Candidates 550
$4000 / mo
≈ $48000 / year net
Senior Unity Developer
Ukraine · 5 years of experience · Advanced/Fluent ·Published today
Ukraine · 5 years of experience · Advanced/Fluent ·Published today
As an experienced developer, I hold the position of Technical Lead for Unity projects, I have managed complex VR/AR/MR projects from start to finish. I excel at delegating tasks, managing resources and fostering an innovative environment for team collaboration.
As Unity3D C# Developer worked as Lead Developer on an educational enterprise project. Worked with AR foundation, AR Kit, Oculus Quest 1/2, Oculus Rift, MRTK (Holo Lens 2 integration), Photon Networking, Firebase SDK, in-app purchase, Jobs System. Create custom in-game physics for enterprise customers, create 2D/3D Android/iOS games.
Main Skills:
- SDKs: DI/IOC (Zenject), Dotween, UniTasks (or any async operation), UniRx
- Analytics: Firebase, Crashlytics, GameAnalytics, Facebook Analytics
- Services: AWS, Firebase Services (Auth, Database, Cloud Functions, etc)
- Platforms: mobile (Android/IOS), PC (Window/Mac), VR (Quest 1/2/3/Rift)
- Networking: Web sockets, RestAPI, Photon
- CI/CD: GitHub, Unity Cloud Build, Jenkins
- Asset Management: Asset Bundles, Addressables
- SQL and databases: MySQL/MSSQL
General Skills:
- Planning and Time management: Jira, Trello, GitHub Projects
- Version control: Git (GitHub, Bitbucket), git bash, git submodules
- Documentation: Jira Confluence, Notion, etc
$1500 / mo
≈ $18000 / year net
Unity3D Developer
Bulgaria · 2.5 years of experience · Upper-Intermediate ·Published today · In passive search
Bulgaria · 2.5 years of experience · Upper-Intermediate ·Published today · In passive search
$5000 / mo
≈ $60000 / year net
Team Lead, Tech Lead
Ukraine · 10 years of experience · Advanced/Fluent ·Published today
Ukraine · 10 years of experience · Advanced/Fluent ·Published today
$2000 / mo
≈ $24000 / year net
Unity Developer
Ukraine · 3 years of experience · Upper-Intermediate ·Published today
Ukraine · 3 years of experience · Upper-Intermediate ·Published today
First one is Colors&Friends solitaire game(today is unavailable on Play Store). As i started work on it on trainee position so i developed there simple features.
Second was SoliTown solitaire game, where i implemented lots of complex features, scalable architecture, internal APIs that helps implementing features for others. I used there Zenject(dependency injection framework), UniTask, DoTween, MessagePipe. Integrated different third patry SDKs such as Firebase, Unity IAP, DevToDev and others. Was a team leader of a single team that developes this product.
On third project - SoulBattles match three game, helped team to speed up developement process with implementing different technical features.
Also was a part of developement team consists of 2 developers that creats prototype of match three game with code name Block Puzzle.
In addition collaborated with former Pixode company colleagues to develop a captivating solitaire game, Solventure (currently undergoing prerelease testing). Leveraged acquired skills to achieve release milestones, while also acquiring new ones, including Unity IAP integration, game design decisions, sound integration, and publishing on Google Play Store.
Now I am looking for new opportunity to create fascinating games and improving my skills.
$5000 / mo
≈ $60000 / year net
Teach Lead, Sr. Unity Developer
Ukraine · 7 years of experience · Upper-Intermediate ·Published today
Ukraine · 7 years of experience · Upper-Intermediate ·Published today
$8000 / mo
≈ $96000 / year net
Product manager, Game Producer
Romania · 3 years of experience · Advanced/Fluent ·Published today · In passive search
Romania · 3 years of experience · Advanced/Fluent ·Published today · In passive search
Applovin (working knowledge)
Appmetrica (working knowledge)
AppsFlyer (working knowledge);
Amplitude (working knowledge);
Agile understanding;
A/B testing (theory and practical knowledge);
General ASO;
DCM (advanced);
GTM (advanced)
Marketing and Product metrics knowledge;
Google Analytics (reporting, managing);
Google Adwords Basics;
FB/IG marketing (ATOM certification, working experience);
Writing (more than 100 articles and more than 1000 pages of academic papers
written);
Managed 2 internal teams and projects of 6+ external game studios simultaneously;
Managed team of 15 people (doubled team efficiency and product quality in 3 months)
1000+ pages written (including technical topics);
Experience working with big marketing campaigns (overall budget $1mil+);
A competitive salary, a friendly team, and the ability to grow.
Courses and opportunities for personal and professional growth.
Flexible working hours.
Monotonous work is not accepted.
