ² Π²ΡΠ΄Π΅ΠΎΠΊΠΎΠ΄Π΅ΠΊΡΠ² HEVC, H.264
- ΠΠΎΡΠ²ΡΠ΄ ΡΠΎΠ±ΠΎΡΠΈ Π· GRPC/web sockets, WebRTC, GST, LiveMedia, Video codecs/playback
- ΠΠΎΡΠ²ΡΠ΄ ΡΠΎΠ±ΠΎΡΠΈ Π· ΡΠΎΡΠΌΠ°ΡΠ°ΠΌΠΈ ΡΠΏΠ°ΠΊΠΎΠ²ΠΊΠΈ ΠΌΡΠ»ΡΡΠΈΠΌΠ΅Π΄ΡΠ°, ΡΠ°ΠΊΠΈΠΌΠΈ ΡΠΊ HLS, DASH, Π° ΡΠ°ΠΊΠΎΠΆ ΡΠ· ΡΠΈΡΡΡΠ²Π°Π½Π½ΡΠΌ
- ΠΠΎΡΠ²ΡΠ΄ ΡΠΎΠ±ΠΎΡΠΈ Π· ΠΊΡΠΈΡΠΈΡΠ½ΠΎ Π²Π°ΠΆΠ»ΠΈΠ²ΠΈΠΌΠΈ Π²ΡΠ΄Π΅ΠΎ Π΄ΠΎΠ΄Π°ΡΠΊΠ°ΠΌΠΈ ΡΠ° ΡΡΠ°Π½Π΄Π°ΡΡΠ°ΠΌΠΈ
- ΠΡΠ»ΡΠ½Π΅ ΠΎΡΡΡΠ½ΡΡΠ²Π°Π½Π½Ρ Π² ΠΎΠΏΠ΅Π½ΡΠΎΡΡΠ½ΠΈΡ Π±ΡΠ±Π»ΡΠΎΡΠ΅ΠΊΠ°Ρ , Π²ΡΠ΄ ffmpeg Π΄ΠΎ OpenCV
- ΠΡΠ°ΠΊΡΠΈΡΠ½ΠΈΠΉ Π΄ΠΎΡΠ²ΡΠ΄ Π²ΠΈΠΊΠΎΡΠΈΡΡΠ°Π½Π½Ρ ΡΠ° ΡΠ½ΡΠ΅Π³ΡΠ°ΡΡΡ Π· Π²ΡΠ΄ΠΏΠΎΠ²ΡΠ΄Π½ΠΈΠΌΠΈ ΡΠ΅Ρ Π½ΠΎΠ»ΠΎΠ³ΡΡΠΌΠΈ Π· Π²ΡΠ΄ΠΊΡΠΈΡΠΈΠΌ Π²ΠΈΡ ΡΠ΄Π½ΠΈΠΌ ΠΊΠΎΠ΄ΠΎΠΌ
ΠΠΎΡΠ²ΡΠ΄ ΡΠ΅Π°Π»ΡΠ·Π°ΡΡΡ ΠΊΠΎΠ½Π²Π΅ΡΡΠ° ΠΎΠ±ΡΠΎΠ±ΠΊΠΈ Π²ΡΠ΄Π΅ΠΎ Π΄Π»Ρ ΠΌΡΠ»ΡΡΠΈΠΌΠ΅Π΄ΡΠΉΠ½ΠΈΡ ΠΏΡΠΎΠ³ΡΠ°ΠΌ (Π²ΡΠ΄ΡΠ²ΠΎΡΠ΅Π½Π½Ρ, Π·Π°ΠΏΠΈΡ, ΠΏΠ΅ΡΠ΅ΠΊΠΎΠ΄ΡΠ²Π°Π½Π½Ρ, ΠΏΠΎΡΠΎΠΊΠΎΠ²Π° ΠΏΠ΅ΡΠ΅Π΄Π°ΡΠ°)
ΠΠ°Π²Π΄Π°Π½Π½Ρ:
- ΠΡΠ΄ΡΡΠΈΠΌΠΊΠ° Ρ ΠΎΡΠΎΡΠΎΡ ΡΠ΅Ρ Π½ΡΡΠ½ΠΎΡ ΠΊΡΠ»ΡΡΡΡΠΈ Π· ΡΠ΅ΡΡΠ°ΠΌΠΈ ΡΠ° CD
- Π‘ΠΏΡΠ»ΡΠ½ΠΎ Π· ΠΊΠΎΠΌΠ°Π½Π΄ΠΎΡ ΠΏΡΠΎΠ΄ΠΎΠ²ΠΆΡΠ²Π°ΡΠΈ ΡΠΎΠ±ΠΎΡΡ Π½Π°Π΄ Π½ΠΎΠ²ΠΈΠΌ ΠΏΡΠΎΠ΄ΡΠΊΡΠΎΠΌ ΡΠ· Π²ΠΈΠΊΠΎΡΠΈΡΡΠ°Π½Π½ΡΠΌ Π²ΡΠ΄Π΅ΠΎΠΊΠ°ΠΌΠ΅Ρ Π΄Π»Ρ Π·Π°Π²Π΄Π°Π½Ρ Π±Π΅Π·ΠΏΠ΅ΠΊΠΈ Ρ ΠΏΠΎΡΠ΄Π½Π°Π½Π½Ρ Π· ΡΡΠ°Π΄ΠΈΡΡΠΉΠ½ΠΈΠΌΠΈ ΠΎΡ ΠΎΡΠΎΠ½Π½ΠΈΠΌΠΈ Π΄Π°ΡΡΠΈΠΊΠ°ΠΌΠΈ
- Π ΠΎΠ·Π²ΠΈΠ²Π°ΡΠΈ ΡΠ½ΠΆΠ΅Π½Π΅ΡΠ½Ρ ΠΏΡΠ°ΠΊΡΠΈΠΊΠΈ ΡΠ° ΠΏΡΠ΄Π²ΠΈΡΡΠ²Π°ΡΠΈ ΡΠΊΡΡΡΡ ΠΊΠΎΠ΄Ρ
ΠΡΠ°ΡΠΈ ΡΡΠ°ΡΡΡ Π² ΠΎΠ±Π³ΠΎΠ²ΠΎΡΠ΅Π½Π½Ρ Π½ΠΎΠ²ΠΎΡ ΡΡΠ½ΠΊΡΡΠΎΠ½Π°Π»ΡΠ½ΠΎΡΡΡ ΠΏΡΠΎΠ΄ΡΠΊΡΡ ΡΠ° Π²ΡΠ΄ΠΏΠΎΠ²ΡΠ΄Π°ΡΠΈ Π·Π° ΡΠΎΠ·Π²ΠΈΡΠΎΠΊ ΠΏΡΠΎΠ΄ΡΠΊΡΡ ΡΠΊ ΡΠ°ΡΡΠΈΠ½ΠΈ ΡΠΈΡΡΠ΅ΠΌΠΈ
ΠΡΠΎΠΏΠΎΠ½ΡΡΠΌΠΎ:
- ΠΠΎΠΆΠ»ΠΈΠ²ΡΡΡΡ ΠΏΡΠΎΠΏΠΎΠ½ΡΠ²Π°ΡΠΈ ΡΠ° ΡΠ΅Π°Π»ΡΠ·ΠΎΠ²ΡΠ²Π°ΡΠΈ Π²Π»Π°ΡΠ½Ρ ΡΠ΄Π΅Ρ, ΡΠΊΡ ΠΌΠ°ΡΡΡ Π²ΠΏΠ»ΠΈΠ² Π½Π° ΠΏΡΠΎΠ΄ΡΠΊΡ Ρ Π²ΠΈΡΠΎΠ±Π½ΠΈΡΡΠ²ΠΎ;
- Π ΠΎΠ±ΠΎΡΡ Ρ Π²ΠΌΠΎΡΠΈΠ²ΠΎΠ²Π°Π½ΡΠΉ ΠΊΠΎΠΌΠ°Π½Π΄Ρ ΡΠ° zero bullshit culture;
- ΠΠΎΠ½ΠΊΡΡΠ΅Π½ΡΠ½Ρ Π·Π°ΡΠΎΠ±ΡΡΠ½Ρ ΠΏΠ»Π°ΡΡ;
- ΠΠ΅Π΄ΠΈΡΠ½Π΅ ΡΡΡΠ°Ρ ΡΠ²Π°Π½Π½Ρ;
- ΠΠΎΡΠΏΠΎΡΠ°ΡΠΈΠ²Π½Ρ Π°Π½Π³Π»ΡΠΉΡΡΠΊΡ ΠΌΠΎΠ²Ρ;
ΠΠΎΠΆΠ»ΠΈΠ²ΡΡΡΡ Π²Π·ΡΡΠΈ ΡΡΠ°ΡΡΡ Ρ ΠΏΡΠΎΡΠΊΡΡ Π±Π΅ΡΠ°-ΡΠ΅ΡΡΡ ΡΠΈΡΡΠ΅ΠΌ Π±Π΅Π·ΠΏΠ΅ΠΊΠΈ Ajax β ΠΎΡΡΠΈΠΌΠ°Π½Π½Ρ ΡΠ° ΡΠ΅ΡΡΡΠ²Π°Π½Π½Ρ Π½ΠΎΠ²ΠΈΡ Π³Π°Π΄ΠΆΠ΅ΡΡΠ² Π΄ΠΎ ΡΡ ΡΠ΅Π»ΡΠ·Ρ.
