Candidates 14
$3500 / mo
≈ $42000 / year net
C++ Developer
Ukraine · 5 years of experience · Upper-Intermediate ·Published today
Ukraine · 5 years of experience · Upper-Intermediate ·Published today
Accustomed to working in a Linux environment, I efficiently navigate the command line and utilize tools like gcc and gdb for seamless code debugging. My role involved identifying and resolving existing bugs, ensuring the robustness of the trading platform. Additionally, I actively engaged with clients to gather requirements and successfully implemented new functionalities based on their needs.
In the realm of game development, I have a versatile skill set, having worked with both Unreal Engine 3 and Unreal Engine 4. My experience spans across single-player and multiplayer projects.
$5000 / mo
≈ $60000 / year net
Embedded Software Engineer | Team/Tech Leader
Ukraine · Dnipro · More than 10 years of experience · Advanced/Fluent ·Published 30 April
Ukraine · Dnipro · More than 10 years of experience · Advanced/Fluent ·Published 30 April
Environmental monitoring. Physical access control (smart locks). Network traffic filtering (L7). Mobile application management
Responsibilities:
RnD/Prototyping. System/subsystem/application architecture. Requirements specification. Roadmap planning. Software/firmware engineering. Refactoring. Code review. Troubleshooting, communication, business trips
$3500 / mo
≈ $42000 / year net
C++
Ukraine · Dnipro · 4 years of experience · Upper-Intermediate ·Published 28 April
Ukraine · Dnipro · 4 years of experience · Upper-Intermediate ·Published 28 April
$4500 / mo
≈ $54000 / year net
Team Lead, Software Development Engineer
Ukraine · Dnipro · 5 years of experience · Upper-Intermediate ·Published 28 April · In passive search
Ukraine · Dnipro · 5 years of experience · Upper-Intermediate ·Published 28 April · In passive search
- I am a software developer specializing in applications tailored for CAD engineers. I have created a variety of applications and add-ins that either utilize or seamlessly integrate with renowned products such as PTC Creo, SolidWorks, AutoDesk Revit & Inventor, Siemens Kineo, HOOPS Visualize & Exchange, and ODA Visualize & Publish, among others.
- I possess extensive expertise in crafting solutions and designing architectures of diverse complexities, predominantly in C++ and C# for desktop development. Additionally, I have hands-on experience in both frontend and backend development using JavaScript and C++ and mobile app development using C# with Xamarin (elaborated further below). My proficiency extends to a broad spectrum of programming and design patterns, which I consistently apply in my work. I also specialize in optimizing code execution speed and boast a profound understanding of widely-used and advanced data structures and algorithms. These competencies span various domains, including path planning, collision detection, ray tracing, different 2D & 3D view management, and performing search, insert, and delete operations on multiple objects concurrently, etc. Furthermore, I excel in the art of crafting multi-threaded code.
- For the past two years, I've held the role of a team leader. I have a solid grasp of agile methodology and employ scrum to facilitate team coordination. My background encompasses project management, spanning from the inception of technical specifications and estimations to the subsequent development phase, culminating in the delivery of final outcomes and ongoing support. I excel in orchestrating a highly effective workflow while fostering a comfortable team environment.
- I possess a wealth of expertise in sheet metal analysis and have devised numerous algorithms for recognizing diverse sheet metal features. Furthermore, I've implemented the application of various Design for Manufacturing (DFM) principles to facilitate the production and visualization of these features.
- I have a robust background in utilizing the Google testing framework, employing it to construct a flexible high-level framework add-on for unit and functional tests. I am well-versed in automated testing using Selenium.
- I have hands-on experience in creating installers based on WIX.
- I actively participated in the frontend and backend development of a browser-based 3D mesh editor using Hoops Visualize & Exchange, contributing to its architectural design and subsequent implementation. I am proficient in REST API, and have engaged in Java Script (with CSS, HTML) and C++ development.
- I possess mobile development experience on both Android and iOS platforms using Xamarin. I've harnessed various Autodesk APIs through a REST request/response system, including Reality Capture, Data Management, and Forge, among others.
- I've authored add-ins for a variety of CAD systems, such as PTC Creo, SolidWorks, and AutoDesk Revit, while also tackling mathematical challenges related to NURBS surface reconstruction.
- My strong foundation in OpenGL, including shader programming, has empowered me to create a desktop 3D mesh editor from the ground up using OpenGL, GLFW, and GLM.
- In 2021, I successfully achieved my master's degree in Software Engineering from Oles Honchar Dnipro National University, Ukraine, where I am currently in the process of composing my PhD dissertation.
- I currently possess an Upper-Intermediate level of proficiency in English and am actively progressing towards an Advanced level.
$4000 / mo
≈ $48000 / year net
Senior Embedded Engineer
Ukraine · Dnipro · 10 years of experience · Intermediate ·Published 26 April · In passive search
Ukraine · Dnipro · 10 years of experience · Intermediate ·Published 26 April · In passive search
- Development and use of real-time systems for embedded
firmware and software (custom RTOS, FreeRTOS, TI-RTOS etc.);
- Compiling and cross compiling firmware and application (Cmake,
Make, GCC, Eclipse, IAR etc.)
- Make Embedded Linux OS (Yocto Project);
- Create application and driver for Linux OS;
- Debugging, support and revision of software for microcontrollers
and microprocessors;
- Recommendations for creating electrical circuits for the devices
being developed.
- Work with peripheral modules and protocols of information
transfer (Cameras, USB, GPS, GSM, Bluetooth, Wi-Fi, Radio
Modules, etc.);
- Development cross-platform GUI (Python, Qt, GTK).
