Candidates 315
$5000 / mo
≈ $60000 / year net
Team Lead, Tech Lead
Ukraine · 10 years of experience · Advanced/Fluent ·Published today
Ukraine · 10 years of experience · Advanced/Fluent ·Published today
$5000 / mo
≈ $60000 / year net
Teach Lead, Sr. Unity Developer
Ukraine · 7 years of experience · Upper-Intermediate ·Published today
Ukraine · 7 years of experience · Upper-Intermediate ·Published today
$5000 / mo
≈ $60000 / year net
Unity3D Developer
Ukraine · 5 years of experience · Intermediate ·Published yesterday
Ukraine · 5 years of experience · Intermediate ·Published yesterday
- Experience in the development of AAA class projects.
- 5+ years of experience in developing commercial applications for PC / Mobile (Android / IOS) / AR(Magic Leap) / VR(Rift 2, Quest, Quest 2, Quest 3).
- Refactoring, code review.
- Implementation 3-rd party SDK and REST API to project.
- Huge gaming experience, knowledge and understanding of game mechanics.
- Good knowledge design patterns principles;
- Good knowledge of C# (SOLID, OOP)
- Zenject
- Experience in integrating with third-party libraries and SDKs.
- Self-learning capabilities;
- Good communication skills.
Game Engines: Unity (5.x, 2017.x, 2018.x, 2019.x, 2020.x, 2021.x, 2022.x)
Advanced technologies: Linq, Mobile Inputs, VRTK, MRTK, ARCore, ARKit, Animation(2d/3d/SkeletalAnimation/Ragdoll), Post Processing Stack, Shadergraph, Cinemachine.
Databases: Firebase, SQLite, MySQL.
Version Control and Collaboration Systems: GIT, Unity Сollaborate, Jira, Confluence, Notion.
Code Analysis: ReSharper, StyleCop.
Tools: Rider, Visual Studio, Source Tree, GitHub Desktop, Gimp, FaceGen Modeller, MakeHuman, OnyxTree, SpeedTree, GeoControl, RealFlow, Crazybump, Photoshop, Krita, Figma
$3000 / mo
≈ $36000 / year net
Game Designer
Czechia · More than 10 years of experience · Upper-Intermediate ·Published yesterday
Czechia · More than 10 years of experience · Upper-Intermediate ·Published yesterday
Game Editors: Unity, Unreal, Core, Quake, Cryengine, Construct, Divinity, Game Maker, Stencyl, Wonder Worlds, Dreams, Staredit
Docs: Google (Docs, Slides, Spreadsheets), Microsoft Office, Wiki, MindMap
Analytics: FireBase, Google Analytics, Unity Analytics, Delta DNA, Devtodev, Self-made
Art: Photoshop, Coreldraw
PM: Atlassian (Jira, Trello), Git
UI/UX: JustInMind, Figma, Pixate
GAME DESIGN EXPERIENCE
2023-now | Bohemia Interactive (AAA)
First Person Shooter, Strategy
- Gameplay & Systems Design: Features, Economy, FPS Combat, Progression, UI/UX, GDD, LiveOps
- Analytics: Players Data, Auditory research, Competitors Deconstruction, Features analysis
2022-2023 | Room8 Studio (mobile+AAA)
Strategy, RPG
- Auditory research, Competitors Deconstruction, Features analysis
- Gameplay & Systems Design: Economy, Combat, Progression, UI/UX, GDD
- Analytics, LiveOps, Configuration
2016-2022 | Catalyst Apps (mobile)
4 different RPG Battlers and 3 different Match3 games
- Gameplay & Systems Design: Turn-based Battle, Bot’s AI, Real-Time Battle, Turn-based Metagame, Real-Time Metagame, Procedural and Predefined Events, Monetization, Sound systems
- Combat Balance: PC stats, NPC stats, PvP events, Objects, Levels, Weapons
- Economy design: Currencies, Prices, Rewards, Events calendar
- Level design: Metagame Maps population, Rhythm, Progression and Learning curve
- Analytics: Tracking system creation, A/B tests, LiveOps
- Configuration System creation & support
- UI\UX: Everythhing
- Story: Lore, Races and Classes description and relationship
- Localization System creation & support
- GDD: Design guides, Game Bible
2015-2016 | Yarki Studio (mobile)
Arcade Physics-based Puzzle for kids, Match3
- Systems & Level design
- GDD: Design guides
2014-2015 | Almost Software (mobile)
Action Tower Defense
- UI\UX
- Combat&Balance: PC stats, NPC stats, Objects, Levels, Economy
- Level design: Rhythm, Progression, Learning curve, Monetization
- Story: Storyline & Dialogues
- GDD: Design guides, Press-kits
ENGINEERING EXPERIENCE
2004-2014 | Beta TV Com
Lead Engineer of Radiophysics and Electronics
- Quality Management System developing/maintaining
- Metrological trials, Technical documentation
