Senior/lead C++/Engine Engineer (offline)

About you:
You are interested in engine development, keen on working with challenging tasks which require good debugging, optimization skills and knowledge of game engine architecture. You have experience working with game engines and, probably, have your own pet project. Have analytical mindset and willing to analyze problem before diving into solving it the wrong one. As an engine programmer, you are interested playing around with low-level engine subsystems, analyze and optimize their behavior, research and implement algorithms and data structure according to your game needs.
Self-motivated, proactive team player constantly looking for a ways to improve and share your knowledge.

Requirements:
Strong hands on experience writing C++ applications.
Experience programming multi-threaded applications.
Understanding of common algorithms and data structures used in game development.
Understanding of engine architecture and software design principles including data oriented architecture.
Experience writing fast and efficient code where CPU speed and memory constraints are paramount.
Experience working with performance analyzing and debugging tools (Intel VTune, AMD CodeXL, PIX, RenderDoc etc.).
Good communication and team skills.

Would be a plus:
Working knowledge of one of the shading languages (GLSL, HLSL, etc.).
Own pet projects or participation in an opensource project(s).

We offer:
International AAA-title game projects.
Work with renowned industry specialists (Microsoft, 2K).
International team with best in class experience.
Opportunities of career development.
Tickets for industrial events.
Business trips, English courses, free parking (car and bicycle), discount card on business lunches.
Comfortable well-equipped office.
Sport’s spots with fitness equipment, shower.

What you'll do:
Working on a game engine.
Analyze and improve performance across all target platforms.
Develop new, maintain and optimize existing low-level systems including but not limited to memory and resource management, streaming, audio and rendering .
Debug and fix crashes, concurrency issues, and platform-specific problems.
Research and propose improvements to processes and pipelines.

Project description

We are a dynamic and scalable full-cycle Console & PC Game Developer and focused on next gen AAA games creation.
Our team is veterans of the gaming industry and have worked on well-known world-class games.
We’re looking for people who love their craft and want to be part of real great games. We invite you to join us and become a Dragon.

About Dragon's Lake Entertainment

Dragon`s Lake Entertainment (DLE) is an exciting new development Studio focused on making excellent games on PC, Sony PlayStation, and Microsoft Xbox platforms. Working with Epics Unreal 4 Technology our team builds compelling, entertaining and most importantly ’Fun’ gaming products.

Company website:
http://dragonslake.com/

The job ad is no longer active
Job unpublished on 11 February 2021

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