Senior Level Designer

We are seeking a talented Level Designer to join our team. The job will require design levels in the outdoor setting from scratch, creating and evolving Level Design Direction, collaborating with other departments.

RESPONSIBILITIES:
• Work closely with other level and tech artists to bring the game’s vision to reality.
• Build levels with the highest quality and strong understanding of space articulation, navigation, and visual language.
• Use the proprietary game engine.
• Create and control the execution of all essential tasks assigned to other departments using a tracking system (Jira).
• Test self-created game content as well as the one created by other teammates.
• Create necessary accompanying documents for generated and controlled tasks.
• Give feedback on the work of inner and outer Art departments from the Level Design perspective.

REQUIREMENTS:
• At least 5 years of work experience in the Game / Level Design position.
• 1+ shipped title as Senior Level Designer.
• Experience with game engines such as Unreal/Unity, CryEngine/Lumberyard or any modern proprietary game engine.
• Understanding of main Game Design principles and approaches in open-world (or similar) games.
• Understanding the value of visual language and how it can be applied to modern games.
• 10+ years of gaming experience (playing).
• Analytical mindset and ability to analyze what’s made good in games, what is not, and why.


We offer:
Unlimited Vacations in our company. Our goal is to release great games. And when we need to rest — we do rest!
Full financial and legal support for private entrepreneurs. We will pay your taxes :)
Freedom of choice: you can work from home/office or wherever you want!
Caring management team)
Medical insurance!

About Fractured Byte

Fractured Byte is a game and software development studio. We are an experienced team of professionals, focused on video game creation and developing related tools for PCs, consoles and mobile devices, whose experience involves work on titles such as Borderlands: The Legendary Collection and Tony Hawk’s Pro Skater 1+2 for Nintendo Switch, Biomutant for PlayStation 5 and Xbox series X|S. Also, we actively share our technical experience and consult a lot of successful studios all around the world.

Our production philosophy is mostly based on ROWE principles. We are focused on the result and highly appreciate the creative freedom and personal comfort of our colleagues. We trust each other and give the opportunity to choose the most convenient way of cooperation for our team members whether it’s office or remote work.

Our team is a family of creative and passionate to game and software development people. We like to solve complicated tasks and try new approaches to achieve the best result.

Company website:
http://fracturedbyte.com

DOU company page:
https://jobs.dou.ua/companies/fractured-byte/
Job posted on 16 April 2024
32 views    4 applications

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