Spine Animator (FC) (offline)
- Make your personal contribution to the games millions of people are playing;
- Develop yourself professionally in an atmosphere of trust and support that feels more like a family;
- Work remotely from anywhere in the world on your own schedule;
- Get your support from teammates and the company.
Now we're actively working on the project:
A casual mobile project in a cartoon style with fighting movements of characters.
Requirements:
- Experience in creating cartoon stylized animations;
- Understanding of art and mobile games styles;
- Understanding the principles of creating high-quality character animations and effects;
- Knowledge of basic tools for working with graphics:
- 2DSpine;
- Photoshop;
- Portfolio with animations;
- Written English (Pre-Intermediate) for communication with customers.
Will be a plus:
- Understanding the creation of a character rig;
- Experience with Unity Engine Animator.
Main task pool:
- Communication mainly in writing (via Slack or Skype);
- Daily progress updates (at the end of each working day, the artist briefly describes the progress / result for the day);
- Calls mostly at the artist’s request (when it is more convenient to discuss something with a voice);
- Creation of 2D character animations and effects.
Benefits and conditions:
- Work remotely from anywhere in the world;
- Flexible working hours;
- 20 paid vacation days;
- 10 paid sick leave days;
- Offices locations in Kyiv and Kharkov;
- Accountant support and full taxes coverage;
- Corporate English classes;
- Courses, workshops, training, and conferences reimbursement;
- Corporate events, team buildings, gifts, and more other benefits :)
Follow us:
- Instagram: www.instagram.com/ilogos_games
- Facebook: www.facebook.com/iLogosGames
The job ad is no longer active
Job unpublished on
24 January 2022
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