Engineer, Media, Embedded Linux, C++ (offline)
Job Description
Experience in developing firmware for hardware media pipeline
Digital Rights Management (Widevine, Playready, FairPlay) & Trusted Execution Environment.
Knowledge on different audio/video formats (h264, H265, AV1, mp4, cmaf, ts, etc) and on tools to analyze them.
Excellent Linux skills β must be totally comfortable at the command line
Strong programming skills in C/C++
Strong understanding of multithreading, synchronization and concurrent programming
System-level design, architecture & integration experience.
Strong problem solving, debugging and troubleshooting skills.
Good to have skills:
Knowledge in the video streaming technologies (MPEG-DASH, HLS, Progressive Download, etc)
Knowledge in multimedia frameworks like gstreamer, ffmpeg, etc
Job Responsibilities
Coding, Debugging, Bug fixing and so on that is required to release a software package.
Research and implement a functional requirements using up to date technology and skills.
Design the software architecture to support the requirements
Review the software design and implementations.
Maintain the code clean, and modular for cross-platform architecture.
Department/Project Description
This project aims to develop SmartTV OS. The scope of development includes a full software stack - starting from HAL and middleware level to custom downloadable applications. The focus of open position is on the Media part, porting native media content applications, integration with HW Video/Audio decoding acceleration, content copy-protection, streaming protocols, media pipeline, etc.
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