Ajax Systems β ΡΠ΅ ΡΠΊΡΠ°ΡΠ½ΡΡΠΊΠ° ΡΡΡΠΎΡΡΡ ΡΡΠΏΡΡ Ρ, ΠΌΡΡΡΠ΅ Π½Π΅ΠΉΠΌΠΎΠ²ΡΡΠ½ΠΎΡ ΡΠΈΠ»ΠΈ ΡΠ° Π΅Π½Π΅ΡΠ³ΡΡ.
ΠΠΎΠ»ΡΡΠ°ΠΉΡΠ΅ΡΡ, ΡΠΎΠ± Π·ΡΠΎΠ±ΠΈΡΠΈ Made in Ukraine πΊπ¦ ΡΠΈΠ½ΠΎΠ½ΡΠΌΠΎΠΌ Π½Π°Π΄ΡΠΉΠ½ΠΎΡΡΡ.
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Β· 190 views Β· 31 applications Β· 30d
C++ developer (windows)
Worldwide Β· 4 years of experience Β· A2 - ElementaryΠ¨ΡΠΊΠ°ΡΠΌΠΎ C++ Engineer! C++11 Π°Π±ΠΎ Π‘++14 Π°Π±ΠΎ Π‘++17, (stl, boost, curl), Multithreading, REST API, JSON, Microsoft Graph API (Oauth2), OSI, TCP/IP, Networking Π©ΠΎ ΠΌΠΈ ΠΏΡΠΎΠΏΠΎΠ½ΡΡΠΌΠΎ? Π ΠΎΠ±ΠΎΡΡ Π½Π°Π΄ Π°ΠΌΠ±ΡΡΠ½ΠΈΠΌ ΠΏΡΠΎΡΠΊΡΠΎΠΌ Π· Π²ΠΈΠΊΠΎΡΠΈΡΡΠ°Π½Π½ΡΠΌ ΡΡΡΠ°ΡΠ½ΠΈΡ ΡΠ΅Ρ Π½ΠΎΠ»ΠΎΠ³ΡΠΉ ...Π¨ΡΠΊΠ°ΡΠΌΠΎ C++ Engineer!
β C++11 Π°Π±ΠΎ Π‘++14 Π°Π±ΠΎ Π‘++17, (stl, boost, curl), Multithreading, REST API, JSON, Microsoft Graph API (Oauth2), OSI, TCP/IP, Networking
Π©ΠΎ ΠΌΠΈ ΠΏΡΠΎΠΏΠΎΠ½ΡΡΠΌΠΎ?
β Π ΠΎΠ±ΠΎΡΡ Π½Π°Π΄ Π°ΠΌΠ±ΡΡΠ½ΠΈΠΌ ΠΏΡΠΎΡΠΊΡΠΎΠΌ Π· Π²ΠΈΠΊΠΎΡΠΈΡΡΠ°Π½Π½ΡΠΌ ΡΡΡΠ°ΡΠ½ΠΈΡ ΡΠ΅Ρ Π½ΠΎΠ»ΠΎΠ³ΡΠΉ
β ΠΠ½ΡΡΠΊΠΈΠΉ Π³ΡΠ°ΡΡΠΊ ΡΠ° ΠΌΠΎΠΆΠ»ΠΈΠ²ΡΡΡΡ ΠΏΡΠ°ΡΡΠ²Π°ΡΠΈ Π²ΡΠ΄Π΄Π°Π»Π΅Π½ΠΎ
β ΠΠΎΠ½ΠΊΡΡΠ΅Π½ΡΠ½Ρ Π·Π°ΡΠΏΠ»Π°ΡΡ ΡΠ° ΠΌΠΎΠΆΠ»ΠΈΠ²ΠΎΡΡΡ ΠΏΡΠΎΡΠ΅ΡΡΠΉΠ½ΠΎΠ³ΠΎ ΡΠΎΠ·Π²ΠΈΡΠΊΡ
β ΠΡΡΠΆΠ½Ρ ΠΊΠΎΠΌΠ°Π½Π΄Ρ ΡΠ° ΠΌΡΠ½ΡΠΌΡΠΌ Π±ΡΡΠΎΠΊΡΠ°ΡΡΡ
π© Π₯ΠΎΡΠ΅Ρ Π΄ΡΠ·Π½Π°ΡΠΈΡΡ Π±ΡΠ»ΡΡΠ΅? ΠΡΠ΄ΠΏΡΠ°Π²Π»ΡΠΉ ΡΠ²ΠΎΡ CV ΡΠ° ΠΏΡΠΈΡΠ΄Π½ΡΠΉΡΡ Π΄ΠΎ Π½Π°ΡΠΎΡ ΠΊΠΎΠΌΠ°Π½Π΄ΠΈ!
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Β· 67 views Β· 10 applications Β· 20d
C++/Qt QML developer
Office Work Β· Ukraine (Kyiv) Β· Product Β· 2 years of experienceΠ£ Π·Π²βΡΠ·ΠΊΡ Π· ΡΠΎΠ·Π²ΠΈΡΠΊΠΎΠΌ Ρ ΠΏΠΎΡΠ²ΠΎΡ Π½ΠΎΠ²ΠΈΡ ΠΏΡΠΎΠ΅ΠΊΡΡΠ² ΡΡΠΊΠ°ΡΠΌΠΎ C++/QML Developer Π½Π° ΡΠ½ΠΆΠ΅Π½Π΅ΡΠ½ΠΈΠΉ ΠΏΡΠΎΠ΅ΠΊΡ. ΠΠΈ ΡΠΎΠ·ΡΠΎΠ±Π»ΡΡΠΌΠΎ big data ΡΡΡΠ΅Π½Π½Ρ Π΄Π»Ρ Π³ΡΡΠΏΠΈ ΠΏΠΎΡΡΡΠΉΠ½ΠΈΡ ΠΊΠ»ΡΡΠ½ΡΡΠ² Π½Π° ΠΎΡΠ½ΠΎΠ²Ρ Π½Π°ΡΠΈΡ ΠΏΡΠΎΠ΄ΡΠΊΡΡΠ². Π‘ΠΈΡΡΠ΅ΠΌΠ° Π½Π°ΠΊΠΎΠΏΠΈΡΡΡ ΡΠ° Π°Π½Π°Π»ΡΠ·ΡΡ Π΄Π°Π½Ρ, Π² ΡΠΎΠΌΡ ΡΠΈΡΠ»Ρ Ρ Π³Π΅ΠΎ. Π¨ΡΠΊΠ°ΡΠΌΠΎ C++ /...Π£ Π·Π²βΡΠ·ΠΊΡ Π· ΡΠΎΠ·Π²ΠΈΡΠΊΠΎΠΌ Ρ ΠΏΠΎΡΠ²ΠΎΡ Π½ΠΎΠ²ΠΈΡ ΠΏΡΠΎΠ΅ΠΊΡΡΠ² ΡΡΠΊΠ°ΡΠΌΠΎ C++/QML Developer Π½Π° ΡΠ½ΠΆΠ΅Π½Π΅ΡΠ½ΠΈΠΉ ΠΏΡΠΎΠ΅ΠΊΡ.
ΠΠΈ ΡΠΎΠ·ΡΠΎΠ±Π»ΡΡΠΌΠΎ big data ΡΡΡΠ΅Π½Π½Ρ Π΄Π»Ρ Π³ΡΡΠΏΠΈ ΠΏΠΎΡΡΡΠΉΠ½ΠΈΡ ΠΊΠ»ΡΡΠ½ΡΡΠ² Π½Π° ΠΎΡΠ½ΠΎΠ²Ρ Π½Π°ΡΠΈΡ ΠΏΡΠΎΠ΄ΡΠΊΡΡΠ². Π‘ΠΈΡΡΠ΅ΠΌΠ° Π½Π°ΠΊΠΎΠΏΠΈΡΡΡ ΡΠ° Π°Π½Π°Π»ΡΠ·ΡΡ Π΄Π°Π½Ρ, Π² ΡΠΎΠΌΡ ΡΠΈΡΠ»Ρ Ρ Π³Π΅ΠΎ.
Π¨ΡΠΊΠ°ΡΠΌΠΎ C++ / Qt / QML ΡΠΎΠ·ΡΠΎΠ±Π½ΠΈΠΊΠ° Π· ΡΡΠ²Π½Π΅ΠΌ ΠΊΠ²Π°Π»ΡΡΡΠΊΠ°ΡΡΡ - Middle.
ΠΠ°ΠΊΠ°Π½ΡΡΡ ΠΏΠ΅ΡΠ΅Π΄Π±Π°ΡΠ°Ρ:- Π½Π°ΠΏΠΈΡΠ°Π½Π½Ρ Π²ΠΈΡΠΎΠΊΠΎΠΎΠΏΡΠΈΠΌΡΠ·ΠΎΠ²Π°Π½ΠΎΠ³ΠΎ ΠΊΠΎΠ΄Ρ Ρ ΡΡΠ²ΠΎΡΠ΅Π½Π½Ρ GUI Π΄Π»Ρ ΡΠΎΠ±ΠΎΡΠΈ Π· ΠΊΠ°ΡΡΠ°ΠΌΠΈ.
