Jobs
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· 82 views · 1 application · 16d
3D Designer
Part-time · Full Remote · Countries of Europe or Ukraine · Product · 3 years of experience · IntermediateAbout Us Tutorpeers is an EdTech company dedicated to providing innovative solutions that enhance the learning experience for students and educators. Our team is passionate about leveraging technology to transform education and positively impact the...About Us
Tutorpeers is an EdTech company dedicated to providing innovative solutions that enhance the learning experience for students and educators. Our team is passionate about leveraging technology to transform education and positively impact the future of learning.
Job Description
We are looking for a part-time 3D Character Designer to join our growing team. This role is ideal for someone who has hands-on experience creating production-ready, realistic-looking, and fully rigged 3D characters for real-time environments (e.g., Three.js, Unity / Unreal Engine). You’ll work closely with product designers and developers to bring interactive AI-powered 3D Characters to life.
The role requires solid technical understanding of rigging, visemes, blendshapes, and optimized asset delivery for performance and compatibility.
This is contractual, project-based work. We’re looking for someone who’s detail-obsessed, self-directed.
Responsibilities
- Model high realistic and refine 3D characters assets based on visual references or concept art
- Create and adjust facial features to improve realism and match likeness
- Rig characters with clean, animation-friendly bone hierarchies compatible with Mixamo, Three.js, and/or Unity / Unreal Engine
- Design and implement viseme blendshapes for lip-syncing
- Create or modify clothing and hairstyles that deform naturally with body animation
- Proactively troubleshoot rigging, skinning, and export issues before they hit production
Maintain naming conventions, topological cleanliness, and performance-ready polygon counts
Requirements
- 3+ years of hands-on experience creating realistic rigged 3D characters for games, animation, or interactive applications
- Strong portfolio showing complete rigs, facial animation setups, and clean modeling practices
- Experience creating or editing visemes for lip-syncing, with understanding of phoneme mapping and blendshape logic
- Expertise in at least one of the following: Blender, Reallusion’s Character Creator 4 or Maya, 3ds Max
- Experience working with rigging systems compatible with Mixamo, Three.js, Unity, or Unreal Engine
- Understanding of real-time asset optimization, including mesh topology, LODs, and texture packing
- Ability to follow and maintain naming conventions for bones, materials, and blendshapes
- Experience testing character exports in target platforms and debugging animation or deformation issues
- Bonus: familiarity with iClone animation baking, MetaHuman, or Pixel Streaming setups
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· 104 views · 27 applications · 23d
3D Generalist (iGaming / WebGL)
Full Remote · Countries of Europe or Ukraine · 3 years of experience · IntermediateWe are looking for a talented 3D Generalist to collaborate on vibrant, semi-realistic assets for real-time browser games built in PlayCanvas. Our iGaming titles are visually rich and run directly in WebGL, requiring high-quality but optimized 3D content...We are looking for a talented 3D Generalist to collaborate on vibrant, semi-realistic assets for real-time browser games built in PlayCanvas. Our iGaming titles are visually rich and run directly in WebGL, requiring high-quality but optimized 3D content for seamless player experience.
What You’ll Do:
- Create stylized and semi-realistic 3D game assets: props, UI elements, environment objects
- Work with PBR textures (metalness/roughness workflow)
- Export and prepare assets in .glb/.gltf optimized for WebGL
- Test and iterate assets directly in PlayCanvas in collaboration with developers
First Project Expectations:
- Deliver 5–10 production-ready 3D assets for a live WebGL game
- Work closely with the team to meet both visual and technical constraints
Requirements:
- 3+ years of experience in 3D asset creation for games
- Excellent skills in Blender, Maya, or 3ds Max + Substance Painter, Photoshop
- Confident in low/mid-poly modeling, optimized topology, UV unwrapping, and LODs
- Experience in creating assets for real-time rendering using PBR workflow
- Understanding of WebGL technical limits and how to optimize for them
Nice to Have:
- Familiarity with PlayCanvas, Marmoset Toolbag, Unity, or Unreal Engine
- Basic rigging, lighting setup, and material configuration
- Previous work in the iGaming industry or browser-based games
Collaboration Format:
- Remote collaboration
- Hourly payment based on time logs (rate depends on experience and speed)
- Start ASAP
Want to build 3D content that actually makes it into live games?