- Developing/engineering of Optoelectronics and Antennas systems
ART DESIGN EXPERIENCE
2010-2014 (part time) | PIXEL HALL
Lead Designer
- Technical design: Logo, Brandbook
- Printable Advertising
- Photography, Retouch
CERTIFICATES
Concept in Game Development | May 2015 | Swinburne University of Technology
Gamedesign: On the other side of the game | Apr 2016 | Wargaming
Mobile Game Marketing | May 2020 | devtodev
Game Analytics | May 2020 | devtodev
Live Ops In Games | May 2020 | devtodev
Hyper-casual Games | Jun 2020 | devtodev
A/B Tests In Games | Jan 2021 | devtodev
EDUCATION
2005 Donetsk National University
M.D. of Radiophysics and Electronics
M.D. of Journalism
RECOMMENDATIONS
Please visit Recommendations section at linkedin
$4500 / mo
≈ $54000 / year net
Unity 3D Developer
Poland · 5 years of experience · Upper-Intermediate ·Published yesterday
Poland · 5 years of experience · Upper-Intermediate ·Published yesterday
I'm familiar with version control systems (mostly GIT, but also have an experience with SVN), Atlassian stack (SourceTree, Jira, Confluence, Bitbucket), as well as Zenject(DI) and Mirror (Networking) frameworks.
I can speak Polish and English (both certified by IELTS and NAWA) as well as Ukrainian as mother tongue.
Im case of any questions I can also provide refferences to Team Leads in order to get feedback about me :)
$3000 / mo
≈ $36000 / year net
Tech Artist, Lead/Senior QA
Ukraine · 5 years of experience · Upper-Intermediate ·Published yesterday
Ukraine · 5 years of experience · Upper-Intermediate ·Published yesterday
Experience with mobile/desktop/console/web game apps testing, experience with game engine testing (Unreal Engine 4/5)
Project: Tom Clancy's Rainbow Six Extraction - PC/Console game, over 3 million users in first week after release
Searching for issues & creating bug reports
Smoke, regression, functional testing
Working in collaboration with studios around the world
Executing test plans with unique and complicated test cases for a popular large-scale AAA game
Task/people coordinating in sub-team
Mentoring newcomers
Creating daily progress reports, trackers
Maintaining an overall friendly atmosphere :)
Project: RealmCraft, IOS/Android game, over 100 millions downloads
Provided the quality of development in Unity and the final product on mobile phones (Android\IOS)
Designed a lot of test cases for game functionality
Worked closely with developers
Created and executed test documentation - checklists, test plans
Project: Scatter Slots, IOS/Android/PC/Facebook game, over 10 millions downloads
Performed the full test cycle on the web, desktop, and mobile versions of the product, from the start to release
Created and executed all sorts of test documentation
Successfully shipped 5 slots
Provided the testing of all game mechanics, UI\UX, content, logs, features integration
Project: Unreal Engine 5, PC/Mac game engine, "most successful videogame engine" by Guinness World Records
Performed functional / smoke / sanity / regression testing of the game engine
Worked with the latest generations of consoles (environment development setup, troubleshooting)
Created documentation for internal resources
Was a mentor at UE 5 C++ development courses
Provided testing of VR educational platform (API testing, Unity testing, web&mobile testing)
At the EPAM level, made presentations on the features of game testing
Project: MetaLife, IOS/Android game, upcoming release
Provided the quality of development in Unity and the final product on mobile phones (IOS)
Worked closely with developers on startup project
Created and executed test documentation - checklists, regression plans
Provided the testing of all game mechanics, UI\UX, content, logs, features integration
Worked as technical artist on 3D bugfixes, assets implementations, shaders creations, plugins setup
$3000 / mo
≈ $36000 / year net
Unity3D Developer
Ukraine · 5 years of experience · Upper-Intermediate ·Published yesterday
Ukraine · 5 years of experience · Upper-Intermediate ·Published yesterday
I developed applications and games for mobile devices (iOS and Android) from scratch, and was also involved in refactoring, updating and maintaining released products on mobile platforms.