Π’Π΅Ρ Π½ΠΎΠ»ΠΎΠ³ΡΡ, ΡΠΊΡ ΠΌΠΈ Π²ΠΈΠΊΠΎΡΠΈΡΡΠΎΠ²ΡΡΠΌΠΎ: C++, Windows, SQLite, multithreading, socket.
Π ΠΊΠΎΠΌΠ°Π½Π΄Ρ - 6 Π‘++ developers, 2 PHP, 2 Manual QA.Π ΠΎΠ±ΠΎΡΠ° ΠΏΠΎ Π‘ΠΊΡΠ°ΠΌΡ.
Π©ΠΎ ΠΌΠΈ ΠΏΡΠΎΠΏΠΎΠ½ΡΡΠΌΠΎ:- ΡΠΎΠ±ΠΎΡΠ° Ρ ΡΠ²ΡΡΠ»ΠΎΠΌΡ, ΠΊΠΎΠΌΡΠΎΡΡΠ½ΠΎΠΌΡ Ρ ΡΠΈΡ ΠΎΠΌΡ ΠΎΡΡΡΡ (10 Ρ Π² Π²ΡΠ΄ ΠΌ. ΠΠΎΡΠ°ΠΉΠ½Π°)
- Π³Π½ΡΡΠΊΠΈΠΉ Π³ΡΠ°ΡΡΠΊ ΡΠΎΠ±ΠΎΡΠΈ, ΠΌΠΎΠΆΠ»ΠΈΠ²ΡΡΡΡ ΠΏΠΎΡΠΈΠ½Π°ΡΠΈ Π· 9 Π΄ΠΎ 11 Ρ ΠΏΡΠ°ΡΡΠ²Π°ΡΠΈ Π΄ΠΎ 18:00 - 20:00 Π· ΠΏΠ΅ΡΠ΅ΡΠ²ΠΎΡ Π½Π° ΠΎΠ±ΡΠ΄
- 24-Π΄Π΅Π½Π½Π° ΠΎΠΏΠ»Π°ΡΡΠ²Π°Π½Π° Π²ΡΠ΄ΠΏΡΡΡΠΊΠ°, Π»ΡΠΊΠ°ΡΠ½ΡΠ½Ρ
- ΠΊΠΎΠ½ΠΊΡΡΠ΅Π½ΡΠ½Π° Π·Π°ΡΠΎΠ±ΡΡΠ½Π° ΠΏΠ»Π°ΡΠ° Π· ΡΡΠ°Ρ ΡΠ²Π°Π½Π½ΡΠΌ Π²Π°ΡΠΈΡ ΠΎΡΡΠΊΡΠ²Π°Π½Ρ ΡΠ° ΡΠΎΡΡΡΠ½Π° ΡΡ Π°ΠΊΡΡΠ°Π»ΡΠ·Π°ΡΡΡ Π·Π³ΡΠ΄Π½ΠΎ Π· ΡΠΈΠ½ΠΊΠΎΠ²ΠΈΠΌΠΈ ΡΠΌΠΎΠ²Π°ΠΌΠΈ
- ΠΊΡΡΡΠΈ Π°Π½Π³Π»ΡΠΉΡΡΠΊΠΎΡ ΠΌΠΎΠ²ΠΈ
- ΡΠΎΡΡΡΠ½ΠΈΠΉ Check-Up Π·Π΄ΠΎΡΠΎΠ²βΡ Π·Π° ΡΠ°Ρ ΡΠ½ΠΎΠΊ ΠΊΠΎΠΌΠΏΠ°Π½ΡΡ
- ΠΎΠΏΠ»Π°ΡΠ° ΡΠ° ΠΎΡΠ³Π°Π½ΡΠ·Π°ΡΡΡ ΠΎΠ±ΡΠ΄ΡΠ²
- Π² ΠΎΡΡΡΡ Π·Π°Π²ΠΆΠ΄ΠΈ Ρ ΡΠΌΠ°ΡΠ½ΠΈΠΉ ΡΠ°ΠΉ, ΠΊΠ°Π²Π°, ΡΠ²ΡΠΆΡ ΡΡΡΠΊΡΠΈ ΡΠ° ΡΠΎΠ»ΠΎΠ΄ΠΎΡΡ
- ΡΠΏΡΠ²ΠΏΡΠ°ΡΡ Π€ΠΠ, ΠΏΠΎΠ²Π½Π΅ Π±ΡΡ Π³Π°Π»ΡΠ΅ΡΡΡΠΊΠ΅ ΠΎΠ±ΡΠ»ΡΠ³ΠΎΠ²ΡΠ²Π°Π½Π½Ρ ΡΠ° ΠΊΠΎΠΌΠΏΠ΅Π½ΡΠ°ΡΡΡ ΠΏΠΎΠ΄Π°ΡΠΊΡΠ²
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Β· 27 views Β· 3 applications Β· 16d
Senior/Principal Software Engineer (Linux)
Hybrid Remote Β· Ukraine (Kyiv) Β· Product Β· 5 years of experience Β· A2 - Elementary MilTech πͺTeletactica β ΠΌΡΠΆΠ½Π°ΡΠΎΠ΄Π½Π° ΡΠ΅Ρ Π½ΠΎΠ»ΠΎΠ³ΡΡΠ½Π° ΠΊΠΎΠΌΠΏΠ°Π½ΡΡ, ΡΠΊΠ° ΡΠΎΠ·ΡΠΎΠ±Π»ΡΡ ΡΠΈΡΡΠ΅ΠΌΠΈ Π·Π²βΡΠ·ΠΊΡ Π΄Π»Ρ Π±Π΅Π·ΠΏΡΠ»ΠΎΡΠ½ΠΈΡ Π°Π²ΡΠ°ΡΡΠΉΠ½ΠΈΡ ΠΊΠΎΠΌΠΏΠ»Π΅ΠΊΡΡΠ² (ΠΠΠ°Π), ΡΠ° ΠΎΡ ΠΎΠΏΠ»ΡΡ ΡΠΊ ΡΡΡΠ΅Π½Π½Ρ Π²ΡΠΉΡΡΠΊΠΎΠ²ΠΎΠ³ΠΎ, ΡΠ°ΠΊ Ρ ΠΏΠΎΠ΄Π²ΡΠΉΠ½ΠΎΠ³ΠΎ ΠΏΡΠΈΠ·Π½Π°ΡΠ΅Π½Π½Ρ. ΠΠΎΠΌΠΏΠ°Π½ΡΡ Π²ΠΈΠ·Π½Π°Π½Π° Π²Π°ΠΆΠ»ΠΈΠ²ΠΎΡ Π΄Π»Ρ Π½Π°ΡΡΠΎΠ½Π°Π»ΡΠ½ΠΎΡ Π΅ΠΊΠΎΠ½ΠΎΠΌΡΠΊΠΈ Ρ ΡΡΠ΅ΡΡ...Teletactica β ΠΌΡΠΆΠ½Π°ΡΠΎΠ΄Π½Π° ΡΠ΅Ρ Π½ΠΎΠ»ΠΎΠ³ΡΡΠ½Π° ΠΊΠΎΠΌΠΏΠ°Π½ΡΡ, ΡΠΊΠ° ΡΠΎΠ·ΡΠΎΠ±Π»ΡΡ ΡΠΈΡΡΠ΅ΠΌΠΈ Π·Π²βΡΠ·ΠΊΡ Π΄Π»Ρ Π±Π΅Π·ΠΏΡΠ»ΠΎΡΠ½ΠΈΡ Π°Π²ΡΠ°ΡΡΠΉΠ½ΠΈΡ ΠΊΠΎΠΌΠΏΠ»Π΅ΠΊΡΡΠ² (ΠΠΠ°Π), ΡΠ° ΠΎΡ ΠΎΠΏΠ»ΡΡ ΡΠΊ ΡΡΡΠ΅Π½Π½Ρ Π²ΡΠΉΡΡΠΊΠΎΠ²ΠΎΠ³ΠΎ, ΡΠ°ΠΊ Ρ ΠΏΠΎΠ΄Π²ΡΠΉΠ½ΠΎΠ³ΠΎ ΠΏΡΠΈΠ·Π½Π°ΡΠ΅Π½Π½Ρ. ΠΠΎΠΌΠΏΠ°Π½ΡΡ Π²ΠΈΠ·Π½Π°Π½Π° Π²Π°ΠΆΠ»ΠΈΠ²ΠΎΡ Π΄Π»Ρ Π½Π°ΡΡΠΎΠ½Π°Π»ΡΠ½ΠΎΡ Π΅ΠΊΠΎΠ½ΠΎΠΌΡΠΊΠΈ Ρ ΡΡΠ΅ΡΡ ΠΎΠ±ΠΎΡΠΎΠ½Π½ΠΎ-ΠΏΡΠΎΠΌΠΈΡΠ»ΠΎΠ²ΠΎΠ³ΠΎ ΠΊΠΎΠΌΠΏΠ»Π΅ΠΊΡΡ Π£ΠΊΡΠ°ΡΠ½ΠΈ.
