Graphics Developer (offline)

Requirements:
β€’ 3+ years experience with Π‘++;
β€’ Knowledge of rendering pipelines;
β€’ Strong working experience with DirectX and/or Vulkan, OpenGL;
β€’ A broad knowledge of the theory and practical application of 3D maths in games and linear algebra;
β€’ Unreal Engine 4;
β€’ Understanding of OOP and Templates;
β€’ Debugging memory-related issues;
β€’ Modifying existing systems;
β€’ pre-intermediate or higher English level.

Will be a plus
β€’ Console SDKs (PlayStation and Xbox);
β€’ Python;
β€’ Optimizing for execution;
β€’ Optimizing for memory.

We offer
β€’ Open-minded, collaboration-friendly, invention-driven team;
β€’ Office in the center of Kiev;
β€’ Flexible working hours and ability to work some time from home;
β€’ Paid vacation (20 days a year) and sick days;
β€’ Medical insurance;
β€’ Gym;
β€’ Training and education;
β€’ In-house English classes;
β€’ Corporate/team/special events.

Responsibilities:
β€’ Modify Unreal Engine 4;
β€’ Integration of new functionality from unmodified UE4 to the internal version of UE4;
β€’ Implement, document and maintain the extensions to the Unreal engine(render, asset pipeline, etc.).

We are looking for a Graphics Developer to join our fast-paced, tight-knit team for work with storytelling and VR games.
About project
Our project is a BAFTA-winning, independent game developer with a reputation for innovation in both storytelling and VR.

The team already released a number of successful titles and is best known for the critically acclaimed PS4 hit Until Dawn. There was recently announced The Dark Pictures Anthology β€” a series of stand-alone, horror games for PS4, Xbox, and PC.

With a passion to deliver experiences such as high-end interactive drama and immersive VR, the team is carving a unique and exciting path in the games industry.
Want to join us on the journey?

The job ad is no longer active
Job unpublished on 10 March 2021

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