$2000 / mo
≈ $24000 / year net
C++ developer
Ukraine · Dnipro · 3 years of experience · Upper-Intermediate ·Published 25 April
Ukraine · Dnipro · 3 years of experience · Upper-Intermediate ·Published 25 April
Basic understanding of cryptography. Multithread programming.
Understanding of the system memory architecture, OOP, cross-platform development, serialization, client-server architecture, TDD, TCP/IP & UDP
Technical Environment Operation systems: Windows, Linux, Android, IOS.
Programming languages: С++(11,14,17 standarts), Python(basic), JS(basic), Lua(basic).
Technologies: Unreal Engine, Playrix Engine(VSO), STL, Windows API, OpenSSL, Qt framework, MFC, SQLITE, MySql, Cross-platform development,
unit testing, protobuf, JSON
IDE: Visual Studio, Visual Studio Code, QT Creator,CLiion, Rider.
Debuggers: VS, QT Creator, Rider.
Researching tools: CFF Explorer, Process Explorer, HEX Editors
Other instruments: Jira, Mondey, Asana, git, svn, Bitbucket, GitHub, GitLab, SourceTree, Plastic SRM.
COMMERCICAL EXPERIENCE(1,7 years) SoftRequest(01.10.2021-14.12.2021)
Role: Intern c++ developer
Project: PokerCasta
Tasks: Bug fixes in the graphical interface(mobile, desktop) implementation of application localization. Fixing bug of the server side of the application.
Pushka Studios(14.12.2021-01.10.2022)
Role: Unreal Engine(c++) developer
Project: Phantom Abyss
Tasks: Bug fixing. Porting project to the Xbox platform. Performance optimization. Working with blueprints and c++. Client - server interaction; UI optimization. Blueprints optimization.
Project: Current project under NDA (The game has yet to be released on consoles)
Tasks: Bug fixing. Porting project to the PS4-PS5 platforms. Performance optimization. Engine optimization. Animations optimization. Blueprints optimization.
Voki Games(01.10.2022-09.12.2022)
Role: c++ developer
Project: Mystery Matters
Tasks: Development of hyper-casual games for mobile platforms. Working with internal Playrix engine – VSO. Bug fixing. Transfer of various features and mechanics from other studio projects to the current one.Project preparation for tech launch and soft launch. Work with lua scripts, prefabs, xml.
ISD(04.01.2023-present time)
Role:c++ developer
Project: LabMic
Tasks: Support for a legacy product that is over 20 years old. Elimination of software defects. Support, refactoring of legacy code with the introduction of new C++ standards. Interaction with the MFC framework. Client-server interaction. Testing. Working with the
$3000 / mo
≈ $36000 / year net
Senior C/C++ developer
Ukraine · Dnipro · 8 years of experience · Upper-Intermediate ·Published 23 April
Ukraine · Dnipro · 8 years of experience · Upper-Intermediate ·Published 23 April
• Python prototyping, Unity3D desktop client (forecast, planning)
• Developed C server for antenna rotation system control, data acquisition and storage
• Developing a carrier rocket software with C/C++ core and services
• MATLAB & Simulink upper-level logic and math modeling and integration, testing and fixing
• Configuring a CD pipeline with Jenkins CI
• MATLAB/Node.js source code and additional files generation
• Developing a MIL/HIL system tests.
• C/Simulink for a “plant” (a model of controlled object and environment);
• Using MATLAB for test automation
• C/SQL/Simulink for telemetry
• Developing a similar system software for a different hardware (FreeRTOS controller instead
of BusyBox Linux SBC)
$5500 / mo
≈ $66000 / year net
C/C++ Software Engineer, Team Lead
Ukraine · More than 10 years of experience · Upper-Intermediate ·Published 9 April · In passive search
Ukraine · More than 10 years of experience · Upper-Intermediate ·Published 9 April · In passive search
Senior Software Engineer and Team Leader with over 14 years of experience in IT industry, including 6 years in CAD/CAM and 6 years in Game Dev.
My career is focused on C/C++ development. Using Qt/QML, OpenGL, Nvidia CUDA, HOOPS Visualize, OpenCV, Siemens Parasolid, etc. I created robust applications featuring excellent user experience. My CAD/CAM development expertise enables me to create complete solutions to meet client's requirements and business goals.
Excellent example of my technical and teamwork skills and abilities to meet deadlines and exceed expectations was a project related to Real-Time Generative Design where the team successfully researched and implemented the best approach for computations, generation and rendering 3D objects with great performance for existing hardware. This challenging project required creative problem-solving and a deep understanding of geometry analysis and modeling, computations in the GPU and rendering techniques.
$2000 / mo
≈ $24000 / year net
C++ Developer
Ukraine · Dnipro · 2.5 years of experience · Advanced/Fluent ·Published 8 April
Ukraine · Dnipro · 2.5 years of experience · Advanced/Fluent ·Published 8 April
Currently working as a full-time C++ Developer on a Qt6 framework. Developing, testing and maintaining multiple projects. Planning to continue working with C/C++ for the rest of my career.
Not interested in web development.
$3800 / mo
≈ $45600 / year net
C++ Developer
Ukraine · 5 years of experience · Upper-Intermediate ·Published 5 April
Ukraine · 5 years of experience · Upper-Intermediate ·Published 5 April
Geodata analyzer
Cash register software
Pci-e data analyzer
Smart Intercoms software
Automotive
5G telecom development
Artists production software
Looking for new interesting projects. In priority such tech as:
C++
UE4
Qt/QML
Desktop apps
- 1(current)
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