ΠΠΈ Ρ Π½Π°Π΄Π°Π»Ρ ΡΠΎΠ·ΡΠΈΡΡΡΠΌΠΎ ΠΊΠΎΠΌΠ°Π½Π΄Ρ ΡΠ° ΡΡΠΊΠ°ΡΠΌΠΎ Senior/Principal Software Engineer (Linux) Π· Π³Π»ΠΈΠ±ΠΎΠΊΠΈΠΌΠΈ ΡΠ΅Ρ Π½ΡΡΠ½ΠΈΠΌΠΈ Π·Π½Π°Π½Π½ΡΠΌΠΈ Π‘/C++/Python ΡΠ° ΡΠΎΠ·Π²ΠΈΠ½Π΅Π½ΠΈΠΌΠΈ Π°Π½Π°Π»ΡΡΠΈΡΠ½ΠΈΠΌΠΈ Π½Π°Π²ΠΈΡΠΊΠ°ΠΌΠΈ, ΡΠΊΠΈΠΉ Π·Π΄Π°ΡΠ΅Π½ Π±ΡΠ°ΡΠΈ Π½Π° ΡΠ΅Π±Π΅ Π»ΡΠ΄Π΅ΡΡΡΠ²ΠΎ Π² ΡΠ΅Π°Π»ΡΠ·Π°ΡΡΡ ΡΠΊΠ»Π°Π΄Π½ΠΈΡ ΡΠ΅Ρ Π½ΡΡΠ½ΠΈΡ ΡΡΡΠ΅Π½Ρ ΡΠ° ΠΏΡΠΎΡΠΊΡΡΠ², ΡΠΎ ΠΌΠ°ΡΡΡ ΡΡΡΠ°ΡΠ΅Π³ΡΡΠ½Π΅ Π·Π½Π°ΡΠ΅Π½Π½Ρ Π² ΡΡΠ΅ΡΡ ΠΎΠ±ΠΎΡΠΎΠ½ΠΈ.
ΠΠ΄Π΅Π°Π»ΡΠ½ΠΈΠΉ ΠΏΠΎΡΡΡΠ΅Ρ ΠΊΠ°Π½Π΄ΠΈΠ΄Π°ΡΠ°
β ΠΠΎΡΠ²ΡΠ΄ ΡΠΎΠ·ΡΠΎΠ±ΠΊΠΈ Π½ΠΈΠ·ΡΠΊΠΎ- ΡΠ° Π²ΠΈΡΠΎΠΊΠΎΡΡΠ²Π½Π΅Π²ΠΎΠ³ΠΎ, Π²ΠΈΡΠΎΠΊΠΎΠΏΡΠΎΠ΄ΡΠΊΡΠΈΠ²Π½ΠΎΠ³ΠΎ, Π·Π°Ρ ΠΈΡΠ΅Π½ΠΎΠ³ΠΎ ΡΠ° Π½Π°Π΄ΡΠΉΠ½ΠΎΠ³ΠΎ ΠΊΠΎΠ΄Ρ
β Π ΠΎΠ·ΡΠΌΡΠ½Π½Ρ ΡΠ° Π΄ΠΎΡΠ²ΡΠ΄ Π²ΠΏΡΠΎΠ²Π°Π΄ΠΆΠ΅Π½Π½Ρ ΡΡΡΠ°ΡΠ½ΠΈΡ ΠΏΡΠ΄Ρ ΠΎΠ΄ΡΠ² Π΄ΠΎ ΡΠΎΠ·ΡΠΎΠ±ΠΊΠΈ ΠΏΡΠΎΠ³ΡΠ°ΠΌΠ½ΠΎΠ³ΠΎ Π·Π°Π±Π΅Π·ΠΏΠ΅ΡΠ΅Π½Π½Ρ, code review, CI/CD, Π±Π°Π³Π°ΡΠΎΡΡΠ²Π½Π΅Π²Π΅ ΡΠ΅ΡΡΡΠ²Π°Π½Π½Ρ, DevOps, Shift Left
β ΠΠΏΠ΅Π²Π½Π΅Π½Π΅ Π²ΠΎΠ»ΠΎΠ΄ΡΠ½Π½Ρ ΡΠΎΠ½Π°ΠΉΠΌΠ΅Π½ΡΠ΅ ΠΎΠ΄Π½ΡΡΡ Π· ΠΌΠΎΠ² ΠΏΡΠΎΠ³ΡΠ°ΠΌΡΠ²Π°Π½Π½Ρ: C, C++ Π°Π±ΠΎ Python; Π³ΠΎΡΠΎΠ²Π½ΡΡΡΡ ΠΏΡΠ°ΡΡΠ²Π°ΡΠΈ Π· ΡΡΡΠΌΠ° ΡΠΈΠΌΠΈ ΠΌΠΎΠ²Π°ΠΌΠΈ Π² ΡΠ°ΠΌΠΊΠ°Ρ ΠΏΠΎΡΠΎΡΠ½ΠΈΡ Ρ ΠΌΠ°ΠΉΠ±ΡΡΠ½ΡΡ ΠΏΡΠΎΠ΅ΠΊΡΡΠ².
β ΠΠ΄Π°ΡΠ½ΡΡΡΡ Π·Π΄ΡΠΉΡΠ½ΡΠ²Π°ΡΠΈ Π±ΡΠ·Π½Π΅Ρ-Π°Π½Π°Π»ΡΠ· ΡΠ½ΠΆΠ΅Π½Π΅ΡΠ½ΠΈΡ Π·Π°Π΄Π°Ρ, ΡΠ²ΠΈΠ΄ΠΊΠΎ ΠΎΡΡΡΠ½ΡΡΠ²Π°ΡΠΈΡΡ Ρ Π½ΠΎΠ²ΠΈΡ ΡΠ΅Ρ Π½ΠΎΠ»ΠΎΠ³ΡΡΡ , ΡΠΎΡΠΌΡΠ»ΡΠ²Π°ΡΠΈ ΡΠ° ΠΏΡΠ΅Π·Π΅Π½ΡΡΠ²Π°ΡΠΈ ΡΠ΅Ρ Π½ΡΡΠ½Π΅ ΡΡΡΠ΅Π½Π½Ρ, ΠΎΡΡΠ½ΡΠ²Π°ΡΠΈ ΡΠ½ΠΆΠ΅Π½Π΅ΡΠ½Ρ ΠΉ Π±ΡΠ·Π½Π΅Ρ ΡΡΠ΅ΠΉΠ΄-ΠΎΡΠΈ
β ΠΠΎΡΠ²ΡΠ΄ ΡΠ°ΠΌΠΎΡΡΡΠΉΠ½ΠΎΠ³ΠΎ ΡΠΌΠΏΠ»Π΅ΠΌΠ΅Π½ΡΡΠ²Π°Π½Π½Ρ ΡΠ΅Ρ Π½ΡΡΠ½ΠΈΡ ΡΡΡΠ΅Π½Ρ, Π° ΡΠ°ΠΊΠΎΠΆ ΠΎΡΠ³Π°Π½ΡΠ·Π°ΡΡΡ Π΅ΡΠ΅ΠΊΡΠΈΠ²Π½ΠΎΡ Π²Π·Π°ΡΠΌΠΎΠ΄ΡΡ Π²ΡΠ΅ΡΠ΅Π΄ΠΈΠ½Ρ ΠΊΠΎΠΌΠ°Π½Π΄ΠΈ.
