Technical game designer (offline)

Responsibilities

Integration of art assets using in-house tools in Unity (assets, animations, vfx, sounds etc)

Working with script and assist developers if needed

Create, assess, re-balance and tune gameplay/levels

Help analyze (real-time) feedback and metrics, and adjust gameplay accordingly

Work with designers to producers to ensure game consistency

Preparing asset requirements for artists

Contributing to the improvement of user experience in the games

Requirements

Previous experience with assets integration (assets, animations, vfx, sounds etc)

1+ year as Technical Game Designer/Level designer or similar in Mobile Games

1+ year working with Unity on Designer position

Good analytical skills

Passionate about mobile games and have a vast "track record" as a player

Appreciation and understanding of teamwork

Will be a plus

Experience with Assets Bundles and/or basic programming

About OUTLOU:D

OUTLOU:D is a new-wave game development studio where life balance, common sense, humor and result orientation meet each other and create a perfect environment.
Having decades of experience in mobile and console games we want to build the best mobile midcore experience for players.

Company website:
http://outloud.games/

The job ad is no longer active
Job unpublished on 17 June 2021

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