Senior Animation Engineer (offline)

MAIN TASKS AND RESPONSIBILITIES:
Contribute to avatar data model and core engine function that drive the character systems.
Maintain and improve existing codebase
Write and maintain automated tests
Analyze bug and crash reports, fix problems, and optimize performance
Collaborate with numerous internal teams to help build the world’s best user-generated gaming platform

EDUCATION, SKILLS AND EXPERIENCE:
MUST HAVE:
Bachelor’s degree in a related CG field
5+ years in the game industry, computer graphics or related field,
Strong in languages such as C++, LUA, Python, JavaScript, MEL
Strong understanding of modern real-time 3D engines, art tools and pipelines, including Unity and Unreal, Maya and Blender, character systems, LOD systems
Passion for top-notch visuals with a focus on driving improvements in engines, tools, and pipelines
A desire to learn, explore and provide value in a fast-paced, fluid environment
Solid communication and collaboration skills
Upper-intermediate English (oral & written)

The job ad is no longer active
Job unpublished on 29 June 2020

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