ΠΡΠ΄Π΅ ΠΏΠ»ΡΡΠΎΠΌ:β Π ΠΎΠ·ΡΠΌΡΠ½Π½Ρ Π°ΡΡ ΡΡΠ΅ΠΊΡΡΡΠΈ Unix-ΠΏΠΎΠ΄ΡΠ±Π½ΠΈΡ ΡΠΈΡΡΠ΅ΠΌ, Π·ΠΎΠΊΡΠ΅ΠΌΠ° ΡΠ΄ΡΠ° Linux, ΠΏΡΠΈΠ½ΡΠΈΠΏΡΠ² ΡΠΎΠ·ΡΠΎΠ±ΠΊΠΈ Π΄ΡΠ°ΠΉΠ²Π΅ΡΡΠ²
β ΠΠΎΡΠ²ΡΠ΄ ΡΠΎΠ±ΠΎΡΠΈ Π· ΡΠ½ΡΡΡΡΠΌΠ΅Π½ΡΠ°ΠΌΠΈ ΡΠ° ΠΌΠ΅ΡΠΎΠ΄Π°ΠΌΠΈ Π΄ΠΎΡΠ»ΡΠ΄ΠΆΠ΅Π½Π½Ρ ΠΏΡΠΎΠ΄ΡΠΊΡΠΈΠ²Π½ΠΎΡΡΡ: perf, eBPF, strace/ltrace/ptrace/dtrace/ftrace, ΡΠΎΡΠΎ
β ΠΠ½Π°Π½Π½Ρ Π² ΠΎΠ±Π»Π°ΡΡΡ ΠΌΠ΅ΡΠ΅ΠΆ ΡΠ° Π±Π΅Π·Π΄ΡΠΎΡΠΎΠ²ΠΈΡ ΡΠ΅Ρ Π½ΠΎΠ»ΠΎΠ³ΡΠΉ: 802.11n, OFDM, LTE, LoRa, FEC
β Π ΠΎΠ·ΡΠΌΡΠ½Π½Ρ ΠΌΠ΅Π΄ΡΠ°-ΡΠΎΡΠΌΠ°ΡΡΠ² ΡΠ° ΠΏΡΠΎΡΠΎΠΊΠΎΠ»ΡΠ²: H.264, H.265, MJPEG, RTSP, RTP, WebRTC, ΡΠΎΠ±ΠΎΡΠ° Π· GStreamer
β ΠΠΎΡΠ²ΡΠ΄ ΡΠΎΠ±ΠΎΡΠΈ Π· Embedded Linux (Π·ΠΎΠΊΡΠ΅ΠΌΠ° Buildroot, OpenWRT)
β Π ΠΎΠ·ΡΠΎΠ±ΠΊΠ° ΠΊΡΠΎΡΠΏΠ»Π°ΡΡΠΎΡΠΌΠ΅Π½Π½ΠΈΡ Π·Π°ΡΡΠΎΡΡΠ½ΠΊΡΠ² Π΄Π»Ρ Linux, Windows ΡΠ° MacOS
β ΠΠ½Π°Π½Π½Ρ ΡΠ° Π΄ΠΎΡΠ²ΡΠ΄ Π· ΠΏΡΠΎΠ³ΡΠ°ΠΌΠ½ΠΈΠΌ Π·Π°Π±Π΅Π·ΠΏΠ΅ΡΠ΅Π½Π½ΡΠΌ Π΄Π»Ρ ΠΠΠΠ: ArduPilot, Mission Planner, MAVLink
β ΠΠΎΡΠ²ΡΠ΄ Ρ ΡΡΠ΅ΡΡ Π°Π½Π°Π»ΡΠ·Ρ ΡΠ° ΠΎΠ±ΡΠΎΠ±ΠΊΠΈ ΡΠΈΠ³Π½Π°Π»ΡΠ²: SDR, GNU Radio
β ΠΠΎΠ³Π»ΠΈΠ±Π»Π΅Π½Π΅ Π²ΠΎΠ»ΠΎΠ΄ΡΠ½Π½Ρ ΠΌΠ΅ΡΠΎΠ΄Π°ΠΌΠΈ Π°Π²ΡΠΎΠΌΠ°ΡΠΈΠ·ΠΎΠ²Π°Π½ΠΎΠ³ΠΎ ΡΠ΅ΡΡΡΠ²Π°Π½Π½Ρ: ΡΠ½ΡΡ-ΡΠ΅ΡΡΠΈ, ΡΡΠ½ΠΊΡΡΠΎΠ½Π°Π»ΡΠ½Ρ, ΡΠ½ΡΠ΅Π³ΡΠ°ΡΡΠΉΠ½Ρ, property-based, fuzz-ΡΠ΅ΡΡΡΠ²Π°Π½Π½Ρ, ΡΠ΅ΡΡΡΠ²Π°Π½Π½Ρ ΠΏΡΠ΄ ΡΠ°Ρ Π²ΠΈΡΠ΅ΡΠΏΠ°Π½Π½Ρ ΡΠ΅ΡΡΡΡΡΠ² (OOM), Π²Π²Π΅Π΄Π΅Π½Π½Ρ/Π²ΠΈΠ²Π΅Π΄Π΅Π½Π½Ρ, ΡΡΡΠ΅Ρ-ΡΠ΅ΡΡΠΈ, ΡΠΎΡΠΎ.Π©ΠΎΠ΄Π΅Π½Π½Ρ ΠΎΠ±ΠΎΠ²βΡΠ·ΠΊΠΈ ΡΠ° Π·Π°Π΄Π°ΡΡ
β Π ΠΎΠ·ΡΠΎΠ±ΠΊΠ° Π²ΠΈΡΠΎΠΊΠΎΠΏΡΠΎΠ΄ΡΠΊΡΠΈΠ²Π½ΠΎΠ³ΠΎ ΠΊΠΎΠ΄Ρ Π΄Π»Ρ Embedded Linux-ΠΏΡΠΈΡΡΡΠΎΡΠ², ΠΎΠΏΡΠΈΠΌΡΠ·Π°ΡΡΡ ΡΠ° Π²Π΄ΠΎΡΠΊΠΎΠ½Π°Π»Π΅Π½Π½Ρ ΡΡΠ½ΡΡΡΠΎΠ³ΠΎ
β ΠΠ°Π±Π΅Π·ΠΏΠ΅ΡΠ΅Π½Π½Ρ ΠΏΠΎΠ²Π½ΠΎΠ³ΠΎ ΠΏΠΎΠΊΡΠΈΡΡΡ ΠΊΠΎΠ΄Ρ ΡΠ΅ΡΡΠ°ΠΌΠΈ, Π°Π½Π°Π»ΡΠ· ΠΏΠ΅ΡΡΠΎΠΏΡΠΈΡΠΈΠ½ΠΈ Π²ΠΈΠ½ΠΈΠΊΠ½Π΅Π½Π½Ρ ΠΏΠΎΠΌΠΈΠ»ΠΎΠΊ Ρ Π²ΠΏΡΠΎΠ²Π°Π΄ΠΆΠ΅Π½Π½Ρ ΡΡΡΠ΅Π½Ρ, ΡΠΎ ΡΡΡΠ²Π°ΡΡΡ ΡΡΠ»Ρ ΠΊΠ»Π°ΡΠΈ ΠΏΠΎΠ΄ΡΠ±Π½ΠΈΡ ΠΏΡΠΎΠ±Π»Π΅ΠΌ, Π° ΡΠ°ΠΊΠΎΠΆ ΠΏΡΠΎΠ°ΠΊΡΠΈΠ²Π½Π΅ ΠΏΡΠ΄Π²ΠΈΡΠ΅Π½Π½Ρ Π½Π°Π΄ΡΠΉΠ½ΠΎΡΡΡ ΡΠ° ΡΡΡΠΉΠΊΠΎΡΡΡ ΡΠΈΡΡΠ΅ΠΌΠΈ
β ΠΠΈΠΊΠΎΠ½Π°Π½Π½Ρ ΡΠΈΡΠΎΠΊΠΎΠ³ΠΎ ΠΊΠΎΠ»Π° Π·Π°Π²Π΄Π°Π½Ρ β Π²ΡΠ΄ Π·ΠΌΡΠ½ Ρ Π²Π½ΡΡΡΡΡΠ½ΡΠΉ ΡΠ½ΡΡΠ°ΡΡΡΡΠΊΡΡΡΡ Π΄ΠΎ ΡΠΎΠ·ΡΠΎΠ±ΠΊΠΈ Π΄ΠΎΠ΄Π°ΡΠΊΡΠ² Π΄Π»Ρ ΠΏΡΠΎΠ³ΡΠ°ΠΌΠ½ΠΎΠ³ΠΎ Π·Π°Π±Π΅Π·ΠΏΠ΅ΡΠ΅Π½Π½Ρ ΠΊΠ΅ΡΡΠ²Π°Π½Π½Ρ ΠΠΠΠ
β ΠΡΠΎΠ²Π΅Π΄Π΅Π½Π½Ρ ΡΠ°ΠΌΠΎΡΡΡΠΉΠ½ΠΈΡ ΡΠ΅Ρ Π½ΡΡΠ½ΠΈΡ Π΄ΠΎΡΠ»ΡΠ΄ΠΆΠ΅Π½Ρ ΠΉ ΠΏΡΠ΄Π²ΠΈΡΠ΅Π½Π½Ρ Π΅ΠΊΡΠΏΠ΅ΡΡΠΈΠ·ΠΈ ΠΊΠΎΠΌΠ°Π½Π΄ΠΈ β Π²ΡΠ΄ Π²ΠΈΠ²ΡΠ΅Π½Π½Ρ ΠΎΡΠΎΠ±Π»ΠΈΠ²ΠΎΡΡΠ΅ΠΉ Π²ΡΠ΄Π΅ΠΎΠΊΠΎΠ΄Π΅ΠΊΡΠ² Ρ ΠΊΠΎΠ½ΠΊΡΠ΅ΡΠ½ΠΈΡ ΠΊΠ°ΠΌΠ΅ΡΠ°Ρ Π΄ΠΎ ΡΡΠ²ΠΎΡΠ΅Π½Π½Ρ Π΅ΡΠ΅ΠΊΡΠΈΠ²Π½ΠΈΡ ΠΌΠ΅ΡΠΎΠ΄ΡΠ² Π·Π°Ρ ΠΈΡΡΡ Π²ΡΠ΄ Π·Π°ΡΠΎΠ±ΡΠ² ΡΠ°Π΄ΡΠΎΠ΅Π»Π΅ΠΊΡΡΠΎΠ½Π½ΠΎΡ Π±ΠΎΡΠΎΡΡΠ±ΠΈ (Π ΠΠ)
β Π‘ΠΏΡΠ²ΠΏΡΠ°ΡΡ Π· Π²ΡΠΉΡΡΠΊΠΎΠ²ΠΈΠΌΠΈ ΡΠ° Π²ΠΈΡΠΎΠ±Π½ΠΈΠΊΠ°ΠΌΠΈ ΠΠΠΠ, Π΄ΠΎΠΏΠΎΠΌΠΎΠ³Π° Π² ΡΠ΅ΡΡΡΠ²Π°Π½Π½Ρ ΡΡΡΠ΅Π½Ρ Ρ ΠΏΠΎΠ»ΡΠΎΠ²ΠΈΡ ΡΠΌΠΎΠ²Π°Ρ Ρ ΠΏΡΠ΄ΡΡΠΈΠΌΠΊΠ° Π΅ΠΊΡΠΏΠ°ΠΆΠ΅ΠΉ Π½Π° Π»ΡΠ½ΡΡ Π±ΠΎΠΉΠΎΠ²ΠΎΠ³ΠΎ Π·ΡΡΠΊΠ½Π΅Π½Π½Ρ (ΠΠΠ)
β ΠΡΠ΅ΠΊΡΠΈΠ²Π½Π° Π²Π·Π°ΡΠΌΠΎΠ΄ΡΡ Π· ΠΊΠΎΠΌΠ°Π½Π΄Π°ΠΌΠΈ ΡΠ΅ΡΡΡΠ²Π°Π½Π½Ρ (QA), Π°Π²ΡΠΎΠΌΠ°ΡΠΈΠ·Π°ΡΡΡ ΠΏΡΠΎΡΠ΅ΡΡΠ² (DevOps) ΡΠ° Π²ΠΈΡΠΎΠ±Π½ΠΈΡΡΠ²Π° β ΠΏΠΎΡΡΠ°Π½ΠΎΠ²ΠΊΠ° ΡΠ΅Ρ Π½ΡΡΠ½ΠΈΡ Π·Π°Π²Π΄Π°Π½Ρ, ΠΎΡΡΠΈΠΌΠ°Π½Π½Ρ Π½Π΅ΠΎΠ±Ρ ΡΠ΄Π½ΠΈΡ Π΄Π°Π½ΠΈΡ , Π½Π°Π»Π°Π³ΠΎΠ΄ΠΆΠ΅Π½Π½Ρ ΠΊΠΎΠΌΡΠ½ΡΠΊΠ°ΡΡΡ ΡΠ° Π°ΠΊΡΠΈΠ²Π½Π° ΡΡΠ°ΡΡΡ Ρ ΡΠΎΡΠΌΡΠ²Π°Π½Π½Ρ ΡΠΎΠ±ΠΎΡΠΈΡ ΠΏΡΠΎΡΠ΅ΡΡΠ².
