Candidates 218
$2000 / mo
≈ $24000 / year net
3D Artist
Ukraine · Kyiv · 6 years of experience · Upper-Intermediate ·Published today
Ukraine · Kyiv · 6 years of experience · Upper-Intermediate ·Published today
More than six years in gamedev. I have worked on various projects, including Metaverse (first- and third person view), topdown-shooters and real-time strategy for mobile devices, as well as for desktop computers.
Now I aiming to further develop my skills and experience in complex projects, where I see great potential for creative growth and making a significant contribution to the development of this industry.
- elevated the project's visual quality to a new level (new rendering pipeline, shadows, lighting);
- brought the metaverse to life by adding animated creatures (animals, insects, birds);
- diversified character animations, making movements more lifelike (dancing, walking, "high five", idle);
- involving chatGPT wrote scripts for 3ds max that speed up work.
A company with interesting projects, a CRM system and a friendly team of people passionate about games can help with this.
What I don't want is a non-transparent performance review, a toxic environment and chaos in project management.
$1500 / mo
≈ $18000 / year net
Graphic Designer
Ukraine · Kiїvs'ka oblast', m. Mironіvka · 8 years of experience · Upper-Intermediate ·Published today
Ukraine · Kiїvs'ka oblast', m. Mironіvka · 8 years of experience · Upper-Intermediate ·Published today
Greetings, my name is Alexander. I have experience in the office (3 years inst: goooood.company). For more than 5 years I have been working on freelancing with western customers (personal portfolio is also in the inst holo.rama). Behind me I have about 1000 + completed projects of varying complexity and directions, the main of which are posters, music covers, advertising covers, logos, illustration, animation. I will gladly wait for offers!
$1000 / mo
≈ $12000 / year net
Graphic Designer | Illustrator
Ukraine · Ivano-Frankivsk · 10 years of experience · Upper-Intermediate ·Published today
Ukraine · Ivano-Frankivsk · 10 years of experience · Upper-Intermediate ·Published today
I know how to:
- develop 2d and vector graphic
- id, logo, branding, digital and printable products from scratch
- digital illustration with iPad (items, scapes and characters)
- classical arts skills ( watercolour, oil paints , linoprints, woodcut, silk print experience)
- develop websites, landing pages, mobile application design
- prototyping, simple animation and competitor analysis
- content creation and promotion skills
-own clothes brand experience
-photography and Lightroom editing skills
Tech Skills
Adobe Illustrator, Adobe Photoshop, CorelDRAW, Procreate, Pixelmator Pro, CapCut, Figma, Adobe Lightroom, HTML/CSS basics
Soft Skills
Analytical mindset, Learning ability, Efficiency, Stress resistance, Diligence, Accuracy, Easy communication with people. Experience in "Illustration and Digital art" mentoring for GoIteens
Main commercial experience started to earn from 2007 in local advertising agencies as a graphic designer. Main achievements: some printing products for LEGO and Coca-Cola. Everyday practicing in Logo and websites designs made me strong and confident specialist and art director. So at 2013 I started my own design studio where I worked till 2015. Later I was engaged in tattoo industry, and took partnership in own private tattoo studio and clothes brand. Promote 2 Instagram accounts and 2 YouTube channels with my own content.
Can learn anything in short terms. Looking for part time or full time vacancy.
$4000 / mo
≈ $48000 / year net
3D Artist/3d Generalist/Technical artist
Czechia · More than 10 years of experience · Upper-Intermediate ·Published today · In passive search
Czechia · More than 10 years of experience · Upper-Intermediate ·Published today · In passive search
3D Modeler and Animator with 10+ Years of Experience
I am a highly skilled and experienced 3D modeler and animator with over 10 years of experience. I have a deep understanding of the 3D modeling and animation process, and I am proficient in a wide range of software and techniques, including Blender, ZBrush, Substance Painter, and Unity, UE4-5, Godot. I am also a versatile and adaptable artist, and I am always looking for new challenges.
My skills and experience include:
Expertise in 3D modeling and animation, including character, environment, and prop modeling, as well as rigging, animating, and rendering
Strong understanding of the principles of 3D art and animation
Proficiency in a wide range of software and techniques, including Blender, ZBrush, Substance Painter, and Unity
Ability to work independently and as part of a team
Passion for creating high-quality 3D models and animations that are both visually appealing and technically sound
Key projects:
Developed 3D models and animations for a AAA video game
Created 3D models and animations for a feature film
Created 3D models and animations for a television commercial
Created 3D models and animations for an architectural visualization project
Created 3D models and animations for a product design project
What I can offer:
My skills and experience allow me to create high-quality 3D models and animations that meet the highest standards
I am proficient in a wide range of styles and genres
I am versatile and adaptable, and I am always looking for new challenges
I am a team player and I am always willing to go the extra mile
I am seeking a position in a company that will allow me to use my skills and experience to create innovative and engaging 3D models and animations.
If you are interested in my services, please contact me.
Developed NFT collection from scratch:
Created concept and 3D NFT characters
Automated creation using Python scripts
Used Krita, Blender, Python, and Three.js
Created rig and animation for TBS game:
Handcrafted rig for each character, including custom characters (Centaurs, Pegasus, Half-Snake, etc.)
Created Idle, attack, defense, block, death, etc. animations
Used Blender, Cascadeur, and Unity
Created characters for RPG game:
Developed concepts and agreed with client
Created High Poly character sculpt and retopology for Low Poly
Used Krita, Zbrush, Marvelous Designer, Blender, Marmoset Toolbag, Substance Painter, Substance Designer, and UE 4
Other achievements:
Wrote plugin for Marmoset to add textures and bake
Optimized level in game
Job Expectations:
Seek an opportunity where I can utilize my skills and talents to the fullest, and continuously learn and grow.
