Candidates 838
$4000 / mo
≈ $48000 / year net
Senior Unity Developer
Ukraine · 5 years of experience · Advanced/Fluent ·Published yesterday
Ukraine · 5 years of experience · Advanced/Fluent ·Published yesterday
As an experienced developer, I hold the position of Technical Lead for Unity projects, I have managed complex VR/AR/MR projects from start to finish. I excel at delegating tasks, managing resources and fostering an innovative environment for team collaboration.
As Unity3D C# Developer worked as Lead Developer on an educational enterprise project. Worked with AR foundation, AR Kit, Oculus Quest 1/2, Oculus Rift, MRTK (Holo Lens 2 integration), Photon Networking, Firebase SDK, in-app purchase, Jobs System. Create custom in-game physics for enterprise customers, create 2D/3D Android/iOS games.
Main Skills:
- SDKs: DI/IOC (Zenject), Dotween, UniTasks (or any async operation), UniRx
- Analytics: Firebase, Crashlytics, GameAnalytics, Facebook Analytics
- Services: AWS, Firebase Services (Auth, Database, Cloud Functions, etc)
- Platforms: mobile (Android/IOS), PC (Window/Mac), VR (Quest 1/2/3/Rift)
- Networking: Web sockets, RestAPI, Photon
- CI/CD: GitHub, Unity Cloud Build, Jenkins
- Asset Management: Asset Bundles, Addressables
- SQL and databases: MySQL/MSSQL
General Skills:
- Planning and Time management: Jira, Trello, GitHub Projects
- Version control: Git (GitHub, Bitbucket), git bash, git submodules
- Documentation: Jira Confluence, Notion, etc
$3300 / mo
≈ $39600 / year net
Chief Executive Officer - GameDev
Ukraine · Kyiv · 3 years of experience · Pre-Intermediate ·Published yesterday · In passive search
Ukraine · Kyiv · 3 years of experience · Pre-Intermediate ·Published yesterday · In passive search
As Team Lead:
- Managing mid-sized teams;
- I built development, meetings, and workflow;
- Business-oriented vision of development;
- Implementing and constant improvement of the development processes;
- Delivery management.
Strong multitasking skills.
$3200 / mo
≈ $38400 / year net
Head of Studio : gamedev startup
Ukraine · Kyiv · 5 years of experience · Pre-Intermediate ·Published yesterday
Ukraine · Kyiv · 5 years of experience · Pre-Intermediate ·Published yesterday
Experience of effectively managing financial budgets and targets.
$1500 / mo
≈ $18000 / year net
Unity3D Developer
Bulgaria · 2.5 years of experience · Upper-Intermediate ·Published yesterday · In passive search
Bulgaria · 2.5 years of experience · Upper-Intermediate ·Published yesterday · In passive search
$2400 / mo
≈ $28800 / year net
Game UI/UX Designer
Ukraine · Lviv · 3 years of experience · Intermediate ·Published yesterday · In passive search
Ukraine · Lviv · 3 years of experience · Intermediate ·Published yesterday · In passive search
- 3 years of work as a Game UI/UX Designer
- Released casual genre games projects in my portfolio
- Ability to develop project UI style from scratch
- Confident understanding of UX
- Experience with mentoring and leading a team
- Experience working with Unity and UE
- Confident knowledge of 2D
- Experience building and implementing processes to improve project development efficiency
- Experience working on Adventure games and other projects with similar gameplay
I was engaged in building a design process, carried out mentoring work, independently found clients, and skill-up for staff.
I take part in updating the official website, and logo redesign for sites and applications.
a friendly team focused on the useful result of the product, working flexibly and valuing each team member.
$5000 / mo
≈ $60000 / year net
Team Lead, Tech Lead
Ukraine · 10 years of experience · Advanced/Fluent ·Published yesterday
Ukraine · 10 years of experience · Advanced/Fluent ·Published yesterday
$2000 / mo
≈ $24000 / year net
Unity Developer
Ukraine · 3 years of experience · Upper-Intermediate ·Published yesterday
Ukraine · 3 years of experience · Upper-Intermediate ·Published yesterday
First one is Colors&Friends solitaire game(today is unavailable on Play Store). As i started work on it on trainee position so i developed there simple features.
Second was SoliTown solitaire game, where i implemented lots of complex features, scalable architecture, internal APIs that helps implementing features for others. I used there Zenject(dependency injection framework), UniTask, DoTween, MessagePipe. Integrated different third patry SDKs such as Firebase, Unity IAP, DevToDev and others. Was a team leader of a single team that developes this product.
On third project - SoulBattles match three game, helped team to speed up developement process with implementing different technical features.
Also was a part of developement team consists of 2 developers that creats prototype of match three game with code name Block Puzzle.
In addition collaborated with former Pixode company colleagues to develop a captivating solitaire game, Solventure (currently undergoing prerelease testing). Leveraged acquired skills to achieve release milestones, while also acquiring new ones, including Unity IAP integration, game design decisions, sound integration, and publishing on Google Play Store.
Now I am looking for new opportunity to create fascinating games and improving my skills.
$5000 / mo
≈ $60000 / year net
Teach Lead, Sr. Unity Developer
Ukraine · 7 years of experience · Upper-Intermediate ·Published yesterday
Ukraine · 7 years of experience · Upper-Intermediate ·Published yesterday
$2000 / mo
≈ $24000 / year net
2d animator
Ukraine · 4 years of experience · Intermediate ·Published yesterday · In passive search
Ukraine · 4 years of experience · Intermediate ·Published yesterday · In passive search
October 2019 - June 2021
Role: 2d Animator
Projects: "Kids Drawing Games", "ABC Phonics Kids Reading Games"
Belka Games
Role: 2d Animator
June 2021 - at present
Projects: "Solitaire Cruise Tripeaks Game"
$1300 / mo
≈ $15600 / year net
Technical Artist, VFX Artist, 3D Artist
Ukraine · 7 years of experience · Pre-Intermediate ·Published yesterday
Ukraine · 7 years of experience · Pre-Intermediate ·Published yesterday
Cтворенням: 3d моделей, дизайном інтерфейсу його інтеграція, оптимізацією для мобільних платформ (memory / draw call optimization), своренням Asset Bundles, створенням шейдерів (Shader Graph, Amplify Shader Editor, HLSL), VFX, анімацією, DoTween, скриптів С#, Editor tools - які полегшують роботу з своренням рівнів та ефектів.
Не цікавлять - Ферми, сітібілдери, слоти ітд.