Candidates 6
$350 / mo
≈ $4200 / year net
Junior Game Developer
Ukraine · Kyiv · No experience · Advanced/Fluent ·Published 5 May
Ukraine · Kyiv · No experience · Advanced/Fluent ·Published 5 May
$600 / mo
≈ $7200 / year net
Game Designer
Ukraine · Kyiv · No experience · Upper-Intermediate ·Published 22 April
Ukraine · Kyiv · No experience · Upper-Intermediate ·Published 22 April
Main points of education:
1. Game concept creation (from idea to prototype "on paper" and "on blocks");
2. Work with mechanics and their creation;
3. Development of characters;
4. Deconstruction of games;
5. Level design and balance (basics);
6. MVP creation;
7. Monetization;
8. Arrangement and sctructuring of GDD;
Preferences:
Genre: Platformer, Action, Adventure, Horror(PC/Consoles), Hyper-Casual, Idler (Android/iOS);
$700 / mo
≈ $8400 / year net
Game Developer
Ukraine · 1 year of experience · Upper-Intermediate ·Published 20 April
Ukraine · 1 year of experience · Upper-Intermediate ·Published 20 April
• C/C++, STL
• gcc/clang compilers
• Linux (bash/shell), Windows (bat/batch), MakeFile
• Unreal Engine, Unreal Editor, Blueprints/C++, Unreal Python Scripting, Test Runner
• AI, AI Controller, Behaviour Tree, EQS, Decorators, Services, Blackboard
• Unity Engine, C#, .NET, Zenject, Test runner
• Git/GitHub, CI/CD, GitHub Actions
• Docker, Docker Compose
• CUDA C++, CUDA Python, CPU/GPU computations, OpenMP, MPI
• Python, Machine Learning, TensorFlow, PyTorch, GYM (OpenAI), Numpy, Pandas
• JavaScript/TypeScript, NodeJS & Browser (WEB) API, npm/yarn, Node Test Runner
• SQL (MySQL/PostgreSQL), Redis, MongoDB
• React, Redux, NextJS
• Express, Fastify, NestJS
EXPERIENCE | PROJECTS:
• Game “Reign Force":
Unreal Engine 5 third-person shooter project with reinforcement learning enemy AI training and skills system progression. Contains a client-server WebSocket architecture to handle machine learning.
Technologies: Unreal Engine 5.3, C++, Enemy AI, EQS, Decorators & Services, Senses (Perception), Behaviour Tree, Enhanced Input, NNE, unit tests, Third-Person Shooter, client-server app, reinforcement learning, ONNX models, Python, Tensorflow, supervised learning, reinforcement learning, WebSocket server app.
• “RqstClient” Project & Client Connection Strategies Plugin:
The project made with Unreal Engine 5.2 as a showcase for client connection strategies (HTTP, WS, UDP, TCP) plugin. It shows both UI and gameplay implementations of the strategies.
Technologies: Unreal Engine 5, C++, Enhanced Input, HTTP, WS, UDP, TCP protocols, client-server app, Node JS.
• Game “Reactivation”:
A third-person shooter made with Unity. The game collects player's metrics (during gameplay) to affect on weapon damage modifiers based on their play style, strategy (activity of usage). The project uses Barracuda module to load a runtime model of ONNX format to operate input/output data (gather and predict values).
Technologies: Unity, C#, .Net, Third-Person Shooter, unit tests, neural networks, onnx models, Barracuda, CI/CD.
• Game “Gallows”:
Unity 2D sprite Hangman game with 4 difficulty levels, offline & online modes with HTTP/WS/TCP/UDP connection strategies (using game API).
Technologies: Unity, C#, .Net, unit tests, HTTP, WS, UDP, TCP protocols, client app, 2D game, CI/CD.
NVIDIA cources:
• Accelerating CUDA C++ Applications with Concurrent Streams
• Scaling Workloads Across Multiple GPUs with CUDA C++
• Fundamentals of Accelerated Computing with CUDA C/C++
• Fundamentals of Accelerated Computing with CUDA Python
• Getting Started with Deep Learning
$700 / mo
≈ $8400 / year net
C++/UE5 Developer
Ukraine · Kyiv · 6 months · Intermediate ·Published 15 April
Ukraine · Kyiv · 6 months · Intermediate ·Published 15 April
$500 / mo
≈ $6000 / year net
C++/Unreal engine game developer
Ukraine · Kyiv · No experience · Upper-Intermediate ·Published 8 April
Ukraine · Kyiv · No experience · Upper-Intermediate ·Published 8 April
All assignments must be submitted through Git system. They are checked by mentors, who are game developers in different companies.
This course has exercises to improve your knowledge of C++ and linear algebra, a simple part in Unreal Engine to learn how to work with the engine and Blueprints.
Next comes the part in which you need to make a 3D platformer based on ready-made content (you need to make the movement of the platform back and forth, checkpoints, spline movement, etc.). After that you need to create a tower offense project from scratch to "packaging" and receiving an .exe file (I'm doing this part now).
$200 / mo
≈ $2400 / year net
Trainee UE gamedev
Ukraine · Kyiv · No experience · Pre-Intermediate ·Published 12 March
Ukraine · Kyiv · No experience · Pre-Intermediate ·Published 12 March
Specialist of the 1st category.
System Administrator.
I have a desire to develop in the gaming industry, program and work with a powerful UE engine. Ready for a new experience.
National Technical University of Ukraine
“Igor Sikorsky Kyiv Polytechnic Institute”, Kyiv–
Information systems and technologies/bachelor degree
sept 2018 – june 2022