Candidates 31
$3100 / mo
≈ $37200 / year net
Tools programmer, DevOps engineer
Ukraine · Kyiv · More than 10 years of experience · Advanced/Fluent ·Published today · In passive search
Ukraine · Kyiv · More than 10 years of experience · Advanced/Fluent ·Published today · In passive search
Development of applications, tools;
Development of client-server, network based systems .
Development of cross-platform applications.
Development of build system extensions
Development of tool(C#) to generate C++/C# multi-platform solution/project
Porting software to plenty of platforms (Linux, iOS, Android, Nintendo Switch, GGP)
Low-level programming (thread management, sockets, simd-computations etc.) for all platforms.
Development of pipelines for build-system
Development of physics, cloth simulation tools ( 2010 - 2015 yy)
Development of documentation generation system (IPython)
Also, R&D – Transformations of bipartite graphs to neural-like structures.
Interested in multi-platform developments, porting software, algorithms development.
No politics, only business.
$7500 / mo
≈ $90000 / year net
Senior Software Engineer
Ukraine · Kyiv · More than 10 years of experience · Advanced/Fluent ·Published 22 April · In passive search
Ukraine · Kyiv · More than 10 years of experience · Advanced/Fluent ·Published 22 April · In passive search
Fluent English (C2)
7+ working on C++ (C++11, C++14, C++17) projects in complex, high-demand systems.
2+ years of Python development with computer vision/deep learning stack
Developed applications and features for cross-platform environments, as well as specifically for different operating systems - Linux, Windows, macOS, and embedded.
Worked on products with large codebases, sophisticated features, and workflows.
Worked with both large and small teams, both in big organizations and startups
Worked on numerous projects operating some form of Agile (Scrum, Kanban). Experience working with Jira/Confluence.
5 years in the media domain (transcode, rewrapping, playback, etc.)
Bash scripting experience.
Experience maintaining CI systems.
Migrated Windows-based services to Linux for further docker integration.
Easy-going and not-conflicting, able both to listen to opinions of others and give sound advice.
Able to drive tasks requiring multi-team effort.
$3000 / mo
≈ $36000 / year net
Senior iOS Developer (Objective-C/C++, Swift)
Ukraine · Kyiv · More than 10 years of experience · Advanced/Fluent ·Published 16 April
Ukraine · Kyiv · More than 10 years of experience · Advanced/Fluent ·Published 16 April
$3500 / mo
≈ $42000 / year net
Senior C++ and C developer for iOS, Android, Win32, MacOS and Linux
Ukraine · Kyiv · 7 years of experience · Advanced/Fluent ·Published 15 April
Ukraine · Kyiv · 7 years of experience · Advanced/Fluent ·Published 15 April
I do cross-platform apps and games (iOS, Android & desktop like Mac and linux)
My fields of expertise are: C++11/14, Mac, Linux, Networking, Realtime image processing,
Objective-C, UIKit, OpenGL ES, Cocos2d-x, Android NDK (C++, JNI)
platforms: MacOS, iOS, Windows, Linux, Android
I did some custom OpenGL rendering projects.
C++11/14, STL and Boost, Templates,
Multi-threading: threads, locks, mutex, cond_vars, thread pools,
My skills are:
C++, C++11, 14, STL, Boost, Multithreading, POSIX
Visual APIs: Cocos2D-x, OpenGL ES 2.0, GLSL shaders,
3rd party libs: PugiXML, Hiberlite, RTTR, etc.
I use iOS SDK, Objective C, Cocoa, UIKit, Foundation, ObjC runtime, Core Graphics, Core Animations, Blocks, GCD, AFNetworking, RestKit, EasyMapping, JSON / XML libs, and more
Android NDK, Cocos2D, Cocos2D-x, OpenGL ES 2.0, GLSL, Box 2D and Chipmunk
Tracking: Git, Bitbucket, Github, Liquid planner, Asana, Jira, Google services
OOD expertise:
I’m familiar with Object Oriented Design, SOLID OOD principles, GoF and POSA Design Patterns
Game development:
OpenGL ES 2.0, GLSL, shaders, VBO
Cocos2D-x (C++), Box2D physics
iOS & Mac OS X experience:
Objective C, UIKit, Cocoa, Objective C, Foundation, Core Graphics, Core Animation, Concurrency (GCD, NSOperationQueue)
Android: Android studio, Android SDK (java) and NDK, C++ JNI bindings, Java
Libraries: Hiberlite ORM, ODB ORM, SQLite, PugiXML, RTTR
Build tools & project management: Xcode, GNU make, Cmake, Jira, Confluence, Bitbucket
Networking: BSD sockets, TCP, UDP, HTTP. REST based services, cURL, NSURLSession, NSURLConnection, AFNetworking
Networking & databases: RestKit, EasyMapping, JSON / XML, PHP, MySQL
Games with rich animations, realtime networking / backend connectivity, custom OpenGL drawing & shaders using Cocos2D-x and C++
I also do some social network apps: Instagram-like photo sharing; Party planning project; and multimedia streaming apps for realtime video surveillance.
I have OWN apps in the AppStore. One of them hit Top 4 Charts in the U.S. iPad AppStore and gained some media attention.