I have been working on slot (gambling) games on Web GL for several years. All projects were developed from sketch to release product with further product maintance, including a cloud function that receives and sends requests to clients. I have very good experience in optimizing games for Web GL, since several projects used 3D graphics.
Worked on projects with:
* popular Unity libraries (UniTask, DOTween, I2 Localization, etc.)
* DI (Zenject)
* UI layout
* all kinds of service integrations, including advertising ones (Firebase, Sentry, IronSource, etc.)
* mobile games for 10 million+ downloads
* slot games with 3000+ active players
I'm always open to something new, so feel free.
$2500 / mo
≈ $30000 / year net
Unity3D Developer
Ukraine · 5 years of experience · Upper-Intermediate ·Published yesterday
Ukraine · 5 years of experience · Upper-Intermediate ·Published yesterday
$5150 / mo
≈ $61800 / year net
Head of Game Art Department
Ukraine · Kyiv · 8 years of experience · Intermediate ·Published 24 April
Ukraine · Kyiv · 8 years of experience · Intermediate ·Published 24 April
На данный момент рассматриваю новые предложения. Но 99% рекрутеров рассылают тут спам - присылают мне вакансии арт-директора или арт-лида. Хотя, по идее, каждому рекрутеру должно быть видно, что я не рассматриваю такие вакансии. Приходится конфликтовать и отправлять в службу поддержки жалобы на таких рекрутеров. Но я верю, что однажды мне попадётся адекватный рекрутер, который предложит мне вакансию, которую я ищу - Head of Art Department (руководитель арт-департамента, руководитель арт-директоров и арт-лидов в игровой студии).
Занимался полным циклом производства визуальной части игр, таск-менеджментом, бюджетированием, наставничеством, исправлением ошибок художников, планированием предстоящих задач, координацией с гейм-дизайнерами, программистами, отделом маркетинга.
Основные требования:
- Название должности - Head of Art Department (Head of Art Directors, Art Leads, Artists).
- В киевском офисе или удалённо.
- Геймдев или гемблинг.
$2000 / mo
≈ $24000 / year net
Motion Designer / Technical Artist
Ukraine · remote · 5 years of experience · Intermediate · 🪖 DFU combatant ·Published 24 April
Ukraine · remote · 5 years of experience · Intermediate · 🪖 DFU combatant ·Published 24 April
-Home Games (Playrix)
January 2024 - today
2D and 3D animation. creating gamedev creatives in Unity. Working with shaders and animations.
Motion Designer, 3D Modeler
- Stepico
October 2021 - June 2023 (Full time)
June 2023 - October 2023 (Projects)
2D and 3D animation. Creating game development creatives for the marketing department. Facilitating collaboration between motion designers and the development department. Generating 3D and 2D motion graphics for the art department. Preparing advertisements for social media, Google Play, and the App Store. Character animation, Environment creation, VFX, SFX.
Motion Designer, Broadcast Specialist
- Chernivtsi Business Group
2018 - October 2021 (Full time)
Creating motion graphics for events, social media (Facebook, Instagram, TikTok, Google Ads). Technical support for online broadcasts. Full technical support for company events.
Chief Engineer
- TV channel Chernivtsi Promin
2013 - March 2019 (Full time)
Technical support of the television channel's infrastructure.
Chief Engineer, Sound Director
- Radio station "Bukovynska Hwylia" 100.0 fm
November 2013 - February 2019 (Full time)
Creation of a radio studio (full technical support). Automation and support of the working process of the radio station. Сreation of content for the radio.
• 10+ years of experience in the TV production, social media, post-production, and more.
• 15+ years in sound work.
Great level of Tools & Technologies:
Adobe After Effects
Adobe Premiere Pro
Adobe Photoshop
Adobe Illustrator
Maxon Cinema 4D
Blender
Redshift Render
OTOY Octane Render
Unreal Engine
Unity 3D
3DS Max
Autodesk Maya
Element 3D
Particular
Stardust Superluminal
Other Skills
HTML, CSS, Figma, Google Analytics, AppMagic,
AI Software.