UE4 AI Developer (offline)
- Strong C++ knowledge;
- 3 years of UE4 development experience;
- Advanced knowledge of UE4 toolset (e.g. Blueprints Editor, Level Editor, Behavior Tree Editor)
- Knowledge and experience with existing AI technologies (e.g. path-finding, behavior trees, planning, character controllers, state machines);
- Knowledge of object-oriented development;
- Knowledge of common algorithms, data structures, and patterns;
- Ability to analyze unfamiliar code, extend and refactor functionality of an existing module;
- Ability to read and write technical documentation in English
- 3D math (vector algebra);
- Experience working with a large game codebase;
- Experience with UE4/C++ profiling tools
WOULD BE A PLUS:
- BS/MS in Computer Science, Math or Engineering;
- Experience in designing, developing and debugging multithreaded systems;
- Intermediate English level;
- Pet project(s)
WE OFFER:
- Competitive salary;
- The professional and friendly team;
- Flexible work schedule;
- Paid vacation, sick days, etc;
- Comfortable workplace;
- Business trips abroad
About
Fractured Byte is a game and software development studio. We are an experienced team of professionals, focused on video game creation and developing related tools for PCs, consoles and mobile devices. Also, we actively share our technical experience and consult a lot of successful studios all around the world.Our production philosophy is mostly based on ROWE principles. We are focused on the result and highly appreciate the creative freedom and personal comfort of our colleagues. We trust each other and give the opportunity to choose the most convenient way of cooperation for our team members whether itβs office or remote work.
Our team is a family of creative and passionate to game and software development people. We like to solve complicated tasks and try new approaches to achieve the best result.
Company website:
http://fracturedbyte.com
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