Game Designer (offline)
Our team is looking for a Game Designer:
- develop basic underlying principles of the game (game mechanics, levels, etc.);
- develop and refine game mechanics, ensuring they align with the project’s vision and goals;
- collaborate with the Product Owner, art, programming, and QA teams to ensure that game designs are executed with high quality;
- analyze player data and feedback to make informed decisions about game design and improve player engagement;
- plan and execute play tests, gather feedback, and make improvements to the game design;
- contribute to the development of the overall game vision and design goals;
- create necessary accompanying documents for the generated and controlled tasks.
About you:
- work experience with other game companies at the game/level design position (at least 3 years);
- Unity Experience;
- at least 5 years of gaming experience (Playing);
- strong knowledge of game mechanics, systems, and design principles;
- ability to design and implement game systems;
- experience in building technical assignments for the team;
- ability to articulate your thoughts;
- portfolio availability;
- desire to learn and improve skills;
- responsibility and self-organization;
- Upper-intermediate English.
The Company offers:
- full-time employment;
- competitive salary;
- paid vacation, holidays and sick leaves;
- flexible work schedule;
- remote work;
- interesting projects with opportunity of personal professional growth;
- great team of professionals.