ΠΠΈ ΠΏΡΠΎΠΏΠΎΠ½ΡΡΠΌΠΎ
β ΠΡΡΡΡΠΉΠ½Π΅ ΠΏΡΠ°ΡΠ΅Π²Π»Π°ΡΡΡΠ²Π°Π½Π½Ρ Π·Π³ΡΠ΄Π½ΠΎ ΠΠΠΏΠ: ΠΎΠΏΠ»Π°ΡΡΠ²Π°Π½Ρ Π²ΡΠ΄ΠΏΡΡΡΠΊΠΈ ΡΠ° Π»ΡΠΊΠ°ΡΠ½ΡΠ½Ρ
β Π ΠΎΠ±ΠΎΡΠ° Π² R&D ΠΎΡΡΡΡ Ρ ΠΌ. ΠΠΈΡΠ², ΠΏΠΎΠ²Π½Π° Π·Π°ΠΉΠ½ΡΡΡΡΡΡ
β ΠΠΎΠΆΠ»ΠΈΠ²ΡΡΡΡ Π±ΡΠΎΠ½ΡΠ²Π°Π½Π½Ρ
β ΠΠΎΠΆΠ»ΠΈΠ²ΡΡΡΡ ΠΏΡΠΎΡΠ΅ΡΡΠΉΠ½ΠΎΠ³ΠΎ Π·ΡΠΎΡΡΠ°Π½Π½Ρ Π² ΠΊΠΎΠΌΠ°Π½Π΄Ρ ΠΌΠΎΡΠΈΠ²ΠΎΠ²Π°Π½ΠΈΡ ΡΠΏΠ΅ΡΡΠ°Π»ΡΡΡΡΠ².
Π Π΅ΠΊΡΡΡΠΌΠ΅Π½Ρ ΠΏΡΠΎΡΠ΅Ρ
1. HR ΡΠΏΡΠ²Π±Π΅ΡΡΠ΄Π° β ΡΠΏΡΠ»ΠΊΡΠ²Π°Π½Π½Ρ Π· HR ΡΠΏΠ΅ΡΡΠ°Π»ΡΡΡΠΎΠΌ β Π΄ΠΎ 1 Π³ΠΎΠ΄ΠΈΠ½ΠΈ
2. Π’Π΅Ρ Π½ΡΡΠ½Π° ΡΠΏΡΠ²Π±Π΅ΡΡΠ΄Π° β ΡΠΏΡΠ»ΠΊΡΠ²Π°Π½Π½Ρ Π· ΡΠ΅Ρ Π½ΡΡΠ½ΠΈΠΌΠΈ Π΅ΠΊΡΠΏΠ΅ΡΡΠ°ΠΌΠΈ β Π΄ΠΎ 1 Π³ΠΎΠ΄ΠΈΠ½ΠΈ
3. ΠΠ±ΡΡ ΡΠ΅ΠΊΠΎΠΌΠ΅Π½Π΄Π°ΡΡΠΉ Π· ΠΏΠΎΠΏΠ΅ΡΠ΅Π΄Π½ΡΡ ΠΌΡΡΡΡ ΡΠΎΠ±ΠΎΡΠΈ
4. ΠΡΡΠ΅Ρ
Π‘ΡΠ°Π²Π°ΠΉΡΠ΅ ΡΠ°ΡΡΠΈΠ½ΠΎΡ Teletactica ΡΠ° ΡΠΏΡΠ»ΡΠ½ΠΎ Π· Π½Π°ΠΌΠΈ ΡΡΠ²ΠΎΡΡΠΉΡΠ΅ ΡΡΡΠ΅Π½Π½Ρ, ΡΠΎ ΡΠΏΡΠ°Π²Π΄Ρ ΠΌΠ°ΡΡΡ Π²Π°Π³ΠΎΠΌΠΈΠΉ Π²ΠΏΠ»ΠΈΠ²!
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C++ Developer
Office Work Β· Ukraine (Kyiv) Β· Product Β· 2 years of experience Β· A1 - BeginnerΠΠ±ΠΎΠ²βΡΠ·ΠΊΠΈ: β’ Π ΠΎΠ·ΡΠΎΠ±ΠΊΠ° ΡΠ° ΡΠ΅ΡΠ°ΠΊΡΠΎΡΠΈΠ½Π³ Π½ΠΈΠ·ΡΠΊΠΎΡΡΠ²Π½Π΅Π²ΠΈΡ C++ ΠΊΠΎΠΌΠΏΠΎΠ½Π΅Π½ΡΡΠ² ΠΏΡΠΎΡΠΊΡΡ β’ ΠΠ·Π°ΡΠΌΠΎΠ΄ΡΡ Π· Π°ΠΏΠ°ΡΠ°ΡΠ½ΠΈΠΌ Π·Π°Π±Π΅Π·ΠΏΠ΅ΡΠ΅Π½Π½ΡΠΌ: ΠΌΠ΅ΡΠ΅ΠΆΠ΅Π²ΠΈΠΌΠΈ ΡΠ½ΡΠ΅ΡΡΠ΅ΠΉΡΠ°ΠΌΠΈ, ΠΏΠΎΡΡΠ°ΠΌΠΈ, ΠΊΠ°ΠΌΠ΅ΡΠ°ΠΌΠΈ β’ Π ΠΎΠ±ΠΎΡΠ° Π· Π²ΡΠ΄Π΅ΠΎΠΏΠΎΡΠΎΠΊΠ°ΠΌΠΈ, Π·ΠΎΠ±ΡΠ°ΠΆΠ΅Π½Π½ΡΠΌΠΈ ΡΠ° ΡΡ ΠΏΠΎΠΏΠ΅ΡΠ΅Π΄Π½ΡΠΎΡ ΠΎΠ±ΡΠΎΠ±ΠΊΠΎΡ Π·Π° Π΄ΠΎΠΏΠΎΠΌΠΎΠ³ΠΎΡ OpenCV β’...ΠΠ±ΠΎΠ²βΡΠ·ΠΊΠΈ:
β’ Π ΠΎΠ·ΡΠΎΠ±ΠΊΠ° ΡΠ° ΡΠ΅ΡΠ°ΠΊΡΠΎΡΠΈΠ½Π³ Π½ΠΈΠ·ΡΠΊΠΎΡΡΠ²Π½Π΅Π²ΠΈΡ C++ ΠΊΠΎΠΌΠΏΠΎΠ½Π΅Π½ΡΡΠ² ΠΏΡΠΎΡΠΊΡΡ
β’ ΠΠ·Π°ΡΠΌΠΎΠ΄ΡΡ Π· Π°ΠΏΠ°ΡΠ°ΡΠ½ΠΈΠΌ Π·Π°Π±Π΅Π·ΠΏΠ΅ΡΠ΅Π½Π½ΡΠΌ: ΠΌΠ΅ΡΠ΅ΠΆΠ΅Π²ΠΈΠΌΠΈ ΡΠ½ΡΠ΅ΡΡΠ΅ΠΉΡΠ°ΠΌΠΈ, ΠΏΠΎΡΡΠ°ΠΌΠΈ, ΠΊΠ°ΠΌΠ΅ΡΠ°ΠΌΠΈ
β’ Π ΠΎΠ±ΠΎΡΠ° Π· Π²ΡΠ΄Π΅ΠΎΠΏΠΎΡΠΎΠΊΠ°ΠΌΠΈ, Π·ΠΎΠ±ΡΠ°ΠΆΠ΅Π½Π½ΡΠΌΠΈ ΡΠ° ΡΡ ΠΏΠΎΠΏΠ΅ΡΠ΅Π΄Π½ΡΠΎΡ ΠΎΠ±ΡΠΎΠ±ΠΊΠΎΡ Π·Π° Π΄ΠΎΠΏΠΎΠΌΠΎΠ³ΠΎΡ
OpenCV
β’ ΠΠΎΠ±ΡΠ΄ΠΎΠ²Π°, ΠΊΠΎΠ½ΡΡΠ³ΡΡΠ°ΡΡΡ ΡΠ° ΠΏΡΠ΄ΡΡΠΈΠΌΠΊΠ° CMake-ΠΏΡΠΎΡΠΊΡΡΠ²
β’ ΠΠΏΡΠΈΠΌΡΠ·Π°ΡΡΡ ΠΏΡΠΎΠ΄ΡΠΊΡΠΈΠ²Π½ΠΎΡΡΡ, ΡΡΠ°Π±ΡΠ»ΡΠ½ΠΎΡΡΡ ΡΠ° Π½Π°Π΄ΡΠΉΠ½ΠΎΡΡΡ ΡΠΈΡΡΠ΅ΠΌΠΈ
β’ Π£ΡΠ°ΡΡΡ Ρ code review, ΠΏΡΠ΄ΡΡΠΈΠΌΠΊΠ° ΡΡΠ°Π½Π΄Π°ΡΡΠΈΠ·ΠΎΠ²Π°Π½ΠΎΠ³ΠΎ ΡΡΠΈΠ»Ρ ΠΊΠΎΠ΄Ρ
ΠΠ±ΠΎΠ²βΡΠ·ΠΊΠΎΠ²Ρ Π·Π½Π°Π½Π½Ρ:
