2D Artist (Generalist)
About the company
Gamzix company, an international company:
- was founded in March 2020;
- have already successfully produced 60 games;
- the team has grown to over 70 skilled professionals and we continue to grow;
- two strategically located offices in Europe.
Responsibilities:
- Creating symbols, characters, environments, pop-ups, and logos from concept to final render;
- Preparing files for animation;
- Adhering to established deadlines for task completion and project pipelines;
- Actively engaging with the team, participating in brainstorming sessions, and discussing ideas;
- Providing feedback and mentorship as needed.
Requirements:
- 3+ years of proven experience;
- Knowledge of color theory, composition, and anatomy;
- High skills in working with environments, characters, logos, and pop-ups;
- Understanding of game design basics and the ability to adapt artistic style to the requirements of the gaming project;
- Ability to communicate effectively and collaborate with other team members;
- Ability to work independently and make creative decisions.
Hiring process:
- 1st interview - Recruiter;
- 2nd Final interview - Art Lead and GD;
- possible Test Task.
What we offer:
- 7 hours working day 10:00 AM to 6:00 PM (with lunch break);
- Two strategically located offices in Europe;
- Competitive salary in the IT field fixed in β¬;
- 18 paid vacation leave and bank holidays;
- 10 paid sick leave;
- Courses/training reimbursement;
- English course;
- Informal and friendly team;
- Corporate team building and activities.
Gamzix company, an international company:
- was founded in March 2020;
- have already successfully produced 60 games;
- the team has grown to over 70 skilled professionals and we continue to grow;
- two strategically located offices in Europe.
Responsibilities:
- Creating symbols, characters, environments, pop-ups, and logos from concept to final render;
- Preparing files for animation;
- Adhering to established deadlines for task completion and project pipelines;
- Actively engaging with the team, participating in brainstorming sessions, and discussing ideas;
- Providing feedback and mentorship as needed.
Requirements:
- 3+ years of proven experience;
- Knowledge of color theory, composition, and anatomy;
- High skills in working with environments, characters, logos, and pop-ups;
- Understanding of game design basics and the ability to adapt artistic style to the requirements of the gaming project;
- Ability to communicate effectively and collaborate with other team members;
- Ability to work independently and make creative decisions.
Hiring process:
- 1st interview - Recruiter;
- 2nd Final interview - Art Lead and GD;
- possible Test Task.
What we offer:
- 7 hours working day 10:00 AM to 6:00 PM (with lunch break);
- Two strategically located offices in Europe;
- Competitive salary in the IT field fixed in β¬;
- 18 paid vacation leave and bank holidays;
- 10 paid sick leave;
- Courses/training reimbursement;
- English course;
- Informal and friendly team;
- Corporate team building and activities.
About Gamzix
Gamzix company, an international IT product company:β’ was founded in March 2020
β’ has already successfully produced 60 games
β’ the team has grown to over 70 skilled professionals and we continue to grow
β’ two strategically located offices in Europe.
Company website:
https://gamzix.com
DOU company page:
https://jobs.dou.ua/companies/gamzix/
Job posted on
23 April 2024
96 views 24 applications
96 views 24 applications
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