I use C++ / STL and Objective C and all required tools and frameworks. For iOS its Cocoa (UIKit and Foundation), Interface Builder, Objective C runtime, Core Graphics, Core Animations, Blocks, GCD and so on
Zenboards (Kanban board)
Game: Robots Attack
Game: Magic Wars
Course: OpenGL & GLSL video course
Also I do Objective C / UIKit / AppKit apps for iOS and MacOS
$5500 / mo
≈ $66000 / year net
C++ Software Engineer, Research Engineer, C++ Engine Developer
Ukraine · 7 years of experience · Advanced/Fluent ·Published 15 April · In passive search
Ukraine · 7 years of experience · Advanced/Fluent ·Published 15 April · In passive search
I have some experience optimizing stuff with OpenCL and CUDA.
Also have worked with OpenGL and shaders. Know a thing or two about Vulkan.
In 2021 I tried some gamedev. At the position of C++ Engine Developer I was mostly responsible for porting games to different platforms and fixing arising bugs. Obtained experience with Google Stadia, Nintendo Switch, PlayStation, XBox. Mostly worked with Unreal Engine.
$2200 / mo
≈ $26400 / year net
Python, C/C++ Software Developer
Ukraine · Kyiv · More than 10 years of experience · Advanced/Fluent ·Published 14 April
Ukraine · Kyiv · More than 10 years of experience · Advanced/Fluent ·Published 14 April
Modified open source Mentalis.Org proxy (C#) and featured it with record/replay functionality. The feature allowed to record TCP sessions as scenarios and stub queries for 3rd party HTTP/POP3/IMAP data providers during load testing.
Developed a solution to speed up bloom filter item lookup by 2.5X times via splitting bloom filter bits array into buckets of L1/L2/L3 CPU cache length.
$4000 / mo
≈ $48000 / year net
Software Engineer
Ukraine · Kyiv · 4 years of experience · Advanced/Fluent ·Published 10 April
Ukraine · Kyiv · 4 years of experience · Advanced/Fluent ·Published 10 April
$6000 / mo
≈ $72000 / year net
Senior Embedded Software Engineer
Ukraine · More than 10 years of experience · Advanced/Fluent · 🪖 DFU combatant ·Published 8 April · In passive search
Ukraine · More than 10 years of experience · Advanced/Fluent · 🪖 DFU combatant ·Published 8 April · In passive search
Key skills:
Linux kernel development experience (including complex kernel modules).
(Embedded) Linux development and administration experience.
Main programming languages: C, Python, Shell-scripting, Perl.
Experience in contributing to OSS projects: Linux kernel, U-Boot, Yocto/OE meta projects.
Solid knowledge of TCP/IP Networking.
Experience in POSIX-oriented programming.
Experience in team leading.
Experience in working by Test Driven Development and Agile/Scrum methodologies.
Knowledge of the software development cycle.
Solid knowledge of source code management tools (git, svn, cvs).
U-boot bootloader knowledge (including boot time improvement, early initialization, etc.)
Experience in building CI/CD processes using Jenkins, GitLab CI, TeamCity, and Docker.
Experience in x86/ARM assembly languages.
Working knowledge of development/debug/analysis tools: make, cmake/cpack, static/runtime debugging.
- contributed several commits to the mainline Linux kernel and U-boot, besides adding support for several embedded components in public BSP.
- made an innovative architecture for a high-complex kernel driver and managed the team to improve it significantly. It raised the driver's functionality several times and made our product a market leader.
- developed new and improved several existing public kernel drivers for embedded devices, alongside bringing up a BSP on innovative EVK, SoMs, and boards.
I'd like to be able to continue contributing to the mainline Linux kernel, U-Boot, and other open source projects.
$4500 / mo
≈ $54000 / year net
Senior C++ Developer
Ukraine · Kyiv · More than 10 years of experience · Advanced/Fluent ·Published 5 April · In passive search
Ukraine · Kyiv · More than 10 years of experience · Advanced/Fluent ·Published 5 April · In passive search
Over 20 years of experience in C++ development, mainly desktop applications for different companies.
I'm looking for challenging projects, friendly team, job satisfaction and abilities for development.
$3200 / mo
≈ $38400 / year net
C++ Software Engineer
Ukraine · Kyiv · 3 years of experience · Advanced/Fluent ·Published 3 April · In passive search
Ukraine · Kyiv · 3 years of experience · Advanced/Fluent ·Published 3 April · In passive search
Feb 2023 - Present
• Software developer of OTT SaaS product, actively contributing to the design and implementation of key features.
• Implemented robust automation strategies for integration and unit tests, resulting in improved code quality and faster release cycles.
• Authored detailed documentation, ensuring clear and comprehensive guidance for users and developers.
• Collaborated with cross-functional teams to ensure seamless integration of soft-ware components and optimal system performance.
• Conducted code reviews, identified areas for improvement, and implemented best practices, resulting in enhanced code quality.
Software Developer
Jul 2021 – Feb 2023
• Played a key role in the development of desktop client of a platform for efficient real-time collaboration and project management among media professionals.
• Implemented automation for integration and unit tests, resulting in increased efficiency and reduced manual testing efforts.
• Collaborated with team members to troubleshoot and resolve complex technical issues.