$3000 / mo
≈ $36000 / year net
Game Designer
Czechia · More than 10 years of experience · Upper-Intermediate ·Published yesterday
Czechia · More than 10 years of experience · Upper-Intermediate ·Published yesterday
Game Editors: Unity, Unreal, Core, Quake, Cryengine, Construct, Divinity, Game Maker, Stencyl, Wonder Worlds, Dreams, Staredit
Docs: Google (Docs, Slides, Spreadsheets), Microsoft Office, Wiki, MindMap
Analytics: FireBase, Google Analytics, Unity Analytics, Delta DNA, Devtodev, Self-made
Art: Photoshop, Coreldraw
PM: Atlassian (Jira, Trello), Git
UI/UX: JustInMind, Figma, Pixate
GAME DESIGN EXPERIENCE
2023-now | Bohemia Interactive (AAA)
First Person Shooter, Strategy
- Gameplay & Systems Design: Features, Economy, FPS Combat, Progression, UI/UX, GDD, LiveOps
- Analytics: Players Data, Auditory research, Competitors Deconstruction, Features analysis
2022-2023 | Room8 Studio (mobile+AAA)
Strategy, RPG
- Auditory research, Competitors Deconstruction, Features analysis
- Gameplay & Systems Design: Economy, Combat, Progression, UI/UX, GDD
- Analytics, LiveOps, Configuration
2016-2022 | Catalyst Apps (mobile)
4 different RPG Battlers and 3 different Match3 games
- Gameplay & Systems Design: Turn-based Battle, Bot’s AI, Real-Time Battle, Turn-based Metagame, Real-Time Metagame, Procedural and Predefined Events, Monetization, Sound systems
- Combat Balance: PC stats, NPC stats, PvP events, Objects, Levels, Weapons
- Economy design: Currencies, Prices, Rewards, Events calendar
- Level design: Metagame Maps population, Rhythm, Progression and Learning curve
- Analytics: Tracking system creation, A/B tests, LiveOps
- Configuration System creation & support
- UI\UX: Everythhing
- Story: Lore, Races and Classes description and relationship
- Localization System creation & support
- GDD: Design guides, Game Bible
2015-2016 | Yarki Studio (mobile)
Arcade Physics-based Puzzle for kids, Match3
- Systems & Level design
- GDD: Design guides
2014-2015 | Almost Software (mobile)
Action Tower Defense
- UI\UX
- Combat&Balance: PC stats, NPC stats, Objects, Levels, Economy
- Level design: Rhythm, Progression, Learning curve, Monetization
- Story: Storyline & Dialogues
- GDD: Design guides, Press-kits
ENGINEERING EXPERIENCE
2004-2014 | Beta TV Com
Lead Engineer of Radiophysics and Electronics
- Quality Management System developing/maintaining
- Metrological trials, Technical documentation
- Developing/engineering of Optoelectronics and Antennas systems
ART DESIGN EXPERIENCE
2010-2014 (part time) | PIXEL HALL
Lead Designer
- Technical design: Logo, Brandbook
- Printable Advertising
- Photography, Retouch
CERTIFICATES
Concept in Game Development | May 2015 | Swinburne University of Technology
Gamedesign: On the other side of the game | Apr 2016 | Wargaming
Mobile Game Marketing | May 2020 | devtodev
Game Analytics | May 2020 | devtodev
Live Ops In Games | May 2020 | devtodev
Hyper-casual Games | Jun 2020 | devtodev
A/B Tests In Games | Jan 2021 | devtodev
EDUCATION
2005 Donetsk National University
M.D. of Radiophysics and Electronics
M.D. of Journalism
RECOMMENDATIONS
Please visit Recommendations section at linkedin
$4500 / mo
≈ $54000 / year net
Unity 3D Developer
Poland · 5 years of experience · Upper-Intermediate ·Published yesterday
Poland · 5 years of experience · Upper-Intermediate ·Published yesterday
I'm familiar with version control systems (mostly GIT, but also have an experience with SVN), Atlassian stack (SourceTree, Jira, Confluence, Bitbucket), as well as Zenject(DI) and Mirror (Networking) frameworks.
I can speak Polish and English (both certified by IELTS and NAWA) as well as Ukrainian as mother tongue.
Im case of any questions I can also provide refferences to Team Leads in order to get feedback about me :)
$3000 / mo
≈ $36000 / year net
C++ & Unreal Engine 4/5 Developer
Germany · 2 years of experience · Advanced/Fluent ·Published yesterday
Germany · 2 years of experience · Advanced/Fluent ·Published yesterday
• Unannounced game
Responsibilities:
• Creating new gameplay features and enhancements to existing ones.
• Game optimization
• Troubleshooting and fixing code issues
• Refactoring legacy codebase
• Working with UI
• Creating and maintaining technical documentation to ensure code is easily understood and used by other developers.
• Collaborating with other developers/designers to solve complex problems.
• Proficiency in decomposition and further estimation of the scope of problems with a realistic duration of work.
• AMD FidelityFX™ Super Resolution 2.0 (FSR 2.0) integration.
• Finding game bottlenecks | Working with Unreal Insight and AMD Radeon GPU Profiler.
$1000 / mo
≈ $12000 / year net
Narrative Designer
Ukraine · Kyiv · 6 months · Advanced/Fluent ·Published yesterday
Ukraine · Kyiv · 6 months · Advanced/Fluent ·Published yesterday
Digital Eternity, sci-fi short story
- Participant in BBC International Radio Playwriting Competition (2023)
The Garbage Collector, sci-fi radio drama
- As a seasoned PR manager with over 4 years of experience I received more than 200 publications in international media, including Reuters, Bloomberg, Insider, Forbes, Yahoo Finance, Coindesk, Cointelegraph, GOBankingRates, Daily Express, Daily Mail, Benzinga, Toronto Sun, Daily Star, Nasdaq, Vice, and many many more
- Boosted brand awareness for one of my clients by 300% and established them as an industry expert from scratch, prompting inquiries from Reuters journalists for their insights
- Supervised and managed a team of copywriters
- Created and executed media communications strategies according to the AMEC methodology
- Created and implemented ideas for reactive and creative PR campaigns, measured PR activities and created PR reports
- Wrote press releases, advice pieces, commentaries, data studies, articles and news
- Scheduled interviews for clients with Tier-1 and niche media
- As a journalist with over 4 years of experience I wrote and edited news and articles on financial and economic topics, including blockchain and crypto. Reported on the interbank market & conducted interviews with the local market leaders.