β’ ΠΠΏΠ΅Π²Π½Π΅Π½Π΅ Π²ΠΎΠ»ΠΎΠ΄ΡΠ½Π½Ρ C++11/14/17, Π΄ΠΎΡΠ²ΡΠ΄ ΡΠΎΠ±ΠΎΡΠΈ Π· ΠΏΠΎΡΠΎΠΊΠ°ΠΌΠΈ, RAII, low-level API
β’ CMake: ΠΏΠΎΠ±ΡΠ΄ΠΎΠ²Π° ΠΌΠΎΠ΄ΡΠ»ΡΠ½ΠΎΡ Π°ΡΡ ΡΡΠ΅ΠΊΡΡΡΠΈ, Π·Π±ΠΈΡΠ°Π½Π½Ρ ΡΠΊΠ»Π°Π΄Π½ΠΈΡ ΠΏΡΠΎΡΠΊΡΡΠ²
β’ Π ΠΎΠ±ΠΎΡΠ° Π· OpenCV: ΠΎΠ±ΡΠΎΠ±ΠΊΠ° ΠΊΠ°Π΄ΡΡΠ², Π±Π°Π·ΠΎΠ²Ρ Π°Π»Π³ΠΎΡΠΈΡΠΌΠΈ ΠΊΠΎΠΌΠΏβΡΡΠ΅ΡΠ½ΠΎΠ³ΠΎ Π·ΠΎΡΡ
β’ ΠΠΎΡΠ²ΡΠ΄ Π²Π·Π°ΡΠΌΠΎΠ΄ΡΡ Π· ΠΏΡΠΈΡΡΡΠΎΡΠΌΠΈ ΡΠ΅ΡΠ΅Π· V4L2 (Video4Linux2) Π°Π±ΠΎ ΡΠ½ΡΡ Π½ΠΈΠ·ΡΠΊΠΎΡΡΠ²Π½Π΅Π²Ρ API
β’ ΠΠ½Π°Π½Π½Ρ ΠΎΠΏΡΠΈΠΊΠΈ: ΠΏΡΠΈΠ½ΡΠΈΠΏΠΈ ΡΠΎΠ±ΠΎΡΠΈ ΠΊΠ°ΠΌΠ΅Ρ, ΠΎΠ±'ΡΠΊΡΠΈΠ²ΡΠ², Π»Π°Π·Π΅ΡΡΠ², ΡΠΎΠΊΡΡ, ΠΎΡΠ²ΡΡΠ»Π΅Π½Π½Ρ,Π΅ΠΊΡΠΏΠΎΠ·ΠΈΡΡΡ
β’ ΠΠΎΡΠ²ΡΠ΄ ΡΠΎΠ±ΠΎΡΠΈ Π· Linux (Ubuntu): ΡΠΎΠ±ΠΎΡΠ° Π· ΠΏΠΎΡΡΠ°ΠΌΠΈ, ΠΌΠ΅ΡΠ΅ΠΆΠ΅Π²ΠΈΠΌΠΈ ΡΠ½ΡΠ΅ΡΡΠ΅ΠΉΡΠ°ΠΌΠΈ, udev,Π»ΠΎΠ³Π°ΠΌΠΈ, ΡΠΊΡΠΈΠΏΡΠ°ΠΌΠΈ
β’ ΠΠΌΡΠ½Π½Ρ ΠΏΡΠ°ΡΡΠ²Π°ΡΠΈ Π· ΡΠ½ΠΆΠ΅Π½Π΅ΡΠ½ΠΎΡ Π΄ΠΎΠΊΡΠΌΠ΅Π½ΡΠ°ΡΡΡΡ ΡΠ° ΡΠΏΠ΅ΡΠΈΡΡΠΊΠ°ΡΡΡΠΌΠΈ ΠΏΡΠΈΡΡΡΠΎΡΠ²
β’ Π‘ΠΈΡΡΠ΅ΠΌΠ½Π΅ ΠΌΠΈΡΠ»Π΅Π½Π½Ρ, Π°Π½Π°Π»ΡΡΠΈΡΠ½ΡΡΡΡ, Π°ΠΊΡΡΠ°ΡΠ½ΡΡΡΡ Ρ ΠΊΠΎΠ΄Ρ
ΠΡΠ΄Π΅ ΠΏΠ»ΡΡΠΎΠΌ:
β’ ΠΠ½Π°Π½Π½Ρ Π°Π±ΠΎ Π΄ΠΎΡΠ²ΡΠ΄ Π· Vimba SDK (Allied Vision)
β’ ΠΠΎΡΠ²ΡΠ΄ ΡΠΎΠ±ΠΎΡΠΈ Π· CLion, Π½Π°Π»Π°ΡΡΡΠ²Π°Π½Π½Ρ ΡΡΠ»ΡΠ΅ΠΉΠ½ΡΠ², Π΄Π΅Π±Π°Π³, ΠΏΡΠΎΡΡΠ»ΡΠ²Π°Π½Π½Ρ
β’ ΠΠ½Π°Π½Π½Ρ Boost, GTest, spdlog
β’ Π ΠΎΠ·ΡΠΌΡΠ½Π½Ρ ΠΌΠ΅ΡΠ΅ΠΆΠ΅Π²ΠΈΡ ΠΏΡΠΎΡΠΎΠΊΠΎΠ»ΡΠ² (TCP/UDP, multicast)
β’ ΠΠΎΡΠ²ΡΠ΄ Π½Π°ΠΏΠΈΡΠ°Π½Π½Ρ ΡΠ΅ΡΡΡΠ² (unit/integration) Π΄Π»Ρ low-level ΠΊΠΎΠ΄Ρ
β’ ΠΠΏΡΠΈΠΌΡΠ·Π°ΡΡΡ ΠΏΡΠΎΠ΄ΡΠΊΡΠΈΠ²Π½ΠΎΡΡΡ ΡΠ΅Π°Π»ΡΠ½ΠΎΠ³ΠΎ ΡΠ°ΡΡ: memory, latency, throughput
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C/C++ Developer
Office Work Β· Ukraine (Kyiv) Β· Product Β· 3 years of experience Β· A1 - Beginner MilTech πͺΠΡΠ΄ΠΊΡΠΈΡΠ° ΠΏΠΎΠ·ΠΈΡΡΡ C/C++ Engineer Ρ ΠΏΡΠΎΡΠΊΡΡ, ΡΠΎ ΡΡΠ²ΠΎΡΡΡ Π²ΠΈΡΠΎΠΊΠΎΡΠ΅Ρ Π½ΠΎΠ»ΠΎΠ³ΡΡΠ½Ρ ΡΡΡΠ΅Π½Π½Ρ Π΄Π»Ρ ΠΎΠ±ΠΎΡΠΎΠ½ΠΈ. Π¦Ρ ΡΠΎΠ»Ρ β Π΄Π»Ρ ΡΠΈΡ , Ρ ΡΠΎ Ρ ΠΎΡΠ΅ ΠΏΡΠ°ΡΡΠ²Π°ΡΠΈ Π· ΠΌΡΠΊΡΠΎΠΊΠΎΠ½ΡΡΠΎΠ»Π΅ΡΠ°ΠΌΠΈ, Π·Π°Π½ΡΡΡΠ²Π°ΡΠΈΡΡ Ρ ΡΡΠ²ΠΎΡΠ΅Π½Π½Ρ ΡΠΈΡΡΠ΅ΠΌ Π· Π½ΡΠ»Ρ Ρ Π²ΠΏΠ»ΠΈΠ²Π°ΡΠΈ Π½Π° ΡΠ΅Π·ΡΠ»ΡΡΠ°Ρ ΡΠΎΠ·ΡΠΎΠ±ΠΊΠΈ Π±Π΅Π·ΠΏΠΎΡΠ΅ΡΠ΅Π΄Π½ΡΠΎ. ΠΠΎΠΌΠ°Π½Π΄Π°...ΠΡΠ΄ΠΊΡΠΈΡΠ° ΠΏΠΎΠ·ΠΈΡΡΡ C/C++ Engineer Ρ ΠΏΡΠΎΡΠΊΡΡ, ΡΠΎ ΡΡΠ²ΠΎΡΡΡ Π²ΠΈΡΠΎΠΊΠΎΡΠ΅Ρ Π½ΠΎΠ»ΠΎΠ³ΡΡΠ½Ρ ΡΡΡΠ΅Π½Π½Ρ Π΄Π»Ρ ΠΎΠ±ΠΎΡΠΎΠ½ΠΈ.