More
Send us your portfolio (Sketchfab, ArtStation, or any playable samples welcome). -
· 40 views · 5 applications · 20d
Senior 3D Web Developer (Three.js / WebGL)
Worldwide · 3 years of experience · Advanced/FluentStep into the Future of 3D Web Experiences WonderSouq is redefining how people interact with digital spaces. We create immersive 3D environments that enable brands, creators, and communities to connect, showcase, and engage like never before. If...Step into the Future of 3D Web Experiences
WonderSouq is redefining how people interact with digital spaces. We create immersive 3D
environments that enable brands, creators, and communities to connect, showcase, and
engage like never before. If you're passionate about real-time graphics and interactive
design, we’d love to have you on our team.
What You’ll Be Doing
Design and build high-performance 3D web applications using Three.js/WebGL,
optimized for real-time interactivity.
Develop and implement custom GLSL shaders, dynamic lighting setups, animation
systems, and smooth camera controls.
Build interactive, game-like user experiences with responsive input handling and
engaging feedback loops.
Optimize performance across platforms using techniques like level-of-detail (LOD),
texture compression, memory management, and lazy loading.
Work closely with 3D artists and designers to bring concepts to life—collaborating on
Blender file exports and 3D asset integration.
Lead frontend architecture using React.js, with clean modular code, CI/CD pipelines, and
testing best practices.
Integrate live data through APIs, WebSockets, and multiplayer frameworks to power
real-time interaction.
Contribute game design insights to enhance user immersion and engagement.
What You Bring
Bachelor’s degree in Computer Science, Game Development, Interactive Media, or a
related technical field.
5+ years of front-end development experience, including 3+ years of hands-on work
with Three.js.
Solid skills in JavaScript, TypeScript, ES6+, HTML5, CSS3, and React.js.
Strong understanding of 3D programming: scene graphs, component-based systems,
animation blending, input handling, and camera control.
Proficiency in GLSL shader development, post-processing effects, and physically based
rendering (PBR).
Experience working with Blender exports, and optimizing 3D models and animations
for web deployment. Proven background delivering real-time interactive experiences like simulations, games,
More
or immersive web apps.
Familiarity with tools like Chrome DevTools, Spector.js, and GPU profilers for
performance optimization.
Fluency in English, both written and spoken.
Excellent collaboration skills; comfortable working in agile teams with tools like Git. -
· 36 views · 5 applications · 7d
Senior 3d Motion CGI designer
EU · Product · 3 years of experience · IntermediatePIN-UP Global is an international holding specializing in the development and implementation of advanced technologies, B2B solutions and innovative products for the iGaming industry. Our holding is represented in seven countries (Cyprus, Ukraine, Poland,...PIN-UP Global is an international holding specializing in the development and implementation of advanced technologies, B2B solutions and innovative products for the iGaming industry.
Our holding is represented in seven countries (Cyprus, Ukraine, Poland, Kazakhstan, Armenia, Peru, Malta). The headquarters of the holding is located in Cyprus.
We are looking for a 3d Motion CGI designer to join our team!
Requirements:
- Cinema 4D and Rendering:
- Proficient in Cinema 4D;
Solid knowledge of Redshift is a must.
1. Shading, Lighting, and Final Render:
- Skilled in setting up lighting, materials, and scene composition
- Experience creating both realistic and stylized visuals
Ability to optimize scenes to meet production deadlines
2. 3D Modeling and Asset Work:
- Experience in modeling both organic and hard-surface objects
Proficient in UV unwrapping, retopology, and texturing (using Substance or manual methods)
3. Visual Style Development and LookDev:
- Participation in defining the visual direction of a project
Experience in pre-production: gathering references, building test scenes
4. Integration of 3D into Motion Design Pipeline:
- Experience working with After Effects
Understanding of compositing, AOV workflows, and color correction
5. Simulations:
- Experience with cloth, particle, and smoke simulations
Will be plus:
- Knowledge of Octane, Unreal Engine, Blender is a plus
- Skills in character animation and rigging
- Experience with automation through scripts or expressions
Responsibilities:
- Create high-quality 3D assets, including models, textures, and shaders, based on concept art, references, or technical briefs;
- Design and execute lighting setups and render scenes to achieve photorealistic or stylized visuals, depending on the project;
- Collaborate closely with art directors, designers, and animators to ensure visual consistency and project alignment.