Able to work with NDAs.
Thrive in a creative environment with flexible deadlines.
Not interested in companies with high turnover or excessive time tracking.
$1500 / mo
≈ $18000 / year net
2D environment/ Character/ UI artist
Moldova · 6 years of experience · Upper-Intermediate ·Published yesterday
Moldova · 6 years of experience · Upper-Intermediate ·Published yesterday
Now I am improving my 3d skills. Mostly work in blender and I like it!
- Have a degree in game development. There I was studying to work with game design, art, animation, Unity.
$1700 / mo
≈ $20400 / year net
Middle Digital Designer, Graphic and Web Designer
Netherlands · 7 years of experience · Upper-Intermediate ·Published yesterday
Netherlands · 7 years of experience · Upper-Intermediate ·Published yesterday
I worked in the American IT company InCountry as a Middle Digital Designer, in the framework of which I participated in the development and implementation of the design of landing pages and special projects with Salesforce, Alibaba Cloud, IBM Consulting, Yandex.Cloud
I worked in the recruiting company grc.ua as a Middle Graphic & Web Designer. I maked landing pages and job layouts for companies posted on the site. Participated in the development of UX/UI design for the creation of a new company platform.
In addition to Figma, Adobe Photoshop and Adobe Illustrator, which are standard for designers, I am also good at 3D and motion design programs.
$2500 / mo
≈ $30000 / year net
2d artist
United Kingdom · 8 years of experience · Advanced/Fluent ·Published yesterday
United Kingdom · 8 years of experience · Advanced/Fluent ·Published yesterday
SNX (Remote) 2022 – Present
2D Artist
Provide mentorship to three department artists, assisting art director in maintaining consistently high output of top-tier artwork. Establish and enforce stringent quality assurance measures, ensuring excellence throughout art department. Collaborate with interdisciplinary teams to ensure visual coherence.
• Conducted extensive research and development, resulting in adoption of rendering techniques to enhance visual fidelity.
• Highly successful NFT project featuring diverse range of characters, weaponry, armor, attire, and assorted items.
• Developed comprehensive style guidelines for art team, reducing artwork delivery time by average of 25%.
Digicode/ISOFTBET, Kyiv 2020 – 2022
2D Creative Artist
Collaborated closely with animation and narrative teams to ensure seamless integration of game assets into production. Conducted workshops on color theory, lighting techniques, and anatomy, enhancing skill set of art department. Managed end-to-end slot game production, encompassing High/Low Pay modeling, special symbols, various messaging elements, marketing illustrations, animation preparation, UI/UX design, environment art backgrounds, and conceptualisation.
• Achieved success in three in-house art concept competitions, whilst shaping roadmap for future projects and defining upcoming game releases.
• Created three innovative games featuring unique events and competitive storylines, developing comprehensive concepts for all game assets.
• Generated 150 artworks, spanning High/Low Pay, special symbols, backgrounds, UI designs, logos, and marketing illustrations.
Ugears Games, Kyiv 2017 – 2020
2D Lead Artist
Facilitated critical decision-making meetings to drive product visual development and strategy. Fostered cross-functional alignment, ensuring visual elements harmonised with narrative and gameplay goals. Led visual design journey from initial sketches to polished illustrations, whilst overseeing every aspect including character art, concepts, UI/UX, environment design, cards, and boards. Directed diverse team of 5 2D artists, 3 3D artists, and 5 animators, ensuring timely delivery of milestones. Managed gaming sessions and playtests to optimise player experience, gathering valuable user feedback for asset usability enhancements. Mentored dynamic team of artists through regular practice and theory sessions, maintaining high-quality output.
Results-driven and dedicated professional with extensive experience in overseeing service desk operations, application support, and infrastructure teams. Proven track record of success in collaborating with third-party vendors to implement technology systems and enhance IT processes. Skilled in monitoring key performance indicators, ensuring compliance with service level agreements, and efficiently resolving escalations. Strong leader with passion for fostering culture of documentation improvement and knowledge base expansion. Adept at establishing service desks from ground up and directing teams to achieve organizational goals.
$1500 / mo
≈ $18000 / year net
Graphic Designer / 2D ARTIST
Ukraine · 7 years of experience · Upper-Intermediate ·Published 3 May · In passive search
Ukraine · 7 years of experience · Upper-Intermediate ·Published 3 May · In passive search
$3500 / mo
≈ $42000 / year net
Concept artist
Ukraine · Kyiv · 9 years of experience · Upper-Intermediate ·Published 3 May
Ukraine · Kyiv · 9 years of experience · Upper-Intermediate ·Published 3 May
Also, I have experience creating 3d game models (High poly, Low poly, UV, baking, and texturing in Substance Painter). Besides, I love sculpting in Zbrush, and to be honest, I like it.
I use Blender to create different props and environment designs.
I prefer the semi-realistic or stylized style.
Classic Academic drawing skills
Sculpting skills
$2500 / mo
≈ $30000 / year net
3D Artist
Austria · 6 years of experience · Upper-Intermediate ·Published 3 May
Austria · 6 years of experience · Upper-Intermediate ·Published 3 May
Real art education obtained. Developed creative thinking and artistic taste will let your company create an impressive environment of the game world.
PROFESSIONAL KNOWLEDGE AND SKILLS:
- 3D modeling (blocking, high-poly, and low-poly modeling);
- UV mapping (unwrapping) and baking;
- 3D texturing (PBR);
- 3D visualization;
- Sketching and drawing;
- Acquainted with the basics of composition, perspective, proportions, basics of light and shadow, and, other art fundamentals.