Engineer, Media, Embedded Linux, C++ (offline)

Job Description

Experience in developing firmware for hardware media pipeline

Digital Rights Management (Widevine, Playready, FairPlay) & Trusted Execution Environment.

Knowledge on different audio/video formats (h264, H265, AV1, mp4, cmaf, ts, etc) and on tools to analyze them.

Excellent Linux skills – must be totally comfortable at the command line

Strong programming skills in C/C++

Strong understanding of multithreading, synchronization and concurrent programming

System-level design, architecture & integration experience.

Strong problem solving, debugging and troubleshooting skills.

Good to have skills:

 

Knowledge in the video streaming technologies (MPEG-DASH, HLS, Progressive Download, etc)

Knowledge in multimedia frameworks like gstreamer, ffmpeg, etc

 

Job Responsibilities

Coding, Debugging, Bug fixing and so on that is required to release a software package.

Research and implement a functional requirements using up to date technology and skills.

Design the software architecture to support the requirements

Review the software design and implementations.

Maintain the code clean, and modular for cross-platform architecture.

 

Department/Project Description

This project aims to develop SmartTV OS. The scope of development includes a full software stack - starting from HAL and middleware level to custom downloadable applications. The focus of open position is on the Media part, porting native media content applications, integration with HW Video/Audio decoding acceleration, content copy-protection, streaming protocols, media pipeline, etc.

The job ad is no longer active

Look at the current jobs C / C++ / Embedded →