- Optimize assets and scenes for rendering efficiency without compromising quality;
- Participate in look development, including material creation and lighting tests;
- Incorporate feedback from creative leads and stakeholders with professionalism and agility;
- Ensure timely delivery of assets and scenes according to production schedules and deadlines;
- Maintain project organization, naming conventions, and proper file management in line with studio pipeline standards;
- Stay up to date with industry trends and new tools/techniques to continuously improve visual quality and workflow efficiency;
Assist in troubleshooting technical issues within the 3D pipeline and contribute to process improvements when possible.
Benefits:
🍀 An exciting and challenging job in a fast-growing product holding, the opportunity to be part of a multicultural team of top professionals in Development, Engineering and Architecture, Management, Operations, Marketing, etc;
🤝 Great working atmosphere with passionate IT experts and leaders, sharing a friendly culture and a success-driven mindset is guaranteed;
📍Beautiful offices in Limassol, Warsaw, Almaty, Yerevan — work with comfort and enjoy the opportunity to build a network of connections with IT professionals day by day;
🧑💻 Laptop & all necessary equipment for work according to the ecosystem standards;
🏖 Paid vacations, personal events days, days off;
🫖 Paid sick leave;
👨⚕ Medical insurance;
💵 Referral program — enjoy cooperation with your colleagues and get a bonus;
📚 Educational support by our L&D team: internal and external trainings and conferences, courses on Udemy;
🦄 Multiple internal activities: online platform with newsletters, quests, gamification, and presents for collecting bonuses, PIN-UP talks club for movie and book lovers, board games cozy evenings, special office days dedicated to holidays, etc;
🎳 Company events, team buildings.
More -
· 68 views · 6 applications · 1d
3D artist
Office Work · Ukraine (Kyiv) · Product · 3 years of experienceSoftSvit — продуктова IT-компанія, яка займається не тільки розробкою, але і просуванням власного продукту. Шукаємо 3D artist-а для створення виразної та високоякісної тривимірної графіки — як статичної, так і анімованої. Потрібен фахівець, який прагне...SoftSvit — продуктова IT-компанія, яка займається не тільки розробкою, але і просуванням власного продукту.
Шукаємо 3D artist-а для створення виразної та високоякісної тривимірної графіки — як статичної, так і анімованої. Потрібен фахівець, який прагне зростати в команді, не боїться експериментів та готовий реалізовувати сміливі й масштабні креативні ідеї.
Обов’язки:
- Створювати якісні 3D-моделі для статичної графіки та 3D motion відео;
- Створювати повноцінні 3D сцени для імплементації до key visual;
- Готувати моделі для рендерингу та подальшої анімації;
- Текстурувати та налаштовувати матеріали;
- Працювати з освітленням і композицією сцен для якісного фінального результату;
- Оптимізовувати геометрію та матеріали для швидкого рендерингу;
- Тісно співпрацювати з графічними дизайнерами та motion-дизайнерами для інтеграції 3D-графіки.
Вимоги:
- Має досвід роботи 3D-моделером від 3 років;
- Впевнено володіє: Cinema 4D або Blender, 3ds MAX;
- Має досвід роботи з Photoshop, Illustrator;
- Вміє працювати з освітленням і матеріалами для реалістичних та стилізованих рендерів;
- Має розуміння процесу підготовки 3D-елементів для motion-дизайну;
- Вміє працювати в команді та дотримуватися дедлайнів;
- Досвід роботи з анімаційними сценами — буде перевагою.
Умови роботи:
- Сучасний офіс поруч з метро;
- Графік роботи: Пн-Пт з 10:00 до 19:00;
- Кафе на території офісу;
- Можливість кар'єрного і професійного зростання;
- Офіційне оформлення, оплачувана відпустка та лікарняні;
- Піца, напої, настільні ігри за рахунок компанії;
- Ми за спорт, тому щотижня граємо у волейбол;
- Кава, чай, печиво, фрукти та гарний настрій щодня.