Π¦Ρ ΡΠΎΠ»Ρ β Π΄Π»Ρ ΡΠΈΡ , Ρ ΡΠΎ Ρ ΠΎΡΠ΅ ΠΏΡΠ°ΡΡΠ²Π°ΡΠΈ Π· ΠΌΡΠΊΡΠΎΠΊΠΎΠ½ΡΡΠΎΠ»Π΅ΡΠ°ΠΌΠΈ, Π·Π°Π½ΡΡΡΠ²Π°ΡΠΈΡΡ Ρ ΡΡΠ²ΠΎΡΠ΅Π½Π½Ρ ΡΠΈΡΡΠ΅ΠΌ Π· Π½ΡΠ»Ρ Ρ Π²ΠΏΠ»ΠΈΠ²Π°ΡΠΈ Π½Π° ΡΠ΅Π·ΡΠ»ΡΡΠ°Ρ ΡΠΎΠ·ΡΠΎΠ±ΠΊΠΈ Π±Π΅Π·ΠΏΠΎΡΠ΅ΡΠ΅Π΄Π½ΡΠΎ.
ΠΠΎΠΌΠ°Π½Π΄Π° ΡΠΎΠ·ΡΠΎΠ±Π»ΡΡ ΡΠΊΠ»Π°Π΄Π½Ρ Π²Π±ΡΠ΄ΠΎΠ²Π°Π½Ρ ΡΠΈΡΡΠ΅ΠΌΠΈ, ΡΠΎ Π²ΠΈΠΊΠΎΡΠΈΡΡΠΎΠ²ΡΡΡΡΡΡ Π² ΡΠ΅Π°Π»ΡΠ½ΠΈΡ ΠΏΠΎΠ»ΡΠΎΠ²ΠΈΡ ΡΠΌΠΎΠ²Π°Ρ . Π ΠΎΠ±ΠΎΡΠ° Π²Π΅Π΄Π΅ΡΡΡΡ Π· ΡΠΎΠΊΡΡΠΎΠΌ Π½Π° ΡΡΠ°Π±ΡΠ»ΡΠ½ΡΡΡΡ, Π½Π°Π΄ΡΠΉΠ½ΡΡΡΡ ΡΠ° ΡΠΎΡΠ½ΡΡΡΡ β ΡΡΠ΅ Π²ΡΠ΄ΠΏΠΎΠ²ΡΠ΄Π°Ρ Π½Π°ΠΉΠ²ΠΈΡΠΈΠΌ ΡΠ΅Ρ Π½ΡΡΠ½ΠΈΠΌ Π²ΠΈΠΌΠΎΠ³Π°ΠΌ ΡΠ° ΡΡΠ°Π½Π΄Π°ΡΡΠ°ΠΌ Π±Π΅Π·ΠΏΠ΅ΠΊΠΈ.
ΠΠ»ΡΡΠΎΠ²Ρ ΠΎΠ±ΠΎΠ²βΡΠ·ΠΊΠΈ:
β’ Π ΠΎΠ·ΡΠΎΠ±ΠΊΠ° ΠΏΡΠΎΠ³ΡΠ°ΠΌΠ½ΠΎΠ³ΠΎ Π·Π°Π±Π΅Π·ΠΏΠ΅ΡΠ΅Π½Π½Ρ ΡΠ° ΠΏΡΠΎΡΠΈΠ²ΠΎΠΊ Π΄Π»Ρ ΠΌΡΠΊΡΠΎΠΊΠΎΠ½ΡΡΠΎΠ»Π΅ΡΡΠ² (STM32),
β’ ΠΠ°Π»Π°ΡΡΡΠ²Π°Π½Π½Ρ, ΡΠ΅ΡΡΡΠ²Π°Π½Π½Ρ ΡΠ° Π·Π°ΠΏΡΡΠΊ Π°ΠΏΠ°ΡΠ°ΡΠ½ΠΈΡ ΠΏΡΠΎΡΠΎΡΠΈΠΏΡΠ²,
β’ ΠΠ½Π°Π»ΡΠ·, Π²ΠΈΡΠ²Π»Π΅Π½Π½Ρ ΡΠ° ΡΡΡΠ½Π΅Π½Π½Ρ ΠΏΠΎΠΌΠΈΠ»ΠΎΠΊ Π½Π° ΡΡΠ²Π½Ρ ΠΊΠΎΠ΄Ρ ΡΠ° ΠΎΠ±Π»Π°Π΄Π½Π°Π½Π½Ρ,
β’ ΠΡΠ΄Π³ΠΎΡΠΎΠ²ΠΊΠ° ΡΠ΅Ρ Π½ΡΡΠ½ΠΎΡ Π΄ΠΎΠΊΡΠΌΠ΅Π½ΡΠ°ΡΡΡ, ΡΡΠΏΡΠΎΠ²ΡΠ΄ ΡΡΡΠ΅Π½Ρ.
ΠΡΡΠΊΡΠ²Π°Π½Π½Ρ Π²ΡΠ΄ ΠΊΠ°Π½Π΄ΠΈΠ΄Π°ΡΠ°:
β’ ΠΠΎΡΠ²ΡΠ΄ ΡΠ° Π³Π»ΠΈΠ±ΠΎΠΊΠ΅ ΡΠΎΠ·ΡΠΌΡΠ½Π½Ρ ΡΠΎΠ±ΠΎΡΠΈ ΠΌΡΠΊΡΠΎΠΊΠΎΠ½ΡΡΠΎΠ»Π΅ΡΡΠ²,
β’ ΠΠΎΡΠ²ΡΠ΄ Π· C++.
β’ ΠΡΠ΄Π΅ ΠΏΠ»ΡΡΠΎΠΌ Π·Π½Π°Π½Π½Ρ ΡΠ°Π΄ΡΠΎΠ·Π²'ΡΠ·ΠΊΡ ΡΠ° Π΄ΠΎΡΠ²ΡΠ΄ ΡΠ΅ΡΡΡΠ²Π°Π½Π½Ρ hardware.Π€ΠΎΡΠΌΠ°Ρ:
β’ Π ΠΎΠ±ΠΎΡΠ° Π² ΠΎΡΡΡΡ (ΠΌ.ΠΠΈΡΠ²),
β’ ΠΠΎΠ²Π½Π° Π·Π°ΠΉΠ½ΡΡΡΡΡΡ, Π±ΡΠΎΠ½ΡΠ²Π°Π½Π½Ρ Π· ΠΏΠ΅ΡΡΠΎΠ³ΠΎ Π΄Π½Ρ,
β’ Π£ΡΡ Π½Π΅ΠΎΠ±Ρ ΡΠ΄Π½Ρ Π΄Π΅Π²Π°ΠΉΡΠΈ Π½Π°Π΄Π°ΡΡΡΡΡ.
ΠΡΠΎΠΏΠΎΠ½ΡΡΡΡ:
β’ 24 Π΄Π½Ρ Π²ΡΠ΄ΠΏΡΡΡΠΊΠΈ, ΠΏΡΠ΅ΠΌΡΡ, Π±ΠΎΠ½ΡΡΠΈ Π·Π° ΡΠ΅Π·ΡΠ»ΡΡΠ°Ρ, ΠΏΡΠ΄ΡΡΠΈΠΌΠΊΠ° ΡΠ½ΡΡΡΠ°ΡΠΈΠ²,
β’ ΠΡΡΡ ΡΠ· ΡΠΊΡΠΈΡΡΡΠΌ, ΡΠΏΠΎΡΡΠ·Π°Π»ΠΎΠΌ, Π·ΠΎΠ½ΠΎΡ Π²ΡΠ΄ΠΏΠΎΡΠΈΠ½ΠΊΡ, ΠΌΠ°ΡΠ°ΠΆΠ΅ΠΌ, ΠΉΠΎΠ³Π°-ΠΊΠ»Π°ΡΠ°ΠΌΠΈ, ΠΊΠ°ΡΠ΅.
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